
| Gimble, The Storyteller | 
 
	
 
                
                
              
            
            Calypso double-moves closer to the action.
Alistair moves forward and shoots the Minotaur. The creature howls pain as it keeps its eyes on Janira. I moved Alistair forward to where he could get a shot off, and added the extra point of damage due to Janira's Inspire Courage.
Next in Initiative: Telandria.

| Gimble, The Storyteller | 
 
	
 
                
                
              
            
            Telandria will fire her bow at the Minotaur
Bow: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d8 + 3 ⇒ (2) + 3 = 5
The Minotaur steps forward and swings its Axe at Janira
Broken Battleaxe: 1d20 + 7 ⇒ (6) + 7 = 13
Broken Battleaxe: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 2d6 + 4 ⇒ (4, 2) + 4 = 10
The Minotaur swings and misses with its first attack, but catches Janira across the chin on the backswing, and she drops.
Initiative: 
Round 1: 
Janira 
Calypso 
Alistair 
Nivla 
Telandria 
Minotaur 
Holly 
Boris 
End of Round

|  Alistair UnderRoad | 
 
	
 
                
                
              
            
            Alistair moves forward towards Calypso and reloads his crossbow. "We can form a firing line on this side of the water. Let Holly and Boris pull Janiria out"

| Gimble, The Storyteller | 
 
	
 
                
                
              
            
            Since Telandria is MIA, I'm going to allow Boris to be unparalyzed to keep the active party the same, if there are no objections; but Telandria will remain on permanent delayed action until she comes back.
After the rest of the party moves, Calypso comes off delay, moves and readies an action to cast a spell.
The minotaur starts making its way toward Boris . . .
As the minotaur approaches Calypso casts: Minotaur Will: 1d20 + 5 ⇒ (2) + 5 = 7
A flash of light goes off in the Minotaur's eyes and it stops in its tracks unable to finish its action.
Initiative: 
Round 2: 
Janira 
Alistair 
Nivla 
Telandria Hold Action
Calypso  
Minotaur 
Holly 
Boris 
End of Round

|  Holly PZ | 
 
	
 
                
                
              
            
            Nice spell. I just hope it lasts for more than a second. The one time Telandria doesn't offer to throw me. thinks Holly as she double moves up and onto the log. If allowed, Holly will take 10 on Acrobatics to cross the log for a modified score of 9. Roll given below if not allowed to take 10.
Acrobatics: 1d20 - 1 ⇒ (7) - 1 = 6

| Gimble, The Storyteller | 
 
	
 
                
                
              
            
            Holly attempts to cross the log, but her foot slides a bit. She catches herself and steps back onto the ground. Can't take 10 during combat. Holly failed the check by less than 5 so she just steps back onto solid ground. No progress.
Boris gives the Minotaur the stank eye and readies a spell.
Next in Initiative: Alistair, Nivla, Telandria, Calypso

| Gimble, The Storyteller | 
 
	
 
                
                
              
            
            As Calypso's turn comes around, the Daze wears off and Boris's spell goes off. Minotaur Will: 1d20 + 5 - 2 ⇒ (9) + 5 - 2 = 12
The Minotaur is standing there unable to act again as it can't seem to get the lights out of his eyes.
Calypso loads and her sling and fires at the Minotaur.
Sling: 1d20 + 3 ⇒ (8) + 3 = 11
The stone flies wide of its mark.
Initiative: 
Round 3: 
Janira Unconscious 
Alistair 
Nivla 
Telandria Hold Action 
Calypso 
Minotaur Dazed
Holly 
Boris 
End of Round

|  Holly PZ | 
 
	
 
                
                
              
            
            Holly will move 15' and ready her last 1st level spell, Command to Fall, if minotaur tries to cross the river or log, trying to time it when it is in or above the water. Range is short, 25', Will DC15 to save.
I sure hope we can reach her in time. frets Holly.
"I have a healing potion, if you want it, Nivla. Please hurry."

| Gimble, The Storyteller | 
 
	
 
                
                
              
            
            Initiative Change: Boris goes right before Calypso now, since his readied action went off. You can still post when you want, and I'll resolve in order.
Initiative: 
Round 4: 
Janira Unconscious 
Alistair 
Nivla 
Telandria Hold Action 
Boris
Calypso 
Minotaur Dazed 
Holly 
End of Round

|  Alistair UnderRoad | 
 
	
 
                
                
              
            
            Alas, I'm a bit of a one trick pony in combat
Alistair loads another bolt onto the crossbow and fires again
Crossbow Attack: 1d20 + 6 ⇒ (11) + 6 = 171d8 + 1 ⇒ (8) + 1 = 9

| Gimble, The Storyteller | 
 
	
 
                
                
              
            
            Nivla just barely makes the jump over as his boots splash down at the water's edge, but lands safely.
Boris will Stare at the Minotaur again.
Calypso Screams at the Minotaur Will: 1d20 + 5 - 2 ⇒ (10) + 5 - 2 = 13
The Minotaur is once again standing in a daze and is looking pretty well beaten.
Initiative: 
Round 4: 
Janira Unconscious 
Alistair 
Nivla 
Telandria
Boris 
Calypso 
Minotaur Dazed 
Holly 
End of Round

|  Holly PZ | 
 
	
 
                
                
              
            
            Holly will move 15' to await Nivla and Janira. She will maintain her triggered Command Spell if the minotaur attempts to cross the river.
Come on, come on, before the minotaur can move. thinks Holly.
"Great shooting Alistair, keep them bolts flying." encourages Holly.

|  Alistair UnderRoad | 
 
	
 
                
                
              
            
            Alistair loads another bolt onto the crossbow and fires again
Crossbow Attack: 1d20 + 6 ⇒ (12) + 6 = 181d8 + 1 ⇒ (6) + 1 = 7

|  Boris Исаев | 
 
	
 
                
                
              
            
            Boris stares and casts unnatural lust on the minotaur focused on Alistair.
The minotaur gets a Will save DC 18 with a -2 from my stare. If it would not normaly be attracked to male humanoids it gets a +4 on its save. So cumulative +2

| Gimble, The Storyteller | 
 
	
 
                
                
              
            
            Sorry for the delay.
Alistair loads and fires another crossbow bolt at the Minotaur. The bolt strikes the creature right in the neck and it falls.
Nivla gets to Janira and finds her still alive. He feeds her a potion or two and she wakes up. You fill her in on the events that happened.
The trip back is a quiet one and you make it back to the Grand Lodge without incident. Upon seeing your return Master of Scrolls, Kreighton Shaine, excitedly inquires about your findings and asks to see your notes. Three days later the masters confirm each of you with as a full Pathfinder Agent. You are also gifted a Wayfinder with your name and date of confirmation. The wayfinder is not only a symbol of the Pathfinder's trade, but a reminder of the the three principle duties: Explore, Report, Cooperate.
Great job everyone. I appologize for the slower pace towards the end. Life stuff slowed my ability to keep up. I hope everyone had fun. Chronicles to come by the weekend.
 
	
 
     
     
     
 
                
                 
	
 