PFS: AP: Carrion Crown (CORE!)

Game Master R D

Schloss Caromarc


801 to 850 of 2,447 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>
Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)

Blackheath fires on a stirge...
Comp. longbow + arcane strike: 1d20 + 4 ⇒ (4) + 4 = 8
Damage: 1d8 + 1 + 1 ⇒ (5) + 1 + 1 = 7

Silver Crusade

Grog and Faria still have actions in the surprise round.

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Faria's lips purse in irritation as she sees the stirges. Knowing first-hand how dangerous a foe they can be, she summons another icy bolt and fires it at the nearest creature.

Icicle: 1d20 + 2 ⇒ (6) + 2 = 8
Damage: 1d6 + 1 ⇒ (5) + 1 = 6

Yay! Low rolls return! :p

Liberty's Edge

male 1/2 orc Rng 4/Ftr 2| HP 52 | AC 17; Touch 11; FF 17 | F +10; R +5; W +5 | CMB+11; CMD 22 | Speed 30 ft | Init +0 | Perc +9 | Stealth: +0 Rng 4/Ftr 2

attack: 1d20 + 9 ⇒ (19) + 9 = 28

damage: 1d12 + 7 ⇒ (9) + 7 = 16

my bad I just checked the map. I'll just forgo the surprise round action and if I can use that roll for an attack when they get within 5' of me. If not I don't have a problem with rolling again

Silver Crusade

You can also do a partial charge in a surprise round action. Grog smashes one of the stirges to bits. Most of his companions... flail about a bit. Gravleon lightly singes one enemy.

Initiative Rolls:
Blackheath Init: 1d20 + 5 ⇒ (17) + 5 = 22
Faria Init: 1d20 + 3 ⇒ (14) + 3 = 17
Gravleon Init: 1d20 + 2 ⇒ (1) + 2 = 3
Grog Init: 1d20 + 0 ⇒ (9) + 0 = 9
Sharien Init: 1d20 + 2 ⇒ (20) + 2 = 22
Stirge Init: 1d20 + 6 ⇒ (6) + 6 = 12
Stirge Init: 1d20 + 6 ⇒ (12) + 6 = 18

Blackheath is up first, then Sharien, then a stirge.

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)

Blackheath shoots again...
Longbow + arcane strike: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11

Silver Crusade

Blackheath misses.

Sharien is up, then a stirge.


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

Sharien casts a ray of frost at one of them.

ranged touch: 1d20 + 3 ⇒ (10) + 3 = 13
cold: 1d3 ⇒ 3

Silver Crusade

These are clearly champion stirges, since they're so hard to hit! ;-P

One of the stirges wants to eat: Touch: 1d20 + 7 ⇒ (16) + 7 = 23. Its barbed legs wrap around one of Grog's muscular arms, and it stabs its proboscis into the half-orc's flesh. The ranger can feel the creature sucking out his lifeblood. 1d100 ⇒ 60 (Grog has 1 point of CON damage. He does NOT contact filth fever, this round.)

Sorted Initiative Order:
Blackheath Init: 1d20 + 5 ⇒ (17) + 5 = 22
Sharien Init: 1d20 + 2 ⇒ (20) + 2 = 22
Stirge Init: 1d20 + 6 ⇒ (12) + 6 = 18
Faria Init: 1d20 + 3 ⇒ (14) + 3 = 17
Stirge Init: 1d20 + 6 ⇒ (6) + 6 = 12
Grog Init: 1d20 + 0 ⇒ (9) + 0 = 9
Gravleon Init: 1d20 + 2 ⇒ (1) + 2 = 3

Faria is up!

Silver Crusade

Whoops! Grog should have gotten an attack of opportunity on the stirge. Grog, if you would like to roll that, please go ahead.

Silver Crusade

Grog's AoO: Smash: 1d20 + 9 ⇒ (9) + 9 = 18, damage: 1d12 + 7 ⇒ (6) + 7 = 13

Grog smashes the previous stirge that had attached itself to him. That attack never happened.

The next stirge lands on Grog, since the ranger doesn't habve combat reflexes. Using the previous rolls that never happened, Grog still suffers at 1 point of CON damage.

Faria, Grog, and Gravleon are up.

Silver Crusade

PFS CORE-G Sangre wrote:

[dice=Channel neg{since I am neutral I can }]1d6+1I have selective channel so it wont effect us

Unless you have versatile channeling (which is not available in core) you can only do one type of channeling. Either Positive or Negative, not both. Also, since you worship Sarenrae, a neutral good deity, you cannot channel negative energy. Sorry.

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

ok my bad deleted

Gravleon moves to grog and slashes at the bug like thing on his arm attack: 1d20 + 3 ⇒ (19) + 3 = 22
damage: 1d6 + 2 ⇒ (6) + 2 = 8

edit

Crit conform: 1d20 + 3 ⇒ (7) + 3 = 10 I never crit

Liberty's Edge

male 1/2 orc Rng 4/Ftr 2| HP 52 | AC 17; Touch 11; FF 17 | F +10; R +5; W +5 | CMB+11; CMD 22 | Speed 30 ft | Init +0 | Perc +9 | Stealth: +0 Rng 4/Ftr 2

attack the last one?

attack: 1d20 + 9 ⇒ (14) + 9 = 23

damage: 1d12 + 7 ⇒ (6) + 7 = 13

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Faria stays her hand, seeing that Grog and Gravleon appear to have things under control. "This place is foul to the core. We'll be doing the people of this region a service to rid them of this sore upon the land."

Silver Crusade

Gravleon and Grog easily eliminate the remaining stirges. There's really nothing else in this area. Where to next?

Silver Crusade

OK. Why don't we head to area T4?

Row upon row of ten-foot-square prison cells line the walls, each separated from the passing hallway by a series of iron bars fitted with a narrow iron door. Skeletons slump in many of the cells, the bones scattered where they lie and coated with a mixed layer of ancient ashes and fresh mold.

Blackheath Perc: 1d20 + 7 ⇒ (20) + 7 = 27
Faria Perc: 1d20 + 4 ⇒ (4) + 4 = 8
Gravleon Perc: 1d20 + 8 ⇒ (10) + 8 = 18
Grog Perc: 1d20 + 5 ⇒ (13) + 5 = 18
Sharien Perc: 1d20 + 0 ⇒ (9) + 0 = 9

Blackheath, Gravleon, and Grog all notice the faint sound of a mournful flute music and the eerie flapping of tiny leathery wings.

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)

"Music and stirges -- time to pay the Piper."

Upon hearing the mournful tune, Blackheath begins his own bardic countersong...
Perform: countersong: 1d20 + 8 ⇒ (16) + 8 = 24

Not sure if it will do anything but if there is any musical effect we are better safe than sorry. I'll keep it up as long as I hear music. Bard song round 1 of 7.


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

"Music? I don't hear..."

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

"it must be the Piper again..."

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

"The Piper? Don't we have an item that we think we can use against him?" Faria remembers the room with the five cursed items that could be used against the five powerful presences of the former prisoners. She was somewhat reluctant to use the items, but every little bit helped.

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

"yes Faria, but at the moment we cant even handle them, it might be best for us to leave and come back when we can..."

Silver Crusade

The party definitely gets the sense that this is a haunt.

Silver Crusade

Stay here and face the haunt or retreat?

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

So it looks like Faria wants to try the music, and Gravleon wants to retreat and regroup. What says the rest of you?

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)

I'd be willing to hit it with everything we've got and then run.

Silver Crusade

Since at least one person wants to stay:

Suddenly, everyone can hear the music. Even the deputy outside.

Blackheath Will Save: 1d20 + 2 ⇒ (4) + 2 = 6
Faria Will Save: 1d20 + 7 ⇒ (1) + 7 = 8
Gravleon Will Save: 1d20 + 5 ⇒ (2) + 5 = 7
Grog Will Save: 1d20 + 0 ⇒ (3) + 0 = 3
Sharien Will Save: 1d20 + 3 ⇒ (14) + 3 = 17

Everyone except Sharien is shaken. Furthermore, one random person has an additional effect.

Who: 1d5 ⇒ 1

Blackheath Additional Will Save: 1d20 + 2 ⇒ (5) + 2 = 7

The bard suddenly has a vision of the ghostly Piper himself as he approaches, attended by a flock of stirges. Nobody else can see this. Mechanically, Blackheath is affected as though with a Hold Person spell.

Blackheath Yet Another Will Save: 1d20 + 2 ⇒ (20) + 2 = 22

Blackheath weeps as blood momentarily flows from a dozen tiny punctures that spontaneously open along his arms and neck. No damage. No mechanical effect. Blackheath is still held.
____________________________________________________________

Since at least one person wants to leave:

The party decides to run. Grog physically hauls the bard the heck outta there!

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Faria begins to shake as the music continues, the haunting dirge getting into her head. All thoughts of staying in the area to confront the Piper or whatever might manifest quickly evaporate as everyone shuffles towards the exit, Blackheath having to be dragged.

Once they are on the first floor, Faria nods, attempting to calm down. "Let us return to town for some rest and research as you suggested, Gravleon."

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)

Just to confirm for next time, I want to make sure that my bard countersong did not work against the musical effect?


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

Though for once Sharien is not terrified by the haunt, she agrees to haul butt out of there and prepare better.

Silver Crusade

Blackheath wrote:
Just to confirm for next time, I want to make sure that my bard countersong did not work against the musical effect?

Correct. It is not a musical effect.

Silver Crusade

You guys spent the better part of the day here. When the party leaves the sun has already set. As you pass by the memorial, it is obvious thta it happened again. There's another bloody letter at the base of the memorial and there's almost enough blood to account for a person...

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)

"A villager will be dead tonight, if one isn't already, if we allow this to happen again. Even if defeating the prison were to stop this, we cannot cleanse the prison in a day. And the prison was not what Petros asked us to deal with. I think we need to investigate and check on all the villagers while looking for possible cultists and then we can try an ambush here tonight."

"But we really need to find the vandal before he gets here because we are out of time. It looks like he slaughters whatever he uses elsewhere (no body). So by the time he reaches the monument tonight, someone will already be dead."


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

"I agree. While the blood is not on our hands, we have done little to stop these murders so far, it would seem. We must prepare more thoroughly and stop this haunting at its source quickly."

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

Faria sighs, nodding to Blackheath and Sharien's words. She had been hoping to rest and possibly grieve for Poshment, but it seemed there would be no lull. He was with the Lady of Graves now, so if anything she should envy him, anyway.

"Who would we ask for help on determining which villagers might be associated with The Whispering Way? Most of the people of Ravengro are distrustful of us, and I would think that Kendra would have voiced her suspicions if she had any."

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)

"Perhaps we can check in with each house in the village to see if everyone is accounted for and advise them to be on their guard and while doing so, we might look for clues or any suspicious behavior."

Liberty's Edge

male 1/2 orc Rng 4/Ftr 2| HP 52 | AC 17; Touch 11; FF 17 | F +10; R +5; W +5 | CMB+11; CMD 22 | Speed 30 ft | Init +0 | Perc +9 | Stealth: +0 Rng 4/Ftr 2

lets try a haunt trap on the next one?

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

Oh ,now we will worry abot the vandal but when I said it was a problem Noooooo lets dddooo tthhiisss, Sarenrea help me Gravleon thought to himself "ok then now can we try to get this vandal Yeess good, so your awake now blackheath, Sharien no the blood is not on our hands but some of the towns folk will have no issue blaming the new stangers...us for this, if only to protect themselves.."

Gravleon turns to Faria "yes most of the people here already don't like us and we do need to take care of this vandal before we try and take that piper as it nearly done in blackheath in a moment"

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

A fine dark brow arched as the priestess smirked. "I think you might be overreacting a bit, Gravleon. We ran out in a panic before anything really happened."

Faria shrugged. "I would say that Harrowstone is where we should focus our efforts, but if we are to remain in town to stop these vandalisms, we might as well investigate these other rumors we have heard."

GM, could we get an updated list of in-town quests for convenience? Thanks! Maybe we could add a tab for them in our loot list for easy reference?

Silver Crusade

Sure. :-) Feel free to get it started; you have write access to the document. I'll fill in missing items, if any.

So... What are you doing and where are you going?

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)

Is it possible to go house-to-house and check on the villagers while surreptitiously looking for clues?

Silver Crusade

Out of character knowledge:

(1) The more days that go by without the monument thing resolved, the more frightened the villagers get. They will resist your attempts. Some of them blame you.

(2) You can do it, but it won't be an enjoyable experience for you as players.

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

With it being evening, Faria heads to Kendra Lorrimor's estate for a bite to eat. She tells the woman of Poshment's demise, holding back her tears as she speaks of the terrible phantasms in the structure.

After eating, she turns to her companions. "Should we just go camp by the monument as was suggested earlier? It's already nightfall."

Silver Crusade

M Half-Elf, Bard 4/Ranger 2 | HP 41/41 | AC 18; Tch 14; FF 13 | F +4; R +10; W +4 (+2 vs.enc; +4 vs sonic) | BAB+5 CMB+7; CMD 20 | Speed 30’ | Init +5 | Longsword +7 (1d8+3;19/x2) | Spkd Gntlets +7 (1d4+2; x2) | | +1 Cmp. bow +9 (1d8+3; x3) | Perc +11
Skills:
Acrobatics + 11, Diplomacy + 15, Disable Device + 15 Knowledge (All-Bardic) +1, Perception + 11, Perform/Comedy + 12, Stealth +12, Bluff +12 (vers. perf.) Intimidate +12 (vers. perf.)

"I'll hide at the monument so that I can keep an eye on it. I have low-light vision so if the vandal can't see in the dark, then I should be able to spot him by whatever light he uses. The rest of the group can hide some distance away and I will use a Message spell to let you know if I see anything. If anyone can put an alarm spell on the momnument that might help too."
So the rest of the group should conceal themselves far enough away that he won't see them, but close enough that we can still maintain the message spell.

Stealth: 1d20 + 8 ⇒ (13) + 8 = 21
Perception: 1d20 + 7 ⇒ (10) + 7 = 17

Silver Crusade

And the rest of the party?

Silver Crusade

Gravleon Sangre{Charcter look} {HP:38/38}{AC:20|T:12|FF:18}
Saves|Skills:
{F:+5|R:+3|W:+7}{Diplo+6}{Seance Motive:+7}
Init +2|Percep+8

sorry have been really busy al day and I have only had time to update my recruitment for my campaign, im ready sorry that I cant get a rp post up right now...

Silver Crusade

No worries. Take your time. I'm not in a rush, just prompting everyone to think about what they want to do about the problem at the memorial. :-)


Female half-elf wizard 6 | hp 30/32 | AC 12, T 12, FF 10 14 | Fort +3 Ref +4, Will +5 (+2 vs. enchantments), immune to sleep | Acid dart 7/7 left | Perception +0

I've gotten a bit lost in the last few posts... are we back at the prison, or are we still debating going back?

Dark Archive

Female Human Cleric 5 (Pharasma) HP 33/33 | AC 19, T 12, FF 18 | F +6, R +5, W +10 | Init +3 | Perc +5 | Channel Energy DC 13 7/7

We have just arrived back in town and it is evening. The party has agreed that the monument is a steadily worsening problem, and has agreed to ambush whoever is defacing it. Blackheath has proposed that, being the sneaky one of the bunch, he should watch the monument from cover. When he sees someone, he casts a 'message' spell, signaling us to come to his aid and confront the interloper.

Faria nods her assent to Blackheath's plan. "What is the range on your spell?"

801 to 850 of 2,447 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / PFS: AP: Carrion Crown (CORE!) All Messageboards

Want to post a reply? Sign in.