Deaths Adorable Apprentice |
I have players that love to cheese out of things all the time and it is rage inducing so that is not something I like to do. Cheese is ok in moderation but it can be really irritating.
My first Pathdfinder game, which was my first encounter with table top games for more than a session, had an alchemist in the group. I wanted to fight the Beholder and they outvoted me. We were around level 12 or 13 at the time. The alchemist spent a while making some alchemist fire and loaded it into a bag of holding with the insane amount he had before then he flew out and dropped all the alchemist fire. The DM took the average damage and we over killed it by about six times. Alchemists are so much fun.
And the shatter spell terrifies me as an alchemist. It is a brilliant spell that has saved my players before
The Faceless GM |
As JD should remember since he was there, in the first game I GMed, the party managed to skip actually fighting three bosses in a row since they were mostly lower level spell casters (two clerics and a shadow demon I intentionally gimped to make it fightable by having it possessing a commoner at the time).
So I had the next boss be a troll. And when they tried to set a blanket on fire and throw it on him so he didn't have regen, I ruled that the skill check necessary to do so was far too high for anyone in the party to make. And then they learned that the cleric the troll was acting as the muscle for had cast protection from fire on him anyway, so they spent most of the fight dealing with the fact that he was regenerating. I'm not a nice GM when I'm in a bad mood.
Doomed Hero |
I have a similar story playing a Haunted oracle.
We were 4th level and I'd been stockpiling holy water, Alchemist fire, Tanglefoot bags and acid.
During an encounter I was at the back of a room doing the caster thing with our Teifling wizard. The bad guy opened up a wall panel with a lever by his evil throne and unleashed a pretty sizable horde of undead right on top of the wizard and I. In one round we went from untouched to surrounded, each of us taking a bunch of damage from the charging undead. The wizard dropped and I was barely up. It was looking very bad.
So, I upended my pack. The Haunted curse specifies that anything dropped by the Oracle goes 10 feet in a random direction.
Alchemical weapons fly everywhere. I'm at the eye of the storm so none of the damage touched me. The Teifling has Energy Resistance 5 to everything I was tossing around. I think he took one point of stray damage.
All the undead died.
The GM thought it was hilarious and decided that the villain just gave up after that.
JDPhipps |
As JD should remember since he was there, in the first game I GMed, the party managed to skip actually fighting three bosses in a row since they were mostly lower level spell casters (two clerics and a shadow demon I intentionally gimped to make it fightable by having it possessing a commoner at the time).
So I had the next boss be a troll. And when they tried to set a blanket on fire and throw it on him so he didn't have regen, I ruled that the skill check necessary to do so was far too high for anyone in the party to make. And then they learned that the cleric the troll was acting as the muscle for had cast protection from fire on him anyway, so they spent most of the fight dealing with the fact that he was regenerating. I'm not a nice GM when I'm in a bad mood.
I actually wasn't there for that one, remember? I was building a Paladin if Iomedae but I never ended up getting into that game before it ended. I do know that story though, I remember you bringing it up. The first game I actually played with you as the GM was our ill-fated attempt at using all the WoD splatbooks in one game. That was fun, though.
For the record, I totally deserved to have it blow up in my face the second time. I knew it wouldn't work and I did it anyway. But for that one fleeting moment, when I thought maybe it would work again... I felt so alive.
Loup Blanc |
I think I was there for the fire-blanket-troll incident, actually; I'd come in with an archaeologist bard who really should have been a rogue, what with the flanking I was doing all session. And I wholeheartedly agree that the flaming blanket gambit was pretty foolish from start to finish, and just beating on the troll and its master was a better option. It's not like we couldn't outpace its regeneration.
EmissaryOfTheNorth |
I will again apologize because of my delays. I promise I'll have the character (Seriously, I only have to finish background details and spend gold in things I already have half-way thought) Thursday.
Work in college has been piling up because I keep leaving Future Me the stuff I have to do but by Wednesday I'll have a much needed break.
Deaths Adorable Apprentice |
I am starting to get back into the swing of things. I do have a broken keyboard though so it is slowing down. I have a few games to catch up on and I need to finish spending my money, though I am almost done. I think my little Derro has an issue with people touching her, along with a healthy dose of paranoia, and sticky fingers. I might end up in jail for thievery ;)
Kassii the Bloodscaled |
I am starting to get back into the swing of things. I do have a broken keyboard though so it is slowing down. I have a few games to catch up on and I need to finish spending my money, though I am almost done. I think my little Derro has an issue with people touching her, along with a healthy dose of paranoia, and sticky fingers. I might end up in jail for thievery ;)
"Shoplifters will be killed, eaten, and turned into merchandise."
The Faceless GM |
Oh, before I forget. From what I've heard, there's some very interesting witch and coven stuff in Blood of the Coven if anyone is interested. I unfortunately cannot provide details because I am poor and can't buy the book new right now. But if things take a bit to get started, things may pop up on Archive of Nethys or the SRD that our coven may be interested in, either at creation or later.
The Faceless GM |
Derro Magister is really good. So much so that I actually do add an extra feat requirement before you can take it. It also fills in the rest of the spell-like abilities that the player race version of derro are missing.
Prerequisites: Cha 15, Derro
Benefits: You gain the ability to cast darkness, daze, and sound burst each once per day as a spell-like ability.
The Faceless GM |
@DAA: Honestly, I'm okay with just giving Dex to damage with a bow. I want people to be able to have fun with this game.
@Doomed: I would be willing to consider it. The introduction is mostly going to be the party gathering after receiving a job offer, so I could set up a scene and let people just RP for a little bit. Then people can just enter the scene as they finish up. Would people be cool with that?