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Note: You said that Meran broke the effect of the mans words yet still asked for a will ST. Not sure why, but I rolled it because you asked for it anyway.
Will ST: 1d20 + 10 ⇒ (5) + 10 = 15
Rather than dash right on over, Deluge takes the time to cast a Bull's Strength spell on himself, then approaches the water's edge.
Fort ST: 1d20 + 2 ⇒ (1) + 2 = 3
And promptly starts gagging.

Sajan, Level 4 Pregen! |

Fort Save vs. DC 10: 1d20 + 6 ⇒ (16) + 6 = 22
Climb check vs. DC 12: 1d20 + 10 ⇒ (17) + 10 = 27

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sorry missed this. Hope the map is ok. I was on my phone sorry. Im 15' behind the monk
Will: 1d20 + 5 ⇒ (19) + 5 = 24
Perception: 1d20 + 7 ⇒ (18) + 7 = 25
Grog dashes behind Sajan.
Fort: 1d20 + 9 ⇒ (5) + 9 = 14
Climb: 1d20 + 10 ⇒ (7) + 10 = 17

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Meran continues to sing her countersong, and moves forward. She manages to avoid getting sick, but slips into the water trying to climb up the rocks.
Fort: 1d20 + 2 ⇒ (10) + 2 = 12
Acrobatics: 1d20 ⇒ 4

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Copy and paste error on the will saves after Meren started to sing
Deluge starts to feel very unwell.
Grog and Meran slip into the water, and are lightly burned by the acid.
Status, bold may post.
Meredith -
Priest
Meran - singing ; 1 damage
Garn -
Deluge - sickened.
Sajan -
Grog - 1 damage

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Sorry, I'm visiting my inlaws this weekend. My posting will come back to normal on Tuesday.
"Oh, shut..."
Will: 1d20 + 9 ⇒ (2) + 9 = 11
Perception: 1d20 + 9 ⇒ (9) + 9 = 18
Meredith is enthralled by the priest's words, only for Meran's music to break the trance.
Meredith was Enthralled before Meran sang, so she lost her turn, yes? If not, follow the spoiler below.
Meredith casts Spider Climb and proceeds towards the river.
Fort: 1d20 + 7 ⇒ (17) + 7 = 24
She's smelled worse.

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fort: 1d20 + 7 ⇒ (8) + 7 = 15
climb: 1d20 + 9 ⇒ (12) + 9 = 21
ref: 1d20 + 4 ⇒ (14) + 4 = 18
With the primal fortitude, strength and agility of a dinosaur, Garn approaches the humanoid with little difficulty.

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Snowball hesitates briefly but quickly heeds his master snarling call and races after him, not quite fast enough but closing rapidly. Like his master, the terrain presents no problem for the cat.
fort: 1d20 + 7 ⇒ (13) + 7 = 20
climb: 1d20 + 7 ⇒ (8) + 7 = 15

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Probably fair to say Meredith lost her first turn.
A horror emerges from the disgusting waters of the lake, biting at the brave dino-Garn.
attack: 1d20 ⇒ 13
But the well protected dinosaur defects the assault.
You have your AC listed as 16+6, I assume that means it is 22? Which is missed, but 16 would be hit.
The priest steps up and smashes his greataxe into the dinosaur as well.
attack: 1d20 ⇒ 15
damage: 1d12 + 3 + 1d6 + 1 + 1 ⇒ (7) + 3 + (5) + 1 + 1 = 17
Remember those in or next to the lake, DC 10 or sickened for the round
Status, bold may post.
Meran - singing ; 1 damage
Garn - 17 damage
Deluge - sickened.
Sajan -
Grog - 1 damage
Meredith -
Priest
Creature in the lake

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Yeah, AC is 22. +6 comes from mage armor and barkskin. You mentioned that the area is webbed. So is it DT? Also, what knowledge check for the lake creature?

Sajan, Level 4 Pregen! |

His plans to ninja-star the lunatic Rovagan to death shattered by the sudden melee, Sajan takes a double move action to follow after the others.

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Fort: 1d20 + 7 ⇒ (5) + 7 = 12
Deluge still does not care much for the stinky fluid, and there is no WAY he is going to be hopping over it, so he transforms into an eagle and clumsily flies over the area.
I hate flying, but I hate that gooey stuff worse.

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Fort: 1d20 + 7 ⇒ (8) + 7 = 15
Meredith runs out and sees the monstrosity, as well as the melted spider.
"Grant me the power to fly, so I may claw them to shreds!"
Using her powers of Wild Shape, she transforms into an eagle.

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Grog tries to get closer to the creatures and moves over the rocks.
double move again. AC 18 with barkskin
"I'm bringing the heat" He holds out his axe.
Fort: 1d20 + 9 ⇒ (2) + 9 = 11
Climb: 1d20 + 10 ⇒ (7) + 10 = 17

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Meran continues to sing her countersong as she climbs out of the acid water. "It is a melty spider." She slides back down in the water.
Climb: 1d20 ⇒ 2
Fort: 1d20 + 2 ⇒ (15) + 2 = 17
Know Planes: 1d20 + 8 ⇒ (10) + 8 = 18

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Boxes put on the map for the webbed area
Two eagles majestically appear in the highly polluted air, while Grok continues his move along the shore.
Status, bold may post.
Garn - 17 damage
Sajan -
Priest
Creature in the lake
Deluge - Eagle
Meredith - Eagle
Grog - 1 damage
Meran - singing ; 1 damage

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Oops, DT means difficult terrain. Haha, too used to using acronyms.
fort: 1d20 + 7 ⇒ (6) + 7 = 13
Garn continues to resist the debilitating effects of the water pollution, more angered by the desecration done to the natural waters. His fortitude, however, does not help him against the terrible axe strike on him.
Deciding to ignore that monstrosity behind him for now, Garn tears into the priest with teeth, taloons, and claws. He then steps aside, both to prevent further flanking, and provide space for Snowball.
talon, PA: 1d20 + 9 - 1 ⇒ (17) + 9 - 1 = 25 for dmg, PA: 1d8 + 6 + 2 ⇒ (4) + 6 + 2 = 12
talon, PA: 1d20 + 9 - 1 ⇒ (1) + 9 - 1 = 9 for dmg, PA: 1d8 + 6 + 2 ⇒ (6) + 6 + 2 = 14
bite, PA: 1d20 + 9 - 1 ⇒ (17) + 9 - 1 = 25 for dmg, PA: 1d6 + 6 + 2 ⇒ (5) + 6 + 2 = 13
foreclaws, PA: 1d20 + 4 - 1 ⇒ (9) + 4 - 1 = 12 for dmg, PA: 1d4 + 3 + 2 ⇒ (2) + 3 + 2 = 7

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fort: 1d20 + 7 ⇒ (6) + 7 = 13
Snowball is not affected by the poison from the waters even though they make his sneeze. He hops after his master, easily finding purchase on the rocks with sharp claws. As soon as he lands, he bites down on the axe-wielding priest.
bite: 1d20 + 8 ⇒ (14) + 8 = 22 for dmg: 1d6 + 3 ⇒ (4) + 3 = 7 and if it hits trip: 1d20 + 8 ⇒ (1) + 8 = 9
Snowball's got acrobatics (jump) +18 so can't fail that jump across. From the path marked, he should be able to avoid the web. Not sure if there's enough rock on that square for him to stand on. If not, please move him one more square north but he'll might get AoO from the two enemies then, so acrobatics tumbling checks below.
acrobatics: 1d20 + 10 ⇒ (3) + 10 = 13
acrobatics: 1d20 + 10 ⇒ (5) + 10 = 15

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Garn strikes true, and feels a jolt of force detonate within his body as he connects. But the dinosaur is a tough little scrapper and soliders on, connecting a second time as well.
Snoball leaps the gap, getting a couple of licks in from the priest and the Creature From the Black Lake as he passes. Neither manages to get a solid blow in on the well protected cat.
AOO: 2d20 ⇒ (6, 15) = 21
Status, bold may post.
Sajan -
Priest - 32 damage
Creature in the lake
Deluge - Eagle
Meredith - Eagle
Grog - 1 damage
Meran - singing ; 1 damage
Garn - 17 damage

Sajan, Level 4 Pregen! |

Sajan moves to the south of Snowball and flicks a shuriken towards the Rovagan's back.
Ranged shuriken: 1d20 + 6 ⇒ (19) + 6 = 25 for 1d2 + 3 ⇒ (2) + 3 = 5 dmg.

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Sajan resists the fumes of the lake.. for the moment. His shuriken bites deeply into the priest who howls in either pain or glee...its hard to tell with a madman.
As the priest attacks, the worst of his wounds vanish. The Creature meanwhile goes to town on Snowball. It is with a single viscious swipe that the priest almost decapitates dino-Garl, as the brave druid slips bleeding to the ground with a massive wound from the mad-mans greataxe.
fort, Sajan: 1d20 ⇒ 4
attack Garn: 1d20 ⇒ 20
crit Garn?: 1d20 ⇒ 14
damage: 3d12 + 9 + 3 ⇒ (10, 9, 1) + 9 + 3 = 32
attack: 3d20 ⇒ (6, 12, 16) = 34
damage: 1d6 + 1 ⇒ (5) + 1 = 6
healing: 2d8 + 5 ⇒ (6, 1) + 5 = 12
Status, bold may post. Anyone who can see the Creature must made a will save (DC13) or be sickened. Anyone next to the water must make a DC 10 fort save or be sickened.
Deluge - Eagle
Meredith - Eagle
Grog - 1 damage
Meran - singing ; 1 damage
Garn - 49 damage - dying
(snowball) 6 damage; fort DC 14 required
Sajan -
Priest - 20 damage
Creature in the lake

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Ouch! Crit with greataxe...
Garn sees the the giant axe flying towards him but fails to duck in time. The heavy blow slices through important veins and he falls unconscious from the massive loss of blood.
fort: 1d20 + 7 ⇒ (8) + 7 = 15
stabilisation, -1hp: 1d20 + 2 - 1 ⇒ (20) + 2 - 1 = 21
However, his remarkable constitution not only continues to resist the pollution from the water, but stabilises his wounds.

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will vs seeing creature, DC13: 1d20 + 4 ⇒ (6) + 4 = 10
fort vs water, DC10: 1d20 + 7 ⇒ (20) + 7 = 27
fort vs creature's bite (?), DC14: 1d20 + 7 ⇒ (8) + 7 = 15
Snowball is overwhelmed by the sight of the horrendous creature, and starts retching. He manages, however, to resist the effects of the water, and repel whatever toxins it injected into him.
Furious at the human for taking down his master, and afraid that he would harm his master further, Snowball moves further onto the rock to get a better purchase, turns his back on the monstrosity and continues tearing into the priest.
bite, sickened: 1d20 + 8 - 2 ⇒ (14) + 8 - 2 = 20 for dmg: 1d6 + 3 - 2 ⇒ (6) + 3 - 2 = 7 and if it hits trip: 1d20 + 8 - 2 ⇒ (2) + 8 - 2 = 8
claw, sickened: 1d20 + 8 - 2 ⇒ (4) + 8 - 2 = 10 for dmg: 1d3 + 3 - 2 ⇒ (1) + 3 - 2 = 2
claw, sickened: 1d20 + 8 - 2 ⇒ (18) + 8 - 2 = 24 for dmg: 1d3 + 3 - 2 ⇒ (2) + 3 - 2 = 3

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will vs seeing creature, DC13: 1d20 + 10 ⇒ (19) + 10 = 29
fort vs water, DC10: 1d20 + 7 ⇒ (3) + 7 = 10
I'm not sure how a wild shape works. I think he looses his armor and thus has a pathetic 13 AC, right? Dex +1, natural armor +1, size +1. If so, Deluge is going to shift back as soon as he lands.

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Will Save: 1d20 + 9 ⇒ (12) + 9 = 21
Fort Save: 1d20 + 7 ⇒ (14) + 7 = 21
Meredith has seen worse. The smell is bad, though.
Watching Garn fall, she flies straight west before landing and shifting back to human form.

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will: 1d20 + 5 ⇒ (12) + 5 = 17
Fort: 1d20 + 9 ⇒ (15) + 9 = 24
Grog tries to chop the web in front of him.
attack: 1d20 + 12 ⇒ (5) + 12 = 17
damage: 1d12 + 8 ⇒ (4) + 8 = 12

Sajan, Level 4 Pregen! |

Fort DC 10 or sickened: 1d20 + 6 ⇒ (2) + 6 = 8 sickened; but how long?
Will DC 13 or sickened: 1d20 + 7 ⇒ (13) + 7 = 20
Shuriken Flurry vs. Priest, Ki Point for Extra Attack
shuriken 1, sickened: 1d20 + 6 - 1 - 2 ⇒ (10) + 6 - 1 - 2 = 13 for 1d2 + 3 - 2 ⇒ (1) + 3 - 2 = 2
shuriken 2, sickened: 1d20 + 6 - 1 - 2 ⇒ (15) + 6 - 1 - 2 = 18 for 1d2 + 3 - 2 ⇒ (1) + 3 - 2 = 2
shuriken 3, sickened: 1d20 + 6 - 1 - 2 ⇒ (7) + 6 - 1 - 2 = 10 for 1d2 + 3 - 2 ⇒ (1) + 3 - 2 = 2

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Meran tries to climb up on the rock once again. "Whats going on over there?" She keeps singing her countersong just in case. She sighs as she can't even get up on the rock.
Acrobatics: 1d20 ⇒ 2
Fort for Water: 1d20 + 2 ⇒ (16) + 2 = 18

Sajan, Level 4 Pregen! |

I don't think we still need the countersong up; and with the sickened condition floating around each round, AND because I'm playing a CORE monk, which is horrible... inspire courage would be much, much appreciated! :) i.e. sickened is -2 to dmg also!!!

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The badly wounded Garn at least doesn't appear to be in immediate threat of dying. The priest ignores him, there are other fish to fry, and a sacrifice kept for later is always worth while.
Snowball leaps to the attack, biting and clawing at the priest who seems to relish the challenge. Deluge lands near the offputting looking creature. Surely an abomination to nature, he reverts to his normal form before working out how to deal with it.
Meredith too, having utilised the form of an eagle, returns to a more normal shape in preparation for her own face-off, with the priest.
Grok clears the webbing from the area in front of him, to the dismay of the creature that was in the lake.
Sajan's contact with the lake is unpleasant and he quickly loses his breakfast into the furnace like heat. Sickened just for next round, but you do get to roll again then if you are still next to the water.
He throws a trio of stars, but only one seems to get past the priests defences.
Meran, Sajan is right, the priest is no longer trying to sway you all with his words, he has moved on to conversation by the axe.
The priest swings his greataxe at Snowball. The creature from the lake also tries to finish off the tasty big cat. The priest has more luck with his axe than the monster does with his mouths.
priest vs Snowball: 1d20 ⇒ 15
monster vs snowball: 3d20 ⇒ (8, 13, 7) = 28
priest damage to snowball: 1d12 + 5 ⇒ (9) + 5 = 14
Status, bold may post. Anyone who can see the Creature must made a will save (DC13) or be sickened. Anyone next to the water must make a DC 10 fort save or be sickened.
Garn - 49 damage - unconscious, stable.
(snowball) 20 damage;
Deluge - Eagle
Meredith - Eagle
Grog - 1 damage
Sajan -
Meran - singing ; 1 damage
Priest - 37 damage
Creature in the lake

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Fort Save: 1d20 + 7 ⇒ (19) + 7 = 26
Climb: 1d20 + 5 ⇒ (8) + 5 = 13 Did I have to make a check to skip across the rocks? My Acrobatics check is 0.
"Don't die on me, Garn." She moves across the rocks and casts Bull's Strength before hefting her shield.

Sajan, Level 4 Pregen! |

Fort DC 10 or sickened: 1d20 + 6 ⇒ (16) + 6 = 22
Will DC 13 or sickened: 1d20 + 7 ⇒ (14) + 7 = 21
Shuriken Flurry vs. Priest
shuriken 1, inspire courage: 1d20 + 6 - 1 + 1 ⇒ (8) + 6 - 1 + 1 = 14 for 1d2 + 3 + 1 ⇒ (1) + 3 + 1 = 5
shuriken 2, inspire courage: 1d20 + 6 - 1 + 1 ⇒ (1) + 6 - 1 + 1 = 7 for 1d2 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Pregen shurikens remaining: 30/35

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will vs seeing creature, DC13: 1d20 + 4 ⇒ (1) + 4 = 5
fort vs water, DC10: 1d20 + 7 ⇒ (13) + 7 = 20
Snowball continues to retch at the sight of the horrendous-looking creature. [ooc](Curious, what does it look like?)[/dice]
Snowball steps to stand over his master, shielding him with his body. He continues tearing into the man standing beside his master, defending him with his life.
bite, sickened: 1d20 + 8 - 2 ⇒ (15) + 8 - 2 = 21 for dmg: 1d6 + 3 - 2 ⇒ (2) + 3 - 2 = 3 and if it hits trip: 1d20 + 8 - 2 ⇒ (4) + 8 - 2 = 10
claw 1, sickened: 1d20 + 8 - 2 ⇒ (20) + 8 - 2 = 26 for dmg: 1d3 + 3 - 2 ⇒ (3) + 3 - 2 = 4
crit?: 1d20 + 8 - 2 ⇒ (18) + 8 - 2 = 24 for dmg: 1d3 + 3 - 2 ⇒ (2) + 3 - 2 = 3
claw 2, sickened: 1d20 + 8 - 2 ⇒ (16) + 8 - 2 = 22 for dmg: 1d3 + 3 - 2 ⇒ (2) + 3 - 2 = 3

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Fort DC 10 or sickened: 1d20 + 7 ⇒ (18) + 7 = 25
Will DC 13 or sickened: 1d20 + 10 ⇒ (18) + 10 = 28
Deluge is no combat monster, but he puts his heart into a swing on the priest, hoping that if they can finish him off the creature from the b black lagoon will go away. Besides, he is far too close to the goop and he is deathly afraid of falling in and ruining all of his food.
1d1d20 + 4 + 3 ⇒ (19) + 4 + 3 = 26
1d1d6 + 3 ⇒ (1) + 3 = 4

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Image added to slide one for your viewing displeasure.
Meredith approaches the battle, while Sajan throws a couple of quick, and unfortunately off target, shuriken.
Snowbal bites the priest one final time, sending him twitching to the ground, and then turns on the mouth-rich monster, clawing away at it with a vengeance.
With the priest already down, Deluge strike the horrible mouth-creature. Both snowball and Deluge find their blows are not as telling as they expect.
DR
Status, bold may post. Anyone who can see the Creature (for the first time must made a will save (DC13) or be sickened (for 1d6 rounds). Anyone next to the water must make a DC 10 fort save or be sickened.
Grog - 1 damage
Meran - singing ; 1 damage
Creature in the lake 2 damage
Garn - 49 damage - unconscious, stable.
(snowball) 20 damage;
Deluge -
Sajan -
Meredith -

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it looks like I can move 5'to the creature?
"Die thing!" Grog swings with his axe.
+1 great axe power attack: 1d20 + 10 ⇒ (16) + 10 = 26
damage: 1d12 + 14 ⇒ (9) + 14 = 23
Fort: 1d20 + 9 ⇒ (17) + 9 = 26

Sajan, Level 4 Pregen! |

Looks like a trash pile of yard waste.

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Acrobatics: 1d20 ⇒ 4
Fort: 1d20 + 2 ⇒ (17) + 2 = 19
She can't move up the rock, but doesn't get sick. "This is ridiculous." She begins to inspire courage with a rousing song.

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Grog hands a hefty blow with his greataxe, while Meran changes to something a little more encouraging.
The creature, facing such a fantastic, target rich, environment, choses the share the love, trying to bite at Deluge, Snowball and Grog.
attacks: 3d20 ⇒ (3, 2, 2) = 7
attacks: 3d20 ⇒ (3, 19, 16) = 38
damage, snowball: 1d6 + 1 ⇒ (5) + 1 = 6 Plus DC 14 Fort
damage, Grog: 1d6 + 1 ⇒ (6) + 1 = 7 Plus DC 14 Fort
It then slips back slightly into the water. 5' 'step'
Status, bold may post. Anyone who can see the Creature (for the first time must made a will save (DC13) or be sickened (for 1d6 rounds). Anyone next to the water must make a DC 10 fort save or be sickened.
Grog - 8 damage ; Fort save DC 14
Meran - singing ; 1 damage
Garn - 49 damage - unconscious, stable.
(snowball) 25 damage; Fort save DC 14
Deluge -
Sajan -
Meredith -
Creature in the lake 20 damage

Sajan, Level 4 Pregen! |

Fort DC 10 or sickened: 1d20 + 6 ⇒ (15) + 6 = 21
Shuriken Flurry vs. Oscar the Grouch, Ki Point for Extra Attack
shuriken 1, inspire courage: 1d20 + 6 ⇒ (6) + 6 = 12 for 1d2 + 3 + 1 ⇒ (1) + 3 + 1 = 5
shuriken 2, inspire courage: 1d20 + 6 ⇒ (14) + 6 = 20 for 1d2 + 3 + 1 ⇒ (1) + 3 + 1 = 5
shuriken 3, inspire courage: 1d20 + 6 ⇒ (13) + 6 = 19 for 1d2 + 3 + 1 ⇒ (1) + 3 + 1 = 5

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Grog shouts at the creature "Not so tough!"
Fort: 1d20 + 9 ⇒ (14) + 9 = 23
And swings.
attack pa bard song: 1d20 + 11 ⇒ (12) + 11 = 23
damage: 1d12 + 15 ⇒ (7) + 15 = 22

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Fort: 1d20 + 7 ⇒ (16) + 7 = 23
While the party deals with the creature in the water, Meredith takes out her wand and heals Garn.
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
"Come on, don't die on me."

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Garn wakes up groggily, and scurries to his feet. Not feeling quite in shape to leap into combat, he gestures for Snowball to leap in.
Thanks! But with 8hp, think he better hang back. Anyway, looks like Grog is doing fine. :)

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Sigh, forgot all this while that Snowball has greater magic fang. Also miss out attack bonus, damage, and that he bypasses DR/magic, if any.
How long does the sickened last for seeing the creature?
fort, water: 1d20 + 7 ⇒ (1) + 7 = 8 never mind...
Assured now that his master is back, Snowball leaps after the retreating the creature, and rips into it with his maw and claws.
bite, GMF, sickened: 1d20 + 8 + 1 - 2 ⇒ (1) + 8 + 1 - 2 = 8 for dmg: 1d6 + 3 + 1 - 2 ⇒ (4) + 3 + 1 - 2 = 6 and if it hits trip: 1d20 + 8 + 1 - 2 ⇒ (9) + 8 + 1 - 2 = 16
claw 1, GMF, sickened: 1d20 + 8 + 1 - 2 ⇒ (7) + 8 + 1 - 2 = 14 for dmg: 1d3 + 3 + 1 - 2 ⇒ (2) + 3 + 1 - 2 = 4
claw 2, GMF, sickened: 1d20 + 8 + 1 - 2 ⇒ (8) + 8 + 1 - 2 = 15 for dmg: 1d3 + 3 + 1 - 2 ⇒ (3) + 3 + 1 - 2 = 5

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"Alright, good. Can you use a wand like this?" She gestures to the dinosaur. "I'll drop the wand here, then I'm going to stomp that thing."

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Fort DC 10 or sickened: 1d20 + 7 ⇒ (1) + 7 = 8 - which fails, but he is in the center of the island so I'm not sure he needs to make the ST. How close is close enough to need to save? In any case, if he failed and IF something gets close, then subtract from his attacks below.
Deluge is out of range of the creature so he waits patiently and if an enemy comes within string range takes a bat at it.
To Hit, inspired, bulls strength: 1d20 + 4 + 3 ⇒ (11) + 4 + 3 = 18
Damage, inspired, bulls strength: 1d6 + 3 ⇒ (4) + 3 = 7

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The pathfinder team attack in a massive flurry of blows, most of which., while on target, immediately heal due to the creatures unnatural vitality. Though many small scars to start to remain.
DR effective against those attakcs.[/oooc]
And then Grog strikes again. Another massive blow cuts the horrible creature in two. And suddenly there is silence.
Albeit a sticky, furnance like silence. You can all start to feel yourselves roasting within your armor down here...
[ooc]Even with endure elements, this temperature is outside the bounds protected by that.