Our Mysterious Benefactor |
Alright everyone, I need an interest check. Please head over to the OOC thread and let me know if you're still here and what you think so far. It seems we've hit a slow patch and I want to know if you agree and if so, what you'd like to see happen.
Whosi Blackface |
[b] oooh; so smooth; sleek like a baby clubbed seal, Whoosi likes! Yeas utter capts; lets take ee back ta da ship; git yer grubby fingers over hear ta cop a feelzy and lift dis ting; offn ta the ship with da pretty mistress. Ahh ta see da blut oven our enemies drippin offn her; ah [\b]
Whoosi has a dreamy far away look
Whosi: the statue doesn't seem to have been carved; there are no chisel marks or carving signs on it. It seems to have been grown into its present shape. Also, you're not sure who the statue is of, though you're pretty sure you remember someone lecturing you on religion once. Maybe that's it?
Also, the statue is surprisingly lightweight. Two of you could probably carry it back to the ship. And it does have mounts for attaching to a ship...
Our Mysterious Benefactor |
With a great deal of groping, some smashed toes and no end of lewd jokes, the figurehead is carried out of the caverns. The village above is quiet and no figures can be seen. It seems that the cultists have fled to parts unknown, perhaps deeper into the bowels of the island. The sailor with you, who calls himself Jake Alvanar, falls to his knees and kisses the ground when he sees the sky again. "Bless yer hearts, lads! I never thought to see the sky again!"
Down the now skull-less path you go, until you can see the ship before you. It appears to be mostly repaired, or at least, it seems like it's floating and not sinking. Gutbucket grins from the dock, thumping his chest with pride as you approach. "We made ship-shaped! Floats good, now, mighty Fixin' Captain Gutbucket!" Seeing the human with you, Gutbucket licks his lips. "Found 'em food for Gutbucket to fixin'? Go good wit' fish and num-nums!"
Our Mysterious Benefactor |
"Parsley? Why dat hoo-man got parsley? Maybe Gutbucket get carrots? Make good stew with hoo-man."
Our Mysterious Benefactor |
Jake, the sailor in question, begins to get slightly wide-eyed and begins backing down the gangplank away from the ship. "Wait! I called for parley, that means you can't harm me, LET ALONE EAT ME! A curse! A curse on your ship!" He turns and starts to run back toward the island, screaming about a curse...
Our Mysterious Benefactor |
Spots doesn't even need to break a sweat. With a yowl and a series of bloody howls, the emaciated sailor goes down, still cursing the ship as he dies.
Mwah ha ha!
Our Mysterious Benefactor |
Spots happily drags the body of the sailor to the dock and drops it upon the wood, growling somewhat happily with himself.
Our Mysterious Benefactor |
As soon as Splurg steps onboard, his sword hums slightly, as if pleased with itself.
When they make their way to the egg's hiding place, they're shocked to find a broken shell and no sign of the inhabitant...
On deck, the figurehead is put into place and lashed solidly to the prow. As soon as the lash bolt is affixed, the entire ship begins to shudder and throb with a barely contained energy. A loud crack of thunder nearly knocks everyone from their feet as the ship suddenly pulls itself free of its mooring and begins moving out to sea, seemingly heedless of the wall of storm in its path. A low sultry female laugh can be heard, as if coming from the ship itself, while a far off howl of anger seems to echo from the storm...
Gutbucket ambles over the assembled Captains. "Ship leaving. Where we go now?" He casually gnaws on one of the dead sailors hands as he asks, chewing loudly.
Heading, Captains?
Our Mysterious Benefactor |
Spots begins sniffing around, huffing as he catches some sort of scent. Splurg actually hears the noise first, a tearing sound from behind a chest in his room. He pulls the chest out as Spots begins to paw at it, revealing an odd sight: a reptilian creature about the size of a sea gull has caught and killed a rat. It sits beside the rat carcass, tearing off great hunks of meat and swallowing them whole with a sudden toss of its head.
The tiny creature resembles a pteranodon, but it's different: it has a small red crest on its head and small spikes on its back. It has tiny eyes, and emits a strange high pitched squeak when you move the chest. It pauses in its meal, then awkwardly dives forward, walking on its tiny rear legs and its folded wings. It stops just short of you and begins rubbing itself against your leg, making soft squeaks in its throat. Your knowledge of animal behavior leads you to believe that the little reptile has imprinted on you; you're now mommy Splurg.
Crang |
Crang looks around, shrugs broady, then goes back to the cave and gets the chest.
Once he has returned, he pins the map to the table in the captains' room using a few stilettos.
Then he offers around the spyglass and pirate hat.
Second best hat. Who wants?
Crang takes off his hat and models the pirate hat a few times before returning his diamond-eyed skull to its rightful perch.
If nobody wants the spyglass then Crang will take a look through it, he doesn't know which end to use though...
Our Mysterious Benefactor |
Once Ank-Hore has examined Whosi and concluded that prolonged exposure to explosives in confined space may have shaken the poor captain, a conference is called. Crang's map is examined; it reveals a strange diagram that resembles some sort of star chart. Knowledge: Planes, please.
Crang examines the spyglass and determines it has the amazing ability to make close things look very far away. After a few moments, he reverses it and determines it also has the ability to make very far away things close. Truly it is a marvel!
The hat, meanwhile, seems to make its wearer disappear. However, repeated uses make the wearer feel lighter, as if they were fading away.
The ship, meanwhile, sails straight toward the hurricane wall. You have about an hour before you begin to sail directly into the Eye of Abendego. If you'd like to chart a course, now would be a good time.
Our Mysterious Benefactor |
Splurg does a few calculations, carrying the one, and is able to use the charts to determine that there is a small city called Tashket on the coast of Rahadoum that should be relatively easy pickings. Based on his calculations, he can determine a heading that should allow them to avoid the worst of the Hurricane's fury.
His calculations are somewhat complicated by the increasingly urgent pecking he's getting my his new companion, Spike.
Crang, meanwhile, keeps his axe trained on the storm, determined to cleave the ship's way through the clouds.
After a quick consultation, the sails are set and the rudder aimed toward Tashket. You should arrive in two days.
Go ahead and let me know what you're doing in those two days, and how and when you plan to arrive at the city. Any preparations or plans?
Splurg |
Splurg is going to go about healing those that were hurt and tending to his babies. As a goblin I feel pointing the ship in the right direction may make me the Sun Tzu of goblin warfare! I say we get there preferrably when it's dark and run wild in as many directions as we can at once...
"You good Cloud Cleave Captain Crang! I point us at city we get there and rule eatz lots o humanz"
Ank-hore |
Ank-hore will provide funerary rites for those goblins that have died and help Splurg with the Healing the wounded. Ank-hore would also be praying to the Lady to see if she can provide a replacement for his hand, so he will no longer cut himself.
I am picturing him finding a squid or a octopus and tying it to the stump.
Our Mysterious Benefactor |
Ank-Hore: Finding a squid or octopus is pretty easy, what with the storm churning up the depths. There are also hooks and various implements which could be used as prosthetics, or even a gull-foot or two.
Our Mysterious Benefactor |
As the two days wear on, strange occurrences start around the ship. At first, small objects are moved, then larger objects. Finally on the morning before you're due to arrive in Tashket, a goblin is found dead, looking ashen grey and seemingly aged by years...
Ank-hore |
A trident would be pretty cool. There are some cool prosthetics in Strategists and Tacticians(free this week) if that would be allowed for later on in the game.
Ank-hore will examine the body
1d20 + 6 ⇒ (15) + 6 = 21
Our Mysterious Benefactor |
The body appears to be... drained of life, with the face frozen in a rictus scream. The aging appears to have been instant. Please make a knowledge: religion check for me.
Our Mysterious Benefactor |
Could be the work of a ghoul or some sort of undead. Doesn't seem natural, that's for sure.