| GM Chyro |
Any attack rolls, yes.
Dr. Zephyr gets a knocking over the head, seeing stars for a brief moment.
---------------
Dr. Zephyr
---------------
Harlis
Dr. Zephyrus Vitruvian
|
Atropos vs Sele: 1d20 + 8 ⇒ (6) + 8 = 14
*CLUNK!*
Atropos vs Sele: 1d20 + 3 ⇒ (16) + 3 = 19
*wwworbleworbleworble....*
Harlis Underbough
|
With care not to create an opening for the errant Doctor, Harlis casts a spell then reaches out hoping for a result.
Defensive Casting DC17: 1d20 + 12 ⇒ (18) + 12 = 30
Touch Zephyrus: 1d20 + 8 ⇒ (15) + 8 = 23
Protection from Evil
Sele the Thorn
|
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*CLUNK!*
*wwworbleworbleworble....*
"It is a cute little blade... it scratched my armour." he tries to buff the plate with his scaled hand..
Dr. Zephyrus Vitruvian
|
As you'll recall, I'd already (accidentally) made the roll earlier.
Dr. Vitruvian takes a sharp, shallow gasp as his demeanor changes entirely in an instant.
"..."
"What have I done...?"
"...What did they DO TO ME!?!?" He screams as he begins clawing at his own head in revulsion and shame.
| Enora - Iconic character |
Enora sighs.
”I do not want to disturb your little emotional breakdown! But I just had to deal with two vampires on my own and would very much appreciate support to get out of all of this alive! And I believe that our fellow Pathfinder Charito is now a vampire as well as she was the last one standing when I was able to escape!“
| Enora - Iconic character |
Enora sighs again.
”She is completely evil! She tried to kill me!!“
| GM Chyro |
Amusingly enough, that encounter would normally have eaten Enora for breakfast. Were it not for mirror image. ^^
Sele the Thorn
|
After the blasting Sele took, it looks like Sele still has the sap raised to strike, but then he sighs and put the sap away. He grabs his greatsword again
"Sorry my lady, I only wanted to whack him a little bit more..."
"So where has Charito gone, let's track her down."
| Enora - Iconic character |
”I need to heal too!“
UMD clw wand: 1d20 + 12 ⇒ (5) + 12 = 17
UMD clw wand: 1d20 + 12 ⇒ (13) + 12 = 25; 1d8 + 1 ⇒ (8) + 1 = 9
UMD clw wand: 1d20 + 12 ⇒ (10) + 12 = 22;1d8 + 1 ⇒ (6) + 1 = 7
UMD clw wand: 1d20 + 12 ⇒ (19) + 12 = 31;1d8 + 1 ⇒ (1) + 1 = 2
UMD clw wand: 1d20 + 12 ⇒ (9) + 12 = 21;1d8 + 1 ⇒ (2) + 1 = 3
UMD clw wand: 1d20 + 12 ⇒ (20) + 12 = 32;1d8 + 1 ⇒ (5) + 1 = 6
Sele the Thorn
|
Save the wand Sele is 45 of 45 atm..
Harlis Underbough
|
Harlis looks around assessing."It is good to see you again Enora and I am glad we all got out of the noose for now. But the magic warding Zephyrus' mind will only last about eight minutes. Maybe if we can give the controller a final destruction it may save him. How healthy is each person?" He pulls his small longsword and brandishes it. "May Iomedae guide us true in our fight against evil!"
Harlis will redirect that un-needed CLW into himself then cast Good Hope on the party ( +2 morale bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls to help mitigate the negative levels) and Resist Energy Communal giving everyone resist energy - 20 fire (for future errant bombing). Lastly he will cast Bless Weapon on Sele's greatsword (for the auto crit confirm).
| Enora - Iconic character |
I can cast enlarge person, protection from evil - who wants that? Sele?
| GM Chyro |
Enlarge person will last but 4 minutes, though, Enora being an effective CL 4, atm. But i trust you won't need that amount of time to walk through this combat, right?
Harlis Underbough
|
You mean 4 minutes? Also for everyone's piece of mind. Harlis does get his spells back prior to the 24 hour mark on the energy drains so he can use the 100gp version of restoration to clear them off if you don't want to risk the saving throws for permanent drains.
| Enora - Iconic character |
Enora casts protection from evil and enlarge person on Sele!
Each 4 minutes. Protection from evil on enora still 3 minutes duration.
She casts another False Life spell on herself.
temp hp : 1d10 + 4 ⇒ (3) + 4 = 7
Just before they open the door she casts HASTE!
haste 4 rounds.
Dr. Zephyrus Vitruvian
|
"Well, the Doctor is only our friend again for about eight minutes." Harlis notes with some worry while pulling out a wand.
"Then let's KILL THEM! Never again do I wish to be so debased...."
Sele the Thorn
|
Sele opens the doors and steps through
| GM Chyro |
Enlarge person (Sele): 4 minutes
Good hope: 8 minutes.
Protection from fire: (16 rounds, absorbs 96 fire dmg on everyone)
Prot from evil (Enora): 4 minutes
Prot from evil (Sele): 4 minutes
Prot from evil (Dr. Zephyr): approx 7 minutes after buffing/prepping.
1d4 + 1 ⇒ (2) + 1 = 3
2d6 ⇒ (5, 3) = 8 3
Enora: 1d20 + 2 ⇒ (6) + 2 = 8
Harlis: 1d20 + 1 ⇒ (17) + 1 = 18
Sele: 1d20 + 1 ⇒ (11) + 1 = 12
Vassago: 1d20 + 8 ⇒ (4) + 8 = 12
Dr. Zephyr: 1d20 + 4 ⇒ (10) + 4 = 14
Blue: 1d20 + 4 ⇒ (15) + 4 = 19
Green: 1d20 + 4 ⇒ (3) + 4 = 7
Red: 1d20 + 4 ⇒ (11) + 4 = 15
??: 1d20 + 9 ⇒ (2) + 9 = 11
Ilan: 1d20 + 7 ⇒ (1) + 7 = 8
Milena: 1d20 + 8 ⇒ (17) + 8 = 25
The team as buffed up as they deem needed, and making space for a large sized Sele, the latter pushes open the doors.
-------------------------------------------------
The ornate tapestries that cover the walls of this room almost
disguise the rough stonework of the foundry. Sarcophagi line the walls, covered in blankets and pillows to serve as divans.
An altar and a seven-foot-tall statue of a six-winged, snakebodied woman dominate the room’s western end.
--------------------------------------------------
Immediately, his mind is probed by three cultists, but to no effect, as he just snickers it off.
One shakes his head to the duo at the far back. Without delay, the cult leadership and henchmen take to battle.
The Lissana cult, round 1
The woman in the back moves up the wall without delay, and from the ceiling makes an arcane motion with her hand. An explosion of thick sticky threads occurs in the center of the team of pathfinders...
Everyone, reflex DC 18, or you are stuck by the webbings.
If you are stuck, you can get out by a flat CMB check DC 18, or an equal DC escape artist check as a standard action.
Blue (awaiting Sele's save)
------------------
Harlis
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Red
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Dr. Zephyr, Sele, Vassago
------------------
??
Ilan
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Enora
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Green
Harlis Underbough
|
Reflex Save DC18 + Good Hope: 1d20 + 2 + 5 ⇒ (6) + 2 + 5 = 13
You missed Harlis and Vassago would have Magic Circle against Evil for about 79 minutes. Also Harlis cast Bless Weapon on Sele's sword. Everyone has Resist Fire 20 from Harlis for 9 minutes or 19 minutes in the case of Enora, Zephyrus and Sele (not protection)
Harlis grimaces at the opening spell before a thought comes to him and he grins while saying "You think another trial by far will test us? Think again for our cause is just." as he pulls a ceramic flask and smashes it against the massive form of Sele, letting the contents splash over the party in a blaze of fire.
Move to pull out alchemists fire and a standard to use it letting it splash over everyone except Enora.
Sele the Thorn
|
Ref save: 1d20 + 8 ⇒ (18) + 8 = 26 minus minuses
| GM Chyro |
Bless Weapon (Sele): 8 minutes.
Circle of PfE (Harlis & Vassago): 79 minutes.
Enlarge person (Sele): 4 minutes.
False life (Enora): 17 thp.
Good hope: 8 minutes.
Haste (Everyone): 4 rounds
Mirror image (Enora): 4 images.
Resist fire (Everyone): 10 minutes.
Prot from evil (Enora): 4 minutes.
Prot from evil (Sele): 4 minutes.
Prot from evil (Dr. Zephyr): approx 7 minutes after buffing/prepping.
Harlis, would you make a melee touch attack in that case, if you please. Strands of thick webbing sticking to your arms and all.
The cultist was hoping to see the shiny armored nagaji stuck, but it was not to be. Devoted to the cult, he quickly makes his way over.
Slam?: 1d20 + 7 ⇒ (18) + 7 = 25 Dmg + lvl drain on hit: 1d4 + 6 ⇒ (2) + 6 = 8
The pale cultist hits Sele in the abdomen, sapping vitality from him in the process.
+ 1 negative lvl.
Harlis (pending roll)
------------------
Red likewise approaches Sele, rushing forth with fanaticism.
"For the goddess, for the coven!"
Charging slam?: 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26 Dmg + lvl drain on hit: 1d4 + 6 ⇒ (3) + 6 = 9
-2 AC until next turn.
The cultist hits Sele in almost the same place, sapping more vitality from the paladin.
+1 negative lvl.
------------------
Dr. Zephyr, Sele, Vassago
------------------
??
Ilan
------------------
Enora
------------------
Green
Dr. Zephyrus Vitruvian
|
I should have done this before, what with all the talk of preparation, but I guess my mind was elsewhere:
Dr. Vitruvian takes out a very small flask of lambent, almost ethereal blue liquid, and downs it with hardly a swallow (heroism).
Now:
Reflex save: 1d20 + 13 ⇒ (11) + 13 = 24
Dr. Vitruvian's had to get past worse webs than that just to make it down to some of his research facilities.
He takes out and opens a small jar of red, nut-like capsules, which begin smoking languidly upon exposure to air, and begins them slipping them into his explosives supply (targeted bomb admixture).
Remember the various goodies I gave you, everyone!
| Enora - Iconic character |
Ref : 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24
Thanks GM, haste is missing in the buffs. If we assume 1 round is lost due to timing then it should still be up 3 rounds.
Dr. Zephyrus Vitruvian
|
I guess not, but it lasts way longer (I didn't actually realize we had good hope), and now feels like the time!
| Enora - Iconic character |
So Haste +1 on Reflex, Good Hope +2, protection from evil +2. :-)
| GM Chyro |
Speaking of stacking, Enora, you had activated both false life and that arcana trick for temp HP. Do those stack, or likewise highest only?
Sele the Thorn
|
Sele cries out in pain at the strikes
Sele has Reach 10 atm, he gets an aoo on Blue as it approaches to attack as it didn't charge?
Greatsword AoO +bless+gh+has: 1d20 + 17 ⇒ (14) + 17 = 31 Greatsword AoO +bless+gh: 3d6 + 17 ⇒ (6, 1, 6) + 17 = 30
He then attacks Blue and flows on to Red if blue falls
Greatsword+bless+gh+has: 1d20 + 17 ⇒ (10) + 17 = 27 Greatsword AoO +bless+gh: 3d6 + 17 ⇒ (2, 1, 5) + 17 = 25
Greatsword+bless+gh+has haste bonus: 1d20 + 15 ⇒ (9) + 15 = 24 Greatsword AoO +bless+gh: 3d6 + 17 ⇒ (3, 3, 6) + 17 = 29
Greatsword+bless+gh+has: 1d20 + 10 ⇒ (3) + 10 = 13 Greatsword AoO +bless+gh: 3d6 + 17 ⇒ (1, 5, 3) + 17 = 26
| GM Chyro |
No aoo i'm afraid, flat footed and such.
Sele swings his sword back at blue, hitting for 20 on the 1st, yet his 2nd and third attack do not strike true.
Negative lvl penalties..
Dr. Zephyr prepares by rummaging secret components into his alchemical supplies.
Vassago
------------------
??
Ilan
------------------
Enora
------------------
Green
Dr. Zephyrus Vitruvian
|
Knowledge (Religion) vis-a-vis vampires, if I may: 1d20 + 19 ⇒ (5) + 19 = 24 You can tell me how much else I may know, but one thing I want to be sure of is their immunities/resistances.
ARE these folks all vampires?
| GM Chyro |
The features of the bald man and the woman are unclear at this distance.
While none have bared any canines to give away the signs of unnatural, you do find the robed fanatics unusually pale. Sun deprivation could be it, but who or what benefits from obscurity of robes and lack of sunlight.....
Vampires??
Undead traits (obviously), bending the will of humanoids to their own.
Special defenses: Modestly resistant to cold and electricity, better of will against a cleric's channel than regular undead.
Resistant to non-silver weapons yet, the stronger the vampire, said silver weapons may need even be magical too.
| GM Chyro |
Reflex Vassago, haste, good hope, PfE, negative lvl: 1d20 + 10 + 1 + 2 + 2 - 1 ⇒ (10) + 10 + 1 + 2 + 2 - 1 = 24
"Caramba!", as Vassago dodges the explosion of webbing.
"Good thing i'm wearing this robe, this happens to be a fine vest i'm wearing."
Vassago takes aim at the blue cultist, previously injured by Sele.
Water blast, PBS, haste, good hope, cover from a really big Sele, negative lvl: 1d20 + 10 + 1 + 2 - 4 - 1 ⇒ (4) + 10 + 1 + 2 - 4 - 1 = 12 Dmg: 4d6 + 11 ⇒ (4, 6, 4, 5) + 11 = 30
Instead of hitting the cultist, Vassago washes one of Sele's knees, as the paladin's large figure seemingly provides ample cover against the attack.
-----------------
?? does ??
The bald man in the back speaks with an authoritarian tone.
"Maybe our time has come, maybe not. Take them out, my brothers, let none of them leave this sanctuary!"
He slowly raises a finger towards Sele, speaking something in Thassilonion.
Sele, Willsave DC 20 please, or you'll become blinded.
The man then moves slight forward towards the wall.
----------------
Enora
----------------
Green
| Enora - Iconic character |
Enora moves to Vessago's side and casts protection from evil on him!
| Enora - Iconic character |
Thanks for the retcon. Forgot protection from evil circle. .
Enora uses her staff to send a fireball into the middle of the room.
Fireball, cl 8 staff , Reflex half dc 18 : 8d6 ⇒ (4, 5, 2, 5, 2, 2, 2, 1) = 23
HP 30/30| Temp HP 17/17 | Spells: 1st: 3/6, 2nd: 2/5, 3rd: 3/4 | Staff charges 0/10 | Reroll 0/1 | Rod of lesser extend: 3/3 | Wand of CLW: 0/10 | Wand of mage armor 2/5 | Bonded item spell 1/1 | Arcane Reservoir: 2/6 | Prescience: 5/6 | Active conditions: 2 negative levels, Mage armor, 4 Mirror images remaining, false life, arcane barrier
| Enora - Iconic character |
HP 30/30| Temp HP 17/17 | Spells: 1st: 2/6, 2nd: 2/5, 3rd: 3/4 | Staff charges 0/10 | Reroll 0/1 | Rod of lesser extend: 3/3 | Wand of CLW: 0/10 | Wand of mage armor 2/5 | Bonded item spell 1/1 | Arcane Reservoir: 2/6 | Prescience: 5/6 | Active conditions: 3 negative levels, Mage armor, 4 Mirror images remaining, false life, arcane barrier
| GM Chyro |
As per discussion,
Enora invokes protective magics, granting Vassago his own PfE buff.
Due to the party's protective spell, Sele barely manages to resist the bald man's dark magic.
-----------------------
Green, currently without space to do anything useful from, heads to the eastern wall, taking cover behind one of the coffins.
========================
Bless Weapon (Sele): 8 minutes.
Circle of PfE (Harlis): 79 minutes.
Enlarge person (Sele): 4 minutes.
False life (Enora): 17 thp.
Good hope: 8 minutes.
Haste (Everyone): 2 rounds
Mirror image (Enora): 4 images.
Resist fire (Everyone): 10 minutes.
Prot from evil (Enora): 4 minutes.
Prot from evil (Sele): 4 minutes.
Prot from evil (Vassago): 4 minutes.
Prot from evil (Dr. Zephyr): approx 7 minutes after buffing/prepping.
The Lissana cult, round 2
The woman on the ceiling points her finger, and from a glowing circle around it, fly four arcane missiles, flying past Sele to the supporters in the back.
Having noticed only Vassago's offensive talents, the four of them pelt into him.
Missiles: 4d4 + 4 ⇒ (1, 3, 2, 2) + 4 = 12
Blue recovers slightly from his injuries, then swings his fist again at Sele.
Slam: 1d20 + 7 ⇒ (20) + 7 = 27 Dmg + drain: 1d4 + 6 ⇒ (3) + 6 = 9
Crit?: 1d20 + 7 ⇒ (20) + 7 = 27 Extra dmg + drain: 1d4 + 6 ⇒ (4) + 6 = 10
:(
The strike of the vampire hits Sele in the previous hit spot, and the impact drains Sele from his vitality, and his heart stops beating, as he falls slumps to the floor, looking quite weakened.
The vampire then steps closer to the others.
------------------
Harlis
------------------
Red
------------------
Dr. Zephyr & Vassago
------------------
??
Ilan
------------------
Enora
------------------
Green
Harlis Underbough
|
Harlis glares at the approaching undead and invokes his most powerful destructive prayer hoping that it will turn the tide.
Holy Smite DC18 Will save: 4d8 ⇒ (8, 4, 5, 3) = 20 damage and blinded 1 round (save is for half damage and no blinded.