[PFS_CORE_Aerondor] 04-Special Race for the Runecarved Key (Inactive)

Game Master Aerondor

Map

perception:

[dice=Liminy]1d20+17[/dice]
[dice=Seiran]1d20+0[/dice] -darkvision
[dice=Radagast]1d20+16[/dice] -lowlight
[dice=Gadget]1d20+2[/dice] - lowlight
[dice=Jayori]1d20+6[/dice]
[dice=Lasaraleen]1d20+9[/dice]

init:

[dice=Limney]1d20+8[/dice]
[dice=Seiran]1d20+2[/dice]
[dice=Radagast]1d20+3[/dice]
[dice=Gadget]1d20+6[/dice]
[dice=Jayori]1d20+1[/dice]
[dice=Lasaraleen]1d20+1[/dice]
[dice=baddies]1d20+7[/dice]

Chronicles


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Lantern Lodge

Silent tide map

The force missile slams into the assassin. Ouch

Status, bold pay post
Jayori - 1 CHA drain
Lasaraleen -

Thief - 6 damage; faerie fired.
Radagast - 4 damage;
Fluffy - 32 damage ; Fort DC 17 save required.
Gadget - 14 damage
Seiran - 10 damage;
Liminy -

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

lasaraleen just went a step well .

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

Jeeze, I totally missed the updates! Didn't see any at all, and popped in ... oops! Glad I looked

Seeing the others up ahead suddenly fighting some sort of invisible foe, Jayori blindly throws himself forward, trying to make up the distance. He is not paying any attention at all to the state of the path, instead trusting his reflexes to get him through!

Reflex: 1d20 + 8 + 2 ⇒ (13) + 8 + 2 = 23

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

seems odd still being in the chase, while others are not! Don't they usually just say you are x distance away and drop into regular rounds, once the first person reaches the target? (x depending on how many chase squares you were behind?)

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

No longer invisible. He got hit by a faerie fire.

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

thankfully!
And now poor Fluffy is at exactly 0 hp's for the second time.

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

trying to get there to heal. Skills are not a cleric forte unfortunately .

Lantern Lodge

Silent tide map

PCs need to each finish the chase. There is text around this in the scenario. A wizard dashing ahead by themselves would have been..unfortunate

Three more cultists arrive on the scene. One starts to read from a scroll while a second starts a different casting. The third simply pulls out a wand and directs a blast at the owlbear.

The assassin leaps forward and slashes at Radagast before jumping back from him. However the assassin rushes the attack and misses. Just.

Status, bold pay post
Radagast - 4 damage;
Fluffy - 38 damage ;dying; more acid damage next round.
Gadget - 14 damage
Seiran - 10 damage;
Liminy -
Jayori - 1 CHA drain
Lasaraleen - touch of glory

Thief (red)- 6 damage; faerie fired.
culstists (yellow) - reading
cultist (green)
cultist (blue) - casting

rolls:

touch attack owlbear: 1d20 ⇒ 13
damage: 2d4 ⇒ (3, 3) = 6
attack Radagast: 1d20 ⇒ 6

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

GM, did Jayori fail the check to move forward a square? The summary doesn't mention if he made it or not...
My token didn't move... so fail?

Grand Lodge

Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

Radagast moves forward, and tries to sunder the scroll.

CMB: 1d20 + 7 ⇒ (10) + 7 = 17, for 2d4 + 9 ⇒ (4, 4) + 9 = 17 damage.

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

There is now a map for the rooftop.

Liminy will move by the wall then hit the scroll user Radagast didn't attack with a magic missile.

force dmg: 3d4 + 6 ⇒ (4, 2, 1) + 6 = 13

Scarab Sages

Gnome Fighter 5/Transmuter 1 (CORE) | HP 56/56 | AC 19* | T 15 (19 incorporeal)* | FF 15* | CMD 20 | F +9 | R +7 | W +6 | Resist: acid 1, cold 1, elec 3 | +1 vs fear effects, +2 vs. illusions; +2 vs. death effects | Init +6 | Perc +2 (Low-Light Vision) | Sense Motive +0 | Telekinetic Fist 5/5 | Arcane Bond 1/1 | Reroll 0/1 | Active Spells: Mage Armor(*)

Gadget again tries to move the cart.
Strength Check: 1d20 + 2 + 2 ⇒ (9) + 2 + 2 = 13

Sovereign Court

PFS #76925-45 Male Half Orc Paladin3/ Sorc 2/ Dragon Disciple 1 | HP:55/55| AC: 15(23)/13(21)/12(20)|Init: +2| Perc: +4| Fort: +10| Ref: +8| Will: +12| Quarterstaff: +6;1d6+3| Longbow: +6;1d8| CMB: +6| CMD: 18| Smite Evil: +3 TH;+1 DMG|
Skills:
Acrobatics: +5| Appraise:+0| Bluff:+3| Climb:+2| Diplo:+9| HH:+3| Inti: +11|Kn.(Arc):+8| Kn.(Reli): +4| Kn.(Noble): +4| Lin:+1| Perform (Sing):+4| S.M: +0| Spell:+0| Stealth: +2| Survival: +0| Swim: -3|

Growling Seiran makes his way forward.
Initimidate 1d20 + 11 ⇒ (8) + 11 = 19
"Kindly make yourself scarce from mine Presence as I seek to aid mine Friends yonder." he growls as his more bestial side comes to the fore......or is it reptilian..

Lantern Lodge

Silent tide map

Jayori did advance. Map updated.

Radagast sunders the scroll the man is reading, much to his annoyance.
Liminy, the other caster is not using a scroll, but casting a spell with a one round casting time. I assume your action is the same

Liminy blasts the cultist in blue with a force missile, disrupting his concentration.

Meanwhile further back, Gadget still can't move the cart. He's been trying for a while and has a good idea of options now. Seiran growls ferociously at the man and manages to get past himself.

Status, bold pay post
Jayori - 1 CHA drain
Lasaraleen - touch of glory

Thief (red)- 6 damage; faerie fired.
culstists (yellow) - no scroll
cultist (green)
cultist (blue) - 13 damage;
Radagast - 4 damage;
Fluffy - 39 damage ;dying; more acid damage next round.
Gadget - 14 damage
Liminy -
Seiran - 10 damage;

Cart: STR DC 20 or intimidate DC 15. Or I'll allow a "take side route" at this stage, two rounds but advances one square.

rolls:

concentration: 1d20 ⇒ 1

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

Oh, good, I wasn't feeling hopeful of beating a >23 DC save again =)

reflex: 1d20 + 8 + 2 ⇒ (14) + 8 + 2 = 24 edit: I take that back... 8P

Jayori clambers onto a small overhang, then slides down the rooftop on the far side, hoping to land in the courtyard beside the others!

If that makes it, I'll use my leftover move action to lay on hands on Fluffy if possible, for Lay on Hands: 2d6 ⇒ (3, 5) = 8 healing!

The chase rules shown at the start of this indicated each chase card represented roughly 30'... can Gadget just fire her bow from where she is? Is still in her first range increment =)

Oh wait... nm. finally noticed the map. There's a building in the way! =)

Lantern Lodge

Silent tide map

Jayori squeeks across the steep rooftop, by the skin of his teeth and arrives in the melee below.

Status, bold pay post
Lasaraleen - touch of glory

Thief (red)- 6 damage; faerie fired.
culstists (yellow) - no scroll
cultist (green)
cultist (blue) - 13 damage;
Radagast - 4 damage;
Fluffy - 39 damage ;dying; more acid damage next round.
Gadget - 14 damage
Liminy -
Seiran - 10 damage;
Jayori - 1 CHA drain

Cart: STR DC 20 or intimidate DC 15. Or I'll allow a "take side route" at this stage, two rounds but advances one square.

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Lasaraleen will try to intimidate her way past the cart

I said clear out....NOW!!!!!

intimidate, glory: 1d20 + 2 + 6 ⇒ (13) + 2 + 6 = 21

She will keep pushing forward, trying to blindly evade the pothole as well.

reflex,haste: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25

On my way!

Lantern Lodge

Silent tide map

The man, thoroughly intimidated flees from Lasaraleen, and she makes rapid progress.

The cultist in yellow draws a dagger and moves up, waving it unconvincingly at Radagast. The assassin makes the most of the opportunity, dashing in and stabbing the druid in his back.

The cultist in green takes out a scroll of his own and starts to read it. The one in blue robes sends a jet of acid at the recently arrived Jayori.

Status, bold pay post
Radagast - 37 damage;
Fluffy - 47 damage ;dying;
Gadget - 14 damage
Liminy -
Seiran - 10 damage;
Jayori - 6 damage; 1 CHA drain; more acid damage next round. Can also make an AOO on blue.
Lasaraleen -

Thief (red)- 6 damage; faerie fired.
culstists (yellow) - no scroll ; dagger in hand.
cultist (green) - reading from scroll.
cultist (blue) - 13 damage;

Cart: STR DC 20 or intimidate DC 15. Or I'll allow a "take side route" at this stage, two rounds but advances one square.

rolls:

yellow attacks Rad: 1d20 ⇒ 14
assassin attacks Rad: 1d20 ⇒ 19
assassin crit Rad: 1d20 ⇒ 17
damage rad: 2d6 + 4 + 5d6 ⇒ (1, 4) + 4 + (6, 5, 3, 4, 6) = 33
touch attack Jayori: 1d20 ⇒ 15
acid damage, Jayori: 2d4 ⇒ (4, 2) = 6
acid damage, Fluffy: 2d4 ⇒ (4, 4) = 8

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

Jayori quickly moves around going for the more dangerous assassin, he is able to take a wider circle then normal, due to his newfound speed, so tries to keep something solid at his back.

Just walking around, will provoke from yellow

"You have many innocent deaths on your hands today. Irori will see that you pay for that." He intones, as he draws his trident and strikes out at the woman.

Declare smite on the assassin, and stab her with power attack!

melee vs assassin, PA, haste, smite: 1d20 + 9 - 2 + 1 + 3 ⇒ (12) + 9 - 2 + 1 + 3 = 23, for 1d8 + 4 + 4 + 4 ⇒ (7) + 4 + 4 + 4 = 19 damage.

AC currently 27 vs assassin (from smite)

stop the scroll if you can, Lim!

Lantern Lodge

Silent tide map

Jayori also gets an AOO on the blue cultist, who was using a ranged touch attack.
AOO on Jayori: 1d20 ⇒ 13

Jayori's own blow lands heavily on the assassin.

Status, bold pay post
Radagast - 37 damage;
Fluffy - 47 damage ;dying;
Gadget - 14 damage
Liminy -
Seiran - 10 damage;
Lasaraleen -

Thief (red)- 25 damage; faerie fired.
culstists (yellow) - no scroll ; dagger in hand.
cultist (green) - reading from scroll.
cultist (blue) - 13 damage;
Jayori - 6 damage; 1 CHA drain; more acid damage next round. Can also
make an AOO on blue.

Cart: STR DC 20 or intimidate DC 15. Or I'll allow a "take side route" at this stage, two rounds but advances one square.

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

Oh! Missed that, sorry.

AoO vs blue: 1d20 + 9 + 1 - 2 ⇒ (18) + 9 + 1 - 2 = 26, for 1d8 + 4 + 4 ⇒ (8) + 4 + 4 = 16 damage.

Grand Lodge

Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

"Agreed. Someone needs to deal with that scroll user!"

Scarab Sages

Gnome Fighter 5/Transmuter 1 (CORE) | HP 56/56 | AC 19* | T 15 (19 incorporeal)* | FF 15* | CMD 20 | F +9 | R +7 | W +6 | Resist: acid 1, cold 1, elec 3 | +1 vs fear effects, +2 vs. illusions; +2 vs. death effects | Init +6 | Perc +2 (Low-Light Vision) | Sense Motive +0 | Telekinetic Fist 5/5 | Arcane Bond 1/1 | Reroll 0/1 | Active Spells: Mage Armor(*)

Gadget will start going around the cart. This is a hard challenge for her so I will just take the two turns.

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

"On it."

Assuming there are no innocents standing near green Liminy will move up and hit him with a Burning Hands.

fire dmg DC 18 Ref for half: 5d4 + 3 ⇒ (4, 4, 3, 2, 1) + 3 = 17

If there are innocents that wold get caught in the cone Liminy will instead move into the nearby corner of the building and hit him with a Force Missile.
force dmg: 1d4 + 3 ⇒ (2) + 3 = 5

Grand Lodge

Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

Nodding his thanks to Liminy, Radagast moves into a flanking position on Red, and takes a cautious swing.

MW Cold Iron Scythe: 1d20 + 8 + 2 ⇒ (10) + 8 + 2 = 20 2d4 + 6 ⇒ (3, 4) + 6 = 13 damage.

Sovereign Court

PFS #76925-45 Male Half Orc Paladin3/ Sorc 2/ Dragon Disciple 1 | HP:55/55| AC: 15(23)/13(21)/12(20)|Init: +2| Perc: +4| Fort: +10| Ref: +8| Will: +12| Quarterstaff: +6;1d6+3| Longbow: +6;1d8| CMB: +6| CMD: 18| Smite Evil: +3 TH;+1 DMG|
Skills:
Acrobatics: +5| Appraise:+0| Bluff:+3| Climb:+2| Diplo:+9| HH:+3| Inti: +11|Kn.(Arc):+8| Kn.(Reli): +4| Kn.(Noble): +4| Lin:+1| Perform (Sing):+4| S.M: +0| Spell:+0| Stealth: +2| Survival: +0| Swim: -3|

Reflex 1d20 + 7 ⇒ (5) + 7 = 12

Seiran feeling a bit under the weather tries to avoid the incoming porthole as he forces his limbs to obey him.....

Lantern Lodge

Silent tide map

Jayori makes a stab at the blue cultist, but he is not where he appeared to be and the blow misses.

Gadget starts to bypass the cart. While Seiran tries to work his way past the pothole, but without luck.

Liminy engulfs the scroll using wizard in flames, but he rolls away from the worst of it. The badly wounded Radagast swings his scythe and (just) connects with the figure.

Going to bot Las to keep things moving.

Lasaraleen channels energy to heal the party and try and save Fluffy.

The yellow cultist steps up to Jayori with his dagger, but ends up using the wand on him. The acid lands, but the assassins dagger is deflected!

The green scroll user finishes her incantation and another devil appears in the roadway. This one looks like the previous ones, but doesn't bother to use its sword. One claw, then a second rend the wizard. Then it savages him with its beard. He suddenly feels unwell.Fort save required, DC17

The last cultist sends acid in a poorly aimed attack at Lasaraneen.

Status, bold pay post
Jayori - 5 damage; 1 CHA drain;
Radagast - 25 damage;
Fluffy - 36 damage ;stable
Gadget - 14 damage ; bypassing cart, will advance next turn.
Liminy - 27 damage; FORT save required (DC17)
Seiran - 10 damage;
Lasaraleen -

Thief (red)- 38 damage; faerie fired.
culstists (yellow) - no scroll ; dagger in hand.
cultist (green) - 8 damage; no scroll;
cultist (blue) - 13 damage;
devil 9pink)

rolls:

miss for aoo: 1d100 ⇒ 45
green ref: 1d20 ⇒ 19
miss for rad: 1d100 ⇒ 85
fluffy stabilise: 1d20 ⇒ 6
acid Jayori: 2d4 ⇒ (3, 2) = 5
channel: 3d6 ⇒ (4, 5, 3) = 12
RTA jay: 1d20 ⇒ 9
assassin attacks jay: 1d20 ⇒ 5
acid damage jay: 2d4 ⇒ (2, 3) = 5
green scroll use: 1d20 ⇒ 5
devil attacks lim: 2d20 ⇒ (7, 13) = 20
damage: 2d6 + 8 ⇒ (6, 5) + 8 = 19
beard: 1d20 ⇒ 17
damage: 1d8 + 2 ⇒ (6) + 2 = 8
blue RTA on las: 1d20 ⇒ 3

Scarab Sages

Gnome Fighter 5/Transmuter 1 (CORE) | HP 56/56 | AC 19* | T 15 (19 incorporeal)* | FF 15* | CMD 20 | F +9 | R +7 | W +6 | Resist: acid 1, cold 1, elec 3 | +1 vs fear effects, +2 vs. illusions; +2 vs. death effects | Init +6 | Perc +2 (Low-Light Vision) | Sense Motive +0 | Telekinetic Fist 5/5 | Arcane Bond 1/1 | Reroll 0/1 | Active Spells: Mage Armor(*)

More bypassing

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

fort save DC 17: 1d20 + 8 ⇒ (7) + 8 = 15

Liminy takes a 5ft step back and greases the area under the green robed figure and the devil. DC 20 Ref save.

"Don't forget, Electricity or silver to fully hurt the devil."

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

The wizard would have had to make a concentration check from damage, even on a scroll, yes? Didn't look like that happened... the devil is a big deal if it makes it in 8(

Lantern Lodge

Silent tide map

Scrolls are spell completion items, while not explicitly spelt out anywhere, now I think about it, this makes sense
concentration DC 10+5+8=23: 1d20 + 9 ⇒ (18) + 9 = 27 Sadly that makes it

Grand Lodge

Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

"Damn."

Radagast moves around to a flank, and continues to focus on the red guy.

MW Cold Iron Scythe: 1d20 + 8 ⇒ (5) + 8 = 13, for 2d4 + 6 ⇒ (3, 4) + 6 = 13 damage.

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Lasaraleen breathes a sigh of relief.

Whew! I made it. Who's hurt? Fluffy? Oh no!!!

She strides up to fluffy, disregarding the wizards if one wants to swing at her, so be it. She will channel and exclude up to 2 injured bad guys in the area.

Sarenrae, grant us your blessings.

channel: 3d6 ⇒ (5, 6, 5) = 16

Is haste still active?

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

From the scrolls section in the core rulebook. "Activating a scroll spell is subject to disruption just as casting a normally prepared spell would be."

Lantern Lodge

Silent tide map

I think this is the last round of haste. Liminy cast it at the start. Two rounds for Fluffy to get here, then the extra cultists turned two rounds after that, and they have been around for two rounds now. Next time they act will be their third round.

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

Do we know if the grease worked? There are two many bad guys to protect everyone, am trying to prioritize

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

Jayori gets a concerned look, as the wizards manage to summon yet another devil.

"They don't lack for imagination, do they?" He mutters. Using the last of his magically imbued vigor, he takes two quick jabs at the assassin.

primary vs assassin: 1d20 + 9 + 1 + 2 - 2 + 3 ⇒ (15) + 9 + 1 + 2 - 2 + 3 = 28, for 1d8 + 4 + 4 + 4 ⇒ (5) + 4 + 4 + 4 = 17 damage.
hasted vs assassin: 1d20 + 9 + 1 + 2 - 2 + 3 ⇒ (3) + 9 + 1 + 2 - 2 + 3 = 16, for 1d8 + 4 + 4 + 4 ⇒ (6) + 4 + 4 + 4 = 18 damage.

He then steps out from between her and the yellow-robed wizard.

"Don't let them surround us." He calls, though is not sure how to do that, as they are outnumbered!

Lantern Lodge

Silent tide map

Actually, I missed something in here. Seiran and Gadget can automatically catch up in the third round. So you can each move up to the map and take a pair of actions.

Liminey starts to shake, feeling really bad. He has the presence of mind to grease the ground in front of him though. The green figure slips over, but the devil remains standing. Radagast takes a swipe with his scythe, but cannot connect with the agile assassin.

However he distracts her so Jayori manages to score a single good blow in on the assassin.

Lasaraleen calls on the healing fire of the dawnflower again, and many feel better.

Status, bold pay post
Gadget - two full rounds of actions
Seiran - two full rounds of actions

Thief (red)- 55 damage; faerie fired.
culstists (yellow) - no scroll ; dagger in hand.
cultist (green) - 8 damage; no scroll; prone
cultist (blue) - 13 damage;
devil (pink)
Radagast - 9 damage;
Fluffy - 20 damage ;prone
Liminy - 11 damage; Devil chills
Jayori - 1 CHA drain;
Lasaraleen -

rolls:

ref: 2d20 ⇒ (11, 19) = 30

Scarab Sages

Gnome Fighter 5/Transmuter 1 (CORE) | HP 56/56 | AC 19* | T 15 (19 incorporeal)* | FF 15* | CMD 20 | F +9 | R +7 | W +6 | Resist: acid 1, cold 1, elec 3 | +1 vs fear effects, +2 vs. illusions; +2 vs. death effects | Init +6 | Perc +2 (Low-Light Vision) | Sense Motive +0 | Telekinetic Fist 5/5 | Arcane Bond 1/1 | Reroll 0/1 | Active Spells: Mage Armor(*)

So, two full rounds of actions while hasted? In that case, Gadget will 5 ft. away from something and full attack twice with haste. If that's wrong, I'll let you amend with subtracting out of bonuses etc.

Gonna go for Yellow -> Blue -> Red

Since Liminy stated so, Gadget will use Silver when attacking Devils, so subtract out 1 damage when doing so but it is Silver Arrows. She has 20 so won't run out this round. I will track it after I know what she hit.

---------------------------------------------------

Full attack 1
Longbow Attack 1 (Deadly Aim, Rapid Shot, Point Blank Shot, Haste): 1d20 + 13 - 2 - 2 + 1 + 1 ⇒ (8) + 13 - 2 - 2 + 1 + 1 = 19
Longbow Damage 1 (Deadly Aim, Point Blank Shot): 1d6 + 6 + 4 + 1 ⇒ (2) + 6 + 4 + 1 = 13

Longbow Attack 2 (Deadly Aim, Rapid Shot, Point Blank Shot, Haste): 1d20 + 13 - 2 - 2 + 1 + 1 ⇒ (20) + 13 - 2 - 2 + 1 + 1 = 31
Longbow Damage 2 (Deadly Aim, Point Blank Shot): 1d6 + 6 + 4 + 1 ⇒ (6) + 6 + 4 + 1 = 17

Longbow Attack Haste (Deadly Aim, Rapid Shot, Point Blank Shot, Haste): 1d20 + 13 - 2 - 2 + 1 + 1 ⇒ (19) + 13 - 2 - 2 + 1 + 1 = 30
Longbow Damage 2 (Deadly Aim, Point Blank Shot): 1d6 + 6 + 4 + 1 ⇒ (5) + 6 + 4 + 1 = 16

-----

CRIT - Longbow Attack 2 (Deadly Aim, Rapid Shot, Point Blank Shot, Haste): 1d20 + 13 - 2 - 2 + 1 + 1 ⇒ (11) + 13 - 2 - 2 + 1 + 1 = 22
EXTRA DAMAGE - Longbow Damage 2 (Deadly Aim, Point Blank Shot): 2d6 + 12 + 8 + 2 ⇒ (3, 4) + 12 + 8 + 2 = 29

---------------------------------------------------

Full Attack 2
Longbow Attack 1 (Deadly Aim, Rapid Shot, Point Blank Shot, Haste): 1d20 + 13 - 2 - 2 + 1 + 1 ⇒ (12) + 13 - 2 - 2 + 1 + 1 = 23
Longbow Damage 1 (Deadly Aim, Point Blank Shot): 1d6 + 6 + 4 + 1 ⇒ (4) + 6 + 4 + 1 = 15

Longbow Attack 2 (Deadly Aim, Rapid Shot, Point Blank Shot, Haste): 1d20 + 13 - 2 - 2 + 1 + 1 ⇒ (16) + 13 - 2 - 2 + 1 + 1 = 27
Longbow Damage 2 (Deadly Aim, Point Blank Shot): 1d6 + 6 + 4 + 1 ⇒ (2) + 6 + 4 + 1 = 13

Longbow Attack Haste (Deadly Aim, Rapid Shot, Point Blank Shot, Haste): 1d20 + 13 - 2 - 2 + 1 + 1 ⇒ (12) + 13 - 2 - 2 + 1 + 1 = 23
Longbow Damage 2 (Deadly Aim, Point Blank Shot): 1d6 + 6 + 4 + 1 ⇒ (3) + 6 + 4 + 1 = 14

Sovereign Court

PFS #76925-45 Male Half Orc Paladin3/ Sorc 2/ Dragon Disciple 1 | HP:55/55| AC: 15(23)/13(21)/12(20)|Init: +2| Perc: +4| Fort: +10| Ref: +8| Will: +12| Quarterstaff: +6;1d6+3| Longbow: +6;1d8| CMB: +6| CMD: 18| Smite Evil: +3 TH;+1 DMG|
Skills:
Acrobatics: +5| Appraise:+0| Bluff:+3| Climb:+2| Diplo:+9| HH:+3| Inti: +11|Kn.(Arc):+8| Kn.(Reli): +4| Kn.(Noble): +4| Lin:+1| Perform (Sing):+4| S.M: +0| Spell:+0| Stealth: +2| Survival: +0| Swim: -3|

Seiran taps himself once with his wand of shield and then lets loose with a few shots with his bow though......
1 Round to Tap with wand of Shield, move.
the Second Round to just Shoot with bow, does not have precise shot.
Target Closest enemy.
1d20 + 6 ⇒ (12) + 6 = 181d8 ⇒ 8
1d20 + 6 ⇒ (9) + 6 = 151d8 ⇒ 6

He would really like to go in and smash in his staff beautifully to vent some of his earlier fustration.

Lantern Lodge

Silent tide map

Most of Gadgets first arrows seem to miss, for no good reason, but the one that does hit, does the trick and the yellow cultist goes down hard.

Seconds later he puts two arrows into the blue cultist and they too hit the pavement.

Seiran has less luck with his own shooting, his arrows being deflected by the faerie fired assassin.

The devil looks around, and moves quickly toward Radagast, drawing his mighty sword as he does so. Rather than the sword, it lashes out with a claw, keen to taste the druids blood. The assassin takes advantage of this and drives his sword into the druids back, blood goes everywhere!

The prone mage stands and then pulls out a wand.

Status, bold pay post
Radagast - 39 damage; dying, bleeding
Fluffy - 20 damage ;prone
Liminy - 11 damage; Devil chills
Jayori - 1 CHA drain;
Lasaraleen -
Gadget
Seiran

Thief (red)- 55 damage; faerie fired.
cultist (green) - 8 damage; no scroll;
devil (pink)

rolls:

concealment vs Gadget r1: 3d100 ⇒ (34, 74, 10) = 118
concealment vs Gadget r2: 3d100 ⇒ (8, 87, 74) = 169
concealment vs Seiran r1: 2d100 ⇒ (71, 58) = 129
devil vs Rad: 1d20 ⇒ 12
damage: 1d10 + 6 ⇒ (6) + 6 = 12
assassin vs Rad: 1d20 ⇒ 20
crit vs Rad: 1d20 ⇒ 17
damage: 2d6 + 4 + 5d6 ⇒ (2, 2) + 4 + (1, 4, 2, 1, 3) = 19

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

Jayori thrusts his trident at the assassin once again, then steps around him to lay a healing hand on Radagast, where he lay.

Standard action to stab the assassin. 5' step. Move action to lay on hands on Radagast.

melee vs assassin: 1d20 + 9 - 2 + 3 ⇒ (11) + 9 - 2 + 3 = 21, for 1d8 + 4 + 4 + 4 ⇒ (1) + 4 + 4 + 4 = 13 damage.
Lay on Hands: 2d6 ⇒ (3, 5) = 8

hopefully someone can take out the assassin this round. He has had way too many flanking partners. 8(

Grand Lodge

Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

@Jayori: You need to make a caster level check in order to heal me, unfortunately...

Scarab Sages

Gnome Fighter 5/Transmuter 1 (CORE) | HP 56/56 | AC 19* | T 15 (19 incorporeal)* | FF 15* | CMD 20 | F +9 | R +7 | W +6 | Resist: acid 1, cold 1, elec 3 | +1 vs fear effects, +2 vs. illusions; +2 vs. death effects | Init +6 | Perc +2 (Low-Light Vision) | Sense Motive +0 | Telekinetic Fist 5/5 | Arcane Bond 1/1 | Reroll 0/1 | Active Spells: Mage Armor(*)

"Thanks Lasaraleen! I feel much better!"
Gadget, now in her element, keeps firing at enemies.

Targeting Red, then Pink. Pink has cover if it comes around to hitting it. When attacking a devil, she will use Silver so -1 damage on devils.

Five Foot Step
But first she takes a step forward.

Full Attack
Longbow Attack 1 (Deadly Aim, Rapid Shot, Point Blank Shot): 1d20 + 13 - 2 - 2 + 1 ⇒ (9) + 13 - 2 - 2 + 1 = 19
Longbow Damage 1 (Deadly Aim, Point Blank Shot): 1d6 + 6 + 4 + 1 ⇒ (4) + 6 + 4 + 1 = 15

Longbow Attack 2 (Deadly Aim, Rapid Shot, Point Blank Shot): 1d20 + 13 - 2 - 2 + 1 ⇒ (15) + 13 - 2 - 2 + 1 = 25
Longbow Damage 2 (Deadly Aim, Point Blank Shot): 1d6 + 6 + 4 + 1 ⇒ (4) + 6 + 4 + 1 = 15

Silver Crusade

LG Human Paladin 4 / Bard 1 / Dragon Disciple 4 *Core*

Oh... ick. That again?

CL check: 1d20 + 4 ⇒ (18) + 4 = 22

Lantern Lodge

Silent tide map

Jayori steps forward to both heal and harm, with Radagast looking better and the assassin worse. She starts looking a little worried.

Gadget fires a pair of arrows at the assassin. The first misses, but the second sinks into her, dropping her to the ground!

Status, bold pay post
Radagast - 31 damage; prone
Fluffy - 20 damage ;prone
Liminy - 11 damage; Devil chills
Lasaraleen -
Seiran

cultist (green) - 8 damage; no scroll;
devil (pink)
Jayori - 1 CHA drain;
Gadget

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Lasaraleen gasps as the devil so wickedly drops Radagast.

I cannot exclude all of these foes from healing.

She only has one channel left and it would reach all of the fallen bad guys as well since she can only exclude 2 - presumably the assassin and one other.
Can she tell which of the fallen are dead vs bleeding or does that take a heal check per body or something?

With her scimitar in hand, she steps closer to the fallen druid and casts a magic circle vs evil (10') on herself and her near allies.

Back to the netherworld, fiend! You shall not defile my friends!

She hopes the Dawnflower's protection is enough to hedge out some of the creature's attacks or at least make her friends harder to injure.

Scarab Sages

Male Human Wizard Evoker 7 | AC 12 (16) | T 12 | FF 10 (14) | HP: 53/58 | CMD 13 | Fort +9 | Ref +7 | Will +8 | Init +8 | Perception +18 | Force Missiles left 10/10

Liminy moves closer to the wall for cover while pulling the wand given to him by Jayori. He points it at the green robed caster and speaks the command word.

ranged touch: 1d20 + 5 ⇒ (16) + 5 = 21
acid dmg: 2d4 ⇒ (1, 3) = 4

Grand Lodge

Male Half-Elf Druid 7 (HP 59/59) (AC 26/11/25) (CMD 20) (Fort +6, Ref +3, Will +8) (Init +3) (Perception +18)

Radagast winces.

"I am probably going to regret standing up..."

He then goes total defense, in case the devil decides to target him.

Unfortunately, at present, its static is enough to take me down, so I can't really risk provoking...

EDIT: Annoyingly, since it is using a manufactured reach weapon, rather than natural attacks, the Magic Circle doesn't hedge out its attacks...

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Understood that it does not hedge out the weapon, but does the claws, which it has used. And does provide up to +2 to AC and saves, so that is something.

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