One Step Beyond

Game Master Lemmy Z

Welcome to Blue Shell Island - The Land of New Beginnings! Now try to make sure it doesn't bring your end as well... At least, not too soon.

Initiative for Current Combat:

Eitylen
Frederick
Dwarf Priest
Elf Archer
Stone Demon
Staff Orc
Jaazkara
Stone Warrior
Brother Cyrus
Scimitar Human

Round: 7
Current Turn: Eitylen & Frederick

Combat Rules:

Keep in mind that if you're next to each other in Initiative count, you can switch attack order if you want. If you post more or less simultaneously, I'll follow the "official" Initiative order and allow whoever goes second to change his action if something relevant happens (e.g.: the first guy kills the second guy's target).

Additionally, remember that you have 24h before I allow other players to control your character and 48h before I simply skip your turn. Similarly, if I don't post a creature's actions for 48h, you are allowed to consider I skipped its turn.

Last, but not least.. If I have to allow others to control your character or skip your turn twice in a row, I'll start allowing other players to decide your character's actions as soon as your turn comes up for the rest of the combat. I'll still wait 48h before skipping your turn, though.


3,401 to 3,450 of 3,681 << first < prev | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | next > last >>

Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

Jaazkara nods while strapping her pauldrons into place, then asks "Is 'dere any odders' you know 'dat may have more knowledge of 'dese 'tings?"


Game Master 20

Glasseye stares at nothing in particular and shares some extra information.

"The blond woman often visited the market and returned with full bags. She also often talked to a light-brown haired woman with golden-coloured eyes, who was usually accompanied by a tall dark-brown haired man with black eyes. At some point, the tall man started accompanying the blond woman to the market and returning with large barrels and full bags. They would usually return and be met by the dark brown-haired woman... At this point, the blonde would leave, usually carrying the blond toddler, although she did sometimes leave the child with the dark-haired couple. The couple probably leaves near the big, red warehouse where they stock fabric and cloth. The fox-woman was there as well. She's always there when the tourists arrive for the festival. She did talk to the older children with the blond woman and gave them purple masks and a handful of colourful ribbons."


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

"'Tank you, sir. We appreciate your help."


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

I think we can again get a 30 in gather information to see if we can find any of those people.


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

"The Fox-woman sounds like our best bet. Unusual enough to find easily. Let's start asking around about that. Perhaps Lady-no never mind. Let's just start by asking around the warehouse." Brother Cyrus clears his throat and corrects himself.


Game Master 20

You do remember seeing a girl in a fox-shaped mask advertising "Moon Faces" by the docks when you first arrived.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

We look for her, can we find her?


Game Master 20

"Farewell." says Glasseye as you leave. He heads back to the ocean, slowly sinking as he walks.

A few minutes later you do indeed find a girl wearing a Fox mask, near the place where your ship first arrived. As usual, she's advertising "Moon Faces", a collection of moon-themed masks for the festival (which, you now remember, lasts for a week, and nearly everyone stays masked for the whole time, although how recognizable each person and mask is varies greatly). She handles pamphlets and fliers to passer-byes.

"May I help you?" says the young woman with curly, blue-tinted hair. "Looking for something specific?"


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Eitylen waves a hand at glasseye before leaving - Thanks for teh stories!.

At the fox-lady, Eitylen just take look at the mask waiting for Frederick or cyrus to speak first.


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

Jaazkara bows deeply to the strange sentient construct, and then thanks him for his time.

"My 'tanks, sir. You have been most helpful."


By the time I've had time to make a post the conversation has moved on just enough to make everything I'd want to say redundant. =/

So currently we're tracking a blonde woman to find a brunette who might know where Frederick's mom is?


Game Master 20

No... Just the blonde. Unless by "brunette you mean the girl with the fox-mask. Her hair is blueish , though.


The blond woman often visited the market and returned with full bags. She also often talked to a light-brown haired woman with golden-coloured eyes, who was usually accompanied by a tall dark-brown haired man with black eyes. At some point, the tall man started accompanying the blond woman to the market and returning with large barrels and full bags. They would usually return and be met by the dark brown-haired woman... At this point, the blonde would leave, usually carrying the blond toddler, although she did sometimes leave the child with the dark-haired couple. The couple probably leaves near the big, red warehouse where they stock fabric and cloth. The fox-woman was there as well. She's always there when the tourists arrive for the festival. She did talk to the older children with the blond woman and gave them purple masks and a handful of colourful ribbons."

Who's that then?


Game Master 20

Someone the blond woman knew/knows, obviously. But it was the blonde who met Frederick's parents... You don't have to find the brown-haired couple. They are just another clue/witness, if you do find them. The woman with the fox-shaped mask is probably easier to find... so much, in fact, that you did find her rather quickly.


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

"Yes actually, though not exactly business related. We're trying to find our friend's mother. An orc woman. We believe one of your customers might of spoken to her or her companion. A blond haired woman with three children with her, one just a babe. I believe the two children got masks from you. Do you happen to remember them? One of the children had golden colored eyes and long light brown hair. The other child was wearing a hood with a cloth fin." Cyrus gives his most winning smile.

"I imagine you have a great deal of customers so I understand if this is a bit of an impossible inquiry."


Game Master 20

"An orc woman?! Oh, sweetie... I haven't seen one of those in years... In fact, it's been at least a decade since I saw any orc other than your handsome friend over there." she says, with an elegant voice. "There are many blond women with children, though... We get more and more tourists the closer the festival gets. I don't remember seeing anyone with three kids, but if any of her kids wears a hood with a fin, you might want to ask Marina Ironblood about it. One of her daughters used to wear one of those... Maybe she gave it to someone else?"


HP: 57/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

"The one you saw may be who we're looking for. I'm trying to find my mother. Any new information you have could be of great help."


Game Master 20

"Oh... So this was years ago? I was under impression it had happened this year." she replies, making Brother Cyrus realize he left out this detail. "Well... I do remember seeing an orc woman during a Purple Moon Festival. It can't have been the 9th... Was it the 8th? Hmmm... No. I was at my cousin's place that year. Maybe the 7th, then? That must be it... The 6th festival was the first one I've seen, I still remember it clear as daylight! Didn't see a single orc back then."


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

And what can you tell us about that Orc lady?


Game Master 20

The fox-masked lady places one finger on her chin, as if taking a moment to jog her own memory...

"Hmmm... I remember seeing her by the docks... And I'm sure she bought a couple Moon Faces at the store. It's not everyday an orc walks in, so it kinda sticks out in my mind..." she takes a moment to speak again... You can't see her face, but it does seem like she's trying to recall something. "Sorry, honey... I have a good memory, but that was 15 years ago..." she says, somewhat low-spirited... Then she raises her head and speaks cheerfully: "Wait! If this was 15 years ago... Then the kids you saw might actually be Marina's! I'd never forget those fish-themed hoodies! Little Marcie and Rennie used it all the time!"


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

uhm, and who are those? - Say the elf while trying some of the mask


Game Master 20

I wonder...


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

Jaazkara, with all the recent interactions the party has had with attractive human women of late, is taken quite by surprise when she feels the sudden urge to be close to the masked woman. The lizardwoman shakes her head to clear it, and wonders to herself if she is losing her mind.

Now that's an odd thought. Perhaps it is time to seek out...a diversion. I wonder what these pretty fragile warmbloods look like under all that frilly colorful fabric... she thinks to herself, then resolves to find her answer.


Game Master 20

You recognize "Marina Ironblood" as the name of the wife of Joel Ironblood. The couple owns the tavern where you've been staying ever since you came Blue Shell. Marcie is their daughter, who does most of the paperwork of the place and is often by the door, greeting new customers.

Both Marina and her daughter have honey-colored eyes, not too different from gold. They both have brown hair as well, although Marcie's is darker, closer to Joel's hair (the parts that aren't white, anyway).


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

"The Ironbloods!" Cyrus suddenly blinks and says.

"Thank you for your help ma'am. May Desna grant you luck." Cyrus places a gold coin in her hand in thanks.


Game Master 20

"It's no trouble, honey." she says, graciously refusing the coin. "Don't forget to check Madame Leticia's Emporium for your Moon Faces. These items right here are just a small sample of our inventory."


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

Jaazkara says to the others on the way to the tavern, "Perhaps now would be a good time to offload some of 'dese spoils and take of stock of what we have and what we wish to keep? If not, we can wait 'till we have tracked down 'dee next...clue?"


Game Master 20

You do have a bunch of stuff in that bag...


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

"I'm actually on very good terms with the Ironbloods so now seems like a good time to offload it. I'm sure they'll be helpful whether we get there now or in an hour or two."

I wonder how much a more permanent housing would cost... Cyrus idly thinks as he shows the way to the market plaza.


HP: 57/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

"Are the Ironbloods important?"


Game Master 20

As far as you know, their tavern/inn is quite successful and reasonably well known, specially among those who are often by the docks... But that's about it.


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

"To me? Sure. I live in their tavern after all."


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

That make things easier, no time to waste! - Say the elf who seems to be happy since the group returned to the city.


Game Master 20

Just tell me what gear you'd like to keep and what you'd like to sell.


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

Lets see...
8x longswords
8x daggers
4x masterwork longswords
1x cold iron masterwork sickle
3x +1 longswords
1x +1 Large battleaxe
Sell all those unless someone wants to keep one. Maybe the sickle?

1x +2 breastplate
1x +2 breastplate (made of unknown metal)
3x +1 full plates made of pieces of different armors
4x masterwork wooden heavy shields
1x +2 Large breastplate
1x +1 Large shield

I believe we should get the unknown metal identified. Otherwise sell the rest.

1x Acid Arrow (18 charges) (CL 3)
1x Air Bubble (CL 6) (12 charges)
1x Calm Animals (CL 6) (25 charges)
1x Magic Missile (CL 5) (7 charges)
1x Lesser Restoration (CL 10) (50 charges)
1x Purify Food and Drink (CL 1) (50 charges)
1x Speak With Animals (CL 6) (28 charges)

We should sell the Acid Arrow and Magic Missile wands and keep the rest.


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

thank you, Cyrus. Im on my phone till I get home, but those were my thoughts too.


Game Master 20

There are also the 14 swords previously haunted by the specter. They weren't listed because they were "quest items". :P

BTW, listing gear and deciding what to sell is probably best left to the Discussion thread.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

that's quite a lot. Eitylen would like to keep the daggers, and I disagree on the acid arrow and the magic missile. THe first is could be handy against caster and the second against incorporeal or whatever.

Do you allow quick draw to work with wands Lemmy? or spring loaded wrist sheath?


Game Master 20

Apparently, Quick Draw doesn't work with anything other than weapons (FAQ/errata?) spring-loaded wrist-sheaths should work... Although you'd need quite the long forearm. :P


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

Elven forearms they call it :P


Game Master 20

An hour later, you sold all the loot you wanted to sell... And can now go back to learning the fate of Frederick's parents.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

We go to see the Ironblood I guess


Female Lizardfolk 10/62|AC: 24[22] FF: 22[20] Touch: 14[12] CMD 24[26]|Fort: +9[12], Ref +5, Will +6 [8]; (+2 vs magic); Rage 10/14; Perception +7; Sense Motive +1; Init. +5

Jaazkara follows along with the rest of the party, secretly entertaining thoughts of human women in various states of undress. After a few minutes, she clears her throat and speaks hesitantly, asking her question with what sounds to be poorly-feigned curiosity.

"So...pardon my distraction, but have any of you been to 'dis, 'Viper's Nest?' Perhaps we could make a short detour when we are finished? Or not...it is no matter..."

Jaazkara's sentence trails off quietly as her voice takes on an uncharacteristic tone of awkwardness.


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8

"The Viper's why would you want-oh! Oh my. Ehem. Why would you wish to go that establishment? Lady Hazel's maidens at the temple of Calistria are far superior." Brother Cyrus is surprised at the lizardfolk's request but after puzzling it out, he kindly suggests a...safer alternative.


Elf Hp 41/41; AC 21 (Touch 16, FF 16 ); CMD 18 ; Fort+4, Ref: +10, WIll:+3; Low-light vision; Perception +8 ; Sense motive +8; Initiative +6
Spoiler:
[dice]10+13;1d4+7[/dic ]

In his innocent mind Eitylen is confused about the reasons the lizardgirl is asking about the viper nest or why Cyrus recommended the calistrian instead...What kind of adventuring is Jaazkara interested in, uhm...


HP: 57/57| AC: 24 FF: 23 Touch: 12 CMD: 23 (28 vs Grapple and Trip)| Init: +5 |Fort +10, Ref +6, Will +11| Perception +10, Sense Motive +8; Darkvision, Uncanny Dodge

"What is the Viper's Nest? A den of iniquity? Why would Jaazkara wish to go there?"


Game Master 20
Brother Cyrus wrote:
"The Viper's why would you want-oh! Oh my. Ehem. Why would you wish to go that establishment? Lady Hazel's maidens at the temple of Calistria are far superior." Brother Cyrus is surprised at the lizardfolk's request but after puzzling it out, he kindly suggests a...safer alternative.

What makes you think there's no association and/or cooperation between the two establishments? Lady Hazel herself told you she's a friend of Veronica Le Fey, owner of the Viper's Nest. :P


Male Human 69/69 HP AC 22[24] (tch 14; ff 20); CMD 25; Fort +12, Ref +10, Will +12;Low-light Vision; Perception +7; Sense Motive +1; Init +8
GM Lemmy wrote:
Brother Cyrus wrote:
"The Viper's why would you want-oh! Oh my. Ehem. Why would you wish to go that establishment? Lady Hazel's maidens at the temple of Calistria are far superior." Brother Cyrus is surprised at the lizardfolk's request but after puzzling it out, he kindly suggests a...safer alternative.
What makes you think there's no association and/or cooperation between the two establishments? Lady Hazel herself told you she's a friend of Veronica Le Fey, owner of the Viper's Nest. :P

Whose to say they aren't rivals as well? Besides, Cyrus only speaks from personal preference.


Game Master 20

I was confused by your use of the word "safer".

3,401 to 3,450 of 3,681 << first < prev | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / One Step Beyond All Messageboards

Want to post a reply? Sign in.