[PFS_CORE_Aerondor] 04-Special Race for the Runecarved Key (Inactive)

Game Master Aerondor

Map

perception:

[dice=Liminy]1d20+17[/dice]
[dice=Seiran]1d20+0[/dice] -darkvision
[dice=Radagast]1d20+16[/dice] -lowlight
[dice=Gadget]1d20+2[/dice] - lowlight
[dice=Jayori]1d20+6[/dice]
[dice=Lasaraleen]1d20+9[/dice]

init:

[dice=Limney]1d20+8[/dice]
[dice=Seiran]1d20+2[/dice]
[dice=Radagast]1d20+3[/dice]
[dice=Gadget]1d20+6[/dice]
[dice=Jayori]1d20+1[/dice]
[dice=Lasaraleen]1d20+1[/dice]
[dice=baddies]1d20+7[/dice]

Chronicles


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Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

will save: 1d20 + 7 + 4 ⇒ (14) + 7 + 4 = 25

force missile vs blue: 1d4 + 3 ⇒ (1) + 3 = 4

And Liminy is fine where he is.

Scarab Sages

Gnome Fighter 5/Transmuter 1 (CORE) | HP 56/56 | AC 19* | T 15 (19 incorporeal)* | FF 15* | CMD 20 | F +9 | R +7 | W +6 | Resist: acid 1, cold 1, elec 3 | +1 vs fear effects, +2 vs. illusions; +2 vs. death effects | Init +6 | Perc +2 (Low-Light Vision) | Sense Motive +0 | Telekinetic Fist 5/5 | Arcane Bond 1/1 | Reroll 0/1 | Active Spells: Mage Armor(*)

Gadget shakes her head. "Thanks Lasaraleen. You're the best!"

Full Attack
She opens fire on the closest one again. Green
Longbow Attack 1 (Deadly Aim, Rapid Shot, Inspire Courage): 1d20 + 13 - 2 - 2 + 1 ⇒ (15) + 13 - 2 - 2 + 1 = 25
Longbow Damage 1 (Deadly Aim, Inspire Courage): 1d6 + 6 + 4 + 1 ⇒ (3) + 6 + 4 + 1 = 14

Longbow Attack 2 (Deadly Aim, Rapid Shot, Inspire Courage): 1d20 + 13 - 2 - 2 + 1 ⇒ (19) + 13 - 2 - 2 + 1 = 29
Longbow Damage 2 (Deadly Aim, Inspire Courage): 1d6 + 6 + 4 + 1 ⇒ (6) + 6 + 4 + 1 = 17

Cold Iron, Piercing

Lantern Lodge

Silent tide map

Lim sends another force missile at the blue dog, which is now looking pretty ragged. Well, it was until Gadget put it out of its misery.

Still more portals continue to open and three more large dogs bound through them.

two rounds to heal/buff, and then a round of actions.
[spoiker=planes DC17]Shgadow Massifs[/spoiler]

Status,
Liminy - 3 damage; Devil chills;
Seiran
Gadget - remove fear active
Lasaraleen - magic circle vs evil 10' remove fear readied.
Jayori - 1 CHA drain;
Radagast - 11 damage; barkskin; greater magic fang ; remove fear
Fluffy - 4 damage ;barkskin

doggies.

And one two more rounds before the last wave... if we have time and the site related difficulties.

Scarab Sages

Gnome Fighter 5/Transmuter 1 (CORE) | HP 56/56 | AC 19* | T 15 (19 incorporeal)* | FF 15* | CMD 20 | F +9 | R +7 | W +6 | Resist: acid 1, cold 1, elec 3 | +1 vs fear effects, +2 vs. illusions; +2 vs. death effects | Init +6 | Perc +2 (Low-Light Vision) | Sense Motive +0 | Telekinetic Fist 5/5 | Arcane Bond 1/1 | Reroll 0/1 | Active Spells: Mage Armor(*)

No prep from Gadget

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Sorry - late night meeting. Home now.

Lasaraleen uses her readied spell to suppress the fear on Gadget.

Glad you could stay with us, Gadget. We need you here!
We are almost done with these dreadful hounds. I hope.

Lasaraleen is about out of everything, so she will hold her spells for the last combat.

Lantern Lodge

Silent tide map

Feel free to post your first round of action. The new dogs are on the map

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

In the interest of not being too rude or destructive, she has a fireball remaining, but would not use if it is going to kill civilians in the area

Liminy, Radagast. What are these awful creatures? They look different than those last ones. Should I blast them? Are all the citizens away?

Fireball if 'clear':

fireball: 6d6 ⇒ (5, 2, 2, 6, 5, 5) = 25 DC 18

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

"If you can get them all, do so, before they have a chance to spread out." Jayori responds. "Everyone don't stray too far."

Blow 'em up while you can!

He moves forward, to head them off should they charge in, ready to stab any that get too close!

Maintain the song (1 round left!), readied action to attack if one comes within reach

Melee: 1d20 + 9 + 1 - 2 ⇒ (20) + 9 + 1 - 2 = 28, for 1d8 + 4 + 4 + 1 ⇒ (2) + 4 + 4 + 1 = 11 damage.

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

kn planes: 1d20 + 13 ⇒ (12) + 13 = 25

For the sake of time..

"Shadow Mastiffs. No special defenses other then being hard to hit anywhere but in bright light."

And since I imagine civilians have long since vacated...

Fireball DC 20 Ref for half: 6d6 + 3 ⇒ (3, 3, 4, 1, 6, 1) + 3 = 21

Grand Lodge

Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

Radagast and Fluffy delay, waiting for the Hounds to come to them.

They then attack!

MW Cold Iron Scythe: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26, for 2d4 + 9 + 1 ⇒ (2, 1) + 9 + 1 = 13 damage.

Bite: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17, for 1d4 + 6 + 1 ⇒ (3) + 6 + 1 = 10 damage.
Claw: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21, for 1d4 + 6 + 1 ⇒ (2) + 6 + 1 = 9 damage.
Claw: 1d20 + 9 + 1 ⇒ (8) + 9 + 1 = 18, for 1d4 + 6 + 1 ⇒ (2) + 6 + 1 = 9 damage.

Lantern Lodge

Silent tide map

No citizens around. With these portals opening up everywhere, they have high tailed it out of dodge.

saves:

ref1 DC18: 3d20 ⇒ (7, 6, 14) = 27
ref2 DC20: 3d20 ⇒ (5, 13, 1) = 19

Nice rolling

The three dogs are covered in fire, but as the smoke clears all three are still standing, some of them more hale than others.

Status, inspire courage
Seiran
Gadget - remove fear active

doggies.
green 46 damage;
pink 35 damage;
purple 33 damage;
Radagast - 11 damage; barkskin; greater magic fang ; remove fear; ready 26/13
Fluffy - 4 damage ;barkskin ; ready 18/18
Liminy - 3 damage; Devil chills;
Lasaraleen - magic circle vs evil 10' remove fear readied.
Jayori - 1 CHA drain; ready 28/11 (need to confirm crit)

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

oh, didn't notice the 20

confirm: 1d20 + 9 + 1 - 2 ⇒ (6) + 9 + 1 - 2 = 14, for an extra 1d8 + 4 + 1 + 4 ⇒ (8) + 4 + 1 + 4 = 17 damage.

Scarab Sages

Gnome Fighter 5/Transmuter 1 (CORE) | HP 56/56 | AC 19* | T 15 (19 incorporeal)* | FF 15* | CMD 20 | F +9 | R +7 | W +6 | Resist: acid 1, cold 1, elec 3 | +1 vs fear effects, +2 vs. illusions; +2 vs. death effects | Init +6 | Perc +2 (Low-Light Vision) | Sense Motive +0 | Telekinetic Fist 5/5 | Arcane Bond 1/1 | Reroll 0/1 | Active Spells: Mage Armor(*)

Move Action
Gadget moves to the side to get a clear shot on one hound.

Standard Action
Gadget fires upon the hounds again. Attacking Blue
Longbow Attack 1 (Deadly Aim, Inspire Courage): 1d20 + 13 - 2 + 1 ⇒ (7) + 13 - 2 + 1 = 19
Longbow Damage 1 (Deadly Aim, Inspire Courage): 1d6 + 6 + 4 + 1 ⇒ (2) + 6 + 4 + 1 = 13

Cold Iron, Piercing

Sovereign Court

PFS #76925-45 Male Half Orc Paladin3/ Sorc 2/ Dragon Disciple 1 | HP:55/55| AC: 15(23)/13(21)/12(20)|Init: +2| Perc: +4| Fort: +10| Ref: +8| Will: +12| Quarterstaff: +6;1d6+3| Longbow: +6;1d8| CMB: +6| CMD: 18| Smite Evil: +3 TH;+1 DMG|
Skills:
Acrobatics: +5| Appraise:+0| Bluff:+3| Climb:+2| Diplo:+9| HH:+3| Inti: +11|Kn.(Arc):+8| Kn.(Reli): +4| Kn.(Noble): +4| Lin:+1| Perform (Sing):+4| S.M: +0| Spell:+0| Stealth: +2| Survival: +0| Swim: -3|

Nice Fireball.
Fantastic Hit with Critical Scythe.
Awesome moves from Everyone.
Readied Attack 1d20 + 6 ⇒ (16) + 6 = 221d6 + 3 ⇒ (6) + 3 = 9

Seiran coughs a little and moves downwards readying a strike for teh inevitable attack that must come. He raises his staff ready with the aim to bash it over the head of the first beast that comes.

Lantern Lodge

Silent tide map

Gadget catches the purple one with an arrow, but it doesn't quite go down. Seiran stands ready. Charging forward, one of the large dogs is distracted by the grease and skids around, trying to get a grip on the ground.

As it charges in, Jayori cuts the green dog in half with his hefty blow, while the ready Sirian does the same to the badly wounded purple dog.

Radagast and fluffy, knowing of the grease move up and finish off the last of the hounds.

And suddenly all is quiet.

Okay, so that was a rush, and the dogs used very poor tactics, but with only a few hours left to run I wanted to give you the best chance possible of finishing up here. Well done everyone.There will be an overseer post in a few hours.

Status, inspire courage

Radagast - 11 damage; barkskin; greater magic fang ; remove fear; ready 26/13
Fluffy - 4 damage ;barkskin ; ready 18/18
Liminy - 3 damage; Devil chills;
Lasaraleen - magic circle vs evil 10' remove fear readied.
Jayori - 1 CHA drain; ready 28/11 (need to confirm crit)
Seiran ready 22/0
Gadget - remove fear active

rolls:

acrobatics vs grease: 2d20 ⇒ (1, 12) = 13
reflex: 1d20 ⇒ 19

In the meanwhile... Liminy we need to see how you want to deal with your Devil Chills? Can you give me a set of fort saves please.

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

Can a summoned creature leave something behind (even a disease) once it becomes unsummoned?
Devil chills is strength damage, so not a big deal =) Though I suppose he might end up paralyzed for a few days.

"Well done." Jayori exclaims. "Irori himself would approve."

"Let us return the key to the Cathedral, before more portals begin to open." He adds, with a frown. "This was a concerted attack, not just a theft."

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

"Well, This key. I would like to examine it before we hand it over. It may be a fake. And if it is real... Well this may be my only chance to learn more about it."

Liminy uses Detect Magic and carefully examines the key.

spellcraft: 1d20 + 16 ⇒ (2) + 16 = 18

Liminy has the season 5 player boon #13 Personal Physician boon. Auto succeeds at a heal check of 20 to help with the disease so Liminy gets +4 to his fort saves.

fort save: 1d20 + 8 + 4 ⇒ (2) + 8 + 4 = 14
fort save: 1d20 + 8 + 4 ⇒ (13) + 8 + 4 = 25
fort save: 1d20 + 8 + 4 ⇒ (6) + 8 + 4 = 18
fort save: 1d20 + 8 + 4 ⇒ (14) + 8 + 4 = 26

If I remember correctly I think even the 2 makes it.

Lantern Lodge

Silent tide map

Devil chills takes three consecutive saves :-( But it looks like he squeaked in there. Nice fort bonus! You get two from class, two from con, two from cloak, and the last +2 from the rat.

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

"Strong work, team!!! "

Lasaraleen cheers as the dogs drop.

"I could help cure diseases tomorrow but today I am all but spent ."

Lantern Lodge

Silent tide map

The key is magical. All around portals continue to open. Teams of pathfinders find themselves heavily beset. Elsewhere you can see other duplicate assassins cornered and attacked, and still more portals opening. Surely the city can't survive much of this...

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Looking around at the chaos in the city, Lasaraleen exclaims

This key is cursed! Why? Why now? Who is behind all of this dreadful business?

Sovereign Court

PFS #76925-45 Male Half Orc Paladin3/ Sorc 2/ Dragon Disciple 1 | HP:55/55| AC: 15(23)/13(21)/12(20)|Init: +2| Perc: +4| Fort: +10| Ref: +8| Will: +12| Quarterstaff: +6;1d6+3| Longbow: +6;1d8| CMB: +6| CMD: 18| Smite Evil: +3 TH;+1 DMG|
Skills:
Acrobatics: +5| Appraise:+0| Bluff:+3| Climb:+2| Diplo:+9| HH:+3| Inti: +11|Kn.(Arc):+8| Kn.(Reli): +4| Kn.(Noble): +4| Lin:+1| Perform (Sing):+4| S.M: +0| Spell:+0| Stealth: +2| Survival: +0| Swim: -3|

"We get the key back where it can be better protected. With those portals opening, we're sitting ducks out here."


VC - Sydney, Australia

***OVERSEER POST***

A fanfare of trumpets blasts loudly, breaking through the roar of the combat and ringing of clashing blades. Leading a mounted battalion of armored warriors, Sheila Heidmarch and her husband charge through the streets, driving through the waves of summoned fiends and forcing them to retreat back through their gates to the netherworlds from which they were called. In a matter of minutes, their assault is complete and the streets fall quiet.

Sheila Heidmarch strides over to Prisim”You have the REAL Runecarved Key then holds it aloft signifying a Pathfinder victory!

“Today, every one of you has contributed to a triumphant victory for our Society, and you have cemented our place in Magnimar. “I’m deeply honored that you have granted me your services. While my lodge is small, you have made it feel like a kingdom. Yet our victory today is somewhat bittersweet. It seems dark forces have surfaced in Varisia—forces which, before today, I was unaware of. I’m sorry to have thrown you headlong into the middle of such chaos. I have already sent word to the Decemvirate of today’s events and await their response. When I know more, I shall contact you, for I fear this key has somehow placed all of us in danger. Still, we should go forth, for now is the time to celebrate!”

***---***---***
Highest Point scoring tables by GM:
Redelia 121
Hmm 113
Aerondor 111
Silbeg 105
***---***---***

Thank you all so much for participating!

I would also like to express my gratitude to the fantastic set of GM’s and support crew I had working with me to make this a success, it really was a pleasure running this and that is certainly due to their fantastic efforts. Thanks also to the Online Venture Crew who always show enthusiasm and help pave the way for our events, and to Tonya for the Boons and Gift Certs.

And lastly – thanks to all the players out there (you!) who came in to this with a great attitude and really played in the spirit of it all, even when the Heidmarch family showed some total moral greyness!

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

Top 3 GM and your PC got the real key. Grats Aerondor!

Lantern Lodge

Silent tide map

PC getting the real key has no effect other than bragging rights :-( As for top three table... that is all down you all of you being fantastic posters. Even with a pretty dire set of initiative rolls going against you at the start of act 4. I'm just chuffed a party of primarily LG types with two paladins did so well in this not-paladin-friendly scenario.


VC - Sydney, Australia

Yeah good effort... but also, bragging rights are bragging rights :)

Well played all!

Sovereign Court

PFS #76925-45 Male Half Orc Paladin3/ Sorc 2/ Dragon Disciple 1 | HP:55/55| AC: 15(23)/13(21)/12(20)|Init: +2| Perc: +4| Fort: +10| Ref: +8| Will: +12| Quarterstaff: +6;1d6+3| Longbow: +6;1d8| CMB: +6| CMD: 18| Smite Evil: +3 TH;+1 DMG|
Skills:
Acrobatics: +5| Appraise:+0| Bluff:+3| Climb:+2| Diplo:+9| HH:+3| Inti: +11|Kn.(Arc):+8| Kn.(Reli): +4| Kn.(Noble): +4| Lin:+1| Perform (Sing):+4| S.M: +0| Spell:+0| Stealth: +2| Survival: +0| Swim: -3|

Congrats Aerondor!
You earned those bragging rights!

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Indeed! Congrats across the board.

Well done all .

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