GM Paladin |
Hopping up on a 5-ft crate isn't too hard, so let's call it a DC 5. It will take 20 feet of movement, though. With Haste, you can get to the square just south of where your icon is currently, assuming you make the DC, and still be able to make your attack -- which you still need to reroll. Alternatively you can double move and get around the other side of the stack of crates.
Xukong |
Please forgive my absence; depression is a scourge (and the fact that it seems to have become very very popular recently is no help at all)....
Spending another Arcane point to make my sword +2 for 1 minute.
Shard +2, blessed, Inspired vs Green-With-Evil: 1d20 + 13 ⇒ (16) + 13 = 29
damage: 1d10 + 8 ⇒ (7) + 8 = 15
Xukong bounds forward at an odd, unnatural angle, catching the grioth with a vicious slash!
GM Paladin |
Using the agility granted to them by Nigel's spell, Xukong bounds forward, catching the grioth at the peak of the leap and slashing it brutally across its chest with their sword. It collapses on top of the woman, who can be recognized now as Imrizade Blakros. She grunts in pain, but does not regain consciousness.
GM Paladin |
You're having some trouble there so let's just say you get to the location shown on the map, but it's a double move to get there so you're not able to make an attack.
The mutated man steps away from Korandil and focuses his mind again. Korandil feels an assault on his conscious mind, disturbing images of a blasted, twisted landscape under a dark sky with horrific creatures crawling across it making him shudder in pain. Blood begins trickling from his nostrils. Korandil takes 10 damage, DC 17 Will save for half. He also begins bleeding for 1 damage per round regardless of whether he saves or not.
He also pulls out a scrap of papyrus from a ragged pouch on his belt.
As all foes except this one are dead, All PCs are up.
4d6 ⇒ (1, 5, 3, 1) = 10
Vlazis 'The Beloved' Chibuzo |
Vlazis returns the favor and meddles with this creature's mind, filling it with visions of the punishment that awaits it in the hereafter.
Cause fear DC 13 Will or Frightened for Rounds: 1d4 ⇒ 2, either way shaken for 1 round
GM Paladin |
Vlazis tries to attack the twisted man's mind, but it is so warped and aberrant that he is unsuccessful. It feels almost like hammering against a solid stone wall. One of this creature's unique mutations is being immune to mind-affecting effects.
GM Paladin |
Yes, it is.
Molos Voren |
Molos double moves to four squares left of Vlazis, hoping to approach within range for another option next round.
Could someone move me, please?
GM Paladin |
1 person marked this as a favorite. |
Moved.
Roderick Xim |
Roderick will move to where he can see the remaining creature
On phone So also needs help on map. Double move if needed, otherwise move and hurl a bomb
”Oh, so there you are! “
Bomb, range, pb: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27
for Shock dmg : 3d6 + 3 + 1 ⇒ (4, 4, 1) + 3 + 1 = 13 5'r splash, 6 elec dmg (DC14 for half).
.
GM Paladin |
Roderick can see the foe from the position I moved him to, but there is cover from the crates. With that roll, though, it doesn't matter.
Roderick scores the first telling blow against this mutated being, sending him into shudders of electrically-induced pain.
Korandil |
Korandil is recomposed of the strange evils that afflicted him previously and of the strange visions that the strange mutated one caused him and he unloaded two powerful blows thanks to the strange influence of the magic of Desini.
attack +3bab +3 str +3 smite +1haste+1 enchant
dmg +3str +1.5 2 handed +2 smite +1 enchant
will ts: 1d20 + 8 ⇒ (15) + 8 = 23
attack1: 1d20 + 11 ⇒ (14) + 11 = 25
attack2 hastened: 1d20 + 11 ⇒ (13) + 11 = 24
damage 1: 1d10 + 7 ⇒ (8) + 7 = 15
damage 2: 1d10 + 7 ⇒ (7) + 7 = 14
GM Paladin |
With two sudden strikes from Korandil, the twisted man falls to the floor.
The heavy gas is still pouring out from the beacon, roiling and spreading across the floor. Imrizade begins coughing as it fills her lungs, and it is quickly rising to the point where it will begin causing trouble for you.
The yellow rectangle represents the gas filling this portion of the room to a height of about 5 feet. It behaves very strangely, not in accordance with the way normal gases move. It's more like an extremely viscous liquid, except that you can move through it normally.
Korandil and Xukong begin feeling some of the gas coming in as they breathe. It makes them a little lightheaded, and causes some worry that this may become worse. Holding one's breath might be advisable, but might not be 100% effective.
Xukong and Korandil need to make Foritude saves, DC 12. On failure, 1d3 ⇒ 3 Wisdom damage. If anyone chooses to hold their breath, they will have a 50% chance of avoiding exposure and not having to make a save. The rules for holding breath apply, but as you're no longer in active combat I doubt that the time limit for how long you can hold your breath apply, unless you start doing lots of strenuous actions.
Imrizade fortitude: 1d20 + 5 ⇒ (4) + 5 = 9
1d3 ⇒ 3
Vlazis 'The Beloved' Chibuzo |
"And someone get Imrizade up and out of that gas!"
GM Paladin |
Since Haste's speed boost may be very important to action economy in the next few rounds, I will keep the action to round-by-round for the moment. Initiative order won't matter, but post actions that can be completed in one round -- one move, one standard, and whatever swift/free actions you want.
GM Paladin |
The beacon is the orb-like thing to the northeast, which is sitting on a pedestal a few feet from the ground. Although it looks really big on the map, it will fit in the container you were given. As for who has it, I don't think that was determined, but presumably it was given to someone strong or someone with a haversack or bag of holding. First person to post and say they think their character would have taken it is the one.
Xantanax |
Xantanax will play the role of the fool who took the bag to put it into! It's cool. I made him to be this sort of heroic fool.
He pulls out the bag. "Aha! I remember now! I was the one who took the bag as it will take someone strong to lug the Beacon around. I will get that Beacon and stop it from menacing anyone else as well as get it out of the clutches of the Blakros family.
He immediately rushes forward and will try to hold his breath for as long as he can.
Roderick Xim |
Roderick was just about to volunteer but realized he did not have the case
” Right brave of you good chap. I will wait at the edge and be ready to offer aid as best I can.“
Can do heal checks or administrative cures if either would help.
Desini |
"In case this gas is poisonous, let me cast this on you first."
Desini casts Delay Poison on Xantanax before he enters the gas, just in case.
Vlazis 'The Beloved' Chibuzo |
Vlazis rushes over to Imrizade while his companions deal with the beacon. His slight frame is not enough to quickly carry her out, so instead he begins to patch her wounds.
Move, Drawing a wand of Infernal Healing, Use the wand
Korandil |
Xantanax your effort is commendable but I believe that this mission is made for me. But if you still want to do it, I will follow you as close as possible to help you if you faint and continue the mission.
fort save: 1d20 + 10 ⇒ (12) + 10 = 22
Xukong |
Fortitude save: 1d20 + 5 ⇒ (13) + 5 = 18 note various modifiers...not that it matters :)
There are certainly advantages to wearing a mask. Xukong clenches its throat surely as a coffin after expelling the initial whiff with a ragged wheeze, then...then what? I'm not sure what we're supposed to do right now and/or how to go about it.
GM Paladin |
The two immediate things to do would be to help Imrizade -- a cure light wounds would be the fastest way -- and to put the beacon in the container.
Vlasiz begins casting from a wand, but the prayer is taking a long time. Infernal healing has a full round casting time, which since you have to move to get to her, will complete next turn. Then it's fast healing, so she'll start healing on her turn. Since you can't speak command words and also hold your breath, I'll need Vlasiz to make a fortitude save, DC 12.
50% chance, low is bad: 1d100 ⇒ 19
Xantanax still needs to make a fort save, DC 12, despite holding his breath.
Anyone else holding their breath in the gas area has a 50% chance of still needing a fort save. Waiting on Molos to report an action for the round.
Xukong |
Fortitude save: 1d20 + 5 ⇒ (11) + 5 = 16
-- and to put the beacon in the container.
What does that entail, and why am I being put in mind of the "pumpkin" puzzle from Maniac Mansion and/or the "milk" puzzle from ZORK?
If I can't do anything else, I will either contribute my own infernal healing wand, or if that's redundant/unnecessary/can't be cumulative with Vlasiz's, I'll just squid-jet back out of the cloud.
GM Paladin |
You would need to move up to the beacon and put the container around it as a standard action, then close and secure the container as a move. If people work together, it shouldn't take too long. Haste is still active.
The gaseous fluid continues to pour out of the beacon, and continues to fill the room. Those trying to stay out of it quickly find themselves in need of holding their breath themselves.
Imrizade continues to breathe the gas in her unconscious state, beginning to cough and shudder uncontrollably.
Rolled Vlazis's previous Fort save for him -- he passed. Everyone else must climb on a crate or other object, hold their breath for a 50% chance to avoid the save, or just make the save if they are talking, casting spells, or using magic items like wands or scrolls in the area of the gas. Please roll your percentile chance and your fort save if needed.
Imrizade Fort: 1d20 + 5 ⇒ (2) + 5 = 7 1d3 ⇒ 2
Xukong |
Xukong clenches its throat surely as a coffin after expelling the initial whiff with a ragged wheeze, then...
Climb: 1d20 + 8 ⇒ (8) + 8 = 16
...skitters its way onto the handy island of crates.
Desini |
Desini, hoping one of the more physically sturdy of the group will make use of the haste and hurry across to contain the beacon, holds her breath and hopes to stay conscious.
low is bad: 1d100 ⇒ 13
FORT: 1d20 + 3 ⇒ (7) + 3 = 10
Roderick Xim |
Fort : 1d20 + 8 ⇒ (5) + 8 = 13 as Roderick holds his breath he rushes to help the others contain the beacon in the container
GM Paladin |
Desini, you are poisoned. You take 1d3 ⇒ 3 Wisdom damage.
Desini |
Desini casts Delay Poison on herself and will proceed to cast Delay Poison on everyone who doesn't already have it applied as quickly as she can.
Not sure if more than one round has passed since she casts Delay Poison on Xantanax, but if it has then she'll have cast it on Imrizade as well. Oh and given that Xantanax has already got the Delay Poison can we just assume he's moved and contained the beacon already...or does the gas have some other affect apart from poison?
Xantanax |
Xantanax rushes up to the Beacon and begins to put it into the container, securing it tightly.
I will go ahead and make a save in case I can't hold my breath.
Fortitude: 1d20 + 6 ⇒ (12) + 6 = 18
Vlazis 'The Beloved' Chibuzo |
1d20 + 4 ⇒ (19) + 4 = 23
Vlazis finishes his incantation, drops his wand,and slowly gets a shoulder under Imrizade, though she's clearly too heavy for his slight frame to move quickly by himself.
GM Paladin |
I forgot that Xantanax had Delay Poison cast on him. He doesn't need to make fort saves. It hasn't been a second round yet. This has effects regarding Imrizade -- if she takes enough exposure to the poison, bad things could happen to her.
Korandil holds his breath and moves up. As soon as Xantanax places the containment device over the beacon, the nagaji closes the lid and snaps the latches closed. No further gas escapes from the beacon, but what is already present remains.
Roderick Xim |
Roderick studies the gas once the beacon is contained
Perception : 1d20 + 10 ⇒ (12) + 10 = 22
Alchemy : 1d20 + 12 ⇒ (12) + 12 = 24
” Beware not to light a flame or cause a spark. We can try to blow the gasses away.“
GM Paladin |
Now that we've got the beacon contained, we can be a little looser, but I still need to know what you're doing with Imrizade.
Molos Voren |
Molos couldn’t figure out any thing about that funky gas. ”We need to get this woman out of here. If she’s poisoned, we need to get her to a healer immediately.”
Xantanax |
Xantanax asks Korandil if he can help Imrizade with his powers.
"If you cannot help her, do you want to carry the Beacon? I will carry her and we can rush her to someone who can help her. I fear we must move quickly before the poison gas does irreparable harm to her."
GM Paladin |
Desini, who are you going to cast Delay Poison on next? Do you plan on casting it on Imrizade?
Vlazis 'The Beloved' Chibuzo |
Vlazis, with aid, begins moving Imrizade out of the gas, hoping that once his magic takes full effect she'll be able to help move herself.
A charge from your CLW wand might be most helpful Roderick - hopefully Imrizade can move herself if we wake her up