
GM Chyro |

You can make a stabilize attempt. Laurel didn't give you more than 1 vial each for the time being, as she is brewing more for the town's populace.
The cart is thoroughly burning, however, as Vassago had set the flowers on fire on his first action, which is now a pretty bonfire fit for bread, marshmellows and sausages.
Pyromaniac efficiency.

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heal stabilise: 1d20 - 1 ⇒ (7) - 1 = 6

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Didn't realize Sele was unconscious... <edit> Ignore that... lol
Kenji pulls out his clw wand and shakes it a few times... "Anyone able to activate this thing can use it to heal whoever they need to."

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Sele isn't, Sele is trying to save the bad guys for information gathering.
Vassago offers to heal one, the soothing water healing the savage wounds.
Kinetic Heal: 1d6 + 4 ⇒ (2) + 4 = 6
-Posted with Wayfinder

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Keera should had casted windy escape, so unless the hippie has a magic fist, she´s safe
I think it´s only Sele who needs it. Let me the wand and I´ll cure him
CLW, Fey foundling: 1d8 + 1 + 2 ⇒ (8) + 1 + 2 = 11
Those peddlers talked about a festival. It looks they we´re planning to infect more people there, or worse. We should investigate it. Having said that, Keera goes to Laurel and ask her about local festivals.

GM Chyro |

@Keera, ok.
@ Vassago, if that healing requires you to touch them, you'll have to roll a fort save.

GM Chyro |

Laurel: "Festival? We have no festivals here."
Meanwhile outside, one of the peddlers is slowly shaking off the drowsiness after being healed.
"Hmm?"

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"In return for not treating you too roughly I feel it would be very nice of you to tell us your plans"
diplomacy: 1d20 + 9 ⇒ (5) + 9 = 14

GM Chyro |

*Maniacal chuckle*
"This town is doomed, it shall suffer a slow death. Mistress Vondrella told us to bring the wagon into the town in preparation for tonight’s ritual."

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Oooh, given how nasty this disease is... I'd rather note. I'll give my wand of CLW to Sele to have him make the guy conscious. Thanks for the heads up GM.
"And where can we find this Mistress Vondrella?"

GM Chyro |

*Another maniacal chuckle*
"Down in the woods, where you'll never find h...", he sees you have the parchment of map. "Oh....well it matters little anyway, hahaha."

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Let´s go to see this "Mistress". Then will know how much it matters. Then, Keera turns to Laurel. Can you take care of him? I don´t mind if you don´t cure him, but he must be apart from other people

GM Chyro |

Fyi, his mere touch infects, unless fort save is passed, a (insert living creature) automatically with the plague.
The paranoid patrol
A narrow path cuts through the thick overgrowth of the dense
forest. The sound of Darkmoon Woods’ fauna permeates the air, as does the scent of damp moss.
Shafts of light pierce the misty air where sunlight breaks through the nearly solid canopy, creating pools of green light on the forest floor.
Bushes and leaves nearby rustle, and a duo of frantically tense satyrs dart in front of you.
#1: "ఎక్కడ ఇతరులు ఉన్నాయి?"
#2: "నాకు తెలీదు, కానీ మేము రాణి తీసుకురావాలి."
#1: "Where are the others?"
#2: "I don't know, but we have to get to the queen."

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"Anyone catch that?" Kenji asks, unclear on even what language they might be speaking.

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Great, I can use one of my lenguajes but... let´s hope Keera don´t need to convince them of anything ;D
Kenji, they´re talking about someone not comming and not waiting them because they have to see their queen. I´m going to ask going with them to the queen.
Keera walks two steps towards the satyrs, and talks to them:مرحبا أصدقاء. سامحني على المقاطعة، ولكن قد سمعنا تتحدث الملكة. ونريد أن نتحدث مع Syntira عن الطاعون الذي يهدد Falcon's Hollow.
Hello friends. Forgive me for interrupt, but we had heard you talking about the queen. And we want to talk with Syntira about the plague that threatens Falcon´s Hollow.

GM Chyro |

The two young satyrs were already surprised, that a bunch of strangers walked by, but are moreso by Keera's sudden sylvan greetings.
The distrustful look on their faces also seemed to turn to caution instead.
In common:
"You are not from the woodcutters, are you.
You are not human."
Convenient racial situation :)
"We got seperated from our patrol, after fleeing an infected dryad glade. We were on our way to warn the queen.
We...could take you the queen, if you are looking to help our queen with this plague."

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"Yes please do take us to the Queen, we would like the opportunity to greet her majesty and find a solution to this problem that is beneficial to all"

GM Chyro |

The hike takes a few hours, through dense foilage and undergrowth, something only forest dwellers are accustomed to.
It's nearing sundown and while wondering how much longer this trek will take, you suddenly hear faint screams. Getting through the foilage, you approach a clearing.
----------------------------------
A low melodic droning carries through the still air, interrupted by random screams of pain and pleasure. Ahead lies a clearing surrounded by low-hanging willow trees. In the center of the clearing rests a long, bone banquet table covered in mounds of bright red, orange, and yellow
flower petals, human skull goblets dripping with wine, and alabaster platters filled with raw meat. In the center of the table rests a water-filled basin made of carved birch, from the center of which rises the wooden sculpture of a nude woman pouring water from a jar.
Stealth checks please.

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stealth: 1d20 + 7 ⇒ (12) + 7 = 19

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Weren't they taking us to the queen?
stealth: 1d20 + 1 - 5 ⇒ (11) + 1 - 5 = 7

GM Chyro |

Yes, but on the way there, this is happening.

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The uncharismatic druid had been able to convince someone!!!
Keera stealth: 1d20 + 5 ⇒ (6) + 5 = 11
Alacorta stealth: 1d20 + 5 ⇒ (11) + 5 = 16

GM Chyro |

Ok, botting for Vassago.
Stealth: 1d20 + 3 ⇒ (15) + 3 = 18
Perception Cultist minion: 1d20 + 6 - 5 ⇒ (12) + 6 - 5 = 13
Perception Cultist minion: 1d20 + 6 - 5 ⇒ (6) + 6 - 5 = 7
Perception Plague zombie: 1d20 - 5 ⇒ (8) - 5 = 3
Perception Plague zombie: 1d20 - 5 ⇒ (9) - 5 = 4
Perception Vondrella: 1d20 + 3 - 5 ⇒ (13) + 3 - 5 = 11
Init Keera: 1d20 + 3 ⇒ (3) + 3 = 6
Kenji: 1d20 + 1 ⇒ (8) + 1 = 9
Sele: 1d20 + 1 ⇒ (8) + 1 = 9
Vassago: 1d20 + 7 ⇒ (15) + 7 = 22
Cultists: 1d20 + 6 ⇒ (17) + 6 = 23
Plague Zombies: 1d20 ⇒ 9
Vondrella: 1d20 + 1 ⇒ (3) + 1 = 4
Despite the distraction of the feast, one cultist and the woman at the head of the table are just perceptive enough to notice Keera and Sele.
"Brothers, sisters, we have been found!
Leave these to us."
Random wimpy cultists scatter.
"I am Vondrella, you won't live to see tomorrow. Attack them!"
Two cultists and 2 stuffed looking human zombies respond.
Feast of Decay, round 1
Cultists
Both move and take total defense.
--------
Vassago
Kenji & Sele
--------
Zombies
--------
Keera
--------
Vondrella

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"Leave the zombies to me, you take down the others and the leader"
Sele charges a Zombie and draws his greatsword on the way
Greatsword: 1d20 + 11 ⇒ (19) + 11 = 302d6 + 6 ⇒ (3, 3) + 6 = 12 AC 17
Greatsword crit confirm: 1d20 + 11 ⇒ (11) + 11 = 222d6 + 6 ⇒ (5, 6) + 6 = 17

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"It is time to drown out your feast, my dear." Vassago closes his eyes as he channels water from the air into his hands and then flings it at the first cultist he sees.
Move action to Gather Power, infusing my kinetic blast with Extended Range. Since my initiative is before Sele's, this should be before he engages so no -4 penalty for attacking into friendly melee.
Water blast @ Red: 1d20 + 4 ⇒ (16) + 4 = 20
Damage on hit: 1d6 + 4 ⇒ (6) + 4 = 10

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Kenji moves toward a cultist but a tree blocks his charge, so he goes defensive after his move and waits for the cultist to come to him.
{AC 21)

GM Chyro |

Feast of Decay, round 1
Cultists
Both move and take total defense.
--------
Vassago blasts the cultist down.
While Kenji moves closer to take a total defense, Sele storms by and ends up cleaving the zombie in half, "Ughh?" causing a colorful shower.
BOOYAH!
--------
Zombie charges Sele
Maggot punch: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21Dmg: 1d6 + 2 ⇒ (2) + 2 = 4
Sele's face now smells really bad.
--------
Keera
--------
Vondrella

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Keera moves toward the table picking a dart as she moves and throwing it to the remaining thug
Dart, distance: 1d20 + 5 - 2 ⇒ (9) + 5 - 2 = 121d4 + 1 ⇒ (3) + 1 = 4
Alacorta, go for him. Says pointing at the same thug.
Alacorta bite, charge: 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 151d6 + 1 ⇒ (1) + 1 = 2

GM Chyro |

Both Keera and Alacorta's attacks miss the cultist.
----------
Vondrella moves along the temple.
"Great lady of rot and undeath, hear my call to weaken these heathens!"
Alacorta: 1d20 + 2 ⇒ (19) + 2 = 21
Sele: 1d20 + 7 ⇒ (5) + 7 = 12
Kenji: 1d20 + 7 ⇒ (1) + 7 = 8
Keera: 1d20 + 7 ⇒ (16) + 7 = 23
Kenji & Sele feel an unease creep into the back of their minds.
-1 to attack rolls and -1 to rolls vs fear effects.
----------------------------
Feast of Decay, round 2.
Cultist: Stabbity: 1d20 + 4 ⇒ (6) + 4 = 10Dmg: 1d4 + 2 ⇒ (1) + 2 = 3
The dagger misses the great bird.
------------------
Vassago
Kenji & Sele
------------------
Zombie
------------------
Keera & Alacorta
------------------
Vondrella

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Kenji moves up and attacks the cultist nearest him (green).
to hit: 1d20 + 5 - 1 ⇒ (20) + 5 - 1 = 24
dmg if hits: 1d6 + 3 ⇒ (1) + 3 = 4
to confirm: 1d20 + 5 - 1 ⇒ (11) + 5 - 1 = 15
addl dmg if crits: 1d6 + 3 ⇒ (3) + 3 = 6

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Tasty!
Sele uees smite evil on Vondrella and attacks the zombie
greatsword: 1d20 + 8 ⇒ (13) + 8 = 212d6 + 6 ⇒ (4, 1) + 6 = 11

GM Chyro |

Vassago backtalks to Vondrella, while Kenji greets the cultist's face with his fist.
No crit, however.
Sele
------------
Zombie
------------
Keera
------------
Vondrella

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My post is before yours GM.... ninja'd

GM Chyro |

Right, you're taking a dip in ninja in the future :)
Sele almost kills the zombie.
-----------
Zombie strikes back: 1d20 + 4 ⇒ (7) + 4 = 11Maggoty fist: 1d6 + 2 ⇒ (1) + 2 = 3
With much of its body messed up by a certain greatsword, it's aim is dead-poor.
-----------
Keera
-----------
Vondrella

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Knowing Alacorta will help Kenji to dispatch the remaining cultists, Keera focus herself in summoning a distraction near Vondrella
Alacorta bite: 1d20 + 3 ⇒ (16) + 3 = 191d6 + 1 ⇒ (2) + 1 = 3
Alacorta talon: 1d20 + 3 ⇒ (4) + 3 = 71d4 + 1 ⇒ (2) + 1 = 3
Alacorta talon: 1d20 + 3 ⇒ (20) + 3 = 231d4 + 1 ⇒ (1) + 1 = 2
Alacorta talon, confirming critical: 1d20 + 3 ⇒ (9) + 3 = 121d4 + 1 ⇒ (4) + 1 = 5

GM Chyro |

Alacorta rips into the cultist, who proceeds to drop.
Keera starts summoning some other bird.
----------------
Vondrella lets out a ripple of dark energy.
Channel Evil energies: 2d6 ⇒ (5, 1) = 6
Zombie heals for 6.
------------------------------
Feast of Decay, round 4.
Vassago
Kenji & Sele
----------
Zombie (-5)
----------
Keera
----------
Vondrella

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"Friends get that psycho cultist before she starts casting useful spells
Greatsword at zomnomnom: 1d20 + 8 ⇒ (10) + 8 = 182d6 + 6 ⇒ (6, 6) + 6 = 18

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Vassago moves up towards the woman a throws a watery fastball special!
Water kinetic blast @ Vondrella: 1d20 + 4 + 1 ⇒ (7) + 4 + 1 = 12
Damage on hit: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Poo

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Kenji tries to leap over the table to get to the caster,
acrobatics: 1d20 + 7 ⇒ (5) + 7 = 12
but finds it is too tall to jump over easily... sigh

GM Chyro |

Vassago shoots a blast of water at Vondrella, she sidesteps however, avoiding it.
The zombie never stood a chance, as Sele cleaves it down the middle.
Kenji ends up with a knee hitting the side of the table.
That hurts.....
Keera's turn
--------------
Vondrella

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Can post now ao i am
If stays where she is Sele moves 20ft to her and attacks
Greatsword +smite evil +3AC: 1d20 + 11 ⇒ (14) + 11 = 252d6 + 9 ⇒ (3, 3) + 9 = 15
If not move and chakram o doom chakram +7 to hit: 1d8 + 7 ⇒ (8) + 7 = 15

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Keera rushses to put herself in a place where she can throw another dart before the eagle and Alacorta goes for Vundrella.
Dart: 1d20 + 5 ⇒ (5) + 5 = 101d4 + 1 ⇒ (3) + 1 = 4
Both birds charge toward Vundrella competing betwwen them to see how´s the first the bite some flesh away of the woman.
Alacorta bite, charge: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 141d6 + 1 ⇒ (3) + 1 = 4
Eagle bite, charge, augmented summoning: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 221d4 + 2 ⇒ (1) + 2 = 3
And the summoned eagle wons. It´ll stay for two rounds more

GM Chyro |

Keera's dart flies way over Vondrella's head.
While Alacorta misses, the summoned eagle manages to draw blood.
--------------
Vondrella 5ft steps SE, next to red eagle.
"Lady of death and decay, let your servant cause fear into this heathen!"
Cast Defensive, DC 17: 1d20 + 12 ⇒ (17) + 12 = 29
Cause Fear
Will Sele, bane: 1d20 + 7 - 1 ⇒ (3) + 7 - 1 = 9
Sele flees in terror, being frightened, for 1d4 ⇒ 4 rounds.
Sorry, it's scripted, she targets the strongest foe to fail the save vs bane.
A frightened creature flees from the source of its fear as best it can. If unable to flee, it may fight. A frightened creature takes a –2 penalty on all attack rolls, saving throws, skill checks, and ability checks. A frightened creature can use special abilities, including spells, to flee; indeed, the creature must use such means if they are the only way to escape.
-----------------------------------
Feast of Decay, round 3.
Vassago
Kenji
Sele I reckon these rounds will be withdraw.
Keera
-----------------
Vondrella

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@GM: Level 3 paladins are immune to fear and fear effects; also anyone within 10' gets +4 vs fear saves!
Vassago moves up to let off another hydro punch.
Water blast @ Vondrella: 1d20 + 4 + 1 - 4 ⇒ (14) + 4 + 1 - 4 = 15
Damage on hit: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11
Bah, that silly bird cost me a hit... after this mission... :P

GM Chyro |

Good to know, i thought that was vs poisons and diseases.
Btw, Kinetic blast, does that count as a ranged attack, or a general attack? It doesn't specify as provoking or not.
That instead, results in Sele smacking on Vondrella for another 15.
Vassago's blast is off course, however.
Kenji
Keera
--------
Vondrella (-18)

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@GM: Actually, it is diseases, too. The disease ability is Divine Health, while the fear ability is Aura of Courage. Have it on my paladin/monk/Champion of Irori and it has come in handy more than once.
Insert 'The More You Know' rainbow or the GI Joe 'Knowing is Half the Battle' picture; you're choice :)

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Alacorta, attack her from the other side! Shouts Keera asking her companion to flank with the eagle. Then she picks her scimitar and joinss the melee.
Alacorta bite: 1d20 + 3 ⇒ (15) + 3 = 181d6 + 1 ⇒ (3) + 1 = 4
Eagle bite: 1d20 + 3 ⇒ (13) + 3 = 161d4 + 2 ⇒ (4) + 2 = 6
Eagle talon: 1d20 + 3 ⇒ (3) + 3 = 61d4 + 2 ⇒ (4) + 2 = 6
Eagle talon: 1d20 + 3 ⇒ (12) + 3 = 151d4 + 2 ⇒ (1) + 2 = 3
Keera swings: 1d20 + 3 ⇒ (12) + 3 = 151d6 + 1 ⇒ (2) + 1 = 3
Come on Kenji! There´s still space for more people in this combat.

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Kenji forgoes trying to vault over the table and instead goes around it (30' move) and strikes from flank.
to hit: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
dmg if hits: 1d6 + 3 ⇒ (3) + 3 = 6