Pregen - PatheticWretch |
Hayato wheels and gallops toward the priest. "He-yah!" he yells as he swings his katana. horse's movement was exactly 50', so I didn't need to use a charge.
katana attack: 1d20 + 4 ⇒ (18) + 4 = 221d8 + 2 ⇒ (3) + 2 = 5
bite attack: 1d20 + 3 ⇒ (2) + 3 = 51d4 + 3 ⇒ (2) + 3 = 5
crit?: 1d20 + 4 ⇒ (18) + 4 = 221d8 + 2 ⇒ (5) + 2 = 7 if it crits, 12 dmg total
DM Kludde |
Will, Hayato: 1d20 + 1 ⇒ (5) + 1 = 6
Harsk's bolt hits the priest in the hip, just as Hayato falls asleep on his horse.
The priest laughs with glee, and makes a run for it.
The part where the road leads past the wall contains a gate that is open
---
Quinn
Harsk
Seoni
Kyra
Reiko
Hayato
Hakon
---
Priest (6)
Guard - Dead
Guard - Dead
---
DM Kludde |
The latter - it's adjusted now
Harsk's bolt flies way wide of its target, hitting the wall instead.
---
Quinn
Harsk
Seoni
Kyra
Reiko
Hayato
Hakon
---
Priest (8)
Guard - Dead
Guard - Dead
---
DM Kludde |
...and another magic missile unerringly tracks down the fleeing priest, and causes a scream of agony.
---
Quinn
Harsk
Seoni
Kyra
Reiko
Hayato
Hakon
---
Priest (13)
Guard - Dead
Guard - Dead
---
Deane's PFS Pregen |
Inspired Rage As a standard action, Hakon can give all allies who accept it a +2 morale bonus to Strength and Constitution, a +1 morale bonus to Will saves, and a –1 penalty to AC. Allies can accept the bonuses and penalties on a round by round basis, but while accepting the song, they can’t cast spells, use abilities requiring concentration, or use Intelligence-based skills, Dexterity-based skills (except Acrobatics, Fly, and Ride), or Charisma-based skills (except Intimidate).
DM Kludde |
Kyra wakes hayato, while Reiko and Hakon deal with the priest. Hakon hacks the bard in the back, while Reiko trips him over. In the end, he lies unconscious on the floor.
Combat over
The residual magic on the rod of the 'priest' fades, revealing it to be a simple metal rod.
The priest was wearing some fine bracers, and carried a potion and a masterwork dagger.
In the aftermath, the people of Allenstead quickly regain their senses. Though some suffer from amnesia, most of them recognise what the adventurers did for them. Safe from further razmiran influence (for now), the town presents the party with a parting gift of 300 gold pieces,
GenericPC |
"And would you mind if we take the rod that false priest used? An acquaintance of ours was interested in it."
Not that I think she wants it now that it turns out it is worthless...
Next?
DM Kludde |
The adventurers return to Daggermark after their stint on the Razmiran border. As the party wanders through the Daggermark marketplace, a voice rises above the din of commerce.
Yeah, well fie on the stupid scholar and her precious Silverhex. The Vessels Between’ll shut that wench up for good!” a drunken voice practically shouts from a nearby fruit stand.
GenericPC |
Seoni approaches the drunkard "Can you tell us something about that Silverhex? There must be a location where we can talk and share a drink? Would you happen to know such a place?"
Diplomacy: 1d20 + 4 ⇒ (4) + 4 = 8
Unfortunately the man prefers non-blondes
DM Kludde |
Her life’s work. Wouldn’t ever shut up about how it was from around before Taldor’s something or other. Now she’s trying to sell it. the man responds to Seoni Dzure, let's talk. Any where. Need to forget what I did.
DM Kludde |
So, You met Ulisha? Talked your ear off I’ll wager. You won’t have to worry about that anymore. Not after what I did.
DM Kludde |
Hired the Vessels Between. Look at brave Anwald,” he shouts to no one, “hiring assassins to shut up a bookworm!” He begins sobbing.
Pregen - PatheticWretch |
Hayato nods. "There is no honor in what you have done, though perhaps a small chance for redemption. But only if we make haste."
DM Kludde |
Ulisha’s a few hours up the Dagger River. She never was good at hiding places, and she liked to brag too much about where she’d been and what she’d found. Bragged too much. Looked down on people,” he trails off, then says, “Hells, I can draw you a map.
You can also roll K(local) or Diplomacy to gather info
GenericPC |
Weird that this man knows that we are searching for Ulisha, best keep my mouth shut and observe for now
Diplomacy: 1d20 + 4 ⇒ (10) + 4 = 14
"A map would be appreciated indeed"
Hell, why so formal, I am losing my touch. Telling lies is so much easier than being sincere...
DM Kludde |
The assassins of Daggermark are more affordable than other hired killers. They refer to themselves as the Vessels Between, as they take targets from life to death. The more one is willing to pay, the more highly trained the assassin he can hire. The guild doubles as a school for assassins in training, and even these neophytes are available for hire.
Pregen - PatheticWretch |
"Someone once told me of this guild of honorless thugs," Hayato recalls.
"The assassins of Daggermark are more affordable than other hired killers. They refer to themselves as the Vessels Between, as they take targets from life to death. The more one is willing to pay, the more highly trained the assassin he can hire. The guild doubles as a school for assassins in training, and even these neophytes are available for hire. Perhaps we will be dealing with one of the less skilled killers," the samurai muses.
DM Kludde |
Thee adventurers arrive at the hill described on the map. The hill ahead is not much to look at. It gently slopes away from the river. A shallow cave is near its top, smoke from a campfire curling upward in the gentle breeze. The grass wafts slowly along a gently curving path up the southern face of the hill, ending in a few switchbacks as the hill grows steep near the top.
Init, Reiko: 1d20 + 6 ⇒ (2) + 6 = 8
Init, Seoni: 1d20 + 2 ⇒ (10) + 2 = 12
Init, Hakon: 1d20 + 2 ⇒ (15) + 2 = 17
Init, Harsk: 1d20 + 3 ⇒ (3) + 3 = 6
Init, Hayato: 1d20 + 1 ⇒ (9) + 1 = 10
Init, Kyra: 1d20 + 0 ⇒ (4) + 0 = 4
Init, Quinn: 1d20 + 1 ⇒ (16) + 1 = 17
Sniper: 1d20 + 3 ⇒ (9) + 3 = 12
Striker: 1d20 + 5 ⇒ (5) + 5 = 10
Ulisha - or at least, it is probably Ulisha, as it in a half-orc - is being besieged by two masked men, one armed with a short bow, the other with nunchaku's.
---
Quinn
Hakon
Seoni
---
Sniper (blue)
Striker (red)
---
Hayato
Reiko
Harsk
Kyra
----
GenericPC |
Seoni casts a magic missile at the assailant with a bow. She then moves closer.
Exactly 100 ft to blue from where Seoni started. I assume that going cross-country would be difficult terrain. Following the path
Magic Missile: 1d4 + 1 ⇒ (4) + 1 = 5
DM Kludde |
That's right, the path is normal terrain, but crossing the cliffs requires a climb check
Seoni snipes the sniper with unerring magical force missiles.
---
Quinn
Hakon
Seoni
---
Sniper (blue) (5)
Striker (red)
---
Hayato
Reiko
Harsk
Kyra
----
DM Kludde |
Quinn and Hakon see Seoni's missile attack as their cue to run forward.
The sniper, a halfling, move to a vantage point and fires a bolt at quinn, while the striker moves forward and attacks Ulisha, but misses.
Attack, quinn: 1d20 + 7 ⇒ (11) + 7 = 181d4 ⇒ 1
Attack, ulisha: 1d20 + 6 ⇒ (8) + 6 = 14
Following the attack, Ulisha makes a run for it, towards the adventurers.
---
Hayato
Reiko
Harsk
Kyra
Quinn
Hakon
Seoni
---
Sniper (blue) (5)
Striker (red)
---
----
GenericPC |
"Eat this halfling!"
Seoni sends another missile of magical might to the sniper and moves closer
Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4
It is a bit meta to be able to nova each encounter in this quest series isn't it?