Harsk

Harsk, the Dwarven Ranger's page

80 posts. Alias of chadius.


Full Name

Harsk Graycairn

Race

Dwarf

Classes/Levels

Ranger 1

Gender

Male

Size

M

Alignment

LN

Languages

Common, Dwarven

Strength 14
Dexterity 16
Constitution 15
Intelligence 10
Wisdom 14
Charisma 8

About Harsk, the Dwarven Ranger

Harsk sits in the corner of the inn, sipping on some freshly brewed tea. He quickly looks at you, doesn't identify you as a threat, then keeps sipping his tea. "Busy", he mutters.

HP: 12

AC: 16 (touch 13, flatfooted 13)
(+4 vs giants)

Saving Throws
Fort: +5, Ref +5, Will +2 (+2 vs poison, spells and spell-like abilities)

Speed 20 ft

BAB +1
CMB +3
CMD 16 (20 vs bull rush, 20 vs trip)

Melee
Battleaxe +3 (1d8+2/×3)
+1 on attack rolls against goblinoid and orc humanoids
Favored Enemy, Giants: +2 attack rolls, damage vs Giants
Killer: When confirming a crit, add +3 damage to the final total.

Ranged
Heavy Crossbow +4 (1d10/19–20)
Rapid Reload: Harsk can reload heavy crossbows as a move action
+1 on attack rolls against goblinoid and orc humanoids
Favored Enemy, Giants: +2 attack rolls, damage vs Giants
Killer: When confirming a crit, add +2 damage to the final total.


    Skills
  • Appraise +0 (+2 to assess nonmagical metals or gemstones)
  • Handle Animal +3
  • Heal +6
  • Knowledge (geography) +4
  • Knowledge (nature) +4
  • Perception +6 (+8 to notice unusual stonework)
  • Stealth +6
  • Survival +6 (+7 to follow tracks)

Favored Enemy, Giants: +2 to Bluff, Knowledge, Perception, Sense Motive, Survival. Can make untrained knowledge checks to identify Giants

Track +1
Wild Empathy +0


    Feats
  • Rapid Reload


    Gear
  • 7 gp
  • studded leather
  • battleaxe
  • heavy crossbow with 30 bolts
  • antitoxin
  • backpack
  • signal whistle
  • teapot
  • trail rations (4)