[PFS / GD6.102 / GMGlyn] 6–05: Slave Ships of Absalom (Inactive)

Game Master GHembree

Map and Notes


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Grand Lodge

Menace Under Otari map | Icons: ◆◇↺

Please make sure to delete your dot-post, so that they don't clutter up the thread.

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.

Before you stand a short (for a human) man. He has a longbow strung over his shoulder and a quiver overstuffed with arrows. His neutral colored clothing looks more at home in the forest than anything else. On his other shoulder is a hawk, perched and so still that at first you think it might be asleep, or worse, dead. Thankfully, you realize that the more you stare at it that it appears to be meditating or something. In any event, he is very well trained.

Celas, however, doesn't say anything, he just nods his head in your direction.

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

A member of the snake-like Nagaji walks through the door. His skin is green and scaly, and the large smile across his face helps ease the discomfort of those who meet his yellow eye slits. As he walks towards the group, his clothes shift to reveal a large, scaleless, birthmark on his shoulder in the shape of a rhino. The earthbreaker hung across his back seems fitting for an adventurer, though the hoe and shovel do seem a tad out of place.

"I hope I'm not late! This is my first time in Absalom and I sorta got lost."

Grand Lodge

Menace Under Otari map | Icons: ◆◇↺

You each received word from Venture-Captain Ambrus Valsin to meet him first thing this morning in his office in Skyreach which is located on the grounds of the grand Lodge in Absalom’s Foreign Quarter.

Seated behind a large, antique desk in his wood-paneled office, Venture-Captain Ambrus Valsin looks up from the pile of papers before him and shuffles them to one side. “Perfect timing! Welcome Pathfinders!”

Clearing his throat, he continues ”I had an interesting conversation with the Master of Spells Aram Zey yesterday. An old friend—Lady Darchana, Archdean of the Arcanamirium here in Absalom—contacted Master Zey. She's a council member on the Low Council, too. It seems her dinner party last week had an unexpected guest: a handmaiden of her fancy guest's had picked up a scrying sensor somewhere. When Lady Darchana learned that someone was attempting to eavesdrop on her party, she used her magic to trace the sensor back to its source. It sounds as though she didn't learn anything conclusive, and she's interested in bringing in an independent party to try and learn more. Master Zey agrees.”

He gives you a serious look, ”Make no mistake, this is an excellent opportunity for you to impress a well-connected friend of the Society. Lady Darchana requested that the Pathfinders call upon her at her estate in the Petal District once they learn something of the origins of this servant. The owner of the handmaiden is named Lady Silviana Dimora. Lady Silviana isn't a councilmember or the like—at least not yet. From what I understand, though, she is an up-and-comer who is rubbing elbows with all of the right people, and she likely has little knowledge of where the slave was purchased. I recommend speaking to her majordomo Milana about the handmaiden, or you can pay a visit to her solicitor, a Chelish fellow named Salbus over in the Coins.”

Having finished he looks at you expectantly ”Questions?”

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.

"Where was the scrying sensor located?"

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

Lumo leans in, asking, "Are either Milana or Salbus friends of the Society?"

Silver Crusade

19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||

Shalendra Yllaban sits comfortably in one of the seats as she listens to the briefing. "Can you tell us more about the two contacts Milana and Salbus? You don't think Lady Silviana Dimora was involved in the scrying and blaming her handmaiden?"

The blond elf shakes her head. "More slaves. Why does it always involve slaves when I have a mission from the Society?"

Grand Lodge

Menace Under Otari map | Icons: ◆◇↺

Ambrus answers Celas' question first "The scrying sensor was centered on a handmaiden owned by Lady Silviana Dimora. Usually the scryer has to know about the subject or have some item which is connected to the subject in order to scry successfully."

looking at Lumo, "Unfortunately, no. The Society has no connections with ether Milana or Salbus."

Thinking for a moment before answering Shalendra, "I'll I know is that Milana is Lady Silviana's majordomo which is the chief steward of her household. Salbus is solicitor who handles Lady Silviana's legal affairs he would most likely have dealt with the purchase of her handmaiden. Yes, slave ownership is legal in Absalom, though not widespread."

Ambrus takes a breath before continuing, "As for Lady Silviana Dimora sense she was at the dinner party why would she need to scryer her own handmaiden? You're mission is to investigate the origins of this servant and report to Lady Darchana once you have solid information.

Map and notes link added above

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

Lumo looks at his companions sheepishly, "I come from humble origins, Ambrus, and have no knowledge of scrying. What is the radius of the sensor? Could the scryer have seen and heard the whole dinner party?"

Grand Lodge

Menace Under Otari map | Icons: ◆◇↺

Ambrus looks at Lumo with a hint of annoyance, "Those trained in the arts would know that the scryer would be able to see and hear the subject and its surroundings out to about 10 feet in all directions. The sensor moves to follow the subject."

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.

"Thank you very much for your answer Ambrus. I have one final question. Do we happen to know - possibly - when it was placed in the home? We know it was found at a dinner party, do we know when it might have been placed, or how long it was there?"

Grand Lodge

Menace Under Otari map | Icons: ◆◇↺

Ambrus furrows he eyebrows, "The sensor isn't so much as placed as created when the scry spell is casted. It would last for however long then vanish. Then when the scryer cast the spell again on the target the invisible sensor would again be created. The sensor isn't a physical object only a magical point to see and hear from."

Silver Crusade

19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||

"Thank you for your information sir." Shalendra looks at the others who were assigned to the mission. "Should we visit the solicitor first? Then go to the home to visit the Majordomo?"

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

Lumo nods, "Investigating a powerful wizard who can see us coming? Nothing we can't handle! Does anyone else need more information? If not, I agree with Shalendra. I vote we investigate Salbus first."

Liberty's Edge

Male Dwarf Bloodrager/1 AC 18 T 11 FF 17 | HP 13/14 | F +6 R +1 W +2 | CMD 14 | Init +1 | Perc +2

"Salbus sounds as good a place as any to start this thing. Now, is this handmaiden still with Lady Silviana? I wouldn't mind getting a chance to talk straight with her."

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.
Shalendra Yllaban wrote:
"Thank you for your information sir." Shalendra looks at the others who were assigned to the mission. "Should we visit the solicitor first? Then go to the home to visit the Majordomo?"

"Sounds like a plan. And as far as seeing us coming, well...." Celas shrugs.

Grand Lodge

Menace Under Otari map | Icons: ◆◇↺

Ambrus answers Doldrak, "I don't know if the handmaiden is still with Lady Silviana."

"Sounds like you have a plan, Good luck Pathfinders." With that Ambrus dismisses the meeting.

(Narkas or Glexit when you post, if you have questions for Ambrus go ahead and ask them. I'll handle the duel time line.)

Heading into the The Coins Quarter, the group locates an office on the ground floor of a two story building that houses several different professions and merchants. A small plaque with an Asmodean pentacle and an inscription reading "Red Letter Solicitor Salbus" hangs outside.

As the office door opens, a small bell chimes overhead. Inside, the cramped space holds a meticulously organized bookshelf and a rosewood desk. Seated at the desk, a middle-aged Chelish man with short red hair and a widow’s peak peers intently at a sheaf of legal documents as he carefully copies out key clauses, then acknowledges his visitors. He looks up from his work with a slight smirk on his thin lips and introduces himself. “Solicitor Solvius Salbus. What brings you across my threshold this glorious day? Though I must warn you, given my current workload, accepting new clients may not be possible at this time.”

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

Lumo steps forward. "We are not new clients but here on behalf of one of your existing ones. The Lady Silviana sent us to investigate one of her slaves. How many slaves have you purchased for her? We are here about one of her handmaidens."

Silver Crusade

19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||

[b]"Good day to you. As Lumo said, we aren't currently potential clients. We would like to know about Lady Silviana's new handmaiden. There seems to be an issue with her, and we have been asked to investigate. We are starting with who sold her to you esteemed client.

Diplomacy: 1d20 + 2 ⇒ (5) + 2 = 7

Grand Lodge

Menace Under Otari map | Icons: ◆◇↺

Salbus shakes his head, "I'm much too busy at the moment, I would be glade to make an appoint for next Tuesday to discuss the matter if you would like."

following checks: Bluff, Diplomacy, or Knowledge (local), or Profession (barrister) checks would be useful in gaining his cooperation. Two DC15 success are needed.

Dark Archive

HP:13 || AC:14 T:13 FF:10(+3Dex) CMD:13 || Fort:1 Refl:1 Will:2 || Init:5 Perception:6 ||CN Male elf sorcerer (crossblooded) 1 / fire 1 || Daily spells S:1/1 Wiz:1/1

My apologies for my absence. Of course no skill checks for me in that area. I have no questions other then what was asked.

The elf, reluctant to say anything so far, speaks up.
"We have no time to make an appointment. We simply need to investigate this matter further immediately. It would go much smoother and faster if we had your cooperation. I think my companions here would agree."
Glexit tries to be polite , but also puts some urgency in his voice.

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.

Perception: 1d20 + 7 ⇒ (12) + 7 = 19

While staying silent, Celas takes a good look around the room and desk for anything that the group can use against Salbus, or that we need for ourselves.

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

GM Glyn, it seems several party members are not invested in those skills. Can they aid another? If so, hopefully Glexit can roll a Aid Another for this diplomacy check.

Lumo, sensing Glexit's urgency, presses Salbus further. "You wouldn't make Lady Silviana wait, would you? We are here to smooth things over between you two. We're here to help."

Diplomacy: 1d20 + 0 ⇒ (16) + 0 = 16

Grand Lodge

Menace Under Otari map | Icons: ◆◇↺

Yes anyone can aid on the a bluff or diplomacy check.

Celas glances around, he sees law books and a large stack of work in Salbus' inbox, nothing appears out of the ordinary.

Salbus is about ready to ask your group to leave, but Lumo's makes a good point, but he is still not quite convinced yet, "I can squeeze an appoint in tomorrow..."

One success, need one more success.

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.

"Tomorrow won't work for us, as we are here, can you spare a minute or two now, please?" Celas doesn't beg, doesn't go all puppy eyed, he just tries his best "authority" voice.
Diplomacy: 1d20 - 2 ⇒ (5) - 2 = 3

Grand Lodge

Male Human Bard 1

Lets gets this done
Diplomacy: 1d20 + 4 ⇒ (8) + 4 = 12

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

Lumo smiles his biggest, snakiest smile in an attempt to distract from Celas' awkward delivery.

Diplomacy: 1d20 ⇒ 18

Am I allowed to go twice? If not, this is an aid another.

Grand Lodge

Menace Under Otari map | Icons: ◆◇↺

Salbus seems to take a dislike to Celas's authority voice, but Lumo's continued diplomatic smile and charm convinces the man to help your group.

Grimacing slightly, the Chelaxian spreads his hands to admit defeat. “Ordinarily I would not speak of privately executed contracts with an unaffiliated third party,”

Solvius says before patting a folded paper on his desk. “However Lady Silviana had a letter delivered to me prior to her departure for Taldor, authorizing me to disclose to the deputized agents of Lady Darchana the identity of the chattel merchant. Mahjub Mahdi is the purveyor in question and can be found at the northern end of Misery Row. His private shop is called Mahdi's Chattel. It's a step up from the Slave Pits to be sure—a much more orderly experience, a very fine display parlor with excellent lighting, and he always keeps excellent wines on hand. I trust you will treat him with the respect that he deserves.”

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

Lumo grimaces slightly at 'chattel'. "Have you had trouble with any of Mahjub's... wares, before? Sounds like we should pay him a visit."

Dark Archive

HP:13 || AC:14 T:13 FF:10(+3Dex) CMD:13 || Fort:1 Refl:1 Will:2 || Init:5 Perception:6 ||CN Male elf sorcerer (crossblooded) 1 / fire 1 || Daily spells S:1/1 Wiz:1/1

"I agree with you Lumo. I do believe a visit is in order. What about the rest of you?"
Glexit looks at the rest of the party waiting for answers.

Grand Lodge

Menace Under Otari map | Icons: ◆◇↺

Salbus shakes he head, "No no trouble with Mahdi's merchandise, before. Like I said he deals in above average chattel, not the dregs you commonly find in the Slave pits."

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.

"Yes, let's make haste and visit Mahjub. Speed and surprise may be advantageous, no?" Celas starts to head for the door, but pauses briefly, hoping that the remaining party members get the hint and follow him.

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

Lumo heads to the door behind Celas. "Salbus, thank you for fitting us in. We will get to the bottom of this."

Liberty's Edge

Male Dwarf Bloodrager/1 AC 18 T 11 FF 17 | HP 13/14 | F +6 R +1 W +2 | CMD 14 | Init +1 | Perc +2

Doldrak follows Lump out the door. "Yeah, let's get going. Maybe if we can surprised this Mahkub guy he'll let some useful information slip out."

Silver Crusade

19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||

"Thank you so much for taking time out of your busy day to speak with us. Do you have any other information you think might be helpful in clearing up this dreadful situation?" If he has no information she takes her leave with the rest of the group ready to head down to the shop.

Grand Lodge

Male Human Bard 1

Narkas follows the rest out the door with all haste in mind.

Grand Lodge

Menace Under Otari map | Icons: ◆◇↺

Salbus waves you out as he returns to his paper work.

The group makes their way to Misery Row. The street is an enormous, elevated platform that runs along the eastern edge of the Coins district, and serves as the main destination to buy and sell slaves in Absalom. The cages are set into the platform such that slavers and prospective buyers can walk over the pits to inspect the merchandise easily. The massive wooden platform is well worn by foot traffic, and is active all hours of the day and night.

It is well known that the Token guards responsible for patrolling this part of the city, intervene only in particularly egregious crimes or those they’re paid to investigate. As a result, petty criminals have numerous opportunities to ply their craft.

A many-windowed storefront positioned to catch the eye of discerning buyers is located along the platform. A hanging sign identifies the single-story building with large, full-length windows as “Mahdi’s Chattel Absalom’s Finest.” Heavy curtains are drawn over all of the windows—one of which has been smashed—and a small painted sign that reads “Closed” hangs over the latch of the door. The door is not completely closed and shows signs of scratches and damage to the wood around the latch.

DC20 Perception check:
You can hear low, threatening speech inside, punctuated by an object slamming against wood or the breaking of a bottle.

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

Lumo looks around for witnesses, and inspects the storefront.

Perception: 1d20 + 4 ⇒ (3) + 4 = 7

He draws his Earthbreaker and mutters a quick prayer to Gorum in draconic.

Silver Crusade

19/19 Max || AC: 13 (17 with Mage Armor) T: 13FF: 11 CMD: 12 || Fort: +3 Refl: +4 Will: +4 +2 vs. enchantments || Init:+2 Perception:+9 || Alignment CG F Elf Witch 3||

Perception: 1d20 + 7 ⇒ (13) + 7 = 20

"Quickly now. There's someone inside. They sound threatening, and I hear breaking items. Let's see if we can stop them." Salendra will move in behind those better armored than her.

Grand Lodge

Male Human Bard 1

Perception: 1d20 + 1 ⇒ (3) + 1 = 4

Huh, what's going on, I didn't hear anything, if you say you hear someone I believe you but we might want to use caution

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

Lumo laughs. "Caution? Ha! Gorum protects the brave."

Lumo runs through the partially open door in the direction of the sound Shalendra noticed.

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.

Perception: 1d20 + 7 ⇒ (13) + 7 = 20

Celas draws his bow, nocks and arrow, and prepares for combat.
"Someone, or something, is in there!"

Dark Archive

HP:13 || AC:14 T:13 FF:10(+3Dex) CMD:13 || Fort:1 Refl:1 Will:2 || Init:5 Perception:6 ||CN Male elf sorcerer (crossblooded) 1 / fire 1 || Daily spells S:1/1 Wiz:1/1

Perception: 1d20 + 6 ⇒ (19) + 6 = 25

"Yes I heard it as well. Let's not waste time out here."Glexit begins moving toward the door as if eager to prove his worth."Well are you coming or not?" he looks at the rest of the group.

Before reaching the door Glexit casts Mage armor on himself.

Liberty's Edge

Male Dwarf Bloodrager/1 AC 18 T 11 FF 17 | HP 13/14 | F +6 R +1 W +2 | CMD 14 | Init +1 | Perc +2

perception: 1d20 + 1 ⇒ (16) + 1 = 17

"If you say so."
Doldrak draws his axe and shield and moves into the open door behind Lumo.

Grand Lodge

Male Human Bard 1

Narkas draws his rapier and heads for the now open door.

Grand Lodge

Menace Under Otari map | Icons: ◆◇↺

Sensing something isn’t right Lumo draws his weapon.

Shalendra hears the sound of breaking items and calls for the others to enter.

Narkas didn’t hear a thing.

Lumo enter through the unlocked door.

Celas confirms hearing something break and readies his bow.

Also hearing it, Glexit heads for the door stopping to cast mage armor on himself.

Doldrak trusting the others draws his axe and follows Lumo

Not to be left out Narkas draws his rapier and enters the door.

Inside Mahdi’s Chattel is pleasantly decorated. An Andoren rug lies over the polished wooden floor of the entryway, and a small decorative table holds a curious stone statue. The eastern half of the room is in slight disarray, apparently from light renovations that are nearly complete. The main room is empty, but a door leads to another room where there is more sounds of muffled angry voices and things breaking.

Continuing forward Lumo reaches to interior door first and opens it revealing a large office that doubles as a private parlor for Mahjub Mahdi to conduct his legal but objectionable business. The room’s furnishings consist of a round table with two comfortable chairs, a desk with a metal-banded strongbox beneath it, and a refreshment cart. Two paintings hanging on the north wall both depict the bustling harbor of Katheer. Your entry interrupts four people within in the room.

A merchant looking fellow in light brown robes with a beard and facial tattoos, An angry half-orc who has the merchant by the collar and seems to be threatening the merchant with bodily harm. Then two thugs who seem to be guarding the door.

One of the thugs calls out ”Mezuk, we have company!”

Mezuk the angry half-orc snarls at you ”Leave now and mind your own business if you know what’s good for you.”

Turning his attention back to the fearful merchant ”Mahdi, you're late on our payment to the Sanguine Beast! I’m here to collect one way or another! So, pay up.”

init:

Glexit: 1d20 + 5 ⇒ (18) + 5 = 23
Celas: 1d20 + 6 ⇒ (15) + 6 = 21
Lumo: 1d20 + 1 ⇒ (10) + 1 = 11
Narkas: 1d20 + 3 ⇒ (6) + 3 = 9
Doldrak: 1d20 + 1 ⇒ (4) + 1 = 5
Shalendra: 1d20 + 4 ⇒ (2) + 4 = 6
Thugs: 1d20 + 7 ⇒ (6) + 7 = 13
Mezuk: 1d20 + 5 ⇒ (9) + 5 = 14

Map is updated

[Round 1: Bold may act]
Glexit:
Celas:

Mezuk:
Thugs:
Thugs:
Lumo:
Narkas:
Shalendra:
Doldrak:

Grand Lodge

M Human Ranger (Falconer)2 | HP 18/18 | AC 18 T 14 FF 14 | CMB +2, CMD 16 | F: +3, R: +7, W: +2 | Init: +6 | Perc: +8, SM: +2 | Speed 20ft | Active conditions: None.

Celas moves to the corner at the top of the door, takes aim at Orange and looses and arrow.

To Hit ORANGE: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20 +5 to Hit, +1 Point Blank Shot. No -4 due to in contact fighting (Precise Shot)
Damage: 1d8 + 1 ⇒ (4) + 1 = 5

"A Proper test of skill and cunning!"

Dark Archive

HP:13 || AC:14 T:13 FF:10(+3Dex) CMD:13 || Fort:1 Refl:1 Will:2 || Init:5 Perception:6 ||CN Male elf sorcerer (crossblooded) 1 / fire 1 || Daily spells S:1/1 Wiz:1/1

Ranged Touch, Acid splash: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d3 ⇒ 3

"I believe you have that wrong. If you leave now it will be beneficial to your health. Now we make it our business."Glexits eyes begin to glow and he concentrates. He lifts his hands and points at the thug(orange) and a heaping glob of acid is shot from his fingertip.

Maybe they will stay. Then I will show my true power.

"Do you still wish to stay?Glexit smiles at the thought.

Grand Lodge

Menace Under Otari map | Icons: ◆◇↺

Celas sends an arrow into the Thug in orange wounding him.

Glexit does the same using a magic spitball of acid.

The Thug in Green pulls his short sword and stabs at Lumo whom is still flat-footed, but he misses anyway.

The wounded Orange Thug pulls out an acid flask and hurls it at Glexit, it falls short landing in the square in front of Lumo splashing on Lumo, and both thugs.

Mezuk releases Mahdi by shoving him in the corner, then moves forward drawing his Heavy mace and points it at intimidatingly at Celas ”I said Shove off Mate, mind your own business!”. The threat chills Celas’s spine for a moment.

Rolls:

green Thug shortword at Lumo ff w/-4 cover: 1d20 + 3 ⇒ (2) + 3 = 5 to hit
green thug damage if hits w/1d6 sneak: 1d6 + 2 + 1d6 ⇒ (2) + 2 + (5) = 9

Orange Thug throws acid at Glexit range touch w/-2 range: 1d20 + 3 - 2 ⇒ (11) + 3 - 2 = 12 to hit
Orange thug acid if hits : 1d6 ⇒ 2
Orange Thug miss direction: 1d8 ⇒ 1

Mezuk intimidate at Celas to demoralize: 1d20 + 11 ⇒ (5) + 11 = 16 DC 13 Shaken for 1 round +1 per 5 over. Shaken –2 penalty on attack rolls, saving throws, skill checks, and ability checks.

Round 1: Bold may act
Glexit:
Celas: (Shaken -2 att, saves, skills for 1 round.)
Mezuk:
Thug orange: 5+3+1=9 dam
Thug green: 1 dam
Lumo: 1 dam
Narkas:
Shalendra:
Doldrak:

Silver Crusade

M CG Nagaji Cleric 2/Fighter 1 | HP: 33/33 | AC: 21 (11 Tch, 20 FF) | CMB: +9, CMD: 20 | F: +6, R: +2, W: +5 | Init: +1 | Perc: +4, SM: +2 | Speed 20ft | +2 vs Mind-Effects&Poison | Spells: 2nd: 2/3 1st: 2/4 Channels: 2/3
Bot Me!:
[dice=Power Attack]1d20+9[/dice] [dice=Damage]2d6+9[/dice]

Lumo takes a step forward, swinging his earth breaker as he goes. He speaks to the thug who threw the flask, in a loud voice.

Draconic:
"Gorum is my hammer, and Gorum wishes you to stop!"

Power Attack Hit: 1d20 + 5 ⇒ (3) + 5 = 8

Power Attack Damage: 2d6 + 8 ⇒ (4, 3) + 8 = 15

I take a 5 foot step SouthEast, and Power Attack Orange.

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