Kyra the LVL 7 Pregen Cleric
Female human (keleshite) cleric of Sarenrae 7
NG Medium humanoid (human)
Init +0; Senses Perception +4
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Defense
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AC 19, touch 11, flat-footed 19 (+8 armor, +1 deflection)
hp 59 (7d8+21)
Fort +7, Ref +4, Will +10; +1 morale vs. fear
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee +1 scimitar +9 (1d6+3/18-20)
Ranged sling +6 (1d4+2)
Special Attacks channel positive energy 5/day (DC 17, 6d6 [+7 vs. undead]), sun's blessing
Domain Spell-Like Abilities (CL 7th; concentration +11)
7/day—rebuke death (1d4+3)
Cleric Spells Prepared (CL 7th; concentration +11)
4th—blessing of fervor{super}APG{/super} (DC 18), fire shield{super}D{/super}, holy smite (DC 18)
3rd—dispel magic, magic circle against evil, prayer, searing light{super}D{/super}
2nd—bull's strength (2), heat metal{super}D{/super} (DC 16), hold person (DC 16), communal protection from evil{super}UC{/super}
1st—bless (2), command (DC 15), divine favor, endure elements{super}D{/super}, shield of faith
0 (at will)—detect magic, guidance, light, stabilize
D Domain spell; Domains Healing, Sun
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Statistics
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Str 14, Dex 10, Con 12, Int 11, Wis 18, Cha 14
Base Atk +5; CMB +8; CMD 18
Feats Combat Casting, Extra Channel, Improved Channel, Selective Channeling, Toughness
Traits deft dodger, flame of the dawnflower
Skills Acrobatics -3 (-7 to jump), Diplomacy +12, Heal +14, Knowledge (religion) +10
Languages Common, Kelish
SQ healer's blessing
Combat Gear oil of daylight, potion of eagle's splendor, scroll of comprehend languages, magic circle against evil, lesser restoration, wand of cure light wounds, antitoxin, thunderstone (2); Other Gear +2 breastplate, +1 scimitar, sling, sling bullets (10), cloak of resistance +1, phylactery of positive channeling, ring of protection +1, backpack, silver holy symbol of Sarenrae, waterskin, 46 gp, 9 sp
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Special Abilities
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Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.
Alchemical Power Component
Like antiplague, this substance can augment certain healing spells.
Neutralize Poison (M): Add +2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object.
Cleric Channel Positive Energy 6d6 (5/day, DC 17) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Healing) Granted Powers: Your touch staves off pain and death, and your healing magic is particularly vital and potent.
Cleric Domain (Sun) Granted Powers: You see truth in the pure and burning light of the sun, and can call upon its blessing or wrath to work great deeds.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Flame of the Dawnflower +2 damage with a scimitar on a critical hit.
Healer's Blessing (Su) Your cure spells are empowered for free.
Rebuke Death (7/day) (Sp) As a standard action, touch heals 1d4+3 dam to negative HP target.
Scroll of comprehend languages, magic circle against evil, lesser restoration Add this item to create a scroll with spells on it.
Selective Channeling Exclude targets from the area of your Channel Energy.
Sun's Blessing (Su) +7 to channel damage vs. undead and they don't get channel resistance.