PFS Gameday V Ward Asunder

Game Master Vahanian 89

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Silver Crusade

Human Battle Host 1/Grenadier 2; HP 9/18; AC 16, touch 10, FF 16; CMD 16; Fort +4, Ref +2, Will +0 Init +2, Perception +3, speed 20 ft (medium armor) Skills
show:
craft: basket weaving +8, diplomacy +3, disable device +4 (+6 with MW thieves' tools), intimidate +2, knowledge (arcana, engineering, history, planes, religion) +8, linguistics +9, perception +3, sense motive +2

Balinor, trying to show himself to be courtly and humble, enacts a bow and says, "As faithful Pathfinders, we are in service to lore. It is our solemn duty to explore, report, and cooperate."

Diplomacy: 1d20 + 3 ⇒ (20) + 3 = 23

Sure, now I get a crit ;=)

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Omar nods and agrees with the others.

Those three tenets make for most of our missions, actually.


Deity, Benevolent or Malevolent that remains to be seen.

“I accept your answer,” She says “This is no place for an oni! What were you thinking when you brought that creature here?"

Bluff, Diplomacy, Knowledge (planes), or Knowledge (religion) and what you say.

Dark Archive

Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13

Going for the truth here, so Diplomacy it is then.

"Tanbaru here was once a kami, like I very much suspect you are. He was corrupted after Hao Jin took her part of the temple, though I hope that was just an unintentional side effect. He repented his ways, when Pathfinders, such as us, showed him mercy and compassion, and now he works for us.

Diplomacy: 1d20 + 5 ⇒ (1) + 5 = 6
Folio re-roll: 1d20 + 5 + 4 ⇒ (15) + 5 + 4 = 24

Liberty's Edge

Male Human Bard 9 HP 58 | AC 21; Touch 13; FF 19 | F +8; R +9; W +8 | CMB+7; CMD 20 | Speed 30 ft | Init +2 | Perc +12 | Stealth: +6 Bard 9

Diplomacy: 1d20 + 14 ⇒ (20) + 14 = 34

"We agree this is no place for an oni, but as my friend said he is repented now."

Scarab Sages

M Dwarf Cleric 6 - HP 53 - AC 20/T: 12/FF:19 - Perception +10 - Fort: +9*, Ref: +4, Will: +10 - CMB: +6, CMD: 18* - Speed: 20 - Init. +1

Bones nods "They said it better then I could have."


Deity, Benevolent or Malevolent that remains to be seen.

Jiraku is shocked to learn that it is Tenbaru and is taken aback by the information, but she nods.

“I have failed my ward. Look at the desecrated altar! Tell me why I shouldn’t just let the fire and ash of Yamatsumi cleanse this place?” When Jiraku speaks these words, the earth trembles, and fiery flashes are visible at the summit of the mountain looming over the temple. Droplets of lava begin to seep and bead at the seams between the temple’s stone blocks.

Your options.
Craft (sculpture or stonemasonry) or Knowledge (engineering):
Give a realistic estimate on how easily the temple can be
restored.
Diplomacy: Promise to find people who can repair the
temple.
Intimidate or Knowledge (planes): Warn Jiraku about
turning into an oni.
Knowledge (religion): Talk about rituals that restore the
altar’s connection to Yamatsumi.

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Omar will stand in amazement as the lava seeps into the temple at the tremblings of Jiraku.

Will aid Diplomacy and/or kn:planes or kn:religion

Do not be too hard on yourself. You are still here and the temple stands. It just needs a bit of repairs. I am sure we can find someone in town with the skills to finish. Your hard work has not been in vain.

diplomacy: 1d20 + 8 ⇒ (12) + 8 = 20 assist

Trying to determine more

bardic kn:planes: 1d20 + 1 ⇒ (8) + 1 = 9

Dark Archive

Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13

Intimidate: 1d20 + 5 ⇒ (14) + 5 = 19

"This course of action is the sure way to oni-dom! You don't want to end up like poor Tanbaru, do you?"

Liberty's Edge

Male Human Bard 9 HP 58 | AC 21; Touch 13; FF 19 | F +8; R +9; W +8 | CMB+7; CMD 20 | Speed 30 ft | Init +2 | Perc +12 | Stealth: +6 Bard 9

Know Religion: 1d20 + 7 ⇒ (9) + 7 = 16

"We wish to purify the alter and mean no disrespect.

"We also can find people to repair the structure if you give us a short time to do so"

Diplomacy: 1d20 + 14 ⇒ (17) + 14 = 31

Silver Crusade

Human Battle Host 1/Grenadier 2; HP 9/18; AC 16, touch 10, FF 16; CMD 16; Fort +4, Ref +2, Will +0 Init +2, Perception +3, speed 20 ft (medium armor) Skills
show:
craft: basket weaving +8, diplomacy +3, disable device +4 (+6 with MW thieves' tools), intimidate +2, knowledge (arcana, engineering, history, planes, religion) +8, linguistics +9, perception +3, sense motive +2

"A rebuilt temple is restoration. Isn't restoration, in and of itself, a rebirth and cleansing? Wouldn't this work of restoration help to also restore Tenbaru? Surely you would want to give every effort to see him brought back to his former glory? Therefore, it only makes sense to restore the temple."

Knowledge(engineering): 1d20 + 8 ⇒ (18) + 8 = 26

Scarab Sages

M Dwarf Cleric 6 - HP 53 - AC 20/T: 12/FF:19 - Perception +10 - Fort: +9*, Ref: +4, Will: +10 - CMB: +6, CMD: 18* - Speed: 20 - Init. +1

k(religion): 1d20 + 7 ⇒ (9) + 7 = 16
Use domain Memory recall to re-roll knowledge
k(religion) w/+4 reroll Memory: 1d20 + 7 + 4 ⇒ (9) + 7 + 4 = 20

Bones tries to recall what he knows about the religious rituals needed to restore the connections taping his head to squeeze out a few more details "Yes, I can help with the religious rituals that would restore the Altar's connections to Yamatsumi. Don't give up hope now!"


Deity, Benevolent or Malevolent that remains to be seen.

"I see the wisdom in your words." She says. Jiraku continues, “So few visitors have come and shown such respect for local traditions. I had forsaken my love and duty for this place, but perhaps there is hope for me yet.”

If you had really f'ed up you would have fought her in oni form. You are able to search the rest of the complex and find other items

Jirakue thanks you and asks their opinion on whether Tanbaru should stay with her at the temple. If you say yes, she places Tanbaru on her face, smiles, and says, “I’m sad about what happened to you, Tanbaru, but I need you to remind me why I must never abandon my duty.” If you say no, Tanbaru bids Jiraku farewell, and although he is sad, he later thanks you for the chance to say goodbye to his former mate.

Back in Ramparassad, Old Pak listens with interest to your account of the adventure. If Tanbaru remained with Jiraku, Old Pak wistfully notes the departure of a friend before cheerfully declaring that this might be reason enough for him to visit the temple in person sometime. He adds that the site might once again attract Yamatsumi’s faithful to repair the trail and temple, earning the Society goodwill throughout the region.

Thats it! I will try to get the chronicles done soon but have a stack that i need to finish and life is crazy but i will get them out asap

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Omar is torn on which is best for Tanbaru and Jirakue.

You are probably better off together, but I am no soothsayer.

***

Omar is happy to be back to town and provide an accounting of the adventure...provided sufficient libations are provided.

Adventure? Why yes...where should we start? With an ale of course!

Scarab Sages

M Dwarf Cleric 6 - HP 53 - AC 20/T: 12/FF:19 - Perception +10 - Fort: +9*, Ref: +4, Will: +10 - CMB: +6, CMD: 18* - Speed: 20 - Init. +1

Bones shrugs "I thank Tanbaru should stay, Jirakue needs his company. "

Thanks GMV for running the adventure!.

Liberty's Edge

Male Human Bard 9 HP 58 | AC 21; Touch 13; FF 19 | F +8; R +9; W +8 | CMB+7; CMD 20 | Speed 30 ft | Init +2 | Perc +12 | Stealth: +6 Bard 9

"Ale sounds good!"

Silver Crusade

Human Battle Host 1/Grenadier 2; HP 9/18; AC 16, touch 10, FF 16; CMD 16; Fort +4, Ref +2, Will +0 Init +2, Perception +3, speed 20 ft (medium armor) Skills
show:
craft: basket weaving +8, diplomacy +3, disable device +4 (+6 with MW thieves' tools), intimidate +2, knowledge (arcana, engineering, history, planes, religion) +8, linguistics +9, perception +3, sense motive +2

"Everyone needs an ally to watch their back," Balinor says with a nod. "I believe you should remain together."

Thanks for running this, GMV!

Liberty's Edge

Male Human Bard 9 HP 58 | AC 21; Touch 13; FF 19 | F +8; R +9; W +8 | CMB+7; CMD 20 | Speed 30 ft | Init +2 | Perc +12 | Stealth: +6 Bard 9

Did the Chronicles get posted?

Scarab Sages

M Dwarf Cleric 6 - HP 53 - AC 20/T: 12/FF:19 - Perception +10 - Fort: +9*, Ref: +4, Will: +10 - CMB: +6, CMD: 18* - Speed: 20 - Init. +1

Chronicles? Bump.

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