Outpost I - SFS - Quest; Into the Unknown (lvl 1) (Inactive)

Game Master Revvy Bitterleaf

Vat Garden

Space combat

Boarding party

Crash site

Lawbright battle


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Acquisitives

"Keskodai" Male NG shirren priest mystic 1 | SP 7/7 HP 11/12 | RP 2/5 | EAC 12; KAC 13 | Fort +1; Ref +1; Will +6 | Init: +1 | Perc: +8, SM: +4; blindsense 30ft | Speed 30ft | Communalism 1/1; Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

Press on!

Scarab Sages

Sounds like we're moving to the next part.

Acquisitives

"Keskodai" Male NG shirren priest mystic 1 | SP 7/7 HP 11/12 | RP 2/5 | EAC 12; KAC 13 | Fort +1; Ref +1; Will +6 | Init: +1 | Perc: +8, SM: +4; blindsense 30ft | Speed 30ft | Communalism 1/1; Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

Soooo, channeling kicks butt at low levels!

Scarab Sages

Since it locks in your mystic connection (healer) and it costs resolve (and a feat to damage undead which you have to power by expending one of your highest lvl spell slots) I think it should kick butt. You can't use it a lot of times and it has a pretty hefty cost if you ask me (and you still could have rolled a double 1's)

Healing Channel (Su) 1st Level
D You can heal yourself and your allies. You can spend 1
Resolve Point to channel this energy. Healing yourself with
channeled energy is a move action, healing an ally you touch
is a standard action, and healing all allies within 30 feet is a
full action. This energy restores 2d8 Hit Points and increases
by 2d8 at 3rd level and every 3 levels thereafter.

Harm Undead
You can use your healing channel to harm undead.
D Prerequisites: Healing channel connection power, mystic
level 1st.
D Benefit: When you use your healing channel, you can expend
a mystic spell slot of the highest level you can cast to also
deal damage equal to the amount you heal to all undead foes in the area. The undead can attempt a Will save for half
damage, at your usual connection power DC.

Wayfinders

Ysoki Mechanic (Scholar) 1 | SP 6/6 : HP 8/8 : RP 3/4 | EAC 13 : KAC 14 EAC 17 : KAC 18 | Fort +2 : Reflex +5 : Will +0 | Perc. +4, S.M. +0, Darkvision 60', Init +3 | Move 30' : Laser Rifle +3, 1d8F, 60'
Resources:
Ammo 20/20
STR +0, DEX +3, CON +0, INT +3, WIS +0, CHA +0, Athletics +4, Computers +8, Engineering +10, Life Science +7, Medicine +7, Profession +12, Stealth +5, Survival +2 | CONDITIONS: none

Healing channel is by far the best of the 1st level connection powers.

Compare it to the 1st level mindbreaker one.

* When you are attacked you can spend a resolve point.
* If opponent fails a will save, you take 1 less damage and he takes 1 damage.

What? Really?

It scales with level but still is very weak.

Acquisitives

"Keskodai" Male NG shirren priest mystic 1 | SP 7/7 HP 11/12 | RP 2/5 | EAC 12; KAC 13 | Fort +1; Ref +1; Will +6 | Init: +1 | Perc: +8, SM: +4; blindsense 30ft | Speed 30ft | Communalism 1/1; Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

Soooo, if an iconic, like Keskodai, dies on a mission, does he die for everybody? Will Paizo make a new iconic? Asking for a friend!

Wayfinders

Ysoki Mechanic (Scholar) 1 | SP 6/6 : HP 8/8 : RP 3/4 | EAC 13 : KAC 14 EAC 17 : KAC 18 | Fort +2 : Reflex +5 : Will +0 | Perc. +4, S.M. +0, Darkvision 60', Init +3 | Move 30' : Laser Rifle +3, 1d8F, 60'
Resources:
Ammo 20/20
STR +0, DEX +3, CON +0, INT +3, WIS +0, CHA +0, Athletics +4, Computers +8, Engineering +10, Life Science +7, Medicine +7, Profession +12, Stealth +5, Survival +2 | CONDITIONS: none
Storyn wrote:
Soooo, if an iconic, like Keskodai, dies on a mission, does he die for everybody? Will Paizo make a new iconic? Asking for a friend!

Heh. Are you hoping they will?

Scarab Sages

Yeah, but everyone chips in for the raise dead. So that's like the fraction of the change you don't get on your chronicle sheet so that takes care of it.

And they do make a iconic when a new class comes out so.....

Scarab Sages

Since this won't take much longer, could everyone make sure I have their reporting info (SFS character number, dayjob roll, faction you want to apply credit too)

Wayfinders

Male Diasporan Android Scholar Technomancer/2 (SP 10/10 HP 14/14 RP 4/4 | EAC:14 KAC:15 | F:+0 R:+3 W:+3 | Init:+3 | Perc:+2 Low-light, Darkvision 60ft | Move:30ft) | ALR +4 d8F/Burn d6 TADR +4 d8A&P/Corr d4 | SC 1/1 Spells 1:2/3
Skills:
Acrobatics +4 Athletics +1 Bluff +0 Computers +7 Culture +4 Diplomacy +0 Disguise +0 Engineering +7 Intimidate +0 LifeSci +8 Medicine +4 Mysticism +1 Perc +2 PhysSci +7 Piloting +3 SM -2 SoH +7 Stealth +4 Surv +1
Starship:
Engineer +7 Science +7 Gunner +3 Pilot +3 Captain I+0/D+0/B+0

Player: Caro Cogitatus
Character: Tamon Si
PFS#: 106336-702
Homeworld: Diaspora
Faction: Wayfinders
Day Job: None

Acquisitives

Female CN ysoki outlaw operative 3 | EAC 15; KAC 16 | SP 18/18 HP 20/20 RP 3/5 | Fort +1; Ref +7 (evasion); Will +3 | Init +6; Senses darkvision 60 ft.; Perception +8, Sense Motive +0 | Speed 50ft | Active conditions: None.
Skills:
Acrobatic +13 (+18 tumble v Medium+ size), Athletic +8, Bluff +8, Computer +10 (3r), Culture +10, Engineer +12 (+16 v traps) (3r), Intimidate +8, Pilot+12 (3r), Sleight O'Hand +13, Stealth +15 (+16 trick), Survival +10

Player: Rizzit "Mincey" Kibbel
Character: Lysle
PFS#: 90900-705
Faction: Acquisitives
Day Job: Nothing she'd admit too!


Explorer Icon Operative 1 | SP 6/6 HP 12/12 | RP 4/4 | EAC 16; KAC 17 | Fort +2; Ref +5; Will +5 | Init: +3| Perc: +8, SM: +8

Player: Shaudius
Character: Neb Archardi
PFS: 34831-712
Faction: Acquisitive
Day Job: 1d20 + 14 ⇒ (18) + 14 = 32 so 64 credits

Acquisitives

"Keskodai" Male NG shirren priest mystic 1 | SP 7/7 HP 11/12 | RP 2/5 | EAC 12; KAC 13 | Fort +1; Ref +1; Will +6 | Init: +1 | Perc: +8, SM: +4; blindsense 30ft | Speed 30ft | Communalism 1/1; Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.

Player: Tripp Elliott
Character: Storyn
PFS#: 55238-704
Homeworld: Triaxus
Faction: Acquisitives
Day Job: None

Wayfinders

Ysoki Mechanic (Scholar) 1 | SP 6/6 : HP 8/8 : RP 3/4 | EAC 13 : KAC 14 EAC 17 : KAC 18 | Fort +2 : Reflex +5 : Will +0 | Perc. +4, S.M. +0, Darkvision 60', Init +3 | Move 30' : Laser Rifle +3, 1d8F, 60'
Resources:
Ammo 20/20
STR +0, DEX +3, CON +0, INT +3, WIS +0, CHA +0, Athletics +4, Computers +8, Engineering +10, Life Science +7, Medicine +7, Profession +12, Stealth +5, Survival +2 | CONDITIONS: none

Player: Pete Smith
Character: Skeek "Goggles" Paizano
PFS#: 68401-703
Homeworld: Verces
Faction: Wayfinder
Day Job: Profession (researcher) Take 10: 10 + 12 = 22

Acquisitives

Male Ysoki Solarian / Icon / 1 | NG | SP 0/7; HP9/9 ;RP 3/4 | EAC 13; KAC 14 | F2 R1 W2 | Init +1; Percept +4

Player: Eric Whittington
Character: Flashbang
PFS#: 52975-702
Homeworld: Absalom Station
Faction: Acquisitives
Day Job: Profession (Politician=CHR): 1d20 + 7 ⇒ (3) + 7 = 10

Scarab Sages

Since this is part of Outpost there's a chance of boon(s), I'l roll in the same order as how I've rolled initiative

Rizzit: 1d20 ⇒ 2
Tamon: 1d20 ⇒ 3
Skeek: 1d20 ⇒ 13
Flashbang: 1d20 ⇒ 12
Neb: 1d20 ⇒ 6
Storyin/Keshkodai: 1d20 ⇒ 8
GM: 1d20 ⇒ 1

Wayfinders

Male Diasporan Android Scholar Technomancer/2 (SP 10/10 HP 14/14 RP 4/4 | EAC:14 KAC:15 | F:+0 R:+3 W:+3 | Init:+3 | Perc:+2 Low-light, Darkvision 60ft | Move:30ft) | ALR +4 d8F/Burn d6 TADR +4 d8A&P/Corr d4 | SC 1/1 Spells 1:2/3
Skills:
Acrobatics +4 Athletics +1 Bluff +0 Computers +7 Culture +4 Diplomacy +0 Disguise +0 Engineering +7 Intimidate +0 LifeSci +8 Medicine +4 Mysticism +1 Perc +2 PhysSci +7 Piloting +3 SM -2 SoH +7 Stealth +4 Surv +1
Starship:
Engineer +7 Science +7 Gunner +3 Pilot +3 Captain I+0/D+0/B+0

1 or 20, right? Congrats, Revvy!

Wayfinders

Ysoki Mechanic (Scholar) 1 | SP 6/6 : HP 8/8 : RP 3/4 | EAC 13 : KAC 14 EAC 17 : KAC 18 | Fort +2 : Reflex +5 : Will +0 | Perc. +4, S.M. +0, Darkvision 60', Init +3 | Move 30' : Laser Rifle +3, 1d8F, 60'
Resources:
Ammo 20/20
STR +0, DEX +3, CON +0, INT +3, WIS +0, CHA +0, Athletics +4, Computers +8, Engineering +10, Life Science +7, Medicine +7, Profession +12, Stealth +5, Survival +2 | CONDITIONS: none
Revvy Bitterleaf wrote:
Since this is part of Outpost there's a chance of boon(s), I'l roll in the same order as how I've rolled initiative

Hmmm... how does that work?

Scarab Sages

@Skeek;

Everyone who played at the table get's a chance to get a boon provided by Paizo as support for the Outpost event.
If I roll a 1 or a 20 for someone they get a random player boon (a couple of pbp events ago this was if you got a 19 or 20).

A PFS boon if it's a game for Pathfinder or a SFS boon for a game of starfinder..I think the cardgame players get to choose which one they want.

Just noticed I got a 1 for myself, thanks for pointing that out Tamon
1d2 ⇒ 1

Sorry for not explaining that more, it was late for me and I assumed it was common knowledge

Acquisitives

Female CN ysoki outlaw operative 3 | EAC 15; KAC 16 | SP 18/18 HP 20/20 RP 3/5 | Fort +1; Ref +7 (evasion); Will +3 | Init +6; Senses darkvision 60 ft.; Perception +8, Sense Motive +0 | Speed 50ft | Active conditions: None.
Skills:
Acrobatic +13 (+18 tumble v Medium+ size), Athletic +8, Bluff +8, Computer +10 (3r), Culture +10, Engineer +12 (+16 v traps) (3r), Intimidate +8, Pilot+12 (3r), Sleight O'Hand +13, Stealth +15 (+16 trick), Survival +10

Great game all! Lots of fun and enjoyed the roleplaying. Mincey has a developed a particular affinity for the ysoki representative. Flashey has.her vote, that is if she ever actually voted.

Congrats to boon winners.

@GM - Thanks for running! I am using this game to start a fresh Alien Archive boon if I could get your signature. If you don't have one to sign, let me know how best to get one to you.

Scarab Sages

Does anyone else want me to sign their Alien Archive boon?

It's my assumption that the GM fills in the event info when you finish filling the boon, but if you want me to fill it in at the start let me know and I'll fill the Outpost reporting info as well

@Mincey; I assume you switched your player and character names when entering your reporting info?

Acquisitives

Female CN ysoki outlaw operative 3 | EAC 15; KAC 16 | SP 18/18 HP 20/20 RP 3/5 | Fort +1; Ref +7 (evasion); Will +3 | Init +6; Senses darkvision 60 ft.; Perception +8, Sense Motive +0 | Speed 50ft | Active conditions: None.
Skills:
Acrobatic +13 (+18 tumble v Medium+ size), Athletic +8, Bluff +8, Computer +10 (3r), Culture +10, Engineer +12 (+16 v traps) (3r), Intimidate +8, Pilot+12 (3r), Sleight O'Hand +13, Stealth +15 (+16 trick), Survival +10

@ GM - Report this game for Mincey, the 705 character for Lysle per above. I'd like to have the boon filled out for this first game on it so I can take it to a live con later for sigs at those games. I hope that makes sense.

Scarab Sages

Still working on your quest chronicle sheets, but I think I managed to send Mincey the link to the alien archive boon.

I'll hope to be able to send the chronicle sheets tomorrow.

Scarab Sages

If I did everything correctly everyone should have received a message with a link to their chronicle.

Please check that it's correct - and that I didn't make a (copy&paste) error somewhere.

I'll close this thread somewhere in the coming week so it will disappear from your active list

Acquisitives

Male Ysoki Solarian / Icon / 1 | NG | SP 0/7; HP9/9 ;RP 3/4 | EAC 13; KAC 14 | F2 R1 W2 | Init +1; Percept +4

Received. Thanks!!

Acquisitives

"Keskodai" Male NG shirren priest mystic 1 | SP 7/7 HP 11/12 | RP 2/5 | EAC 12; KAC 13 | Fort +1; Ref +1; Will +6 | Init: +1 | Perc: +8, SM: +4; blindsense 30ft | Speed 30ft | Communalism 1/1; Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.
Revvy Bitterleaf wrote:

Does anyone else want me to sign their Alien Archive boon?

It's my assumption that the GM fills in the event info when you finish filling the boon, but if you want me to fill it in at the start let me know and I'll fill the Outpost reporting info as well

@Mincey; I assume you switched your player and character names when entering your reporting info?

I wouldn’t begin to know how to accomplish that for an online game, and considering several of mine were before the boon was started, but you could backdate it, so I did. I’ve just been recording completion dates on mine, with no signatures.

Wayfinders

Ysoki Mechanic (Scholar) 1 | SP 6/6 : HP 8/8 : RP 3/4 | EAC 13 : KAC 14 EAC 17 : KAC 18 | Fort +2 : Reflex +5 : Will +0 | Perc. +4, S.M. +0, Darkvision 60', Init +3 | Move 30' : Laser Rifle +3, 1d8F, 60'
Resources:
Ammo 20/20
STR +0, DEX +3, CON +0, INT +3, WIS +0, CHA +0, Athletics +4, Computers +8, Engineering +10, Life Science +7, Medicine +7, Profession +12, Stealth +5, Survival +2 | CONDITIONS: none

Hey, I got the chronicle sheet but even though it shows +2 reputation it also shows no fame earned (the space is blank). Is that right?

Revvy Bitterleaf wrote:
Does anyone else want me to sign their Alien Archive boon?

What is the alien archive boon? Whatever it is it sounds like I would like one.

Scarab Sages

It seems I forgot to fill in the 2 fame and that got copied through on all the chronicles. I'll fix it when I get home. I can't seem to edit anything from here.

@Storyn; I think a lot of scanning and sending back and forth would take place. Mostly people just do what you did I think. But just in case someone does want me to sign it like Lysle I thought I'd offer.

@Skeek; Look here

Scarab Sages

I think I managed to edit them after all and add in the 2 fame..could someone check to see if your versions have changed as well?

Acquisitives

Female CN ysoki outlaw operative 3 | EAC 15; KAC 16 | SP 18/18 HP 20/20 RP 3/5 | Fort +1; Ref +7 (evasion); Will +3 | Init +6; Senses darkvision 60 ft.; Perception +8, Sense Motive +0 | Speed 50ft | Active conditions: None.
Skills:
Acrobatic +13 (+18 tumble v Medium+ size), Athletic +8, Bluff +8, Computer +10 (3r), Culture +10, Engineer +12 (+16 v traps) (3r), Intimidate +8, Pilot+12 (3r), Sleight O'Hand +13, Stealth +15 (+16 trick), Survival +10

Followed the link in the PM for Mincey sent yesterday. It had missing fame. I didn't see an email with a new link.

Scarab Sages

I thought I managed to update the original destination to avoid having to send a new link..seems I somehow managed to create a second version somewhere in cyberspace with the modification that only exits when I click on something...no clue what's going on.

I'll just update them when I get home, upload them again and send new links

Acquisitives

Female CN ysoki outlaw operative 3 | EAC 15; KAC 16 | SP 18/18 HP 20/20 RP 3/5 | Fort +1; Ref +7 (evasion); Will +3 | Init +6; Senses darkvision 60 ft.; Perception +8, Sense Motive +0 | Speed 50ft | Active conditions: None.
Skills:
Acrobatic +13 (+18 tumble v Medium+ size), Athletic +8, Bluff +8, Computer +10 (3r), Culture +10, Engineer +12 (+16 v traps) (3r), Intimidate +8, Pilot+12 (3r), Sleight O'Hand +13, Stealth +15 (+16 trick), Survival +10

Ok, thanks.

Scarab Sages

As far as I can tell I've managed to update the files your links go to.

If not, let me know and I'll try something else.

At least I'm learning some stuff I never knew on how PDF's and Google drive work due to this

Acquisitives

Female CN ysoki outlaw operative 3 | EAC 15; KAC 16 | SP 18/18 HP 20/20 RP 3/5 | Fort +1; Ref +7 (evasion); Will +3 | Init +6; Senses darkvision 60 ft.; Perception +8, Sense Motive +0 | Speed 50ft | Active conditions: None.
Skills:
Acrobatic +13 (+18 tumble v Medium+ size), Athletic +8, Bluff +8, Computer +10 (3r), Culture +10, Engineer +12 (+16 v traps) (3r), Intimidate +8, Pilot+12 (3r), Sleight O'Hand +13, Stealth +15 (+16 trick), Survival +10

Thanks, it all looks good.

Now I just have to figure out how PDFs and Google drive work for the games I GM. Any suggestions who I should pester obtain guidance from?

Acquisitives

"Keskodai" Male NG shirren priest mystic 1 | SP 7/7 HP 11/12 | RP 2/5 | EAC 12; KAC 13 | Fort +1; Ref +1; Will +6 | Init: +1 | Perc: +8, SM: +4; blindsense 30ft | Speed 30ft | Communalism 1/1; Healing Touch 1/1 | Spells: 1st 2/3 | Active conditions: None.
Revvy Bitterleaf wrote:
@Storyn; I think a lot of scanning and sending back and forth would take place. Mostly people just do what you did I think. But just in case someone does want me to sign it like Lysle I thought I'd offer.

It’s an admin and bookkeeping nightmare to do otherwise.

As an aside, for anyone that cares, bookkeeping/bookkeeper etc. is the only set of words with 3 consecutive double letters in the English language. You never know when that information might be useful, hahaha.

Wayfinders

Ysoki Mechanic (Scholar) 1 | SP 6/6 : HP 8/8 : RP 3/4 | EAC 13 : KAC 14 EAC 17 : KAC 18 | Fort +2 : Reflex +5 : Will +0 | Perc. +4, S.M. +0, Darkvision 60', Init +3 | Move 30' : Laser Rifle +3, 1d8F, 60'
Resources:
Ammo 20/20
STR +0, DEX +3, CON +0, INT +3, WIS +0, CHA +0, Athletics +4, Computers +8, Engineering +10, Life Science +7, Medicine +7, Profession +12, Stealth +5, Survival +2 | CONDITIONS: none

Are you on the Bookkeeping Committee?

Scarab Sages

Rizzit "Mincey" Kibbel wrote:

Thanks, it all looks good.

Now I just have to figure out how PDFs and Google drive work for the games I GM. Any suggestions who I should pester obtain guidance from?

I'm not sure what you want to know and if I'd be able to answer your questions, but I'm sure if you ask in the Flaxseed Lodge discussion there will be a lot more experienced/smarter people then me there to answer questions if you have any

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