
DM Kludde |

Rekde bludgeons the priest with a load of pebbles as Kellan bring down her shocking rapier. Even though it has only minimal effect, it is enough to bring the bone priest down. The tattered robes fall to the floor as the ancient, animated bones turn to black dust.
Combat over
Gorloth the bone priest was carrying a piece of emerald glass, and a vial of silver sheen.
On the table, there's four longswords, a masterwork dagger, a belt (magical) a potion of cure moderate wounds, a flask of acid, and a couple of belt pouches with gold an silver.

DM Kludde |

Belt of might constitution +2
There's a total of four hidden passages in this room: one southwest, one southeast, and a pair on opposite sides of the narrow part of the large hall.

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per: 1d20 + 5 ⇒ (5) + 5 = 10
Zen'yr will look over the various weapons on the table, casting detect magic just to be sure. Seeing nothing coming up magical she looks to the others, So, where to?, as she casually walks around the room.

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Perception: 1d20 + 7 ⇒ (7) + 7 = 14
"We should probably head back to the hallway, and try the next door."
Ilya takes a look at the items on the table. "Anyone wants one of these items?"

DM Kludde |

The hallway just before this chamber was blocked by a metal grate, but the very first room this has a door that is unexplored.

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Spellcraft: 1d20 + 9 ⇒ (5) + 9 = 14
Perception: 1d20 + 5 ⇒ (18) + 5 = 23
"hmm, no idea what that belt is. I will take the acid if you don't mind. So what secret door shall we try first? You did notice them, didn't you?" Ketill says with just a little bit of smugness in his voice.

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"Secret... oh, yeah! Of course! The secret door...s. Let's go with..."
Kellan is clearly waiting for someone to point her in the direction of one of the doors that she obviously didn't notice.

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"That was what I was thinking Kellan! We will take the double doors first and then the southeast one, finishing with the southwestern one."
Ketill goes over to the secret double doors and checks them for traps before opening them.
Perception: 1d20 + 5 ⇒ (18) + 5 = 23

DM Kludde |

I've put them on the map, marked with 'S'
The eastern secret doors lead to a chamber already visited, while the northernmost of the western secret doors leads to a short passage, from which another secret door offers egress into an L-shaped corridor.
The southwestern secret door open up to a tiny chamber, where a secret passage leads to a cobweb-filled chamber. Gray webbing fills this chamber. Huge cocoons of spider silk hang suspended in the webs, and the webs crawl with countless hundreds of pale little spiders.
The spiders smell the presence of living creature immediately and start crawling out from all nooks and crannies.
It's not a swarm yet, but will be soon...

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Kellan, seeing all the spidery spiders, pulls out the scroll of fireball that the party found earlier.
"This should cook them in one fell swoop."
Caster level check: 1d20 + 2 ⇒ (11) + 2 = 13 (DC 6)
Kellan will obviously cast the fireball in such a way that it hits all of the spiders and none of her teammates.
fireball!!: 5d6 ⇒ (4, 1, 1, 2, 4) = 12 <- x1.5 if they are actually considered a swarm. :)

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"Have I got the thing for you..." Ketill says as he sees the mass of spiders forming. He waits a bit until they are bundled up and then throws the just-found acid.
Point Blank Touch Attack: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
Acid Damage: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Confirmation: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Additional Critical Acid Damage: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7
EDIT: Ninjaed! What a waste of a crit... Unless they where still alive after that fireball, then don't ignore my 14*1.5 = 21 damage

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Perception: 1d20 - 2 ⇒ (9) - 2 = 7
"Does anybody else smell cooked spiders?" Says Redke as he enjoys the glow from the fireball that Kellen just shot out.

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Ilya admires the fancy fireworks. "Neat. That should take care of most of the webs too."

DM Kludde |

Kellan exterminates the spiders like a professional, leaving only scorched spiderwebs and the smell of roasted chitin. A quick search of the room turns up little.

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"Rule number 13 of Adventuring, If there's a secret door use it. I only see a normal door in this room, let's try one of the other secret doors in that abomination's throne room." Redke says
So, the half breeds are useful for something. Redke thinks to himself, content at this time not to insult the parentage of some of the other party members.

DM Kludde |

Rule number 2 of adventuring: always look at the map ;-). You've already explored all the secret door (except for the ones that are still secret)

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I thought we had a few other secret doors in the throne room, unless they weren't suppose to be marked with the S on the map :D
didn't realize you revealed more of the map :D

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Ilya moves through the room where the spiders once were, and ends up in the corridor north of it. She sees two more doors, and decides to continue the exploration at the eastern door.
While waiting for the others to join her, Ilya puts her ear against the door. She listens carefully if she hears someone or something on the other side.
Perception: 1d20 + 7 ⇒ (3) + 7 = 10

DM Kludde |

Ilya moves through the corridor, until it suddenly gives way below her. It's another of the trapdoors encountered before, and again a spider rushes out to close the trapdoor and seal Ilya in.
Falling damage: 1d6 ⇒ 3
Number of spikes: 1d4 ⇒ 3
Spike 'attack: 1d20 + 10 ⇒ (9) + 10 = 191d4 + 2 ⇒ (4) + 2 = 6
Spike 'attack: 1d20 + 10 ⇒ (7) + 10 = 17
Spike 'attack: 1d20 + 10 ⇒ (9) + 10 = 191d4 + 2 ⇒ (4) + 2 = 6
Trapdoor is still open at the moment, but Ilya and the spider are below it, gaining cover from anyone above
Init, Redke: 1d20 + 7 ⇒ (7) + 7 = 14
Init, Ilya: 1d20 + 2 ⇒ (7) + 2 = 9
Init, Zen'yr: 1d20 + 5 ⇒ (4) + 5 = 9
Init, Kellan: 1d20 + 3 ⇒ (6) + 3 = 9
Init, Ketill: 1d20 + 5 ⇒ (2) + 5 = 7
Init, Vayu: 1d20 + 3 ⇒ (2) + 3 = 5
Init, Spider: 1d20 + 6 ⇒ (2) + 6 = 8
---
Redke
Ilya
Zen'yr
Kellan
---
Spider
---
Ketill
Vayu
---

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Am I able to poke it with my longspear?
If yes:
Zen'yr, unable to get any good spell off, she moves up with her longspear and takes a thrust at it. She hopes to get Ilya some time to mount some sort of offense against it.
longspear: 1d20 ⇒ 131d8 ⇒ 2

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Redke does what he does best,
Sits and laughes at Kellen predicament
Scold Kellen once again for violating the rules of Adventuring
Scold Kellen and Ketill for being a Tiefling
and lets out a long agonized sigh and shoots off a Telekinetic Blast at the spider who decided to fall into a pit with Kellen.
Telekinetic Blast!: 1d20 + 7 ⇒ (9) + 7 = 16
Slashing Pebbles!: 1d6 + 6 ⇒ (4) + 6 = 10

DM Kludde |

Zen'yr tris to poke the spider on the other side of the trap door, but cannot reach it (Miss due to cover).
Kellan's ray of frost fares a lot better, freezing a leg of the spider, while Redke's telekinetic pebbles rip through the chitinous shell of the spider.
---
Redke
Ilya
Zen'yr
Kellan
---
Spider (13)
---
Ketill
Vayu
---

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"You FOOL!" Ketill shouts at Ilya when she disappears "you should have known better by now! Assume everything is trapped unless proven otherwise!"

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"This was all part of my plan!" Ilya replies to unconvincingly to Ketill's voice. Meanwhile, she takes a stance that belongs to the dragon style.
She then throws a punch at the spider, infusing her fist with the element of fire.
Punch, Elemental Fist: 1d20 + 4 ⇒ (19) + 4 = 23 Damage: 1d6 + 4 ⇒ (5) + 4 = 9 Fire damage: 1d6 ⇒ 5

DM Kludde |

Ilya punches and burns the spider, burning the webbing its standing on, and reducing the spider to a twitching mass of legs.
Combat over
With some help, Ilya manages to climb out of the pit, eliminating the hazard.

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Someone wants to start his vacation...
Ketill checks the door for traps and then opens it

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Redke stands before the trap and spends his time "securing it" while Ketill works on the door.
Taking 10 on disable device for 23

DM Kludde |

Heh, who'd blame me ;-). Anyway, it's the very same trap that you've seen twice before, so you're getting some routine pulling people out.
Redke pins the trap shut, while Ketill investigates the door. Despite the ubiquitous nature of traps on this floor, the first door-mounted trap has yet to be discovered, and this door proves to be no exception - it's perfectly safe.
The door opens into a corridor with a door at the end, and a door in an alcove to the east.

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Slowly picking his way forward and continuously checking for traps Ketill moves to the door in the alcove. That door is also checked and then Ketill opens it.
Taking 20 for perception 25
No-one blames you Kludde!

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Ilya joins Ketill in front of the door. She keeps her temple sword ready, expecting more spiders.

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Redke moves up behind the two meat shields companions at the door, heaves a sigh and says, "Ilya, no falling into any pits this time."

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Better her than me I suppose. I would be very fearful should I fall into a pit with one of those spiders

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"It was no big deal dealing with it, but I'd rather not repeat the falling part," Ilya replies with a wry smile.

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Vayu looks up from reassembling his seemingly broken firearm. He has been slowly walking behind while working, "Something going on up there?", missing all the action again.

DM Kludde |

The last room of the dungeon has a wide hole in the center of its floor. A heavy, welded steel ladder descends straight down from the lip of this shaft. The extent and depth of the space below are concealed behind the many crisscrossing, whitish-gray spider webs
filling the pit.

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"Seriously? More spiders?"
Kellan waits for someone who has better Perception to go first...

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"Let me burn those webs away."
Ilya takes a flask of alchemist's fire, and tosses it down the middle of the hole.
Toss in the middle square, DC 5: 1d20 + 3 ⇒ (7) + 3 = 10 Fire damage: 1d6 ⇒ 1

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"Ilya, please... I don't show you how to jump in a spider invested hole, please refrain from showing me my craft" Ketill says as if he is insulted. He then lobs the acid flask he found earlier into the hole
Attack, PBS: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
Damage, PBS: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9

DM Kludde |

Vayu and Ketill throw their splash weapons down the hole, burning away the webbing there. They are immediately greeted by two spider, who throw their webbing at them
Init, Redke: 1d20 + 7 ⇒ (4) + 7 = 11
Init, Ilya: 1d20 + 2 ⇒ (9) + 2 = 11
Init, Zen'yr: 1d20 + 5 ⇒ (2) + 5 = 7
Init, Kellan: 1d20 + 3 ⇒ (20) + 3 = 23
Init, Ketill: 1d20 + 5 ⇒ (16) + 5 = 21
Init, Vayu: 1d20 + 3 ⇒ (2) + 3 = 5
Init, Spider: 1d20 + 6 ⇒ (18) + 6 = 24
Web, Vayu: 1d20 + 11 ⇒ (10) + 11 = 21
Web, Ketill: 1d20 + 11 ⇒ (4) + 11 = 15
---
Kellan
Ketill
Redke
Ilya
Zen'yr
Vayu
---
Spider (2)
Spider (2)
---

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I assume Vayu's name has to be replaced by Ilya's in the above post?
"Yuck disgusting!"
Ilya tries to escape the web, grabbing hold of the corner of the wall she's next to her to aid herself in the attempt.
Escape Web (Escape Artist), +5 for grabbing hold of something: 1d20 + 7 + 5 ⇒ (2) + 7 + 5 = 14
I found the pulling thing here.
If successful, Ilya will move 5 feet directly toward the pit. "Come here, creeps!"
Didn't move her yet, as I'm not sure she'll escape.

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Having spent the last good while disassembling, cleaning, and reassembling his weapon, Vayu is excited to try it out ... quickly advancing he get's behind Ilya for his trial shot.
Firing at whichever is not currently in melee, or the northern most one if they both are.
Ranged Touch: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d8 ⇒ 5

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Zen'yr lets out a sigh, Ugh, more spiders. At least we aren't in the pit with them...right, as she lets out a slight chuckle in hopes to ease the situation.
Zen'yr can't see them, and she will be damned to actually go anywhere near that hole as an invitation to the creepy crawlies. She stands back, and readies to cast a spell as the spiders exit the pit.
She focuses her mind, and finds a path to the creatures mind. She isn't able to penetrate it's very simple thoughts, but can sense it. She focuses on it, and causes doubt to creep in it's tiny brain.
free action: use hypnotic stare, takes a -2 will saves. readied action to cast Murderous Command on 2nd spider exiting pit. Will save is normal 15, so essentially a DC 17 now

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Kellan moves up behind his allies and throws a ray of frost at the nearest spider.
ranged touch: 1d20 + 4 ⇒ (19) + 4 = 23
cold: 1d3 ⇒ 3
So close to a crit!!!!

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Redke looks over his companions and lets out a slightly maniacal laugh. Looking at Ilya and the Ketill arguing, Redke thinks to himself Yes .... argue my pretties ... all in good time ...
Looking over at the spider, Redke shoots some of their loose web back at them.
Slashing web!: 1d20 + 7 ⇒ (15) + 7 = 22
Northern Spider: 1d6 + 6 ⇒ (2) + 6 = 8

DM Kludde |

@Ilya: that's right, I got them mixed up
Ilya remains stuck in the strands, despite her best efforts to pull herself loose. Vayu's shot hit the first spider that come into view, which it hit in quick succession by Kellan and Redke.
Will, MC: 1d20 + 3 ⇒ (18) + 3 = 21
---
Kellan
Ketill
Redke
Ilya
Zen'yr
Vayu
---
Spider (18)
Spider (2)
---