[PFS] GM Skipper's #5-08 The Confirmation (Inactive)

Game Master SkipperD

Combat Map


251 to 300 of 327 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Silver Crusade

N/G Male Human Ranger (Ilsurian Archer)/3 | HP: 30/30| AC/FF/T: 19/17/13 | CMB: +6, CMD: 18 | F:+5, R:+5, W:+2 | Init: +2 | Speed 20 ft | Climb +5, Handle Animal +6, Intimidate +4, Kn Dung/Geo/Nat +5, Perception +7, Ride +6, Stealth +4, Swim +6 | Active Conditions: None

Move and shoot again.
+3/1d6+3 Composite(Str +3) Short Bow [rng: 60 ft;crit x3; P] (+1[BAB] +2[dex]/+3[str])

to hit: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16
damage: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5


Melnop wings the minotaur.

Stabilization: 1d20 + 1 - 4 ⇒ (18) + 1 - 4 = 15

Strength: 1d20 + 4 - 2 ⇒ (3) + 4 - 2 = 5

The minotaur storms towards you but is halted by the fast-flowing stream.

Combat Round 2
Bold may act
Current buffs: Inspire Courage +1 (Lingering Performance), Urban Skald Rage (+2 morale bonus to Strength)
___________________________________
Gleam, Baphos, Valyssa, Melnop, Konner, Ashwell, Delarion
Janira (29 damage, 1 non-letal, fatigued, unconscious)
Minotaur (12 damage, broken axe, shaken)

Silver Crusade

N/G Male Human Ranger (Ilsurian Archer)/3 | HP: 30/30| AC/FF/T: 19/17/13 | CMB: +6, CMD: 18 | F:+5, R:+5, W:+2 | Init: +2 | Speed 20 ft | Climb +5, Handle Animal +6, Intimidate +4, Kn Dung/Geo/Nat +5, Perception +7, Ride +6, Stealth +4, Swim +6 | Active Conditions: None

Melnop wold like to move around the minotaur to provide a flank. What kind of roll does he need to make to cross the stream?

Dark Archive

Male Undine Psychic 9 | AC (20)16/16/13 | HP 65/65 + _10__ temp HP| F+9, R+9, W+11 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +14 | CMD 17 | Phrenic Pool 6/6 |

Ash casts Mind Trust I at the Minotaur.

Damage 1d6 ⇒ 3

DC 15 Will save for half damage.


@Melnop: It's Acrobatics to leap over it or Swim to, well, swim across.

Will: 1d20 + 5 - 2 ⇒ (13) + 5 - 2 = 16

The cunning beastman resists Ashwell's assault on its mind.

Combat Round 2
Bold may act
Current buffs: Inspire Courage +1 (Lingering Performance), Urban Skald Rage (+2 morale bonus to Strength)
___________________________________
Gleam, Baphos, Valyssa, Melnop, Konner, Ashwell, Delarion
Janira (29 damage, 1 non-letal, fatigued, unconscious)
Minotaur (13 damage, broken axe, shaken)

Silver Crusade

N/G Male Human Ranger (Ilsurian Archer)/3 | HP: 30/30| AC/FF/T: 19/17/13 | CMB: +6, CMD: 18 | F:+5, R:+5, W:+2 | Init: +2 | Speed 20 ft | Climb +5, Handle Animal +6, Intimidate +4, Kn Dung/Geo/Nat +5, Perception +7, Ride +6, Stealth +4, Swim +6 | Active Conditions: None

Acrobatics: 1d20 + 3 ⇒ (13) + 3 = 16

Is that good enough to do a full move over the stream?


@Melnop: That's enough to cross the stream. You'll still need to roll another Acrobatics check to avoid an AoO. I've marked the map with an "x" in the square where you can reach with a double move under the best circumstances. Or you can risk the AoO, it's up to you.

Silver Crusade

N/G Male Human Ranger (Ilsurian Archer)/3 | HP: 30/30| AC/FF/T: 19/17/13 | CMB: +6, CMD: 18 | F:+5, R:+5, W:+2 | Init: +2 | Speed 20 ft | Climb +5, Handle Animal +6, Intimidate +4, Kn Dung/Geo/Nat +5, Perception +7, Ride +6, Stealth +4, Swim +6 | Active Conditions: None

That's as good a place as any and should provide some flanks.


@Melnop: You'll still need to roll a second Acrobatics check.

Grand Lodge

male human swashbuckler(rondelero)3, HP 31/231 AC 20, T 15, FF 15, F +2, R +7; W +3, Init. +6(+8); Perception +7

Konner fires another arrow, frustrated he hasn't hit yet.

attack: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 121d6 ⇒ 1

Scarab Sages

Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4

Gleam moves up to the shore and lifts his no-dachi up high for an overhand chop.

PA: 1d20 + 6 + 1 + 1 - 1 ⇒ (4) + 6 + 1 + 1 - 1 = 11
damage: 1d10 + 6 + 1 + 1 + 3 ⇒ (9) + 6 + 1 + 1 + 3 = 20

provoking if the mino still has an AoO

Silver Crusade

N/G Male Human Ranger (Ilsurian Archer)/3 | HP: 30/30| AC/FF/T: 19/17/13 | CMB: +6, CMD: 18 | F:+5, R:+5, W:+2 | Init: +2 | Speed 20 ft | Climb +5, Handle Animal +6, Intimidate +4, Kn Dung/Geo/Nat +5, Perception +7, Ride +6, Stealth +4, Swim +6 | Active Conditions: None

So it DOES have reach? My little acrobatics has a slim chance at getting past his CMD so I'll chance the AoO and hope I'm standing at the end of it.


AoO v Melnop: 1d20 + 7 - 2 ⇒ (3) + 7 - 2 = 8

The minotaur takes a swipe at Melnop as he jumps past, which unfortunately messes up the aim of both Gleam and Konner.

Combat Round 2
Bold may act
Current buffs: Inspire Courage +1 (Lingering Performance), Urban Skald Rage (+2 morale bonus to Strength)
___________________________________
Gleam, Baphos, Valyssa, Melnop, Konner, Ashwell, Delarion
Janira (29 damage, 1 non-letal, fatigued, unconscious)
Minotaur (13 damage, broken axe, shaken)

Scarab Sages

Male Halfling Haunted Oracle of the Dark Tapestry /3 - HP 23/23, AC 18, T 14, FF 15, F +5, R +5, W +5, Initiative +6, Perception +7 (+9 with Tanbaru), Concentration +9

Baphos moves forward trying to reach to Janira.

Double movement to Janira. Please, can some one move my token. Thanks.

Grand Lodge

Female Half Orc Skald (Urban Skald) 6/ Dragon Disciple 4/ CL 10 (HP:73/73)(AC:24 FF:22T:16)(F:+10 R:+6 W:+8)(Init:+4)(Perception:+6)

Valyssa moves to the fallen log bridge and takes her time crossing it using double move as difficult terrain for it advise otherwise

Scarab Sages

Male Halfling Haunted Oracle of the Dark Tapestry /3 - HP 23/23, AC 18, T 14, FF 15, F +5, R +5, W +5, Initiative +6, Perception +7 (+9 with Tanbaru), Concentration +9

I moved my token.


The minotaur starts lashing out at the nearest Pathfinders.

Attack v Melnop: 1d20 + 7 - 2 ⇒ (2) + 7 - 2 = 7
Attack v Gleam: 1d20 + 2 - 2 ⇒ (8) + 2 - 2 = 8
Attack v Valyssa: 1d20 + 4 - 2 ⇒ (10) + 4 - 2 = 12

Combat Round 3
Bold may act
Current buffs: Urban Skald Rage (+2 morale bonus to Strength)
___________________________________
Gleam, Baphos, Valyssa, Melnop, Konner, Ashwell, Delarion
Janira (29 damage, 1 non-letal, fatigued, unconscious)
Minotaur (13 damage, broken axe, shaken)

Grand Lodge

Female Half Orc Skald (Urban Skald) 6/ Dragon Disciple 4/ CL 10 (HP:73/73)(AC:24 FF:22T:16)(F:+10 R:+6 W:+8)(Init:+4)(Perception:+6)

Valyssa continues to sing and takes a step forward to flank with Gleam as she strikes out at the Minotaur with her sword...
LS+Rage: 1d20 + 2 + 1 + 2 ⇒ (10) + 2 + 1 + 2 = 15..DMG: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8

Scarab Sages

Male Halfling Haunted Oracle of the Dark Tapestry /3 - HP 23/23, AC 18, T 14, FF 15, F +5, R +5, W +5, Initiative +6, Perception +7 (+9 with Tanbaru), Concentration +9

Baphos smiles. "Lets see wether I can give you some time to destroy it." Baphos focuses on the Minotaur one more time and casts forbid action. "I demand you not to attack."

Forbid action: Will DC 15.

After that, Baphos moves to cross the bridge.

Dark Archive

Male Undine Psychic 9 | AC (20)16/16/13 | HP 65/65 + _10__ temp HP| F+9, R+9, W+11 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +14 | CMD 17 | Phrenic Pool 6/6 |

Ash again casts Mind Thrust I at the Minotaur.

Damage 1d6 ⇒ 4

DC 15 Will save for half damage.

Scarab Sages

Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4

Gleam ducks as the minotaur tries to gore him and takes an upward slash against the bovine.

PA No-Dachi: 1d20 + 6 + 1 - 1 ⇒ (8) + 6 + 1 - 1 = 14
damage: 1d10 + 6 + 1 + 3 ⇒ (5) + 6 + 1 + 3 = 15

Silver Crusade

N/G Male Human Ranger (Ilsurian Archer)/3 | HP: 30/30| AC/FF/T: 19/17/13 | CMB: +6, CMD: 18 | F:+5, R:+5, W:+2 | Init: +2 | Speed 20 ft | Climb +5, Handle Animal +6, Intimidate +4, Kn Dung/Geo/Nat +5, Perception +7, Ride +6, Stealth +4, Swim +6 | Active Conditions: None

Melnop draws his Scizore and takes a shot at the minotaur.

+5/1d10+6 Power Attack with Scizore [crit x2; S) (+1[BAB] +3[str] +1[mwk] -1[pwa] +1[inspire]/+3[str] +2[pwa] +1[inspire])

To hit: 1d20 + 5 ⇒ (17) + 5 = 22
To hit: 1d10 + 6 ⇒ (1) + 6 = 7

Then draw a healing potion.


Valyssa and Gleam both cut deep gauges into the beast.

The minotaur is unaffected by Baphos' spell.
Language-dependent spells require the target to be able to understand you.

Will: 1d20 + 5 ⇒ (18) + 5 = 23

It also resists Ashwell's mental assault once more.

Finally, Melnop delivers another deep cut, leaving the beast wobbling on its feet.

Combat Round 3
Bold may act
Current buffs: Urban Skald Rage (+2 morale bonus to Strength)
___________________________________
Gleam, Baphos, Valyssa, Melnop, Konner, Ashwell, Delarion
Janira (29 damage, 1 non-letal, fatigued, unconscious)
Minotaur (45 damage, broken axe, shaken, staggered)

Grand Lodge

male human swashbuckler(rondelero)3, HP 31/231 AC 20, T 15, FF 15, F +2, R +7; W +3, Init. +6(+8); Perception +7

Konner spits a vile epithetr as he readies and lets another arrow fly.

Die, stupid beast!

attack: 1d20 + 4 - 4 ⇒ (1) + 4 - 4 = 11d6 ⇒ 1

Oh for Pete's sakes! Gonna change my name to Captain Useless....ffs!


1=Melnop, 2=Valyssa, 3=Gleam: 1d3 ⇒ 3

Attack: 1d20 + 7 - 2 ⇒ (3) + 7 - 2 = 8

The minotaur takes a last swing at Gleam before collapsing due to blood loss.

-----Combat Over-----

Grand Lodge

Female Half Orc Skald (Urban Skald) 6/ Dragon Disciple 4/ CL 10 (HP:73/73)(AC:24 FF:22T:16)(F:+10 R:+6 W:+8)(Init:+4)(Perception:+6)

Valyssa runs over to Janira and looks over her wounds..."Can anyone assist her? I used my sole heal spell earlier. Also someone make sure that beast wont get back up."

Silver Crusade

N/G Male Human Ranger (Ilsurian Archer)/3 | HP: 30/30| AC/FF/T: 19/17/13 | CMB: +6, CMD: 18 | F:+5, R:+5, W:+2 | Init: +2 | Speed 20 ft | Climb +5, Handle Animal +6, Intimidate +4, Kn Dung/Geo/Nat +5, Perception +7, Ride +6, Stealth +4, Swim +6 | Active Conditions: None

Melnop runs over and pours the CLW he previously pulled out and pours it down her throat.

"There you go, precious. Feeling better?"

Can Melnop replace it with one of the CLW potions from Janira's backpack so Melnop is not out 50 gp?

Scarab Sages

Male Halfling Haunted Oracle of the Dark Tapestry /3 - HP 23/23, AC 18, T 14, FF 15, F +5, R +5, W +5, Initiative +6, Perception +7 (+9 with Tanbaru), Concentration +9

Baphos runs over to Janira, at the beginning, but looking that Melnop is giving a potion makes he slows down a little.

"Melnop, if you need any help with your wand, let me know."

If Melnop doesn't need his help, Baphos comes to analize the minotaur. He is amazed, it's his first time he can see one so close. Baphos casts detect magic on the creature, looking for something useful.

Silver Crusade

N/G Male Human Ranger (Ilsurian Archer)/3 | HP: 30/30| AC/FF/T: 19/17/13 | CMB: +6, CMD: 18 | F:+5, R:+5, W:+2 | Init: +2 | Speed 20 ft | Climb +5, Handle Animal +6, Intimidate +4, Kn Dung/Geo/Nat +5, Perception +7, Ride +6, Stealth +4, Swim +6 | Active Conditions: None

@Baphos
"Thanks. It may come to that, but I'm hoping she's stabilized for now. Can you cast a cure spell?"


@Melnop: You can use the potion from the backpack and save yours for another time.

Janira gasps awake.

"Ah! Oh, it's you. I was sure I was a goner..."

She glances over to the the slain minotaur.

"I guess you paid more attention to Master Farabellus' lessons than me... Oh, well. All's well that ends well. What did you find in the caves?"

Baphos finds nothing of interest on the minotaur.

Silver Crusade

N/G Male Human Ranger (Ilsurian Archer)/3 | HP: 30/30| AC/FF/T: 19/17/13 | CMB: +6, CMD: 18 | F:+5, R:+5, W:+2 | Init: +2 | Speed 20 ft | Climb +5, Handle Animal +6, Intimidate +4, Kn Dung/Geo/Nat +5, Perception +7, Ride +6, Stealth +4, Swim +6 | Active Conditions: None

"A temple with an interesting gripli priest and some denizens of the underworld including a Kobold and some thingy. Anyone know what the big thingie was?"

Scarab Sages

Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4

Gleam nods "Glad you okay Ms. Gaxiv. There were also those etchings, Ardonite etchings, probably the most interesting part."

Gleam puts his blade away and show his notes to Janira.

Dark Archive

Male Undine Psychic 9 | AC (20)16/16/13 | HP 65/65 + _10__ temp HP| F+9, R+9, W+11 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +14 | CMD 17 | Phrenic Pool 6/6 |

"The gillman did not mean any of us harm. He couldn't hear at all, though. I wonder if all of them are like that?"

Silver Crusade

N/G Male Human Ranger (Ilsurian Archer)/3 | HP: 30/30| AC/FF/T: 19/17/13 | CMB: +6, CMD: 18 | F:+5, R:+5, W:+2 | Init: +2 | Speed 20 ft | Climb +5, Handle Animal +6, Intimidate +4, Kn Dung/Geo/Nat +5, Perception +7, Ride +6, Stealth +4, Swim +6 | Active Conditions: None

Didn't he have some oil of silence on him?"

Scarab Sages

Male Halfling Haunted Oracle of the Dark Tapestry /3 - HP 23/23, AC 18, T 14, FF 15, F +5, R +5, W +5, Initiative +6, Perception +7 (+9 with Tanbaru), Concentration +9

"It is good to see you again, Janira. Is there something you need to feel better?"

Baphos comes to Janira with a ward smile on his face.

Grand Lodge

Female Half Orc Skald (Urban Skald) 6/ Dragon Disciple 4/ CL 10 (HP:73/73)(AC:24 FF:22T:16)(F:+10 R:+6 W:+8)(Init:+4)(Perception:+6)

"We should probably get her somewhere safer so she can heal. We can brief you on what we discovered in the cave along the way." Valyssa suggests.

Scarab Sages

Male Halfling Haunted Oracle of the Dark Tapestry /3 - HP 23/23, AC 18, T 14, FF 15, F +5, R +5, W +5, Initiative +6, Perception +7 (+9 with Tanbaru), Concentration +9

Baphos puts his right hand on Janira's head and casts Cure Light Wounds. "Cúrate."

Cure Light Wounds: 1d8 + 2 ⇒ (4) + 2 = 6

"This is all I can do for now. I don't know if I will need my spells later. I hope I can help you in town."

Grand Lodge

male human swashbuckler(rondelero)3, HP 31/231 AC 20, T 15, FF 15, F +2, R +7; W +3, Init. +6(+8); Perception +7

We should head out...no telling if that minotaur was solo or not...better safe than sorry, right?


Janira struggles to her feet, helped by Baphos' curative spell.

"So you spoke to one of the gillmen? Fascinating! And remnants of a hitherto unknown Arodenite site? Even more fascinating! Are you confident that you have found everything of note in the caves? I won't mind waiting for you to finish your exploration. It is your Confirmation after all. I can take care of my self, no need to worry."

Scarab Sages

Male Halfling Haunted Oracle of the Dark Tapestry /3 - HP 23/23, AC 18, T 14, FF 15, F +5, R +5, W +5, Initiative +6, Perception +7 (+9 with Tanbaru), Concentration +9

"Actually, I am not sure whether we found everything in the cave. If you are not in a hurry, we can cross it again. Somehow, I have the feelings that one part of the cave we didn't visit."

Scarab Sages

Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4

Gleam looks at his notes. "There were two paths from the Gilman, we only took one."

Grand Lodge

male human swashbuckler(rondelero)3, HP 31/231 AC 20, T 15, FF 15, F +2, R +7; W +3, Init. +6(+8); Perception +7

We came running when we heard you in trouble. So, let's finish the job if you're well enough, Janira. Konner heads back to the passageway that remains unexplored.

Silver Crusade

N/G Male Human Ranger (Ilsurian Archer)/3 | HP: 30/30| AC/FF/T: 19/17/13 | CMB: +6, CMD: 18 | F:+5, R:+5, W:+2 | Init: +2 | Speed 20 ft | Climb +5, Handle Animal +6, Intimidate +4, Kn Dung/Geo/Nat +5, Perception +7, Ride +6, Stealth +4, Swim +6 | Active Conditions: None

"So we should get a full map out of this? I'm game."

Scarab Sages

Half-Orc Fighter 5/Monolith 1 HP 65/65 | AC 24* T 12* FF 24* CMD 27* (25% Fort)| F +13* R +6 W +6 (+3 vs Fear, +2 vs Emotion, +2 vs negative levels, death effects, and mind-affecting effects) | Init +3 | Perception +4

Gleam points to the blank space in his notes and nods.


Backtracking through the narrow passages, you find your way back to the gillman, who is meditating in the waters once more. You cross the the Arodenite site and make your way down the eastern tunnels. The cave’s damp air becomes increasingly stale as you forge onward, and the stench of decay grows increasingly evident. Further ahead, the tunnel takes a sharp turn to the east.

Map updated.

Dark Archive

Male Undine Psychic 9 | AC (20)16/16/13 | HP 65/65 + _10__ temp HP| F+9, R+9, W+11 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +14 | CMD 17 | Phrenic Pool 6/6 |

"Lead onward then. Last I need is Zarta sending me back to this godforsaken cave to gather even more information. Let's finish things up now, so I can get home to the archives."

Silver Crusade

N/G Male Human Ranger (Ilsurian Archer)/3 | HP: 30/30| AC/FF/T: 19/17/13 | CMB: +6, CMD: 18 | F:+5, R:+5, W:+2 | Init: +2 | Speed 20 ft | Climb +5, Handle Animal +6, Intimidate +4, Kn Dung/Geo/Nat +5, Perception +7, Ride +6, Stealth +4, Swim +6 | Active Conditions: None

Move forward and take a look down the tunnel.

Perception: 1d20 + 4 ⇒ (4) + 4 = 8

"Awful dark down there."


The passage opens into a small cavern littered with bits of broken glass, rotting pieces of paper, and other unusable detritus.
That's what you can see from your current position at least.

Grand Lodge

Female Half Orc Skald (Urban Skald) 6/ Dragon Disciple 4/ CL 10 (HP:73/73)(AC:24 FF:22T:16)(F:+10 R:+6 W:+8)(Init:+4)(Perception:+6)

Valyssa moves to the start of the tunnel and peers into the next area.
Perception: 1d20 + 4 ⇒ (6) + 4 = 10

"I guess we go this way."


Valyssa finds the source of the smell of decay, as this cave contains several corpses, three of which start lurching towards her.

Initiative:
Ashwell: 1d20 + 2 ⇒ (12) + 2 = 14
Gleam: 1d20 + 2 ⇒ (5) + 2 = 7
Delarion: 1d20 ⇒ 9
Konner: 1d20 + 6 ⇒ (17) + 6 = 23
Valyssa: 1d20 + 4 ⇒ (1) + 4 = 5
Baphos: 1d20 + 6 ⇒ (4) + 6 = 10
Melnop: 1d20 + 2 ⇒ (19) + 2 = 21
1d20 ⇒ 16

Combat Round 1
Bold may act
________________________________________
Melnop, Konner
The restless dead
Ashwell, Gleam, Delarion, Valyssa, Baphos

251 to 300 of 327 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / [PFS] GM Skipper's #5-08: The Confirmation gameplay All Messageboards

Want to post a reply? Sign in.