[PFS PbP] GM Debug's The Paths We Choose (5-99) (Inactive)

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Grand Lodge

GM

I forgot to post this in the Exchange mission rewards. The Doomseer was a 9th level wizard, and his spellbook contains the following spells:

5:Cone of Cold, Prying Eyes, Suffocation
4:Dimensional Anchor, Enervation, Locate Creature, Stoneskin
3: Dispel Magic, Fly, Haste, Invisibility Sphere
2: See Invisibility, False Life, Glitterdust, Locate Object, Mirror Image, Scare, Scorching Ray
1: Grease, Hydraulic Push, Magic Missile, Touch of Gracelessness, True Strike

Dark Archive

N Female Gnome Evangelist of Brigh 8 | HP: 56/56| AC: 23 (13 Tch, 21 FF) | CMB: +2, CMD: 14 (11FF) | F: +6, R: +4, W: +9 | Init: +1 | Perc: +8, SM: +8 | Speed 15ft | Channelling (2/8) Used | Fire Bolt (0/6) Used | Active conditions: Ant Haul, Freedom of Movement

I will get chronicle info to you sometime today- -it's in my car.

The Exchange

Ratfolk Arcanist 7 | AC 14 T 14 FF 11 | HP 65/65 | F +7 R +6 W +6 | Init +3 Perc +0 | Scent, Darkvision |
Resources:
AR 6/10 Spells: 3 (5/5) | 2 (6/6) | 1 (5/6)

I'll also copy Haste, Invisibility Sphere, False Life, Mirror Image and Suffocation.

510 more gp.

Dark Archive

N Female Gnome Evangelist of Brigh 8 | HP: 56/56| AC: 23 (13 Tch, 21 FF) | CMB: +2, CMD: 14 (11FF) | F: +6, R: +4, W: +9 | Init: +1 | Perc: +8, SM: +8 | Speed 15ft | Channelling (2/8) Used | Fire Bolt (0/6) Used | Active conditions: Ant Haul, Freedom of Movement

29696-14
Dark Archives
Profession (Engineer): 1d20 + 9 ⇒ (4) + 9 = 13

-reroll!

Profession (4-Star Engineer): 1d1d20 + 9 + 4 ⇒ (14) + 9 + 4 = 27

RE: Faction Cards:
When the mages have completed their thing, I'll drop that spellbook off with Zarta. (Recover a spellbook with total level of spells 18 or more)

Grand Lodge

GM

The chronicle sheet for this scenario has 3 possible boons on it, of which you pick 1. I'm going to trust you all to be legal and pick 1 of the 3 appropriately and am just going to go ahead an initial everyone's sheet accordingly. Expect chronicles tonight.

Scarab Sages

1 person marked this as a favorite.
HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

Thanks for the game tMBtC!(and everyone else as well) That was a nice fun romp, with some decent battles and a nice bit of social interaction in the middle. Well done.

Scarab Sages

CG male Wayang Illusionist 8/Veiled 2
Spoiler:
|AC 17, T 17, FF 14|HP: 50/50|F +3, R +6, W +5 (+2 vs shadow/death)|Init +3, Perc 0|CMB +3 CMD 16|11/11 Blinding Rays, 8/8 Invisibility Field, 10/10 Veil, 1/1 Arcane Bond, 1/1 Jewel

SCORE (and I didn't know we could transcribe spells before we were powerful enough to cast them)!

1st-level (10 gp):
grease
hydraulic push
touch of gracelessness
true strike

2nd-level (40 gp):
glitterdust
locate object
scare

3rd-level (90 gp):
invisibility sphere

4th-level (160 gp):
dimensional anchor
locate creature

5th-level (250 gp):
cone of cold
prying eyes
suffocation

Total: 1,320 gp

Not so incidentally, I seem to recall some DM telling me that when we copy spells from spellbooks, there's actually some way to transcribe them for even cheaper than the standard penning costs suggest - anyone know anything about that? Obviously, it would save Peran and I a pretty sum if there's anything to that.

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

There is a feat that can reduce costs. But when you copy from a spell book you typically pay (spell level squared) * ten gp.

If you don't already have a spell book or scroll, there is an extra 50% you pay for spellbook access.

Dark Archive

N Female Gnome Evangelist of Brigh 8 | HP: 56/56| AC: 23 (13 Tch, 21 FF) | CMB: +2, CMD: 14 (11FF) | F: +6, R: +4, W: +9 | Init: +1 | Perc: +8, SM: +8 | Speed 15ft | Channelling (2/8) Used | Fire Bolt (0/6) Used | Active conditions: Ant Haul, Freedom of Movement
Bulgo Bluefoot wrote:
Thanks for the game tMBtC!(and everyone else as well) That was a nice fun romp, with some decent battles and a nice bit of social interaction in the middle. Well done.

+1

Thanks for putting up with me (and Diri!). Definitely dug the group we had.

And, now I'm not the only one (who was playing when the old factions were around) in my area who hasn't played this scenario. So there's that.

Silver Crusade

Male Human Two Handed Fighter 2 / Invulnerable Rager Urban Barbarian 2| HP: 18/41 | AC: 15 16/17 DR/1 (11 Tch, 15 Fl) | CMD: 20 | F: +9, R: +2, W: +3 | Init: +3 | Perc: +7, SM: +1 | Active conditions: controlled rage +4 Str, +2 Will (morale),

Conlaoch is Silver Crusade - did we defeat an outsider or undead of CR 3 or better? An evil divine casters CR 3 or more? Or were any of the people we rescued a divine caster with a good deity?

Grand Lodge

GM

You defeated an undead evil divine caster (that Dhampir oracle). You also rescued a good divine caster (the Paladin). Take your pick of one to check off.

Also, for the record, I think Diri is an awesome character. Sarsczek is still considering converting to Brigh if he can figure out what a religion is and why he can't bite it.

Grand Lodge

GM

And now for the well earned rewards.

Shadow puppets for Sihir

This. Is. Shambala's. Reward.

A smell that bends at a 90 degree angle for Peran

A dissertation on a highly efficient methodology for the application of personally experienced field research towards the increase in bandwidth between self (noted here as Test Subject 1: Diri) and patron deity.

Progress towards promotion among the ranks of the fine soldiers of the Silver Crusade, presented to Conlaoch McCullagh

Some extra coin on the side for Bulgo Bluefoot, never caught red-handed

PLEASE double check your rewards, make sure I didn't screw anything up. Everyone should have received full rewards for their appropriate tier, and 1 XP / 2 PP. If you can't access the sheet or it's illegible/screwed up/written in Aklo, let me know and I'll correct it.

Scarab Sages

Human (osiriani) Priest of The Lost Prince 3 | HP: 20/20 | AC: 16 | T: 12 | FF: 14 | CMD: 10 | Fort: +3 | Ref: +4 | Will: +7 (+9 vs divination) | Init: +4 | Perc: +1 | Sense Motive: +1 | Speed: 30 ft.
Tracked resources:
Spells: 0 - 5 ; 1st - 4/6 ; Psychic Strike: 7/7

Thanks a lot for the great game, TMBTC! :)
I had a blast playing this one ^^

Grand Lodge

GM

With the Shadow Lodge special coming up, it will probably be a while before I start recruiting again, however keep an eye on the Flaxseed lodge... you'll find me there both as a GM and player.

Scarab Sages

CG male Wayang Illusionist 8/Veiled 2
Spoiler:
|AC 17, T 17, FF 14|HP: 50/50|F +3, R +6, W +5 (+2 vs shadow/death)|Init +3, Perc 0|CMB +3 CMD 16|11/11 Blinding Rays, 8/8 Invisibility Field, 10/10 Veil, 1/1 Arcane Bond, 1/1 Jewel
The Man Behind the Curtain wrote:

Shadow puppets for Sihir

...? I've already got one!

*looks over Chronicle, is disappointed to see it's not written in Aklo*

I choose the New Recruits option - and I've got the character for it right here! She's presently in the early stages of her first adventure, so I hope it's not too late to apply it to her.

This character is significantly less "new," but still pretty new, and if at all possible, maybe I'd prefer to give him the benefit instead.

Grand Lodge

GM

Boons applied to new characters only can be applied as long as the character still falls within the 'free retraining' window, ie has not been played above level 1.

Scarab Sages

CG male Wayang Illusionist 8/Veiled 2
Spoiler:
|AC 17, T 17, FF 14|HP: 50/50|F +3, R +6, W +5 (+2 vs shadow/death)|Init +3, Perc 0|CMB +3 CMD 16|11/11 Blinding Rays, 8/8 Invisibility Field, 10/10 Veil, 1/1 Arcane Bond, 1/1 Jewel

Which, since his most recent adventure was nullified when the DM disappeared not too far into the game and was never replaced, Nectanebo still falls in! :)

Grand Lodge

GM

Setting the thread to inactive. I hope everyone had a good time, and best of luck in the upcoming Year of the Shadow Lodge special! If you have any issues with chronicles, PM me.

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