"Fletch" |
Fletch slowly lets his bow go slack. The giant bird isn't going to kill anyone right away. He approves of giving the ring to the bird. Fletch hates slavery of any sort and would have vehemently opposed trying to use the ring.
"What do we call you? 'Giant Fire Bird' isn't terribly personal. I'm Fletch Ninefarthing and this is Romulus." He'll let the others introduce themselves or not.
"So who was it that enslaved you, and why? That is a crime that must still be dealt with. And how do you 'know the heart' of the Red Raven?"
Fletch pulls out his wand of cure light wounds. Healing is getting mighty scarce for him.
Wand of CLW, Fletch: 8d8 + 8 ⇒ (4, 1, 3, 4, 8, 7, 5, 8) + 8 = 48
Wand of CLW, Romulus: 6d8 + 6 ⇒ (6, 3, 7, 6, 5, 4) + 6 = 37
Fletch's last healing wand breaks. He discards it with a grimace.
GM Aerondor |
"Well met Fletch Ninefarthing. I am Zaliex. I was enslaved by Teppin Montrose, when he defeated me on the Windswept Wastes, far to the east of here. With his demise, the Red Raven claimed my charm. What I have seen of his actions since - trying to bring peace to his warring nation - makes me believe he is a man of noble heart, if not a nobles blood."
Status,
Fletch @ 88/100
(Romulus @ 87/108 HP) ;
Wynn- 66/74 HP -
Kalendir @ 88/88
Morrin (1 Strength Damage) @ 134/157 HP (60 Non-lethal burn)
Alie @ 105+18(temp)/107 HP - (true seeing)
Tortuga 123/124
"Fletch" |
"But he could have freed you and didn't. With all due respect, Zaliex, I think you may be too forgiving. Which, honestly, is probably why we're all alive right now, so I'm not complaining."
"Did you overhear these folks say anything that could indicate why they thought Adril Hestram was worth killing? Because you're right. Either he's severely mistaken or we are. Taking your word for the moment on the Red Raven's good character, the Pathfinder Society can't just let people murder our leaders. One way or another there has to be an accounting."
"If the Raven had just cause for what he did, I'll try to see to it that he gets justice. If not, well, justice is coming faster than he thinks." He nods at his fellow Pathfinders, indicating the second form of justice intended.
GM Aerondor |
"The Raven did not deign to fill me in on his plans. However one does overhear things. I understand the Raven's "murder" was infact him dispensing justice upon another murderer. Further, given the timing of the Raven's arrival, I suspect the person who was murdered was my erstwhile master: Teppin Montrose"
Alie Saechel |
"Teppin Montrose? I don't think I've heard that name before. Anyone else," Alie asks, looking around in confusion.
Kalendir |
"No." Kalendir replies to Alie. "Though the longer we stay here the further the Red Raven gets. He looks up to the burning bird. [b]"Thank you for our lives and your assistance. It will not be forgotten." He then makes way for the path the burning bird set before them, his bow in hand as he recollects his arrows.
GM Aerondor |
A thin, winding passage leads up a steep incline from the massive cavern below to a dead end that is clearly the obscured side of a secret door. The door stands ajar just a crack, but appears to be built into the altar of a small private chapel. Light from stained glass windows above the altar suggests that you’ve reached the surface. Within the secret door, on your side of the chapel, a rough red cloth cloak and the headdress of the Red Raven hang from a wooden peg in the wall. A basin of water nearby is tinged red and a fresh pot of red paint sits next to the basin.
The secret door from the tunnel leading down into the Raven’s Roost opens into the false facade of an altar in an austere chapel dedicated to Abadar, Master of the First Vault. Numerous lit candles flicker from shelves built into the whitewashed walls, which extend thirty feet to end in what must be some sort of spire or steeple. The upper walls of the structure bear huge stained-glass windows. From the light illuminating their colorful scenes it’s clear you’ve emerged onto the surface. Two huge double doors on the far wall, about 20 feet away, stand open just a crack, revealing a sliver of the courtyard beyond. Several figures throng the yard, jeering and yelling. Inside the chapel, though, all is quiet.
Status,
Fletch @ 88/100
(Romulus @ 87/108 HP) ;
Wynn- 66/74 HP -
Kalendir @ 88/88
Morrin (1 Strength Damage) @ 134/157 HP (60 Non-lethal burn)
Alie @ 105+18(temp)/107 HP - (true seeing)
Tortuga 123/124
Alie Saechel |
"Can anyone hear what they are saying out there," Alie whispers as she notices the voices. "Think one of you sneaky types could close some distance and figure it out?"
GM Aerondor |
There appears to be a mob, and at the far end of the courtyard there is a guillotine with a man being led to it. A woman stands in judgement and the crowd bays for blood!
More than a dozen angry Galtan citizens throng the narrow courtyard of the keep, crowding around a tall wooden guillotine erected on the far end. Four tall, gaunt human men wearing long gray coats and armed with sturdy halberds patrol the angry Mob, keeping the peace while at the same time cheering along with the bloodthirsty crowd. Howls of “off with his head!” and “death to the noble traitor!” emerge from
the loud din of the rabble. A richly garbed man wearing an absurd hat festooned with ribbons and badges looks down on the crowd from atop the courtyard wall, unfurling a scroll and preparing to speak. As the crowd shifts to reveal the guillotine, the focus of all the anger becomes clear. Kneeling in the mud, his neck exposed to the guillotine’s blade, is a dark-haired human man dressed in familiar red leather armor.
“Aric of Halvon,” screams the hat-wearing man atop the courtyard wall. “You stand accused as an enemy of the Red Revolution and a sworn foe of the People of Galt. By my decree, you are required to grant us the magical password that grants access to Montrose Keep, so that the ill-gotten gains of your evil nobility can be distributed to the good people of Galt!”
Morrin the Stout |
Sorry, it's been a crazy week. Back on top of things!
Rushing out, Morrin pushes past the others and shouts at the gathering of people.
"Wait! That man is part of an investigation! We need to question him a about a murder involving the Pathfinder Society! Free him from that device, and we can take him in!"
GM Aerondor |
You can try a diplomacy check if you like...
Kalendir |
"Well this escalated quickly." Kalendir pulls forth his wayfinder and holds it high. "As my companion stated he killed a Venture Captain within the Society and must answer a few questions."
Diplomacy Aid Another: 1d20 + 9 ⇒ (8) + 9 = 17
Alie Saechel |
Alie runs after the boys. "Yes please, don't kill that man. We must talk to him! He has knowledge about a murder of a Society Venture Captain! Please stay your weapons!"
Diplomacy 1d20 + 20 ⇒ (15) + 20 = 35
Wynnreyell Moonsilver |
Wynn rushes in as well, but says nothing.
Best not to speak when in front of an angry mob
GM Aerondor |
The crowd stops calling out for a moment. The four men near the judge don't look happy about that. One moves toward the guilitine, while the other three and the judge turn toward the pathfinders.
The crowd, sensing a fight, turns to flee.
Alie: 1d20 + 6 ⇒ (17) + 6 = 23
Kalendir: 1d20 + 6 ⇒ (19) + 6 = 25
Morrin: 1d20 + 6 ⇒ (12) + 6 = 18
Wynn: 1d20 + 12 ⇒ (20) + 12 = 32 Always act in surprise.
Fletch: 1d20 + 4 ⇒ (18) + 4 = 22 +4 for Forests; +2 for Underground.
Tortuga: 1d20 + 9 ⇒ (19) + 9 = 28
Judge: 1d20 + 5 ⇒ (8) + 5 = 13
Gardeners: 1d20 + 1 ⇒ (9) + 1 = 10
Mob: 1d20 ⇒ 7
Status,
Wynn- 66/74 HP -
Tortuga 123/124Kalendir @ 88/88
Alie @ 105+18(temp)/107 HP - (true seeing)
Fletch @ 88/100
(Romulus @ 87/108 HP) ;
Morrin (1 Strength Damage) @ 134/157 HP (60 Non-lethal burn)
Judge
Gardeners
Mob
Alie Saechel |
Alie casts Confusion, at the intersection just above the letter a on the map, trying to slow down all the opponents, so the group can figure things out.
I think I can get all of them in the 5' burst. If not, please get as many as possible, DM. D.C. 25 Will to resist.
GM Aerondor |
I've put down a circle for you, and yes, they are all in it. Unless anyone has a way to know if any given individual has saved or not, I'll hold off doing their saves until their turn.
Status, bold may post
Wynn- 66/74 HP -
Tortuga 123/124Kalendir @ 88/88
Fletch @ 88/100
(Romulus @ 87/108 HP) ;
Morrin (1 Strength Damage) @ 134/157 HP (60 Non-lethal burn)
Judge Will DC25 vs confusion
Gardeners Will DC25 vs confusion
Mob
Alie @ 105+18(temp)/107 HP - (true seeing)
Wynnreyell Moonsilver |
Wynn moves up and cast his last pit spell. Spell marked in green, DC 17 reflex, avoids falling 20 feet
spell failure, 15% lo miss: 1d100 ⇒ 38
Kalendir |
Kalendir isn't on the init track. Not sure if he got missed.
Tortuga |
Activating the shield spell from his ring, Tortuga moves up and assumes his stance.
GM Aerondor |
Go with the rest of the group Kalendir
Wynn moves up and a pit appears under two of the people. Tort just hurries forward.
One of the guards topples in, but the judge manages to stumble backward.
Status, bold may post
Kalendir
Fletch @ 88/100
(Romulus @ 87/108 HP) ;
Morrin (1 Strength Damage) @ 134/157 HP (60 Non-lethal burn)
Judge Will DC25 vs confusion
Gardeners Will DC25 vs confusion (blue in pit)
Blue in 20' pit, 7 damage, will DC25 vs confusion
Mob
Alie @ 105+18(temp)/107 HP - (true seeing)
Wynn- 66/74 HP -
Tortuga 123/124Kalendir @ 88/88
reflex RB: 2d20 ⇒ (3, 16) = 19
blue acro: 1d20 ⇒ 8
blue falling damage: 2d6 ⇒ (4, 3) = 7
Morrin the Stout |
Aww, my post was eaten.
Morrin, watching the others move, makes his way towards the execution site. Flying to a height of twenty feet, the man's hands crackle with electricity as he floats above the crowd.
"Again, I ask you to halt the execution of that man. If you don't, then I'll do my best to free him!"
Diplomacy Aid: 1d20 - 1 ⇒ (19) - 1 = 18
Fly: 1d20 + 17 ⇒ (17) + 17 = 34
Electric Blast : Touch: 1d20 + 18 ⇒ (9) + 18 = 27
damage: 6d6 + 9 ⇒ (4, 2, 6, 1, 5, 1) + 9 = 28
GM Aerondor |
If you are going to try to aid a diplomacy check, I'm not going to also allow a readied action. In particular that sounds more like an intimidate than a diplomacy check :-)
Status, bold may post
Kalendir @ 88/88
Fletch @ 88/100
(Romulus @ 87/108 HP) ;
Judge Will DC25 vs confusion
Gardeners Will DC25 vs confusion (blue in pit)
Blue in 20' pit, 7 damage, will DC25 vs confusion
Mob
Alie @ 105+18(temp)/107 HP - (true seeing)
Wynn- 66/74 HP -
Tortuga 123/124
Morrin (1 Strength Damage) @ 134/157 HP (60 Non-lethal burn)
- readied attack 27/28
Kalendir |
Kalendir spins in a circle, drawing the tip of his bow along the ground. Divine energy builds within the bow as it begins to glow. A small light aura radiates from within the bow.
Magic circle against evil.
"Stop this madness and disperse at once! We don't wish t hurt anyone here."
Diplomacy: 1d20 + 9 ⇒ (20) + 9 = 29
GM Aerondor |
The crowd says milling around, interested in the words of Kalendir.
"You are interfering with the People's Business of Revolution! Silence!" screams the judge. And indeed silence descends on the area.
Area of silence is on the map
The man in Green stands tall "Free the Roosters! No more shall they be oppressed by the Dawn!"
The man closest to the crowd a green cape can't believe what he is hearing and tries to rip his ears off. His friend in yellow sees the wisdom in the mans actions and tries to emulate him.
The mob looks intrigued at the events, some start drifting towards the gate, but mostly they look like they want to hear more. Luckily for them while the pathfinder team is silenced, the judge is more than happy to provide a lecture.
"Finish the Execution!" he commands.
Status, bold may post
Alie @ 105+18(temp)/107 HP - (true seeing)
Wynn- 66/74 HP -
Tortuga 123/124
Morrin (1 Strength Damage) @ 134/157 HP (60 Non-lethal burn)
- readied attack 27/28
Kalendir @ 88/88
Fletch @ 88/100 Gravity Bow
(Romulus @ 87/108 HP) ;
Judge
Pink 8 damage
Red in 20' pit, 7 damage, confused
Yellow 5 damage
Mob
For purposes of movement, both the guillotine and mob should be regarded as obstacles.
will-judge: 1d20 ⇒ 12
will, other three out of pit: 3d20 ⇒ (3, 18, 1) = 22
will man in pit: 1d20 ⇒ 7
actions: 4d4 ⇒ (2, 3, 4, 3) = 12
green damage: 1d8 + 4 ⇒ (4) + 4 = 8
yellow damage: 1d8 + 4 ⇒ (1) + 4 = 5
Kalendir |
So be it the. Don't say I didn't warn you." Kalendir brings his bow to bear as he tries to make a path through the mob. [i]Try not to hurt them too bad. They are just riled up more than likely, and innocent.
Kalendir draws a handful of blunted arrows.
Use Blunted arrows to try and deal non-lethal damage with penalty applied in the rolls below. Normally lethal to non-lethal is only for melee. I know there is some debate over ranged weapons but figured blunted arrows would make more sense. Let me know if otherwise GM.
He tries to aim for their knees.
Blunted Arrow 1 Many Shot; PBS; Rapid Shot; Deadly Aim; Nonlethal Penalty: 1d20 + 18 + 1 - 2 - 4 - 4 ⇒ (8) + 18 + 1 - 2 - 4 - 4 = 17
NonLethal Damage 2 arrows: 2d8 + 8 + 2 + 16 ⇒ (6, 8) + 8 + 2 + 16 = 40
Holy Damage (If Evil): 4d6 ⇒ (3, 1, 5, 1) = 10
Blunted Arrow 2; PBS; Rapid Shot; Deadly Aim; Nonlethal Penalty: 1d20 + 13 + 1 - 2 - 4 - 4 ⇒ (8) + 13 + 1 - 2 - 4 - 4 = 12
NonLethal Damage: 1d8 + 4 + 1 + 8 ⇒ (2) + 4 + 1 + 8 = 15
Holy Damage (If Evil): 2d6 ⇒ (6, 1) = 7
Blunted Arrow 3; PBS; Rapid Shot; Deadly Aim; Nonlethal Penalty: 1d20 + 8 + 1 - 2 - 4 - 4 ⇒ (4) + 8 + 1 - 2 - 4 - 4 = 3
NonLethal Damage: 1d8 + 4 + 1 + 8 ⇒ (7) + 4 + 1 + 8 = 20
Holy Damage (If Evil): 2d6 ⇒ (1, 3) = 4
Blunted Rapid Fire Arrow; PBS; Rapid Shot; Deadly Aim; Nonlethal Penalty: 1d20 + 18 + 1 - 2 - 4 - 4 ⇒ (6) + 18 + 1 - 2 - 4 - 4 = 15
NonLethal Damage: 1d8 + 4 + 1 + 8 ⇒ (6) + 4 + 1 + 8 = 19
Holy Damage (If Evil): 2d6 ⇒ (6, 1) = 7
Precise shot to eliminate -4 modifier for shooting into melee;
Shared Precision- All allies in 10 feet get precise shot
Holy- +2d6 damage if creature is evil
GM Aerondor |
Blunted arrows let you do non lethal damage. I take it you are aiming at the mob, hoping to drive them through the gates and out of the courtyard?
Kalendir |
Correct
Tortuga |
Did the judge just cast silence or did come from something else? I wanted to make sure you are aware that silence has a casting time of 1 round.
Tortuga springs into action leaping over the pit and delivering a flying kick to the judge.
Since the green guard is confused he doesn't get an AoO.
All damage from the unarmed attacks is non-lethal, except for the vicious energy.
Spend a point of ki for an extra attack
damage: 2d8 + 5 ⇒ (7, 1) + 5 = 13 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (2, 2) = 4
damage to self: 1d6 ⇒ 6
Once tripped, the Vicious Stomp attack happens. Stunning Fist will be used (DC 22).
damage: 2d8 + 5 ⇒ (7, 6) + 5 = 18 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (6, 1) = 7
damage to self: 1d6 ⇒ 6
If stunned, 2 additional attacks.
damage: 2d8 + 5 ⇒ (1, 1) + 5 = 7 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (6, 3) = 9
damage to self: 1d6 ⇒ 3
damage: 2d8 + 5 ⇒ (4, 5) + 5 = 14 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (6, 1) = 7
damage to self: 1d6 ⇒ 5
If Primary 2 fails to trip, trip with Primary 3, otherwise attack.
damage: 2d8 + 5 ⇒ (1, 4) + 5 = 10 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (6, 2) = 8
damage to self: 1d6 ⇒ 4
If Primary 3 fails to trip, trip with Ki Attack, otherwise attack.
damage: 2d8 + 5 ⇒ (8, 3) + 5 = 16 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (1, 1) = 2
damage to self: 1d6 ⇒ 6
damage: 2d8 + 5 ⇒ (2, 1) + 5 = 8 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (1, 4) = 5
damage to self: 1d6 ⇒ 4
damage: 2d8 + 5 ⇒ (5, 2) + 5 = 12 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (1, 4) = 5
damage to self: 1d6 ⇒ 5
Alie Saechel |
Alie casts Hold Monster on the first guard to try and touch the guillotine.
I suppose that would be a readied action. DC 26 Will to resist.
Wynnreyell Moonsilver |
Wynn moves out of the area of silence and cast abundant ammunition..
spell failure, 15% lo miss: 1d100 ⇒ 93
GM Aerondor |
GM slip up, but IU'm not going to retcon the silence at this stage. It was thematic for what you were doing and well below his optimal actions
Alie readies a spell, and Wynn casts one of his own. KAle sends a hail of arrows into the crowd who bolt for the gates.
Tort leaps the pit, his first kick misses the judge, but his followup trip is successful. Like all the foes he has faced so far today, this one proves resistant to his stunning fist. More blows go in but that man keeps ranting back at him.
Only then does the monk realize he is still on the edge of the pit.
Status, bold may post
Morrin (1 Strength Damage) @ 134/157 HP (60 Non-lethal burn)
- readied attack 27/28
Fletch @ 88/100 Gravity Bow
(Romulus @ 87/108 HP) ;
Judge 91 damage,prone
Pink 8 damage
Red in 20' pit, 7 damage, confused
Yellow 5 damage
Mob
Alie @ 105+18(temp)/107 HP - (true seeing) - readied hold person DC 26 vs someone using guillotine
Wynn- 66/74 HP -
Tortuga 98/124 ; Reflex DC 17 or fall into the pit. Hey, you might roll a one.
Kalendir @ 88/88
Judge damage
first kick - miss
second primary - trip
Stomp - 25/6
fort: 1d20 ⇒ 11 - no stun & no Medusa
third primary hit 18/4 -> 43/10
ki hits 18/6 -> 61/16
secondary hits 13/4 -> 74/20
tertiary hit 17/5 -> 91/25
Tortuga |
At this level it was also possible that he cast a quickened silence spell, in which case he would still have had actions he didn't use.
Reflex: 1d20 + 15 ⇒ (4) + 15 = 19
Tortuga manages to keep his footing.
Morrin the Stout |
Flying over the battle, Morrin begins to control 5he ethereal tendrils of the material plane to free the man at the guillotine.
Fly: 1d20 + 17 ⇒ (17) + 17 = 34
Fly, then start spending time to free the noble, which will be cutting away whatever is tying him down.
"Fletch" |
Fletch leaps into the saddle and shouts. "Your revolution is nothing but slaughter! Your Judges and Gardeners nothing but your torturers! Look to Andoran and see how a republic works! Refuse to be a mob!"
Ride (Quick Mount): 1d20 + 9 ⇒ (11) + 9 = 20
"Romulus, ride!" Fletch mounts up on Romulus's saddle and digs in his heels, firing his bow as he rides.
The successful quick mount means it was a swift action. Although Fletch does not have the Mounted Archery feat, he can still fire from his mount's back with a -4 penalty.
He fires at the Green gardener. If that man goes down, Fletch shifts his aim to the Yellow gardener, continuing to ride until Romulus is in adjacent to him. If both go down, he'll end up adjacent to Pink.
+3 adaptive composite longbow w/ Rapid Shot, Many Shot, Deadly Aim, Point Blank Shot and boots of speed and mounted: 1d20 + 19 - 2 - 4 + 1 + 1 - 4 ⇒ (19) + 19 - 2 - 4 + 1 + 1 - 4 = 304d6 + 14 + 16 + 2 + 2 ⇒ (4, 6, 6, 2) + 14 + 16 + 2 + 2 = 52 <– First two arrows
Third (hasted) shot: 1d20 + 19 - 2 - 4 + 1 + 1 - 4 ⇒ (20) + 19 - 2 - 4 + 1 + 1 - 4 = 312d6 + 7 + 8 + 1 + 1 ⇒ (5, 3) + 7 + 8 + 1 + 1 = 25
Fourth shot: 1d20 + 14 - 2 - 4 + 1 + 1 - 4 ⇒ (14) + 14 - 2 - 4 + 1 + 1 - 4 = 202d6 + 7 + 8 + 1 + 1 ⇒ (6, 4) + 7 + 8 + 1 + 1 = 27
Fifth shot: 1d20 + 9 - 2 - 4 + 1 + 1 - 4 ⇒ (2) + 9 - 2 - 4 + 1 + 1 - 4 = 32d6 + 7 + 8 + 1 + 1 ⇒ (5, 6) + 7 + 8 + 1 + 1 = 28
Critical Hit confirmation? (Third shot) : 1d20 + 19 - 2 - 4 + 1 + 1 - 4 ⇒ (18) + 19 - 2 - 4 + 1 + 1 - 4 = 294d6 + 14 + 16 + 2 + 2 ⇒ (4, 6, 3, 5) + 14 + 16 + 2 + 2 = 52
The first two arrows hit AC 30 for 52 damage.
The third arrow hits AC 31 for 25 damage. If AC 29 would hit, it crits for a further 52 damage (total of 79 from this one arrow (consider the Massive Damage rule)).
The fourth arrow hits AC 20 for 27 damage.
The fifth arrow misses with a 3.
GM Aerondor |
Fletch quickly mounts and, bow in hand heads forward. He fires several arrows into the green gardener. The third does the trick, striking him in the eye and instantly dropping him.
PFS doesn't use massive damage rules.
The priest reaches out and touches Tortuga in a desperate attempt to stop the assault. The monks writes as horrible energies start to rip his body apart...
Fort DC 20 or take 140 points of damage, which will kill him. If you pass then you take 47
Within the pit there is an anguished scream, while the man in pink, comes to his senses and tries to release the guillotine. Alie, ready for just such an action causes him to stop in his tracks.
The guard in yellow turns on the mob, cutting one of them in two. The mob, under assault from gardener, arrow and with a giant wolf nearby, flees.
Status, bold may post
Alie @ 105+18(temp)/107 HP - (true seeing)
Wynn- 66/74 HP -
Tortuga 98/124 ; Fort DC 20 vs 140 damage (save and you just take 47)
Kalendir @ 88/88
Morrin (1 Strength Damage) @ 134/157 HP (60 Non-lethal burn)
Fletch @ 88/100 Gravity Bow
(Romulus @ 87/108 HP) ;
Judge 91 damage,prone
Pink 8 damage confused, held (save on his turn DC 26)
Red in 20' pit, 17 damage, confused
Yellow 5 damage confused
touch: 1d20 ⇒ 20 hit!
defensive concentration: 1d20 ⇒ 13 pass
confused gardeners: RP: 2d4 ⇒ (3, 1) = 4
gardener will: 1d20 ⇒ 16 fail
red damage: 1d8 + 4 ⇒ (6) + 4 = 10
yellow confusion: 1d4 ⇒ 4
destruction: 10d6 ⇒ (6, 5, 5, 3, 5, 6, 5, 6, 4, 2) = 47
1d1d20 ⇒ 16
Tortuga |
Fort: 1d20 + 15 + 2 ⇒ (17) + 15 + 2 = 34
Well, you had your chance to surrender.
Spending a ki point for an extra attack.
Once he drops, use flying kick to move on to pink. (Subtract 4 from the attack rolls vs pink a he will not be prone.)
First attack on pink will include stunning fist. Actually, never mind the stunning fist. Pink is the held one. Since Pink is paralyzed, that is already enough to trigger the extra attacks from Medusa's wrath.
damage: 2d8 + 5 ⇒ (6, 4) + 5 = 15 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (3, 4) = 7
damage to self: 1d6 ⇒ 6
damage: 2d8 + 5 ⇒ (1, 7) + 5 = 13 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (5, 3) = 8
damage to self: 1d6 ⇒ 6
damage: 2d8 + 5 ⇒ (8, 2) + 5 = 15 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (3, 3) = 6
damage to self: 1d6 ⇒ 5
damage: 2d8 + 5 ⇒ (3, 7) + 5 = 15 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (1, 6) = 7
damage to self: 1d6 ⇒ 3
damage: 2d8 + 5 ⇒ (3, 4) + 5 = 12 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (1, 2) = 3
damage to self: 1d6 ⇒ 4
damage: 2d8 + 5 ⇒ (4, 2) + 5 = 11 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (1, 6) = 7
damage to self: 1d6 ⇒ 2
damage: 2d8 + 5 ⇒ (1, 1) + 5 = 7 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (5, 3) = 8
damage to self: 1d6 ⇒ 1
damage: 2d8 + 5 ⇒ (8, 6) + 5 = 19 bludgeoning, cold iron, lawful, silver, magic
vicious energy: 2d6 ⇒ (2, 3) = 5
damage to self: 1d6 ⇒ 4
GM Aerondor |
Attack 1 hits 22/6
Attack 2 misses
Attack 3hits 21/5 > - 43/11
Ki hit 22/3 -> 65/14
Move to Pink
secondary hit 15/3 -> 15/14
tertiary misses
Medusa #1 hits 15/1 -> 30/15
Medusa #2 hits 24/4 -> 54/19
Judge -> Down
Pink -> 39 damage
Tort -> 19 damage
Tortuga stomps and kicks at the Judge until he stops moving. He then leaps into the air and bashes the paralyzed man in pink armor.
Status, bold may post
Alie @ 105+18(temp)/107 HP - (true seeing)
Wynn- 66/74 HP -
Kalendir @ 88/88
Morrin (1 Strength Damage) @ 134/157 HP (60 Non-lethal burn)
Fletch @ 88/100 Gravity Bow
(Romulus @ 87/108 HP) ;
Pink 47 damage confused, held (save on his turn DC 26)
Red in 20' pit, 17 damage, confused
Yellow 5 damage confused
Tortuga 32/124 ;
Wynnreyell Moonsilver |
Wynn decides to draw the ire of yellow and lunches a volley of arrows at him.
attack #1: 1d20 + 22 ⇒ (10) + 22 = 32
damage: 2d6 + 9 + 1d6 ⇒ (6, 4) + 9 + (6) = 25
attack #2: 1d20 + 22 ⇒ (13) + 22 = 35
damage: 2d6 + 9 + 1d6 ⇒ (4, 6) + 9 + (2) = 21
attack #3: 1d20 + 17 ⇒ (16) + 17 = 33
damage: 2d6 + 9 + 1d6 ⇒ (2, 1) + 9 + (2) = 14
attack #4: 1d20 + 9 ⇒ (6) + 9 = 15
damage: 2d6 + 9 + 1d6 ⇒ (3, 1) + 9 + (5) = 18
AOO: 1d20 + 22 ⇒ (17) + 22 = 39
damage: 2d6 + 9 + 1d6 ⇒ (3, 4) + 9 + (6) = 22
Alie Saechel |
Alie runs forward, moving straight ahead to meet up with her group.
Alie will move 60' straight left, if someone would be kind enough to move me.
Kalendir |
Kalendir continues to send a volley of arrows down the lane at the rabble of bystanders.
Target Pink
CI Durable Arrow 1 Many Shot; PBS; Rapid Shot; Deadly Aim: 1d20 + 18 + 1 - 2 - 4 ⇒ (19) + 18 + 1 - 2 - 4 = 32
Damage 2 arrows: 2d8 + 8 + 2 + 16 ⇒ (7, 7) + 8 + 2 + 16 = 40
Holy Damage (If Evil): 4d6 ⇒ (3, 6, 5, 3) = 17
CI Durable Arrow 2; PBS; Rapid Shot; Deadly Aim: 1d20 + 13 + 1 - 2 - 4 ⇒ (5) + 13 + 1 - 2 - 4 = 13
Damage: 1d8 + 4 + 1 + 8 ⇒ (8) + 4 + 1 + 8 = 21
Holy Damage (If Evil): 2d6 ⇒ (5, 6) = 11
CI Durable Arrow 3; PBS; Rapid Shot; Deadly Aim: 1d20 + 8 + 1 - 2 - 4 ⇒ (9) + 8 + 1 - 2 - 4 = 12
Damage: 1d8 + 4 + 1 + 8 ⇒ (6) + 4 + 1 + 8 = 19
Holy Damage (If Evil): 2d6 ⇒ (1, 2) = 3
CI Durable Rapid Fire Arrow; PBS; Rapid Shot; Deadly Aim: 1d20 + 18 + 1 - 2 - 4 ⇒ (2) + 18 + 1 - 2 - 4 = 15
Damage: 1d8 + 4 + 1 + 8 ⇒ (8) + 4 + 1 + 8 = 21
Holy Damage (If Evil): 2d6 ⇒ (3, 2) = 5
Precise shot to eliminate -4 modifier for shooting into melee;
Shared Precision- All allies in 10 feet get precise shot
Holy- +2d6 damage if creature is evil[/ooc]
"Fletch" |
My actions depend largely on which bad guys are still standing. If Yellow is standing, I move and attack him per notes below. If Yellow is down but Red is standing and not in the pit (I think he's in the pit), I'll attack him.
As I understand it, Pink is paralyzed, so if Yellow and Red are down, I think the combat is over. No?
Assuming, arguendo, that there is someone left to fight, Fletch makes that person very sorry to still be vertical.
"Drop your weapons and live! Fight and die you bloody fools!"
Still firing from wolf-back, Fletch gives 'em a taste of Augustana justice.
+3 adaptive composite longbow w/ Rapid Shot, Many Shot, Deadly Aim, Point Blank Shot and boots of speed and mounted: 1d20 + 19 - 2 - 4 + 1 + 1 - 4 ⇒ (5) + 19 - 2 - 4 + 1 + 1 - 4 = 164d6 + 14 + 16 + 2 + 2 ⇒ (5, 6, 2, 6) + 14 + 16 + 2 + 2 = 53 <– First two arrows
Third (hasted) shot: 1d20 + 19 - 2 - 4 + 1 + 1 - 4 ⇒ (17) + 19 - 2 - 4 + 1 + 1 - 4 = 282d6 + 7 + 8 + 1 + 1 ⇒ (4, 5) + 7 + 8 + 1 + 1 = 26
Fourth shot: 1d20 + 14 - 2 - 4 + 1 + 1 - 4 ⇒ (9) + 14 - 2 - 4 + 1 + 1 - 4 = 152d6 + 7 + 8 + 1 + 1 ⇒ (6, 2) + 7 + 8 + 1 + 1 = 25
Fifth shot: 1d20 + 9 - 2 - 4 + 1 + 1 - 4 ⇒ (15) + 9 - 2 - 4 + 1 + 1 - 4 = 162d6 + 7 + 8 + 1 + 1 ⇒ (1, 3) + 7 + 8 + 1 + 1 = 21
Romulus Bite: 1d20 + 13 ⇒ (1) + 13 = 141d8 + 10 ⇒ (6) + 10 = 16
Romulus Trip attack: 1d20 + 15 ⇒ (14) + 15 = 29
Not much there...
If AC<15, then 141 damage, plus trip.
If AC=15, then 125 damage.
If AC=16, then 100 damage.
If 16<AC<29, then 26 damage.
Morrin the Stout |
Morrin is still attempting to free the man from the guillotine as fast as he can while shouting at the others.
"Keep them off of me and this contraption while I free him!"
If disable device is needed, my bonus is at a +20 currently.
GM Aerondor |
At this stage I'm calling the fight. The remaining fighters are confused, and even if they were not would not be a substantive threat to the group.
Within the few seconds the remaining gardeners are rendered unconscious or disarmed.
The man in the Guillotine thanks you for his release.
"Your arrival was timely. These poor deluded people don't know me or understand what is going on here. Speaking of which... you look familiar... "
Morrin the Stout |
"If you are the same man as before, from what I heard, and what I see now, then we met earlier today. When you killed venture captain Adril Hestram. Considering that we didn't let them kill you for the assassination, I think we would be owed an explanation as to why you did it, and why the Pale Maiden was stolen. We'll be bringing you in with the Pathfinder Society, so we can understand as to why this happened."
Morrin crosses his arms after holding up his wayfinder, before nodding towards the others.
Alie Saechel |
Alie continues forward. "You killed the Venture Captain right in front of me. And your men almost killed us. But the fire bird vouched for you, which I have a hard time believing. Either way, youd better tell us what's going on or we are going to put you back in the guillotine!"
"Fletch" |
"What she said, and fast," advises Fletch, whose bow is nocked and who, with his trusty wolf companion, is eyeing the crowds and rooftops of the city.
GM Aerondor |
With a shrug the men gestures to the keep.
"Perhaps we can make ourselves comfortable while I give you a bit of an explanation. It maybe that I misjudged your character. Though you will naturally forgive me - any who associate with Adril Hestram are somehwat cast into doubt by that connection."
"If you please?" he gestures into the keep.
Though the doors is an attractive throne room.
An ornate purple carpet bisects this huge audience chamber, running from the huge double doors that lead to the courtyard to the east all the way up a short flight of steps to a beautifully carved wooden throne that looks out over the chamber. To the left of the carpet is an enormous dining table with two long benches. Unfinished meals and drinks rest upon the table, as if more than a dozen men abandoned a meal in progress not long ago. A smaller table on the other side of the carpet is piled high with stacks of paper, maps, and envelopes, arrayed in a pattern that suggests a formal investigation. Doors on the east and west walls appear to lead to other chambers.
The man gestures to the table.
"Assembled there is my investigation into your captain. Please read through them at your leisure then we may discuss some more."
Handouts updated