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Reflex ST: 1d20 + 2 ⇒ (4) + 2 = 6
Well, I know what Hekk is doing this turn.
Hekk grumbles something about stupid spells, stands up, shakes the mites off his spear, and takes a shot at the foremost Dredge. Misspelling intentional.
To hit spear, power attack: 1d20 + 5 ⇒ (12) + 5 = 17
Damage spear, power attack: 1d8 + 7 ⇒ (6) + 7 = 13

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Reflex : 1d20 + 7 ⇒ (5) + 7 = 12
”You guys are really slippery, correct?!“ Aryas says with a sly smile.
Activates battle dance as a move action 9/10 remaining.
Aryas attacks the orange dretch.
Scimitar +1, Dervish Dance feat for Dex to hit, battle dance : 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14
Scimitar +1, Dervish Dance feat for Dex to damage, battle dance : 1d6 + 5 + 2 ⇒ (3) + 5 + 2 = 10

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Tathane swipes at the dretch that tries to run past him and then turns his attention back to the last mite.
dagger@orange: 1d20 + 2 ⇒ (14) + 2 = 16
damage: 1d4 ⇒ 4
dagger@purple: 1d20 + 2 ⇒ (20) + 2 = 22
damage: 1d4 ⇒ 1
crit confirm: 1d20 + 2 ⇒ (15) + 2 = 17
damage: 1d4 ⇒ 3

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Nanny knows the Slimy Dretchs are evil demon outsiders that are immune to electricity and poison. They are somewhat resistance to acid, cold, and fire as well as normal weapons unless they are cold iron or good. The only magical power is to create grease.
Nanny uses her magic to try and trick the green dretch to attack its allies. The dretch resists her mind tricks.
Tathane stabs the Dretch as it moves past him, but his weapon doesn't seem to leave any wound.
Falling for the old greased floor trick, Hekk stands up clears his spear and stabs the foremost Dretch. The spear wounds the demon, but not as much as Hekk would have expected.
Maintaining his footing, Aryas begins dancing and slashes out with his Scimitar connecting with the orange dretch leaving a light wound on the creature where the bard would have expected worse.
Tarael moves up and bolsters Hekk with magical endurance.
Tathane finishes off the last mite with a quick swipe of his dagger.
The Orange Dretch attacks Aryas with tooth and claws. All of its attacks miss.
The Green Dretch attacks Tathane trying to bite and claw him. It misses with both claws, but the bite snaps down hard on Tathane.
Wormgnash steps forward with an evil grin on its puppet skin face. His rapier misses, but he slides in painful bite ”Mummm Tasty flesh!”
The remaining Dretch uses his magic to grease the squares under Nanny and Tareal.
Nanny and Tareal need to roll a reflex DC11 or fall prone
Green Dretch will save vs Nanny DC15: 1d20 + 3 ⇒ (13) + 3 = 16
Dretch Orange vs Aryas
Bite: 1d20 + 4 ⇒ (7) + 4 = 11 to hit
damage: 1d4 + 1 ⇒ (2) + 1 = 3
Claw: 1d20 + 4 ⇒ (4) + 4 = 8 to hit
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Claw: 1d20 + 4 ⇒ (2) + 4 = 6 to hit
damage: 1d4 + 1 ⇒ (4) + 1 = 5
Dretch Green vs Tathane
Bite: 1d20 + 4 ⇒ (19) + 4 = 23 to hit
damage: 1d4 + 1 ⇒ (2) + 1 = 3
Claw: 1d20 + 4 ⇒ (12) + 4 = 16 to hit
damage: 1d4 + 1 ⇒ (4) + 1 = 5
Claw: 1d20 + 4 ⇒ (3) + 4 = 7 to hit
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Wormgnash vs Tathane
Rapier: 1d20 + 7 ⇒ (5) + 7 = 12 to hit
damage: 1d6 + 2 ⇒ (4) + 2 = 6
bite: 1d20 + 1 ⇒ (16) + 1 = 17 to hit
damage: 1d6 + 1 ⇒ (4) + 1 = 5
The demon’s bile webbing acts as difficult terrain. 2x movement cost.
Aryas:
Hekk:
Tareal:
Nanny:
Tathane: 2+3+5 = 10 dam.
Fiendish Mite:
Dretch Orange: +8+5 = 13 dam
Everyone is up. Nanny and Tareal roll a Reflex save DC11 vs grease and falling prone.

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Hekk takes a shot at the orange dredge with his spear and then tries to skate up next to it.
To hit spear, power attack: 1d20 + 5 ⇒ (13) + 5 = 18
Damage spear, power attack: 1d8 + 7 ⇒ (3) + 7 = 10
acrobatics: 1d20 + 2 ⇒ (2) + 2 = 4
reflex: 1d20 + 2 ⇒ (1) + 2 = 3
but falls right back on his keester. "Stupid spells. I hate spells!"

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Reflex save: 1d20 + 4 ⇒ (7) + 4 = 11
Nanny ignores the grease under her.
Well.
She tries to cloud the green dretch's mind with her magic once again, urging it to betray its allies.
Try again with murderous command. (DC 15)

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Again, Aryas attacks the orange dretch.
Scimitar +1, Dervish Dance feat for Dex to hit, battle dance : 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26
Scimitar +1, Dervish Dance feat for Dex to damage, battle dance : 1d6 + 5 + 2 ⇒ (6) + 5 + 2 = 13

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Hekk stabs the Orange Dredge again with his spear. The creature yelps in pain as he falls to the ground and quickly vanishes back to where it came.
Trying to move forward Hekk quickly loses his balance and falls flat.
Nanny keeps her footing in the greased floor as she tries again to turn the green Dretch against its allies.
Aryas dances forward shifting one square before lashing out with his spinning Scimitar and striking the green Dretch.
Tarael loses her balance on the greased floor and falls prone, but she still gives her misfortune hex to Wormgnash.
BOT: Tathane swipes at Wormgnash with his trusty dagger
Green Dretch will save vs Nanny DC15: 1d20 + 3 ⇒ (12) + 3 = 15
Wormgnash will save DC15 vs misfortune hex: 1d20 + 5 ⇒ (13) + 5 = 18
Bot: Tathane vs Wormgnash
dagger@Wormgnash: 1d20 + 2 ⇒ (9) + 2 = 11 to hit
damage: 1d4 ⇒ 3
Dretch Green vs Aryas
Bite: 1d20 + 4 ⇒ (5) + 4 = 9 to hit
damage: 1d4 + 1 ⇒ (2) + 1 = 3
Claw: 1d20 + 4 ⇒ (12) + 4 = 16 to hit
damage: 1d4 + 1 ⇒ (4) + 1 = 5
Claw: 1d20 + 4 ⇒ (10) + 4 = 14 to hit
damage: 1d4 + 1 ⇒ (1) + 1 = 2
Wormgnash vs Tathane
Rapier: 1d20 + 7 ⇒ (10) + 7 = 17 to hit
damage: 1d6 + 2 ⇒ (2) + 2 = 4
bite: 1d20 + 1 ⇒ (15) + 1 = 16 to hit
damage: 1d6 + 1 ⇒ (3) + 1 = 4
Dretch Blue vs Aryas
Bite: 1d20 + 4 ⇒ (3) + 4 = 7 to hit
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Claw: 1d20 + 4 ⇒ (6) + 4 = 10 to hit
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Claw: 1d20 + 4 ⇒ (14) + 4 = 18 to hit
damage: 1d4 + 1 ⇒ (4) + 1 = 5
The demon’s bile webbing acts as difficult terrain. 2x movement cost.
Aryas:
Hekk:
Tareal:
Nanny:
Tathane: 2+3+5 = 10 dam.
Fiendish Mite:
Dretch Orange: 13+5=18 dam
Dretch Green: +8 dam
Everyone is up.

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”You guys are responsible for the attack on the villagers!?!“ Aryas says with some uncertainty.
battle dance 7/10 rounds remaining.
Aryas attacks the green dretch.
Scimitar +1, Dervish Dance feat for Dex to hit, battle dance : 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23
Scimitar +1, Dervish Dance feat for Dex to damage, battle dance : 1d6 + 5 + 2 ⇒ (2) + 5 + 2 = 9

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Nanny will cast ear-piercing scream on Wormgash. (DC 15)
Sonic: 1d6 ⇒ 2

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Hekk stands up again and again tries to move forward.
acrobatics: 1d20 + 2 ⇒ (8) + 2 = 10
He BARELY keeps his balance and moves forward to within spear range, stull muttering and complaining about stupid spells.

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Aryas tries to get Wormgnash to monologue while the battle ensues. The bards dancing blade comes down on the green dretch wounding it. Again the wound is not deep as one would expect.
Tareal give the green dretch an evil eye. This time the dretch feel cursed leaving his defenses down at critical times.
Nanny uses her magic to strike Wormgash with a sonic scream. The spell fizzles and fails to affect Wormgash due to his magic resistance.
Hekk stands up and unsteadily moves forward on the greased floor.
BOT: switching his dagger to his off hand, Tathane draws the cold iron one that the group found upstairs and stabs at the Blue Dretch, but again misses.
The Green Dretch again slashes and bites at Aryas, this time it catches the holy bard with the bite and a claw both leaving light wounds.
The blue Dretch snarls as it slashes at Tathane with tooth and claw. Unfortunately for Tathane the Dretch painful bite holds Tathane long enough to be slashed by both claws. The wounds leave Tathane stagger and near collapse!
Wormgnash laughs as his dretches claw and bite the pathfinders, ”The town of saringallow? I once lived there as a wicked man, where I was a gravedigger. Because I stole relentlessly from the dead, by soul was condemned to the Abyss. That person is no more, I have found my true calling and have been transformed into a demon! I quickly became the leader of other vermlek in the pit they feared Wormgnash! When a tiny rift open between the Abyss and near Saringallow I slipped through. I was there for a time trying to open a larger rift in some old warehouse. That is where I found this”
Wormgnash waves to his body, ”Do you like my skin? The warehouse owner no longer needed it! Just as you will not need yours soon!” He laughs maniacally again.
Waving his hand Wormgnash sends out negative energy that targets everyone, but his allies.
Everyone take 6 pt damage, Will save DC16 for half damage
Green Dretch will save vs evil eye DC15: 1d20 + 3 ⇒ (3) + 3 = 6
Wormgnash Fort save DC15 vs Nanny EPS: 1d20 + 3 ⇒ (15) + 3 = 18
Nanny spell resistance vs SR14: 1d20 + 3 ⇒ (9) + 3 = 12
Bot: Tathane vs blue Dretch
cold iron dagger: 1d20 + 2 ⇒ (3) + 2 = 5 to hit
damage: 1d4 ⇒ 2
Dretch Green vs Aryas
Bite: 1d20 + 4 ⇒ (14) + 4 = 18 to hit
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Claw: 1d20 + 4 ⇒ (4) + 4 = 8 to hit
damage: 1d4 + 1 ⇒ (4) + 1 = 5
Claw: 1d20 + 4 ⇒ (15) + 4 = 19 to hit
damage: 1d4 + 1 ⇒ (2) + 1 = 3
Dretch Blue vs Tathane
Bite: 1d20 + 4 ⇒ (14) + 4 = 18 to hit
damage: 1d4 + 1 ⇒ (1) + 1 = 2
Claw: 1d20 + 4 ⇒ (16) + 4 = 20 to hit
damage: 1d4 + 1 ⇒ (1) + 1 = 2
Claw: 1d20 + 4 ⇒ (17) + 4 = 21 to hit
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Wormgnash cast Inflict Light Wounds Mass
Negative energy: 1d8 + 3 ⇒ (3) + 3 = 6
Aryas: +4+3 = 7
Hekk:
Tareal:
Nanny:
Tathane: 19+2+2+4 = 27 dam.
Dretch Green: 8+4=12 dam (evil eye -2AC for 7-1=6 rounds)
Dretch Blue:
Wormgnash:
Everyone is up. Everyone roll a Will save DC16 for half damage

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”What?! You are a dead guy that went to the Abyss and came back? And now you ... you are in this guy’s body? Ahhhs!?!“ Aryas cries out in rage and attacks.
battle dance 6/10 rounds remaining.
Scimitar +1, Dervish Dance feat for Dex to hit, battle dance : 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13
Scimitar +1, Dervish Dance feat for Dex to damage, battle dance : 1d6 + 5 + 2 ⇒ (4) + 5 + 2 = 11

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Will: 1d20 + 3 ⇒ (11) + 3 = 14
Nanny will strike out with her magic again, attempting to rattle the demon.
Ear-Piercing Scream on Wormgnash.
SR: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Sonic: 1d6 ⇒ 5
Also, I think my first spell would have landed because I get a +2 on caster level checks for being an elf. (It's not on my character sheet, so it's fine with me if we just roll with it going forward.)

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Will : 1d20 + 2 ⇒ (8) + 2 = 10

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Will: 1d20 + 2 ⇒ (3) + 2 = 5
The negative energy takes its toll, wearing away the endurance provided by the spell (now that spell he likes) cast on him. Unable to get near the enemy, he takes an (in)effective? jab against the Dredge.
To hit spear, power attack, cover: 1d20 + 5 - 4 ⇒ (14) + 5 - 4 = 15
Damage spear, power attack: 1d8 + 7 ⇒ (1) + 7 = 8
"Say, how about you step back and let me take a turn there Aryas? You don't look so good."

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Uhg. My post from yesterday got eaten...
Will: 1d20 + 1 ⇒ (12) + 1 = 13
Tathane tries to remain standing but the wave of negative energy washes over him as a physical wave. He crumples.
Stabilize: 1d20 + 2 - 6 ⇒ (17) + 2 - 6 = 13

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Since Tathane crumpled before Hekk went Hekk gets back the -4 for cover on his attack and will rage getting another +2 to hit and +2 to damage on green. Also, he will move up after his attack.

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Aryas feels the cold negative energy unleashed by Wormgnash wash over him causing injury. Moving in his battle dance, Aryas lashes out at the Dretch hitting due to it’s being cursed by an evil eye. Again the scimitar doesn't cut as deeply as expected, but it is enough to finish off the creature sending it back to the Abass.
Feeling the full effect of the negative energy, Nanny tries again to sonically damage Wormgnash. This time it works and Wormgnash is stunned.
Injured badly, the negative energy is too much for Tathane the darkness overtakes him as he passes out, but is stable.
Injured by the negative energy, Hekk stabs past Tathane as he falls hitting the Dretch and wounding the evil creature, but the wound is less than expected.
Tarael resist most of the negative energy unleashed, she moves up to heal Tathane, but slips and falls in the grease, then stands back up.
Tarael - need to make a DC10 acrobatics check to move on grease without falling prone.
The Blue Dretch attacks Hekk, biting and clawing him once each.
Wormgnash is stunned by the ringing in his ears and is unable to take an action.
Wormgnash Fort save DC15 vs Nanny EPS: 1d20 + 3 ⇒ (3) + 3 = 6
Tarael Acrobatics DC10 move on Greased area: 1d20 + 1 ⇒ (7) + 1 = 8
Dretch Blue vs Hekk
Bite: 1d20 + 4 ⇒ (11) + 4 = 15 to hit
damage: 1d4 + 1 ⇒ (4) + 1 = 5
Claw: 1d20 + 4 ⇒ (15) + 4 = 19 to hit
damage: 1d4 + 1 ⇒ (1) + 1 = 2
Claw: 1d20 + 4 ⇒ (6) + 4 = 10 to hit
damage: 1d4 + 1 ⇒ (4) + 1 = 5
Aryas: 7+6 = 13 dam
Hekk: +6+5+2 = 13 dam
Tareal: +3 dam
Nanny: +6 dam
Tathane: 27+6 = 33 dam. ** unconscious stable **
Dretch Green: 12+6 = 18 dam (evil eye -2AC for 6-1=5 rounds)
Dretch Blue: +5 dam
Wormgnash: +5 dam Stun 1 round
Everyone is up.

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”You will really regret what you did!?!“ Aryas says with an angry smile.
battle dance 5/10 remaining.
Aryas makes a small step and attacks the wormgnash to do non-lethal damage.
Scimitar +1, Dervish Dance feat for Dex to hit, battle dance, non-lethal w/o -4 : 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29
Scimitar +1, Dervish Dance feat for Dex to damage, battle dance, blade of mercy / non-lethal : 1d6 + 5 + 2 + 1 ⇒ (1) + 5 + 2 + 1 = 9
Crit confirm : 1d20 + 9 ⇒ (13) + 9 = 22
Crit damage non-lethal : 1d6 + 8 ⇒ (2) + 8 = 10
-
Free action: If that was a hit then using ‘Enforcer’ feat to Intimidate/Demoralize as a free action to give the opponent the ‘shaken’ condition for as many rounds as the opponent received non-lethal damage.
Intimidate vs. DC 10 + the target’s Hit Dice + the target’s Wisdom modifier : 1d20 + 10 ⇒ (17) + 10 = 27

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Hekk's rage fends off the majority of the damage but still leaving him with damage. Dropping his spear he starts ripping into his dredge opponent tooth and claw. (Move forward to engage wormgnash if the first hit downs it and, if so, ignore the other two attacks since the terrain is rough and he looses the full attack option).
To hit claw, power attack, rage: 1d20 + 7 ⇒ (18) + 7 = 25
Damage claw, power attack, rage: 1d6 + 7 ⇒ (5) + 7 = 12
To hit claw, power attack, rage: 1d20 + 7 ⇒ (4) + 7 = 11
Damage claw, power attack, rage: 1d6 + 7 ⇒ (5) + 7 = 12
To hit bite, power attack, rage: 1d20 + 7 ⇒ (6) + 7 = 13
Damage bite, power attack, rage: 1d4 + 7 ⇒ (1) + 7 = 8
13 damage, -6 for temp HP, max HP up by 6 because of bear's endurance, leaving him with 34 HP, 6 of which will go away when the bear's endurance goes away

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Riled up, Aryas dances a step forward and attacks Wormgnash by putting his right scimitar in and moving it all about. Even so he critically wounds Wormgnash the damage seems less than expected, but the injury does cause him to be shaken.
Hekk’s rage soaks up some of his damage as he goes all tooth and nail on the blue Dretch. Bitting it once and leaving a nasty would.
Hekk, adjust for temp hp, and noted the extra hp from the +con
Nanny waits to act.
Tarael again tries to move forward to heal Tathane, but again she slips and falls on the greased floor before standing up again.
Tathane - A wand of CLW is a touch spell, so Tarael must move next to you in order to use it or discharge a held charge. The grease is impeding her movement.
The Blue Dretch continues to attack Hekk getting him with a bite and claw.
Wormgnash sneers at Aryas, ”You will be the one to regret your foolish actions when I am wearing your skin!” The demon shifts back not impeded by the demon's bile and cast Mass Inflict wounds again this time he included himself as well as Aryas and Hekk. The negative energy seems to heal Wormgnash.
Aryas and Hekk Will DC16 vs Mass Inflict light wounds 4pt damage, save for half.
Dretch Blue vs Hekk
Bite: 1d20 + 4 ⇒ (14) + 4 = 18 to hit
damage: 1d4 + 1 ⇒ (1) + 1 = 2
Claw: 1d20 + 4 ⇒ (7) + 4 = 11 to hit
damage: 1d4 + 1 ⇒ (4) + 1 = 5
Claw: 1d20 + 4 ⇒ (15) + 4 = 19 to hit
damage: 1d4 + 1 ⇒ (3) + 1 = 4
Mass inflict cure light: 1d8 + 3 ⇒ (1) + 3 = 4
Wormgnash vs Placeholder
Rapier: 1d20 + 7 ⇒ (3) + 7 = 10 to hit
damage: 1d6 + 2 ⇒ (4) + 2 = 6
bite: 1d20 + 1 ⇒ (3) + 1 = 4 to hit
damage: 1d6 + 1 ⇒ (5) + 1 = 6
Aryas: 13 dam
Hekk: 13-6temp + 2 + 4 = 13 dam (+6 max hp from bear’s endurance)
Tareal: 3 dam
Nanny: 6 dam
Tathane: 33 dam. ** unconscious & stable **
Dretch Blue: 5+7= 12 dam
Wormgnash: 5-4 = 1 dam ; +14-4 = 10 NL dam. (Shaken 3-1=2r)
Everyone is up. Aryas and Hekk Will DC16 check vs Inflict wounds save for half.

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”I am sorry to inform you that your final days were the last days and that now is your end!!“ Aryas says as if he is proud of himself.
battle dance 4/10 remaining.
Aryas moves forward trying to prevent an AoO.
Acrobatics : 1d20 + 8 ⇒ (11) + 8 = 19
Aryas attacks wormgnash to do non-lethal damage.
Scimitar +1, Dervish Dance feat for Dex to hit, battle dance, non-lethal w/o -4 : 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15
Scimitar +1, Dervish Dance feat for Dex to damage, battle dance, blade of mercy / non-lethal : 1d6 + 5 + 2 + 1 ⇒ (4) + 5 + 2 + 1 = 12

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Nanny will attempt to stun the demon again.
SR: 1d20 + 5 ⇒ (20) + 5 = 25
Sonic: 1d6 ⇒ 2 Ear-Piercing Scream: DC 15

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Continuing to rage, he tries to finish the dredge off...
To hit claw, power attack, rage: 1d20 + 7 ⇒ (11) + 7 = 18
Damage claw, power attack, rage: 1d6 + 7 ⇒ (3) + 7 = 10
To hit claw, power attack, rage: 1d20 + 7 ⇒ (14) + 7 = 21
Damage claw, power attack, rage: 1d6 + 7 ⇒ (6) + 7 = 13
To hit bite, power attack, rage: 1d20 + 7 ⇒ (16) + 7 = 23
Damage bite, power attack, rage: 1d4 + 7 ⇒ (2) + 7 = 9
Again, if it falls after the first blow he will move forward.

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Wounded again by the negative energy magic, Aryas informs Wormgnash his days are over as he brings his dancing down on Wormgnash striking with the flat of the blade.
Nanny uses another ear-Piercing scream on Wormgnash, this time the demon is able to resist the worst of the effects.
Tathane contemplates his life choices.
Raging Hekk get the Dretch’s number as all his attacks hit. The Dretch falls and disappears after the second attack. Hekk steps to fill the void.
Tarael finally moves forward upon the grease and heals some of Tathane’s wounds. He looks better but is still unconscious (-4)
With the loss of his final Dretch, the shaken Wormgnash lashes out at Aryas hitting him with his Rapier but missing with the bite.
As a final act of desperation, Wormgnash shifts back and swiftly abandon the body he is inhabiting, hideously crawling out of his host and leaving behind an empty sack of skin. In so doing he absorbs much of the flesh healing himself in the process. He now looks like a humanoid shaped mass of squishy worms.
bot will save for Aryas vs DC16: 1d20 + 2 ⇒ (8) + 2 = 10
Wormgnash Will DC15 vs Nanny Scream w/-2 shaken: 1d20 + 5 - 2 ⇒ (18) + 5 - 2 = 21
bot will save for Hekk vs DC16: 1d20 + 2 ⇒ (6) + 2 = 8
Wormgnash vs Aryas
Rapier w/-2 shaken: 1d20 + 7 - 2 ⇒ (14) + 7 - 2 = 19 to hit
damage: 1d6 + 2 ⇒ (2) + 2 = 4
bite w/-2 shaken: 1d20 + 1 - 2 ⇒ (5) + 1 - 2 = 4 to hit
damage: 1d6 + 1 ⇒ (4) + 1 = 5
Abandon flesh and regain hit Points: 2d6 + 3 ⇒ (1, 2) + 3 = 6
Aryas: 13+4+4 = 21 dam
Hekk: 13+4 = 17 dam (+6 max hp from bear’s endurance)
Tareal: 3 dam
Nanny: 6 dam
Tathane: 33-2 = 31 dam. ** unconscious & stable **
Dretch Blue: 12+5+8 = 25 dam
Wormgnash: 1+1-6 = 0 dam ; 10+7-6 = 11 NL dam. (Shaken 2-1=1r)
Everyone is up.

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No step allowed after the second attack due to the terrain. Had he downed it in one he could have moved, but alas it took 2 shots.
Still in the throes of his rage, Hekk advances on the retreating fey and puts the bite on him, having acquired the taste for mite.
To hit bite, power attack, rage: 1d20 + 7 ⇒ (15) + 7 = 22
Damage bite, power attack, rage: 1d4 + 7 ⇒ (3) + 7 = 10

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Aryas is heavily injured but he does not want to retreat.
”Oh dear Sarenrae! I thought we can save the man you were in!“ he says in anger and with some guilt.
”I am sorry to inform you that you are the ugliest being I have ever fought!!!“ Aryas says quite disgusted.
battle dance 3/10 remaining.
Aryas moves forward trying to tumble through the door to the other side of wormgnash.
Acrobatics : 1d20 + 8 ⇒ (20) + 8 = 28
Aryas attacks wormgnash to do lethal damage now that he is in his true form.
Scimitar +1, Dervish Dance feat for Dex to hit, battle dance, flank : 1d20 + 7 + 2 + 2 ⇒ (5) + 7 + 2 + 2 = 16
Scimitar +1, Dervish Dance feat for Dex to damage, battle dance : 1d6 + 5 + 2 ⇒ (6) + 5 + 2 = 13

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Knowledge (planes): 1d20 + 11 ⇒ (19) + 11 = 30
Like to know defenses--like any new DR or weapon immunity. If I get more, vulnerabilities.

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Raging Hekk moves up and attacks the pile of humanoid worms getting a big mouth full of foul tasting wounds, but wounding Wormgnash in the process.
Aryas tumbles through Wormgnash’s space and stabs him in the flank, wounding the demon worm creature.
Nanny studies the creature and recognizes it as a demon somewhat resistance (5) to weapons unless cold iron or good, also moderately resistance (10) to acid, cold, and fire. Immune to electricity and poison. Has spell resistance (SR14)
Bot: Tareal heals Tathane again using the wand.
Tathane looks better, but is still unconscious.
Wormgnash hisses as his worm body ungulates in anger, ”You will not defeat the great Wormgnash! I will wear you skin yet mortal!” He continues to attack Aryas critically stabbing him with the rapier then shifts out of flank.
Aryas falls from his wounds?
Tareal wand CLW on Tathane: 1d8 + 1 ⇒ (1) + 1 = 2
Wormgnash vs Aryas
Rapier w/-2 shaken: 1d20 + 7 - 2 ⇒ (19) + 7 - 2 = 24 to hit
damage: 1d6 + 2 ⇒ (3) + 2 = 5
Critical Threat
to confirm w/-2 shaken: 1d20 + 7 - 2 ⇒ (17) + 7 - 2 = 22 to hit
plus damage if confirmed: 1d6 + 2 ⇒ (4) + 2 = 6
bite w/-2 shaken: 1d20 + 1 - 2 ⇒ (11) + 1 - 2 = 10 to hit
damage: 1d6 + 1 ⇒ (4) + 1 = 5
Aryas: 21+11 = 32 dam ** unconscious dying? **
Hekk: 17 dam (+6 max hp from bear’s endurance)
Tareal: 3 dam
Nanny: 6 dam
Tathane: 31-2 = 29 dam. ** unconscious & stable **
Dretch Blue: 12+5+8 = 25 dam
Wormgnash: 0+5 +8 = 13 dam ; 11 NL dam. (Shaken 1-1=0r)
Everyone is up.

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Yes GM! Aryas is bleeding out. ;-) Epic fight! Great battle GM! Thanks!!!
After you see blood spraying on the floor you also see that the holy bard’s body drops to the floor and that he does not stand up again!
Stabilise : 1d20 + 2 - 1 ⇒ (5) + 2 - 1 = 6

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I have a feeling poor Hekk is next with no AC to speak of and almost out of rages. But here goes anyway!
Hekk, mindless of the risk, follows the corrupted fellow inside and lays into him in the throes of his rage.
To hit claw, power attack, rage: 1d20 + 7 ⇒ (20) + 7 = 27
Damage claw, power attack, rage: 1d6 + 7 ⇒ (2) + 7 = 9
crit confirm: 1d20 + 7 ⇒ (8) + 7 = 15 (drat, could really have used that confirm).
Damage claw, power attack, rage: 1d6 + 7 ⇒ (6) + 7 = 13
To hit claw, power attack, rage: 1d20 + 7 ⇒ (10) + 7 = 17
Damage claw, power attack, rage: 1d6 + 7 ⇒ (3) + 7 = 10
To hit bite, power attack, rage: 1d20 + 7 ⇒ (17) + 7 = 24
Damage bite, power attack, rage: 1d4 + 7 ⇒ (1) + 7 = 8
I'm thinking I want to use my reroll on that crit confirm. Do I have a sense of whether that would confirm? I'm thinking not and I can't remember if rerolls are taken before or after you know the results.

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"Your manners are horrible. Even for a demon."
Nanny attempts to stun the creature again.
SR: 1d20 + 5 ⇒ (17) + 5 = 22
Sonic: 1d6 ⇒ 1
DC 15

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Wormgnash is disappearing around a corner. You probably want to start moving up Nanny.
Tarael, Aryas is in the next room. You are next to a downed... Is it a dretch? I think it is a downed dretch.

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Remember the acrobatics rolls to get past the two greased areas, unless you go around them.

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Aryas falls bleeding on the floor.
Reaching near the end of his rage Hekk steps forward slashing with his claws and gnashing worm flesh with his savage bite. The warrior finds the worm flesh particularly soft and easy to injure without its host body to protect it. Despite its resistance to normal weapons, Wormgnash falls to Hekk’s onslaught.
**** Combat is Over ****
Tarael heals Tathane and moves up to help Aryas as well.
Nanny can’t see the demon Wormgnash to bespell, but luckily the battle is over.
Looking around the room you find you are in the hidden Records Room where Sarinis stored records about their victims, rituals, experiments, and other secrets.
On the table, you find drawings and diagrams of some sort of portal, showing a vermlek stepping through what looks very much like the sacrificial pit in the adjacent room. With notes written in Abyssal.
There is a rough map of Saringallow with arrows and drawings of mites scribbled on it.
Within the six cabinets in the room, each full of documents. The shelves are neatly labeled and you can easily find the missing records in one of the cabinets.
No sooner have you finished healing up and found the records needed for the mayor then the walls begin to shudder as if the building is collapsing!
Whether it is the building’s age or latent Abyssal energies from the demon’s bile the house is beginning to collapse. Portions of the ceiling begin to crumble and small tremors ripple throughout the basement.
(Assuming 10 rounds of wand healing during between the end of the battle and the start of the collapse: I’ll roll and apply each healing to the most grievous injuries first)
Regardless of the check results, each PC proceeds to the next obstacle, but any PCs who failed the check take damage. In between navigating the obstacles, it is possible to quickly quaff a potion, cast a single spell, or use an ability that takes no more than a full-round action to function. A PC can drag an ally who falls unconscious through these obstacles, but that PC takes a –4 penalty on checks and saving throws while doing so. This penalty is only –2 if two PCs drag a single unconscious ally.
**** First Obstacle: ****
A powerful tremor shakes the basement, causing cabinets to topple.
Reflex save DC10 to dodge them or DC12 Strength check to push them out of the way.
Assuming 10 rounds of wand healing
wand CLW: 10d8 ⇒ (2, 3, 7, 6, 8, 5, 7, 2, 6, 8) = 54
Aryas: 32-5-4-7-8-9 = 0 dam
Hekk: 17-6-3 = 8 dam
Tareal: 3 dam
Nanny: 6 dam
Tathane: 29-3-8-9-7 = 2 dam.
Wormgnash: 13+4+8+5+3 = 33 dam ; 11 NL dam. * Dead *
Everyone Roll a Reflex or Strength check please.

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To his surprise the overconfident Wormgnash collapses before his onslaught. And to mine as well. I was sure Hekk was going to take a butload of retaliation damage. Thanks for doing all the hard work Aryas, and getting smacked around.
Unfortunately, when his rage ends he once again slumps in fatigue but he recovers in time for the house collapsing all around him! That 10 rounds sure is fortuitous! Or did you mean 10 wand taps and not an actual minute? I'm going to assume someone with some ability will use Hekk's wand on him. First the infernal healing wand, then a CLW to top off. But it it is not a full 10 rounds then Hekk might not be fully healed and will be fatigued.
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
reflex: 1d20 + 2 ⇒ (5) + 2 = 7 ouch

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Reflex: 1d20 + 6 ⇒ (2) + 6 = 8
Tathane takes a moment to recover from his wounds. Even after all of the healing he is still unstable and wobbly on his feet. "Wow. I don't feel so good. I guess I'm not as healed as I thought. It feels to me like the ground is trembling." Only after he says this does Tathane realize that the ground really is trembling. He tries to keep himself steady but fails.