PFS by PbP scenario TBD (Inactive)

Game Master Brayden Green


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Lantern Lodge RPG Superstar 2015 Top 16

@Varian: Missed your post there! Came in when I was working on the botting post! On that note... it survived your damage, but waiting on Gryne and Amnur to see if either one of them will either soften it up so you get the killing blow, or one of them takes it from you! That being said, hopefully they can hit it as you and Amnur are gonna be hurting otherwise :P

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Amnur missed in the first round? I never saw his attack get resolved.
After nearly getting bashed into stone by the raging elemental, Amnurs eyes widen, not with alarm, but rather impressed by the creature before them. How to get one of these for a pet... he wonders to himself.

Seeing the rain of blows on the monster, Amnur swings once more, trying to chop this beautiful earth monster to rubble.

Waraxe Attack & Damage: 1d20 + 6 ⇒ (13) + 6 = 191d10 + 3 ⇒ (8) + 3 = 11

*EDIT* Also, I'm fairly certain Orion threatened a crit on at least one of his last shots.

Lantern Lodge RPG Superstar 2015 Top 16

@Amnur: Double d'oh! Alas, I did forget to account for your attack.

Declaring combat over with the following.

Amnur smashes the thing once, ripping out part of its chest. Orion's arrows smashes its head off. Amnur then slams into it a second time, taking out a shoulder. Finally, Varian's massive hammer hits like an ogre, reducing the elemental into rubble.

Lantern Lodge RPG Superstar 2015 Top 16

Can't crit elementals... but it's a moot point anyway after your attack and Varian's!

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Aha! Good thing I only said 'fairly certain' or I would've really sounded like a jack-A just then. Ahrm ;)

Panting in the moments after battle, Amnur watches with quiet glee as Varian displays his power and prowess, "While I'll likely never get used to you growing weapons out your arms... you can sure handle yourself!" and claps his taller friend on the shoulder. Flicking some specks of rubble off his armored shoulders, he surveys the room again, "Well, I don't think I can take the drill, though I'd like to! Anything in here worth salvaging?" He gives one more look around, then moves to peer down the north west exit, casting detect evil for good measure.

Lantern Lodge RPG Superstar 2015 Top 16

GM Dice:

Amnur Perpcetion: 1d20 + 1 - 1 ⇒ (12) + 1 - 1 = 12
??? Stealth: 1d20 + 12 ⇒ (9) + 12 = 21
??? Stealth: 1d20 + 12 ⇒ (19) + 12 = 31

Nothing catches your built in evilometer.

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Sensing and seeing nothing he looks back at Shi and the others, "Looks clear and free of evil. Shi, care to lead the way O' Trapfinding One?"

Lantern Lodge RPG Superstar 2015 Top 16

A magical aura was noted in the drill, still. Also, Amnur, you did do enough looking that spending some time going through the rubble may find something useful.

Or you can just kick down the next door :)

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Remembering the unperused rubble, Amnur backtracks a little, making sure this room gets its due diligence. Wouldn't want this room to feel under appreciated! he muses to himself as he turns over stones and inspects the drill.

Perception Assist - Search the drill and Rubble: 1d20 + 1 ⇒ (1) + 1 = 2 *sigh*

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

Varian, keeping the earthbreaker in hand in case something else shows up in the next 2 minutes, casts detect magic again and searches for the source of the aura.

perc: 1d20 + 7 ⇒ (20) + 7 = 27

Lantern Lodge RPG Superstar 2015 Top 16

GM Dice:

time: 1d6 ⇒ 2

@Amnur: I'll keep your initial Perception roll Looking through (roughly 1 minutes time). You happen to find a pair of leather bound books that, unlike the others, aren't rotten or turning to dust upon. However, it's in a language you cannot comprehend.

@Varian: The magical aura inside the drill still registers, although it's going to take two minutes and some strength to get the drill out enough to break into the chassis.

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

"Amnur, wanna give me a hand here... there's something magical deep in the drill... Maybe if you lend your strength a little, we can work together to get it out."

If necessary, he'll try to tap gently with the earthbreaker to break into the chassis, being very careful though not to break anything beyond the chassis itself.

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Amnur considers the books he's found, looking at them quizzically for a moment before handing them over to Myvie, "A present for you." he says with a grin.

Moving over to assist Varian, the dwarf lends his strength to cracking into the drill, his curiosity piqued.

Str (break into drill): 1d20 + 3 ⇒ (19) + 3 = 22

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Shaking her head at the two trying to use force to open the drill. "You know, there may be an easier way," she says as she walks over sheathing her rapier to give the drill a good thorough look..

perception take 20: 20 + 12 = 32

Lantern Lodge RPG Superstar 2015 Top 16

Mylv notes that they're in Draconic, and cover all sorts of ancient magical and alchemical theories that makes her all sorts of elven giddy.

Amnur Reflex: 1d20 + 2 ⇒ (17) + 2 = 19

Amnur, despite the sliding rocks that try to bury him, manages to pull the drill out. Shilyn with little effort, then cracks the chassis open. Inside, there is a glowing yellow crystal that still pulses with magical energy.

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Leaving the crystal in place, she turns around, blows on her fingertips and winks at the two. "Brains over brawn.. I'm good, what can I say?" With a giggle, she wanders over to the other door..

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

"Mylv... can you use your knowledge of such things to tell what this crystal is?"

Lantern Lodge RPG Superstar 2015 Top 16

As a heads up Varian, due to the amount of time it took Amnur to get the thing out, your hammer and its buff are gone :(

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

no problem, I figured that.

Lantern Lodge RPG Superstar 2015 Top 16

Will continue tomorrow, working second job tonight and visiting sis after her back surgery!

Grand Lodge

Male Dwarf Inquisitor/2 - | HP 18/18 | AC 18 | T 12 | FF 16 |SR 7| CMD 14 | Fort +4 | Ref +3 | Will +7 | Init +6 | Perc +9 | Sense Motive +9 // Wand CLW - 44

Gryne will spend time looking at his Hammer as if there is something wrong with it. He will create water on it and clean it. There you go baby.....did you need a bath?

When done, Gryne will sketch the drill and earthen foe in his journal.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

You guys and gals are awesome. Loved catching up on this. Hopefully I should be able to keep up better now.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

Reluctantly, I put the books in my pack and begin examining the crystal.

spellcraft: 1d20 + 12 ⇒ (15) + 12 = 27

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7
Shilyn DeSable wrote:
Leaving the crystal in place, she turns around, blows on her fingertips and winks at the two. "Brains over brawn.. I'm good, what can I say?" With a giggle, she wanders over to the other door..

The dwarf gives Shi a sly look, clearing his throat, "How about, 'thanks for pulling that drill from the rubble, because without you two strong gentlemen we'd never have had a chance to get the crystal'... Or, you know, something similar to that." Amnur winks broadly at Varian, quite pleased with his little joke.

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Shilyn casts a glance over at Amnur and replies, "Well, there's only a couple problems with your hypothesis; one," she counts off on her fingers as she speaks, "you're not gentle. Always charging in breaking things.. and two, I can't call you men as you're obviously a dwarf, and Varian is Aasimar. Since I have no wish to insult either of you therefore, i believe thanking the gentlemen would be highly inappropriate and very subject to mis-interpretation."

She casts a quick wink toward Mylvwara as she concludes.

Lantern Lodge RPG Superstar 2015 Top 16

@Mylvwara: Looking over the crystal, it's indeed a power crystal used for providing the energy to mechanize other constructs. Thinking back, you recall two prime examples in the room west of the alchemist's chambers.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

"Fascinating," I place the crystal carefully on the floor and begin sketching it, "Some kind of power source for constructs."

Lantern Lodge RPG Superstar 2015 Top 16

So what to do: next room or try to use the crystal somehow?

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Amnur starts to protest Shi's quip, but then just shrugs and nods, "You have a point. Not bad for a half-elf." Walking over to the crystal inspection he gives it a brief scrutiny, "So how do we turn it on?" he asks, clearly wanting to see the thing in action.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

"We could try linking it to one of the creations we've already encountered. We might have discovered some ancient magical device."

I grin.

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Amnur recalls the last encounter with an animated machine, and the bonk on the noggin he took, "Do you think that's wise Myvie? Do you have a way to control it if it turns on us?"

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

"Well, you could always use another bonk on the head," she says to Amnur with a giggle. Turning to Mylv, she continues, "Do you think that would be wise? I mean, we've already had to destroy a couple of those constructs. They're a bit tough."

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

"Oh, well, um... maybe we could wait."

I struggle not to show my disappointment.

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Looking at Mylv, Shilyn shrugs, "Well, if Amnur doesn't mind a few more bonks on the head, I sure don't mind," she says with a grin, "Let's give it a try."

Lantern Lodge RPG Superstar 2015 Top 16

I'll wait for one more input either for or against going to the room with the two gear statues... if yes, we'll see what happens. If no, we'll find out what's on the other side of the final room!

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

Varian shrugs in regards to the two statues and using the crystal on one of them. "It could be fascinating to see if it works, but I have concerns about having to fight and destroy the construct if it turns on us. We have no idea how to control it if it does animate."

The Exchange

Female Half-Elf HP 36/36 AC 16 CMB +5 CMD 18 Touch 13 Flat 11 (Melee Weapon: +1 Rapier)+10;1d6+6 (Ranged: Short bow) +7;1d6+0 F +2 R +7 W +5 INIT +3 Perc +15 Rogue 4 - Sorc 2

Pushing a strand of hair back from her eyes, Shilyn gives pause a moment. "Well, we could give it a try. I've controlled one big construct before, I should be able to do it to a smaller one," she says with a grin, "Well, at least I somewhat controlled it.. beings I was unconscious at the time, but I remember some of it.. mostly. Should work.. maybe.. I think.."

Lantern Lodge RPG Superstar 2015 Top 16

Bah, it's a tie! We'll use Amnur or Gryne as the tiebreaker then :P

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Amnur tosses his hands up in the air, "Fine, turn on one of the durned things. It wasn't that tough!" and grins in anticipation of a possible fight.

Lantern Lodge RPG Superstar 2015 Top 16

Yay!

The party heads back to the southern lab room. Amnur flanks Mylvwara while the rest of the party bears arms, just in case the thing goes berserk.

The elven wizard takes the glowing yellow crystal and inserts it into the chest slot. The slot then sinks back into its body and another gear protects the magical energy source as the arms begin to rise up, almost in a stretching motion. The gears whir as it steps out of its alcove; the construct then stands without any ill-action towards the party.

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

Varian shrugs and tells the construct, "take one step forward," to see if it obeys commands.

Lantern Lodge RPG Superstar 2015 Top 16

It stands still.

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

"Well, that didn't work... Mylv, you put the crystal in, why don't you try telling it what to do?"

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Amnur relaxes a little as the thing doesn't immediately attack, "Stand, stay!" He chuckles, "Looks like it just does what I say Varian."

Lantern Lodge RPG Superstar 2015 Top 16

It follows Amnur's command unfailingly.

Silver Crusade

Female Elf Wizard (Conjurer) 8 / Magaambyan Arcanist 1hp55, AC18/14/16, Fort +6, Ref +9, Will +11(+2/+4/+6), Init +2, Perception +14 | Buffs: PfE, Mage Armour

I grin, thrilled that the power source is working, "Can you speak? If so, reply: if not, raise a limb to show that you understand my words."

I shrug and look at the other, "Start with the simple things. We might have to find a control device if this doesn't work."

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

"Or maybe it doesn't respond to the Common tongue. You could always try other languages too." Varian responds before the statue has time to react.

Silver Crusade

Paladin (Stonelord) / 4
Stats:
HP 48/48 AC 23 Touch 12 Flat 22 CMD 22 DR 2/Adamntne | Flail+7 (1d10+3/19-20/x2), Waraxe+8 (1d10+4/20/x3) Sling+5 (1d4+3/20/x2) F+6 R+2 W+3 INIT+1 Perc+1 CMB +7

Amnur nods thoughtuflly at Varian's idea, ready to chip in with some dwarvish if other efforts fail.

Lantern Lodge RPG Superstar 2015 Top 16

The statue remains still.

Grand Lodge

HP 80/80; AC 17 (T 12, FF 15)]; saves* fort 12, refl 11, will 17; bab 9/4 melee 12, ranged 12; CMB 12, CMD 24, init +2, wand clw 45, wcmw 29, weapon 7/7, loh (2d6) 5/5, folio reroll 1/1 | Aasimar Oracle (Metal)/8 Paladin/3 | -02 *
skills:
bluff 10, craft: weapons 10, diplomacy 22, disable 15, fly 10, handle animal 8,heal 4, know religion 11, know planes 10, linguistics 12, perception 15, sense motive 6, spellcraft 6

Varian tries the same command in a succession of languages, taking a cue from Mylv.

"Please raise your right arm if you understand me."

He begins with Common again, just as a test and so the others will know what he's saying, followed by Celestial, Infernal, Abyssal, goblin, draconic, and giant. He pauses after each language to give the construct time to respond before going on to the next one.

If there's no response to any of them, he turns to Amnur and motions for him to proceed. "Try it in Dwarven my friend."

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