Out of the Abyss (Pathfinder Conversion)

Game Master EmEss

An Underdark based 5th Edition hardcover adventure converted to Pathfinder.

Map of Velkynvelve

Map of Gracklstugh


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Inactive

The drow woman looks around warily. "If we have a garden, then where is the gardener?"

-Posted with Wayfinder


Perception 15:

From deep within the thicket you can hear a faint series of rhythmic thumping noises. It sounds like a group of people dancing but you can't hear any music accompanying it.


Male N/N Oread Druid(cave)/3 | HP: 24/24 | AC Norm/FF/Tch: 18/17/12 | CMB/CMD: +5/16 | F/R/W: +5/3/8 | Init: +2 | Speed 15 ft | Climb +6, Heal +8, Perception +10, Sense Motive +4, Sleight of Hand +3, Survival +11, Swim +6 | Active Conditions: None

Perception: 1d20 + 10 ⇒ (7) + 10 = 17
"Perhaps the gardener is one of these plants? I would love to meet an intelligent plant form, wouldn't... Say, can you hear that?"


Male Duergar Unchained Barbarian 3 (Invul. Rager) | HP 35/35 (DR 1/-) +6hp w/Rage | Speed 30ft | AC 16, touch 12, flat-footed 14 (CMD 18) | Fort +7 : Ref +4 : Will +3 (+5) | Rage 20rds/Day | Init +1, Perception +6, Survival +6 | Active: End. Elements(Fire)

Bored already, Harro follows the others without much thought.

Perception: 1d20 + 6 ⇒ (3) + 6 = 9


Half-Drow Magus 2/Unchained Rogue 1: [HP:21/21] [AC:20 T:16 F:14] [ Fort +5, Ref +7, Will +4] [CMD 16] [Init:+4, Percep:+8]
Active Abilities:
Wakizashi +1

Perception: 1d20 + 8 ⇒ (20) + 8 = 28

"Yes, it would be interesting to meet the gardner. It sounds like we might be able to meet someone. . . Hello!?!"

@GM: When Tanic ate the mushroom to make him grow then the mushroom to make him small enough to fit through the passage, did he have to eat 2 of the shrinking mushrooms, or just 1? In other words, does One counter the other or does each consumption have the full effect going straight from large to small (or small to large).


female mithra illusionist (succubus) 2 | HP 18/18 | AC 17 (21), TAC 14, FF 10 (14)| F +3, R +3, W +2 | Per +5 | Init +8 | MP: 4/4; Spells | Lust Pool: 0/10 | active effects: mage armor, lust pool +3 def

As they prepared to got o the Whorlstone Tunnels Vinexa looked to Glabagool and asked the cube of gel, "Glabagool, would you go to the inn and keep tabs on our stuff for us? We'll be back soon." She had lain a hand on the outside of the cube gently as she spoke and stroked the surface lightly to give the cube some comfort at their parting and once he was headed back she turned and went with the others.

As they made it further into the tunnels and debated exploring more Vinexa had begun to find the confines rather cramped. She folded her wings closed at first but then had to bring them tight to her body, the for-claws clasping at her throat to hold them in place. When they found the shrinking fungus Vinexa was a little concerned about using them herself, she knew that such things didn't always work on her due to her not being truly mortal or even entirely flesh and blood.

If going down to 4'4" would be small enough then I will expend my daily change shaped to turn into a changeling. Otherwise I'll try a mushroom and see what happens.

Making their way through the small tunnel Vinexa was kind of surprised to see a mushroom garden. She agreed that surely someone had to be nearby to tend to it and she began to look around carefully for just such and individual.

Perception: 1d20 + 5 ⇒ (19) + 5 = 24

She heard the same noise that Micar did almost as soon as he said something. She was wary of disturbing whoever it was but it was already too late for that.


Inactive

Perception: 1d20 + 6 ⇒ (10) + 6 = 16

"Oh crap, I hear it too. Sounds like a bunch of marching drums. Could be some damnable fey, I'd watch out for their tricks." Talindra was wary of the fey, viewing them as frequent allies of one of their mortal enemies, the elves. Not to mention the fey were often just extremely annoying."


Male N/N Oread Druid(cave)/3 | HP: 24/24 | AC Norm/FF/Tch: 18/17/12 | CMB/CMD: +5/16 | F/R/W: +5/3/8 | Init: +2 | Speed 15 ft | Climb +6, Heal +8, Perception +10, Sense Motive +4, Sleight of Hand +3, Survival +11, Swim +6 | Active Conditions: None

What's wrong with the fey? Some of my best friends are fey!

"Well, I guess we should go investigate, right? If nothing else this presence may know something."

With that he marches into the fungi farm though he does not move with the usual ease of the druid through the plant life. And he is further slowed by how easily he is distracted by any new piece of vegetation. And don't forget his already slow 20' move rate. I hope you are all the patient sorts.


@Micar Two pygmyworts to reverse the bigwig and then shrink further. @Vinexa 4'4" might just be smaller enough but you may need to crawl in places.

Glabbagool protested slightly at first at being left behind but agreed once Vinexa made it clear that she would return soon.

The mushroom thicket would ordinarily be quite difficult to move through due to the sheer density of fugi life, some of the mushrooms are over 5 feet tall, but due to your reduced sizes you are able to move through the gaps quite easily.

After a short distance you reach what appears to be the source of the noise, a small clearing where 5 mushroom people and two ape like creatures covered in mold are dancing wordlessly in a circle. Another small mushroom person is hanging on the outskirts and watching.

Knowledge Nature 10:

The mushroom people are myconids and are usually simple peaceful folk. The apelike creatures are quagoth. They can be aggressive and are not normally moldy.

Knowledge Nature 20:

Myconids don't dance.


Inactive

Knowledge (nature), untrained: 1d20 ⇒ 16

Talindra stares at the apelike creature in surprise. "Oh great, just what we need, another pair of quaggoths thinking they're something else!" She backs away from the moldy quaggoth and mushroom people. "I know a Sun Elf quaggoth you ought to meet, you'd get along swimmingly I'm sure."


Male N/N Oread Druid(cave)/3 | HP: 24/24 | AC Norm/FF/Tch: 18/17/12 | CMB/CMD: +5/16 | F/R/W: +5/3/8 | Init: +2 | Speed 15 ft | Climb +6, Heal +8, Perception +10, Sense Motive +4, Sleight of Hand +3, Survival +11, Swim +6 | Active Conditions: None

KnNature: 1d20 + 5 ⇒ (11) + 5 = 16

Tanics face lights up at the discovery. He motions everyone to silence and finds a comfortable place to sit and watch, smiling at the congregation.


Male Duergar Unchained Barbarian 3 (Invul. Rager) | HP 35/35 (DR 1/-) +6hp w/Rage | Speed 30ft | AC 16, touch 12, flat-footed 14 (CMD 18) | Fort +7 : Ref +4 : Will +3 (+5) | Rage 20rds/Day | Init +1, Perception +6, Survival +6 | Active: End. Elements(Fire)

Are they full-sized? We're still small, right?

Harro 'harrumphs' and hocks a loaded spitwad off to the side, then leans on his axe.

"Bunch'a fairies..."


Male N/N Oread Druid(cave)/3 | HP: 24/24 | AC Norm/FF/Tch: 18/17/12 | CMB/CMD: +5/16 | F/R/W: +5/3/8 | Init: +2 | Speed 15 ft | Climb +6, Heal +8, Perception +10, Sense Motive +4, Sleight of Hand +3, Survival +11, Swim +6 | Active Conditions: None

In hushed tones, Tanic replies "My, my. Not technically correct, Harro, though I wouldn't mind seeing a few of those too. Unless you mean fey in the general sense. I do hope they don't mind our observing them!"


Half-Drow Magus 2/Unchained Rogue 1: [HP:21/21] [AC:20 T:16 F:14] [ Fort +5, Ref +7, Will +4] [CMD 16] [Init:+4, Percep:+8]
Active Abilities:
Wakizashi +1

Micar shrugs and sits down, following the druid's lead. Though he keeps an eye out for anything unusual . . . besides a group of shrunken adventurers watching mushroom people dance.

Perception: 1d20 + 8 ⇒ (19) + 8 = 27


They are indeed full sized and you are all still Tiny unless you've done something to grow.

If the quagoths or the myconids notice you they don't seem to respond, instead continuing their wild dance.


Half-Drow Magus 2/Unchained Rogue 1: [HP:21/21] [AC:20 T:16 F:14] [ Fort +5, Ref +7, Will +4] [CMD 16] [Init:+4, Percep:+8]
Active Abilities:
Wakizashi +1

Sense Motive: 1d20 ⇒ 2

Micar continues to watch the quagoths and myconids dance, entranced by their relentless energy. I didn't realize quagoths and myconids got along so well.


Inactive

"Okay, so this is all very fascinating to Tanic I'm sure, but we're searching for derro here. Might be time for us to move along." Talindra unsurprisingly seems impatient with this side story.

Y'all can explore, just acting in character.

-Posted with Wayfinder


Male Duergar Unchained Barbarian 3 (Invul. Rager) | HP 35/35 (DR 1/-) +6hp w/Rage | Speed 30ft | AC 16, touch 12, flat-footed 14 (CMD 18) | Fort +7 : Ref +4 : Will +3 (+5) | Rage 20rds/Day | Init +1, Perception +6, Survival +6 | Active: End. Elements(Fire)

Harro spits again. Louder this time.


The myconids at last notice you and gesture for you to join their dance.


Male N/N Oread Druid(cave)/3 | HP: 24/24 | AC Norm/FF/Tch: 18/17/12 | CMB/CMD: +5/16 | F/R/W: +5/3/8 | Init: +2 | Speed 15 ft | Climb +6, Heal +8, Perception +10, Sense Motive +4, Sleight of Hand +3, Survival +11, Swim +6 | Active Conditions: None

Tanic bounces up and joins in the dance.

"Just a little longer. After all, they might know where he's gone!"

perform dance: 1d20 - 2 ⇒ (5) - 2 = 3

But of course he dances like a rock and none of you can figure out why he would consider THAT dancing.


Inactive

Talindra just crosses her hands grumpily. "That so-called dancing is embarrassing, even for Tanic."

Though it finally occurs to the drow woman to see if this ritual dance was somehow magical. Detect magic.


@Talindra The dance itself does not see magical but there is a strange aura around the dancing myconids (although not the small one watching) and quagoths. It looks like they have been cursed, or possibly blessed.

As Tanic joins the dance he hears a voice in his head, Have you also received the blessings of Our Lady of Decay?


Male N/N Oread Druid(cave)/3 | HP: 24/24 | AC Norm/FF/Tch: 18/17/12 | CMB/CMD: +5/16 | F/R/W: +5/3/8 | Init: +2 | Speed 15 ft | Climb +6, Heal +8, Perception +10, Sense Motive +4, Sleight of Hand +3, Survival +11, Swim +6 | Active Conditions: None

"Do you mean mushrooms? Yes, I have been greatly blessed by mushrooms!" He responds volubly.


Inactive

"Um, Tanic, who are you talking to? I'm sensing some sort of magic that's over all of these people. It feels like they might've been cursed . . . or blessed in some weird, twisted way, but really the fact that I'm not really sure makes it feel a lot more like a curse. Maybe you should just stop dancing and we can just get outta here!"

Knowledge (religion) to know more?, Guidance: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12


female mithra illusionist (succubus) 2 | HP 18/18 | AC 17 (21), TAC 14, FF 10 (14)| F +3, R +3, W +2 | Per +5 | Init +8 | MP: 4/4; Spells | Lust Pool: 0/10 | active effects: mage armor, lust pool +3 def

Vinexa saw the dancing people and, while normally she might join such a group, this one bothered her. She decided that joining them wasn't something she was interested, particularly when they mentioned "Our Lady of Decay". She looked nervously at the others and said, "I don't like this. I don;t think we're going to find what we are after here."


Male N/N Oread Druid(cave)/3 | HP: 24/24 | AC Norm/FF/Tch: 18/17/12 | CMB/CMD: +5/16 | F/R/W: +5/3/8 | Init: +2 | Speed 15 ft | Climb +6, Heal +8, Perception +10, Sense Motive +4, Sleight of Hand +3, Survival +11, Swim +6 | Active Conditions: None

Tanic pauses in his 'dancing' and looks at Talindra with a puzzled expression until his face lights up with understanding.

"Oh, my. I hadn't noticed the voice was in my head. Yes, someone asked me if I had been blessed by decay. Actually by some Lady of Decay. I think she wants to bless me, though, as you say, the blessing may be too life changing. Hmmm. Though it does sound intriguing. I think I'll ask. Say, whoever you are, what is this blessing thing?"

He still hasn't hot the hang of this head talking thing and speaks his request loudly, as if the talker might be hard of hearing or, since he or she is out of sight, far away.


Half-Drow Magus 2/Unchained Rogue 1: [HP:21/21] [AC:20 T:16 F:14] [ Fort +5, Ref +7, Will +4] [CMD 16] [Init:+4, Percep:+8]
Active Abilities:
Wakizashi +1

As Tanic starts dancing and talking to himself, not that that is strange, Micar nods at Talindra, "There's something off here. I don't like it. I wonder if that one knows what's going on," motioning toward the mushroom creature not dancing.


@ Talindra The name Lady of Decay sounds familiar. You think that it is a title of one of the less commonly worshiped demon lords. Zuggy something or other.

The voice continues in the head of Tanic and anybody who moved closer to the dancers.

Our Lady has gifted us with the ability to travel from fungus patch to fungus patch, spreading word of her greatness and magnifying her name. She fills us with rapture and delight, and thus we dance. We could share Our Lady's gift with you if you like?


Inactive

"Lady of decay, sounds like a demon lord to me. Now, I certainly don't object to working with demon lords, but you should probably know what you're signing up for first."

-Posted with Wayfinder


Male N/N Oread Druid(cave)/3 | HP: 24/24 | AC Norm/FF/Tch: 18/17/12 | CMB/CMD: +5/16 | F/R/W: +5/3/8 | Init: +2 | Speed 15 ft | Climb +6, Heal +8, Perception +10, Sense Motive +4, Sleight of Hand +3, Survival +11, Swim +6 | Active Conditions: None

"Oh, one of them, huh. *sigh*. Well as interesting as a blessing of decay sounds, I think I'll pass. Could any of you tell me about the Derros around here? We are looking for a bunch of them that are acting more odd than usual for Derros."


Male Duergar Unchained Barbarian 3 (Invul. Rager) | HP 35/35 (DR 1/-) +6hp w/Rage | Speed 30ft | AC 16, touch 12, flat-footed 14 (CMD 18) | Fort +7 : Ref +4 : Will +3 (+5) | Rage 20rds/Day | Init +1, Perception +6, Survival +6 | Active: End. Elements(Fire)

Harro stands up suddenly from leaning on his axe, as if he was falling asleep and caught himself.

"Dam'nd mushrooms...make me drowsy every time..."

He then Spits...LOUDLY...again, setting his axe on his bulky shoulder this time.

"Time ta' go."


Inactive

Hoping that EmEss is back shortly!

Talindra approaches the cave druid. "You still trying to chat with these folks, Tanic? Like I said from the start, time for us to move along!" She seems ready to pull him away, particularly if something weird happens.


And I'm back! Thanks for your patience everyone.

We are saddened that you do not want Our Lady's Gift but we understand. In time all shall accept and know her love but she is as patient as she is loving. Perhaps in time you will reconsider.
The voice pauses before continuing.

We regret to say that we traveled from far from here and know not of the derro you speak of. Perhaps they were the ones to plant this wonderful grove? Further down this tunnel lies a cavern with many noises, maybe you will find the derro you seek there? We wish you luck and good haste on your endeavors, as your time is evidently precious.

A slight note of disapproval can be felt in the final word as the dancers dance into the fungus patch and disappear, leaving only the solitary non-dancing myconid behind. The tunnel continues further in the same direction and there is also a smaller side passage leading roughly in the direction of where you originally entered the Whorlstone Tunnels.

Sense Motive 15:

The Quaggoths' eyes betray looks of terror as they enter the mushrooms but they seem to be under a mental compulsion to follow.


Male Duergar Unchained Barbarian 3 (Invul. Rager) | HP 35/35 (DR 1/-) +6hp w/Rage | Speed 30ft | AC 16, touch 12, flat-footed 14 (CMD 18) | Fort +7 : Ref +4 : Will +3 (+5) | Rage 20rds/Day | Init +1, Perception +6, Survival +6 | Active: End. Elements(Fire)

Harro points down the passage indicated by the dancers.

"Bahh! They's gotta' mush-f-brains wid all that dancin'! Let's go check'n the cavern!"

He then leads the way, a wary out out for traps or monsters. Or more dancing. *shudders*

Perception: 1d20 + 6 ⇒ (12) + 6 = 18


Male N/N Oread Druid(cave)/3 | HP: 24/24 | AC Norm/FF/Tch: 18/17/12 | CMB/CMD: +5/16 | F/R/W: +5/3/8 | Init: +2 | Speed 15 ft | Climb +6, Heal +8, Perception +10, Sense Motive +4, Sleight of Hand +3, Survival +11, Swim +6 | Active Conditions: None

Sense Motive: 1d20 + 4 ⇒ (2) + 4 = 6

"Well, thank you for your hospitality, but it seems the others are getting restless. Not the dancing type like me, I guess."

The group heads off in the direction indicated unless someone surprises us with sense motive revelation.


Half-Drow Magus 2/Unchained Rogue 1: [HP:21/21] [AC:20 T:16 F:14] [ Fort +5, Ref +7, Will +4] [CMD 16] [Init:+4, Percep:+8]
Active Abilities:
Wakizashi +1

Micar nods at Harro, "I agree. Let's move on. There's something off about this place."

Micar will walk in front next to Harro or behind depending on the amount of room in the cavern keeping an eye out for any dangers.

Perception: 1d20 + 8 ⇒ (20) + 8 = 28

How much time has passed since we took the shrinking mushrooms? They last an hour, correct?


Inactive

Sense Motive: 1d20 + 6 ⇒ (11) + 6 = 17. "I almost feel bad for those idiot quaggoths, they look terrified about entering that fungus patch." The drow shares, mostly indifferent about their potential fate as she gives Vinexa's tush a squeeze for fun, and grins wickedly.


Male N/N Oread Druid(cave)/3 | HP: 24/24 | AC Norm/FF/Tch: 18/17/12 | CMB/CMD: +5/16 | F/R/W: +5/3/8 | Init: +2 | Speed 15 ft | Climb +6, Heal +8, Perception +10, Sense Motive +4, Sleight of Hand +3, Survival +11, Swim +6 | Active Conditions: None

"Pshaw! I'm sure you must be mistaken. What could be scary about a simple fungi forest?! Perhaps they ate the wrong ones and are having hallucinations?"


It's been about 40 minutes. You should return to normal size about 5 minutes after reaching the cavern the voice mentioned.

Micar:

Heading down the tunnel you notice a number of faint tracks, both tiny and normal sized. The normal sized ones seem to belong to a number of different people and lead in both directions, whereas the tiny tracks only lead in the direction you are heading.

The cavern is quite an impressive sight. The glow of faerzress shifts across the chamber as if pushed by an unseen wind. It flows towards and around a large mesa and continues to spiral upwards, but the ceiling of the cavern is too high and too dark to see, even with darkvision. You hear murmurs and whispers coming from atop the mesa, which grow louder as you approach. It's stacked levels resemble steps in a staircase, and provide easy access to the top for a normal sized person.

The only exit to the cavern, other than the tunnel you entered through, appears to be a small crack in the far wall, far too small for a regular sized person to fit through.


Male N/N Oread Druid(cave)/3 | HP: 24/24 | AC Norm/FF/Tch: 18/17/12 | CMB/CMD: +5/16 | F/R/W: +5/3/8 | Init: +2 | Speed 15 ft | Climb +6, Heal +8, Perception +10, Sense Motive +4, Sleight of Hand +3, Survival +11, Swim +6 | Active Conditions: None

"Well, then, let us discover the mystery before us!"

With a jaunt in his stride, Tanic mounts the steps towards the mysterious sounds, humming a tune, if you can call it that. Unfortunately his singing skills are on par with his dancing skills and his tune sounds like grinding rocks.


Inactive

"Strange," says Talindra simply, as she searches for magic auras.

-Posted with Wayfinder


Half-Drow Magus 2/Unchained Rogue 1: [HP:21/21] [AC:20 T:16 F:14] [ Fort +5, Ref +7, Will +4] [CMD 16] [Init:+4, Percep:+8]
Active Abilities:
Wakizashi +1

Micar points to some prints on the cavern floor made by tiny creatures, "Look at these tracks. I wonder if the derro come this way. We've got to hurry through that small crack in the cavern if we want to see who went this way."

Micar points out the tracks on the floor. There are tiny tracks heading in the direction we're heading and normal tracks heading in both directions.


As you get nearer to the Mesa you can see that the top is devoid of people and the sounds aren't coming from anywhere within the chamber but from the city above. You can make out the clank and roar of the forges, the rumblings of Themberchaud's displeasure and the murmur of what sounds like thousands of different conversations. Someone standing at the top of the mesa could potentially eavesdrop on anyone in the city.

It's unclear if you all wish to hurry through the crack while you are still small or if you are going to continue to the top of the mesa, in which case you would need to eat another pygmywort in order to later pass through the crack

Talindra:

The only magical auras you detect are the swirling, chaotic surges of wild magic that infuses the faerzress . These surges of magical energy can interfere with teleportation and cause certain spells to have unusual side effects. The noises could be linked to the faerzress, be caused by another magical effect masked by the wild magic surges, or sply be a natural feature of the cavern.


Male Duergar Unchained Barbarian 3 (Invul. Rager) | HP 35/35 (DR 1/-) +6hp w/Rage | Speed 30ft | AC 16, touch 12, flat-footed 14 (CMD 18) | Fort +7 : Ref +4 : Will +3 (+5) | Rage 20rds/Day | Init +1, Perception +6, Survival +6 | Active: End. Elements(Fire)

Hearing the forges and the dragon, Harro realizes what he's listening too quickly enough.

"F@$K ME!"


Inactive

"Wow, this is a clever place, isn't it? I have no idea how it works but it's obviously a spy's paradise here. I wonder if we could use the mesa to try and listen in on the derro? Maybe that'll give us the information we need about what happened to the egg?"


Male N/N Oread Druid(cave)/3 | HP: 24/24 | AC Norm/FF/Tch: 18/17/12 | CMB/CMD: +5/16 | F/R/W: +5/3/8 | Init: +2 | Speed 15 ft | Climb +6, Heal +8, Perception +10, Sense Motive +4, Sleight of Hand +3, Survival +11, Swim +6 | Active Conditions: None

"I like your idea Talindra. Might save us a lot of hoofing. Lets go to the top!"


It is difficult at first to make out anything useful from the jumble of conversations but with a little concentration you might be able to hear something useful by listening out for certain key words and then trying to hone in to those conversations.

Perception 15:

You hear the following: " Droki is late! Late, late, late! They will be so angry! So angry at poor Droki! Stupid, stupid, stupid! But not Droki's fault. Mushrooms gone, dirty little thieves stole them,yes? It's their fault, their fault poor Droki have to swim, get wet, wet, wet! Poor, poor Droki. Have to hurry now, hurry to meet ghosts. Ooohaah! No time! No time, no rhyme, not mine! No! Time!"

Perception 20:

In amidst some chanting in a language you don't recognise you hear the name Demogorgon repeated several times.


Male N/N Oread Druid(cave)/3 | HP: 24/24 | AC Norm/FF/Tch: 18/17/12 | CMB/CMD: +5/16 | F/R/W: +5/3/8 | Init: +2 | Speed 15 ft | Climb +6, Heal +8, Perception +10, Sense Motive +4, Sleight of Hand +3, Survival +11, Swim +6 | Active Conditions: None

Perception: 1d20 + 10 ⇒ (17) + 10 = 27

"Shhh! You hear that? Some guy named Droki is kinda pissed about some missing mushrooms and I think he means the ones we used.

Demigorgon? Is that some kind of mini gorgon? Not that I mind being made of stone, but not like that!"

"Say, guys, you know what a demigorgon is? Wait, did the chanters say demigorgon or Demogorgon?"

More info forthcoming in dialog if asked questions.


Male Duergar Unchained Barbarian 3 (Invul. Rager) | HP 35/35 (DR 1/-) +6hp w/Rage | Speed 30ft | AC 16, touch 12, flat-footed 14 (CMD 18) | Fort +7 : Ref +4 : Will +3 (+5) | Rage 20rds/Day | Init +1, Perception +6, Survival +6 | Active: End. Elements(Fire)

Disturbed by the strange cavern and the faerzress, Harro is on the look-out for any dangers here, not above. Rarely is such a useful cavern not unoccupied or guarded!

Perception: 1d20 + 6 ⇒ (17) + 6 = 23

He winds his hands around his axe continuously, back and forth, ever nervousness in such a magical chamber.


Half-Drow Magus 2/Unchained Rogue 1: [HP:21/21] [AC:20 T:16 F:14] [ Fort +5, Ref +7, Will +4] [CMD 16] [Init:+4, Percep:+8]
Active Abilities:
Wakizashi +1

Perception: 1d20 + 8 ⇒ (16) + 8 = 24

"It seems we may have a lead on Droki. Now we just need to pinpoint him."

Is there any water we can see from here. Looking and listening toward any waterway, do we see the group we hear talking about Droki?

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