[PFS_CORE_Aerondor] 03-Special Blood Under Absalom (tier 1-2) (Inactive)

Game Master Aerondor

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Init:

[dice=Sir Ninn de Hawtey]1d20+3[/dice]
[dice=Amarion]1d20+6[/dice]
[dice=Victoria]1d20+2[/dice]
[dice=Deluge]1d20+2[/dice]
[dice=Elneth]1d20+2[/dice]
[dice=Faeria]1d20+2[/dice]
[dice=baddies]1d20+0[/dice]

Roles at the Opera:

Leading Male (Sheng) There are two leading male roles for the performance, the General and the Monkey King.
The General wears a long beard and fights with a wooden sword (1d8 nonlethal) and armor (treat as splint mail).
The Monkey King wears an elaborate monkey mask. The Monkey King is portrayed as an acrobat and trickster and is permitted to cast spells.

Leading Females (Dan) There are two leading female roles, the Warrior Woman and the Wizened Crone.
The Warrior Woman wears full armor (treat as splint mail) and peacock feathers, and fights with a dulled, bladed polearm (1d8 nonlethal).
The Wizened Crone wears long robes and walks with a cane. She is permitted to cast spells.

Painted Faces (Jing) The Jing role represents a strong and forceful male. The two choices for this performance are the Noble Warrior and the Cruel Bandit.
Noble Warrior wears red face paint and full armor (treat as splint mail), and wields a large club (1d10 nonlethal).

The Cruel Bandit wears blue face paint and wields a long wooden knife (1d4 nonlethal), specially balanced to allow a capable individual to make nonlethal sneak attacks with it.

Clowns (Chou) (2) These humorous characters are allowed to speak with the audience in order to make jokes at their opponents’ expense. Chou are also permitted to cast spells. Male Chou identify their characters by painting wide white circles around their eyes. Female Chou paint their faces red with black circles about the eyes. Clown costumes do not include weapons; however, Chou can carry and wield a broom or stick (treat as an improvised weapon dealing 1d6 nonlethal damage), claiming it to be whatever weapon they desire for the sake of performance and comedic value.


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Lantern Lodge

SFS 05-99 BftB

She'll move, so no issues with resolving this now
ref: 1d20 ⇒ 20
The other white clown, wise to the trickery of this group doesn't fall for Faeria's spell.

Status Role (buffs) ; Bold may post
Victoria - Warrior Woman

Other team
-monkey king (yellow) unconscious 5
- warrior woman (red) unconscious 5
- cruel bandit (blue) unconscious 5
- white clown (white) 2NL , -2 to hit.
Sir Ninn de Hawtey Noble Warrior
Amarion - Monkey King (mage armor)
Elneth 1 CON and 1 WIS damage; Crone - readied attack 19/7
Deluge - 2 damage Chao (Shillelagh)
Faeria Chou

Silver Crusade

Female Human Paladin 2 | Smite: 1 HP: 19 | AC: 19 T: 12 FF: 17 CMD: 16 | Fort: +6 Ref: +5 Will: +5 | Init: +2 | CMB: +6 (+8 to Disarm) | Rapier +6, 1d6+3 Longbow +5, 1d8+2 |
Skills:
Acro: 7 Diplo: 10 Percept: 5 Know Rel: 6 Perform Dance: 7

Victoria weaves, twirls, and dances to try and impress the crowd, and simultaneously spins her pole arm in a wide arc, attempting to disarm the other warrior woman.
Have at you, you... you... you butt head!

Perform Dance: 1d20 + 7 ⇒ (4) + 7 = 11
Disarm: 1d20 + 7 ⇒ (13) + 7 = 20

Lantern Lodge

SFS 05-99 BftB

The warriors woman's sword goes flying.

She retrieves the weapon, and steps out of the greased area, delivering a blow at Amarion as she does so.
attack: 1d20 + 4 ⇒ (16) + 4 = 20

NL damage: 1d8 + 4 - 2 ⇒ (3) + 4 - 2 = 5

Status Role (buffs) ; Bold may post
Victoria - Warrior Woman ; may also make an AOO in addition to her regular action.
Sir Ninn de Hawtey Noble Warrior
Amarion - Monkey King (mage armor) 7 NL damage.
Elneth 1 CON and 1 WIS damage; Crone - readied attack 19/7
Deluge - 2 damage Chao (Shillelagh)
Faeria Chou

Other team
-monkey king (yellow) unconscious 4
- warrior woman (red) unconscious 4
- cruel bandit (blue) unconscious 4
- white clown (white) 2NL

Silver Crusade

Female Human Paladin 2 | Smite: 1 HP: 19 | AC: 19 T: 12 FF: 17 CMD: 16 | Fort: +6 Ref: +5 Will: +5 | Init: +2 | CMB: +6 (+8 to Disarm) | Rapier +6, 1d6+3 Longbow +5, 1d8+2 |
Skills:
Acro: 7 Diplo: 10 Percept: 5 Know Rel: 6 Perform Dance: 7

Victoria attacks the woman as she retrieves her weapon, with a spinning flourish.
Attack: 1d20 + 5 ⇒ (7) + 5 = 12
Damage: 1d8 + 4 ⇒ (7) + 4 = 11

Lantern Lodge

SFS 05-99 BftB

Miss on the AOO, you get your regular attack though

Silver Crusade

Grr . . . post got eaten. All I did was run across the stage, provoking an AoO.

Lantern Lodge

SFS 05-99 BftB

AOO: 1d20 + 4 ⇒ (12) + 4 = 16 The warrior woman, frustrated by the team tries to take advantage of Sir Ninn's movement, and fails. Meanwhile Victoria cannot land her blow.

Status Role (buffs) ; Bold may post
Amarion - Monkey King (mage armor) 7 NL damage.
Elneth 1 CON and 1 WIS damage; Crone - readied attack 19/7
Deluge - 2 damage Chao (Shillelagh)
Faeria Chou

Other team
-monkey king (yellow) unconscious 4
- warrior woman (red) unconscious 4
- cruel bandit (blue) unconscious 4
- white clown (white) 2NL
Victoria - Warrior Woman ;
Sir Ninn de Hawtey Noble Warrior

Scarab Sages

(Core) HP 13/23 AC 18 TAC 12 FF 16 | CMD 17 | F +5 R +5 W +2 (immune vs sleep, +2 vs. enchantment spells and effects) | +2 undead | Init +2 | Senses low-light vision +12
Skills:
Acrobatics+2,Climb+8,Diplomacy-1,DisableDevice+9,H.animal+3,Heal+8,K.dungeo ning+4,K.nature+4,K.religion(undead)+2,Stealth+6,Survival+6,Swim+2
Female Half-elf Ranger 2 | - (Inactive)

Elneth moves to the front, she waves her cane trying to keep balance "Maiden maiden! Please, sit and finish all this pain"

Total defense: AC 16

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

Faeria, cleans her fingernails (with her teeth at one point), and continues readying.

"Hmhahmmhmhm." *Gnaw, gnaw, gnaw*

Dark Archive

Male Elf Diviner 1| HP 11/11 | AC 13, T 13, FF 10 | F +3, R +3, W +2 | Init +6 | Perc +2 | Diviner's Fortune 8/8

Amarion reaches out to grant Victoria a glimpse of what the White Clown might do +1 insight bonus on attacks, saves, skills for a round, and shuffles his way away from the front-line.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge passes Amarion and occupies the space he vacated. As he moves he says,

"How about a game of duck, duck, goose?"

He taps Armarion on the way by and says "duck"

Upon reaching fair Victoria he waggles his eyebrows at the audience and says "swan"

He taps the downed red (warrior woman) rather vigorously and says

"GOOOSE!"

To hit: 1d20 + 2 + 4 ⇒ (9) + 2 + 4 = 15

+4 for being prone and flat footed. Doing non-lethal damage of course.
Damage: 2d6 + 1 ⇒ (6, 2) + 1 = 9

He readies himself to flee and when she does not stir he says
"Hmmm, I don't think she wants to play!"

Lantern Lodge

SFS 05-99 BftB

Faeria cast her spell, but the warrior woman saved. That is the green area that Elneth walked through, so Elneth, you may want to change where you ended up, or make a reflex save.

Luckily for Amirion, the warrior woman was too distracted trying to land a blow on Sir Ninn to take advantage of Amirion's spell casting or movement.

@Deluge, the warrior woman is not prone, but even if she was, that wouldn't have hit her.

The warrior woman turns her attention to Deluge, swinging her own wooden weapon at him.

attack: 1d20 + 4 ⇒ (7) + 4 = 11
damage: 1d8 + 4 ⇒ (1) + 4 = 5

She scores a glancing glow.

Status Role (buffs) ; Bold may post
Amarion - Monkey King (mage armor) 7 NL damage.
Elneth 1 CON and 1 WIS damage; Crone -
Deluge - 2 damage; 5 NL damage; Chao (Shillelagh)
Faeria Chou - may act twice if she wishes.
Victoria - Warrior Woman ;
Sir Ninn de Hawtey Noble Warrior

Other team
-monkey king (yellow) unconscious 3
- warrior woman (red) unconscious 3
- cruel bandit (blue) unconscious 3
- white clown (white) 2NL

Dark Archive

Male Elf Diviner 1| HP 11/11 | AC 13, T 13, FF 10 | F +3, R +3, W +2 | Init +6 | Perc +2 | Diviner's Fortune 8/8

The only one that's conscious is white, right?

Lantern Lodge

SFS 05-99 BftB

You know what, yes. I had that wrong for some reason. I thought it was the warrior woman for some reason.

The clown is less successful that he initially thought. Crazy clown trying his stick at someone miles away. What was he thinking?

Status Role (buffs) ; Bold may post
Amarion - Monkey King (mage armor) 7 NL damage.
Elneth 1 CON and 1 WIS damage; Crone -
Deluge - 2 damage; Chao (Shillelagh)
Faeria Chou - may act twice if she wishes.
Victoria - Warrior Woman ;
Sir Ninn de Hawtey Noble Warrior

Other team
-monkey king (yellow) unconscious 3
- warrior woman (red) unconscious 3
- cruel bandit (blue) unconscious 3
- white clown (white) 2NL

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

As much fun as greasing the party would be, Faeria takes a 5-foot step before firing.

Faeria continues waiting for her cue. *Heavy sigh*

No one here ever heard of the 'bum rush'?

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

If red is not prone, why does it say " - warrior woman (red) unconscious 3 "?

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬
Deluge-Core wrote:
If red is not prone, why does it say " - warrior woman (red) unconscious 3 "?

Because Red Warrior Woman is prone, and unconscious. Red, Blue, and Yellow are all prone, and unconscious. White is still standing.

Amarion Lianothel wrote:
The only one that's conscious is white, right?
GM Aerondor wrote:
You know what, yes. I had that wrong for some reason. I thought it was the warrior woman for some reason.

Frustrated that she still hasn't gotten to say her line, Faeria scowls at the woman. Hurry up and die already.

intimidate v white (demoralize): 1d20 + 1 ⇒ (11) + 1 = 12

Scarab Sages

(Core) HP 13/23 AC 18 TAC 12 FF 16 | CMD 17 | F +5 R +5 W +2 (immune vs sleep, +2 vs. enchantment spells and effects) | +2 undead | Init +2 | Senses low-light vision +12
Skills:
Acrobatics+2,Climb+8,Diplomacy-1,DisableDevice+9,H.animal+3,Heal+8,K.dungeo ning+4,K.nature+4,K.religion(undead)+2,Stealth+6,Survival+6,Swim+2
Female Half-elf Ranger 2 | - (Inactive)

Acrobatics vs grease DC 10: 1d20 + 1 ⇒ (1) + 1 = 2
Attack-prone: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12
Cane non-lethal damage: 1d6 + 3 ⇒ (5) + 3 = 8
Elneth is surprised by the grease and loses her balance letting herself to stumble over the last opponent "Oh! Hard! Sorry!"

AC (prone) 8

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

"This is tiring. Do you think she would mind if I used her as a recliner? I should fluff her a little first."

To Hit on Red: 1d20 + 2 + 4 ⇒ (13) + 2 + 4 = 19
Damage: 2d6 + 1 ⇒ (3, 6) + 1 = 10

I saw a player do a non-lethal coup de grace this weekend. Would that be possible?

Lantern Lodge

SFS 05-99 BftB

I think non lethal coupe de grace would turn it lethal.

Deluge pummels the unconscious warrior woman some more, while Elneth gracefully slips in front of the white clown and clocks her hard.

Faeria gives the clown a stare! But is ignored. Can anything be worse than being ignored?

The audience has had enough. "Curtain! Those Aspis agents were hopeless."

You are escorted back stage to the changing rooms where you are met by your tengu liaison.

Time for your costume change,” she caws as she hands over a stack of black funerary robes.

Once you get suited up, throw these over your clothes; you’ll need them to enter the next event. Then head to the Petal District. You’ll know the way once you get there.

Status Role (buffs) ;
Amarion -(mage armor) 7 NL damage.
Elneth 1 CON and 1 WIS damage; Crone -
Deluge - 2 damage;
Faeria .
Victoria -
Sir Ninn de Hawtey

You wiped the floor really easily with them. This would have been harder if you hadn't helped out the Ronin back in the bar, when he can join there team, and is a bit higher level. We have a couple of days (IRL) R&R until the final part begins.

Dark Archive

Male Elf Diviner 1| HP 11/11 | AC 13, T 13, FF 10 | F +3, R +3, W +2 | Init +6 | Perc +2 | Diviner's Fortune 8/8

Well, that's what you get when you allow inferiors to compete.

How much in game time is passing before the Petal District? For Mage Armor and natural healing of nonlethal purposes

Lantern Lodge

SFS 05-99 BftB

In game, virtually no time. Maybe an hour, as getting around in Absalom can take some time. So lets say an hour. That gives you all you level in NL damage recovery

Status Role (buffs) ;
Amarion - 6 NL damage.
Elneth 1 CON and 1 WIS damage;
Deluge - 2 damage;
Faeria .
Victoria -
Sir Ninn de Hawtey

Silver Crusade

Female Human Paladin 2 | Smite: 1 HP: 19 | AC: 19 T: 12 FF: 17 CMD: 16 | Fort: +6 Ref: +5 Will: +5 | Init: +2 | CMB: +6 (+8 to Disarm) | Rapier +6, 1d6+3 Longbow +5, 1d8+2 |
Skills:
Acro: 7 Diplo: 10 Percept: 5 Know Rel: 6 Perform Dance: 7

Victoria lets out a cheer, and then bows to the crowd.
Thank you all! You've been a wonderful audience!

She turns to her companions and smiles.
We did it! This whole tournament is really easy!

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

"They will probably ramp things up until you finally fail. The matches will probably get harder and harder."

Deluge grabs a funerary garb of the right size before the others can to make sure he is not stuck with one three sizes too small.

He then replaces the clown costume with his normal clothing and works on getting the paint around his eyes off with limited success. He still resembles a fat raccoon when he's finished the job.

"Ready. Lets head off to the Petal District."

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

"What? It's over. But we didn't get to the end, and it's my only line!" Faeria cries shrilly.

Faeria doesn't notice she's still wearing her make up as they leave. She notes the advanced, giant, awakened racoon, though she doesn't react to that either.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)
Faeria, the Mad wrote:
"What? It's over. But we didn't get to the end, and it's my only line!" Faeria cries

"Well, go ahead dear child. I'll listen."

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

"We want a mattress."

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge chuckles, though he is not sure that was the line or her going off on another dream-skewed tangent.

Silver Crusade

Female Human Paladin 2 | Smite: 1 HP: 19 | AC: 19 T: 12 FF: 17 CMD: 16 | Fort: +6 Ref: +5 Will: +5 | Init: +2 | CMB: +6 (+8 to Disarm) | Rapier +6, 1d6+3 Longbow +5, 1d8+2 |
Skills:
Acro: 7 Diplo: 10 Percept: 5 Know Rel: 6 Perform Dance: 7

Victoria looks at Faeria and shakes her head.
This woman is crazy! But, in her mind, she probably thinks I'm crazy, so really, who knows?


VC - Sydney, Australia

***Overseer post***

"CURTAINS!"

Lantern Lodge

1 person marked this as a favorite.
SFS 05-99 BftB

You are ahead of the game at this point, I cheated a little and advanced you to getting changed already.

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬
Deluge-Core wrote:
Deluge chuckles, though he is not sure that was the line or her going off on another dream-skewed tangent.

"Say, you aren't a Tanuki by any chance are you?"


VC - Sydney, Australia

***OVERSEER ANNOUCEMENT***

Overseer thread

A crowd of black-robed mourners gathers in a small, grassy square near the edge of the cemetery. The assembly forms a procession, which winds through the cemetery to one of the oldest and most opulent plots. There, the entrances to an entire row of aging marble mausoleums stand open. Before each rests a coffin.

The procession stops, and a woman in the robes of a Pharasmin cleric steps forward. She approaches the various groups of mourners and, speaking in a solemn tone, requests each of them to hoist a casket and carry it into one of the mausoleums. Then she adds the following instructions: “This next competition is the final one of the qualifier. The Emissary lies somewhere in the catacombs below. All you must do now is seek him out and touch his robes. Good luck.” Then the woman nods and leaves, without further explanation.

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

Uh, are we mourners? Anyone who was real, and alive raise your hand! Put your hand down! you know you aren't real so it doesn't matter if you're dead!

If not, Faeria summons all of her knowledge of sleeping in mausoleums and makes a mad dash for the catacombs! Possibly giggling, and most-definitely still in white face, with black circles around her eyes. She might do this even if they want her to help carry a casket. She lets Amarion carry her corner.

knowledge (religion): 1d20 + 8 ⇒ (7) + 8 = 15

Lantern Lodge

SFS 05-99 BftB

The stairs empty into a long hall of cool gray stone. On both sides of the smooth, polished walls open deep, narrow arches that recede into straight, dark hallways. A gold-skinned humanoid sits in a trancelike state in the middle of the room like a great silent statue. Across his lap is a massive spiked club.

Behind the creature, on the far side of the hall, a small brass gong hangs still upon a lacquered wooden frame. Beside the gong rests a large mallet, its beater wrapped in cloth.

Shortly after you enter he opens his eyes and speaks.

Greetings, esteemed competitors. Allow me to introduce myself. I am called Heng—the Sifu’s Judge. Within this room you see eight arches; however, only one leads to the final competition. While I can show you the correct path, you must first prove yourselves worthy before I reveal the answer.

The oni nods and without warning, all eight entrances erupt into impassible whirlwinds of lashing sword shards and colored smoke. Calmly, he continues.
Beyond me hangs a small gong. In order to pass freely, you must properly sound the gong using the nearby mallet. While this task sounds easy, I assure you it is not, for it must be struck perfectly in order to get it to sound. Hit it too softly and it will fail to echo, too hard and it will crack. Furthermore, I shall do my best to prevent anyone from sounding it.

The judge bows, his heavy gaze relentless. Then slowly his body coils into a combat stance as he signals the start of the fight with a simple nod.

rolls:

Sir Ninn de Hawtey: 1d20 + 3 ⇒ (15) + 3 = 18
Amarion: 1d20 + 6 ⇒ (19) + 6 = 25
Victoria: 1d20 + 2 ⇒ (11) + 2 = 13
Deluge: 1d20 + 2 ⇒ (3) + 2 = 5
Elneth: 1d20 + 2 ⇒ (19) + 2 = 21
Faeria: 1d20 + 2 ⇒ (16) + 2 = 18
baddies: 1d20 + 3 ⇒ (12) + 3 = 15

Status (buffs) ;
Amarion - 6 NL damage.
Elneth 1 CON and 1 WIS damage; -
Sir Ninn de Hawtey
Faeria .

Judge Heng
Victoria -
Deluge - 2 damage;

Sounding the gong is effectively a full round action - when already next to it, doing a perform(percussion) with a DC I'm not going to let on at the moment.

Dark Archive

Male Elf Diviner 1| HP 11/11 | AC 13, T 13, FF 10 | F +3, R +3, W +2 | Init +6 | Perc +2 | Diviner's Fortune 8/8

I'm not much of a musician, but what say we ring his bell before we go for the gong.

Amarion strides forward and creates a thin layer of Grease across the ground beneath Judge Heng. Reflex DC 16

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

knowledge (planes?): 1d20 + 8 ⇒ (7) + 8 = 15 Heng is an oni...? Who may or may not be resistant to pattern magic/illusions maybe?

In the meantime....

spellcraft DC 15:
Ghost sound! DC 16

perform (percussion): 1d20 + 1 ⇒ (2) + 1 = 3

*KLANK!* "Oh, that's not right at all."

Silver Crusade

Delaying to see if anybody can identify Heng. Or is he obviously the same type of creature as the other representative, i.e. evil?

Dark Archive

Male Elf Diviner 1| HP 11/11 | AC 13, T 13, FF 10 | F +3, R +3, W +2 | Init +6 | Perc +2 | Diviner's Fortune 8/8

Amarion will toss his big brain into the ring as well
Knowledge (Planes, Arcana, Nature, or Religions: 1d20 + 9 ⇒ (18) + 9 = 27

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬
Sir Ninn de Hawtey wrote:
Delaying to see if anybody can identify Heng. Or is he obviously the same type of creature as the other representative, i.e. evil?

"Evil is just live spelled backwards, and we all want to live don't we?" ~ Recently overheard at the White House

I swear, people can be so judgemental about evil....

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Deluge is momentarily distracted by the whirling blades and tosses some goat food into portal a to see what happens. As expected debris is scattered everywhere.

Note, this is just flavor text to explain why he has the lowest init. This is not an action and should have no advantage for him.

Lantern Lodge

SFS 05-99 BftB

Faeria:
Heng is indeed an Oni, they are native outsiders who regenerate. They are not immune to pattersn or illusion

Amarion:

While Oni are normally evil, they are not of the evil subtype. They regenerate (overcome by fire or acid) and are resistant to magic. They are known to be shape changers and have spells -especially enchantments.

The oni grunts in moderate surprise at the poor gong sound behind him.

"You will need to do better than that."
ref: 1d20 ⇒ 6
Upon which he slips over.

Status (buffs) ;
Elneth 1 CON and 1 WIS damage; -
Sir Ninn de Hawtey

Judge Heng (prone)
Victoria -
Deluge - 2 damage;
Amarion - 6 NL damage.
Faeria .

Silver Crusade

Female Human Paladin 2 | Smite: 1 HP: 19 | AC: 19 T: 12 FF: 17 CMD: 16 | Fort: +6 Ref: +5 Will: +5 | Init: +2 | CMB: +6 (+8 to Disarm) | Rapier +6, 1d6+3 Longbow +5, 1d8+2 |
Skills:
Acro: 7 Diplo: 10 Percept: 5 Know Rel: 6 Perform Dance: 7

Victoria giggles.
All we have to do is bang on the giant pretty dish? That's easy!

Silver Crusade

Map?

Lantern Lodge

SFS 05-99 BftB

Map is on the same link as always, looks like some of the others have moved on it. Are you unable to see it?

Silver Crusade

Ah. You messed me up by cutting the map. My sleepy eyes didn't even recognize the partial image. I'll just double move forward, and hope Sir Ninn doesn't pass out like I'm about to.

Scarab Sages

(Core) HP 13/23 AC 18 TAC 12 FF 16 | CMD 17 | F +5 R +5 W +2 (immune vs sleep, +2 vs. enchantment spells and effects) | +2 undead | Init +2 | Senses low-light vision +12
Skills:
Acrobatics+2,Climb+8,Diplomacy-1,DisableDevice+9,H.animal+3,Heal+8,K.dungeo ning+4,K.nature+4,K.religion(undead)+2,Stealth+6,Survival+6,Swim+2
Female Half-elf Ranger 2 | - (Inactive)

"Ok, a gong, so what's the point with it?" she moves next to the judge while it slips and falls to the ground.

The half-elf kneels and offers a hand to the judge to get up "Sorry, forgive my friends manners"

Lantern Lodge

SFS 05-99 BftB

The judge stands, looking a little surprised at the action of Elneth.

"The point of the gong is to show you have beaten me. Which you have not."

Sir Ninn can make an AOO as the judge stands if you like. Technically, Elneth can as well, but I'm guessing as she is helping him up, she won't be.

Status (buffs) ;
Sir Ninn de Hawtey - AOO?

Judge Heng (prone)
Victoria -
Deluge - 2 damage;
Amarion - 6 NL damage.
Faeria .
Elneth 1 CON and 1 WIS damage; -

Silver Crusade

He hasn't attacked yet, so nope. I won't be the first to break the peace.

Dark Archive

Male N/N Human Weather Druid/7| HP: 59/59| Init: +2 | AC/FF/T: 20/20/10 20/20/10 | CMD: 14 14 | F:8, R:4, W:14 | Diplo+3, HaAni+7, Heal+10, KnGeo+4, KnNat+10, Perc+16, SMot+7, Surv+18 | Speed 30 ft | Active Conditions: Longstrider (extended), Barkskin (extended)

Perhaps a readied action to respond in kind if he attacks?

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