Old Guy's Wrath of the Righteous Campaign (Inactive)

Game Master Jeff Przybylo

This is a mythic campaign using the Wrath of the Righteous AP.


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M Human Wizard (Abjurer) 6/Archmage 1 ; HP 43/43 | AC 16, Touch 12, Flat 14 (Amor +4, Dex +2) | Fort +5, Ref +6, Will +8 | Init +2 | Perception +10

Fabian will concentrate and attempt to identify the school of magic that the minotaur head is radiating.

Take 10 on Knowledge (Arcana) for a result of 21

He'll open the chest and see what's inside, and attempt to identify any magic items.

Take 10 on Spellcraft for a result of 21, identifying things up to CL of 6.


Many apologies for the delay. I am at a training out-of-state. We have no wifi at the convention center and very spotty internet at the motel. It stinks. Thank you for your patience.

"Hmm... interesting. The bull's head is obviously Baphomet, but what does it do?" Sjurd peeks over Fabian's shoulder and studies the objects, hoping that it stirs some memory that would be helpful in identifying the magic.

Take 10 to Aid Another for Fabian.


Fabian, Sjurd:
The minotaur head is an active Brazen Head. A brazen head is an object sacred to the cult of Baphomet. Most brazen heads appear to be the head of a minotaur, but others in the shape of humans, animals, or multi-faced demons exist.When mounted on a wall in an area sacred to Baphomet, the brazen head constantly breathes out invisible vapors that fill a 60-foot spread. Any evil creature in this area gains the benefit of a Bless spell. When in the area of an Unhallow spell cast by a worshiper
of Baphomet, a brazen head can be used once per month to perform an Augury. Rumors exist of more powerful brazen heads capable of casting Divination or even Commune.


Faxon's keys also open the chest. Inside, you find the following:
2810 cp
799 sp
152 gp
14 pp
5 silver holy symbols of Iomedae - poison free- @ 25 gp each
MW longsword
2 MW scimitars
450 gp in fine housewares like silverware and table settings
a wand of Bless (18 charges)
and a -currently- broken Phylactery of Faithfulness

The chest also contains a sheaf of papers documenting the cultists’ movements around the city. These papers not only indicate that the plan to attack Kenabres was several years in the planning, but that there were a large number of Templars of the Ivory Labyrinth involved. This list of names is valuable to the crusaders—it can’t help Kenabres at this point, but since several of the names on the list include people operating in other cities, it is a critical piece of information in the war against the Worldwound.

Finally, there is a short note in immaculate handwriting. See Handout #2 in the Campaign Tab.

KN: local, history, or planes DC 25:
Minagho is the demonic ruler of the ruined city of Raliscrad in the Worldwound. Vorlesh is none other than the woman who helped open the Worldwound in the first place.

KN: planes DC 35:
Nahyndrian Crystals are said to be the crystallized fragments of a murdered demon lord's life force.


Knowledge (planar): 1d20 + 8 ⇒ (9) + 8 = 17

Let's see if Fabian can roll better. We can use my roll as an Aid Another instead.


M Human Wizard (Abjurer) 6/Archmage 1 ; HP 43/43 | AC 16, Touch 12, Flat 14 (Amor +4, Dex +2) | Fort +5, Ref +6, Will +8 | Init +2 | Perception +10

Knowledge (Planes): 1d20 + 11 ⇒ (13) + 11 = 24

He shares the information with the others about what he knows of the Minotaur head. "This is a 'Brazen Head'. It's sacred to the cult of Baphomet, and provides boons to evil creatures near it. We should destroy it."

So close on the Knowledge! GM, can we use Sjurd's roll as an Aid?


Sure thing.


M Human Wizard (Abjurer) 6/Archmage 1 ; HP 43/43 | AC 16, Touch 12, Flat 14 (Amor +4, Dex +2) | Fort +5, Ref +6, Will +8 | Init +2 | Perception +10

In consultation with Sjurd, Fabian is able to recognize a couple of names in the letter we find.

"More evidence that Kenbares had been infiltrated, and that this has been plotted for some time. The writer of this letter is Minagho, the demonic ruler of the ruined city of Raliscrad in the Worldwound. The name Vorlesh is mentioned-- that's the name of the woman who helped open the Worldwound in the first place."


Actions/ reactions?


male Tiefling (Demon Spawn) Paladin 3
Spoiler:
HP 27/27 : AC 23 CMD 22 TAC 10 FAC 23 : Longsword+10; 1d8+5 : Sling+3; 1d4+4 : F+9 R+5 W+8 : INIT+1 Perc+0 CMB+9 LoH 5/5 2d6(+4)

Loot all destroy the head, return to base and clean us of our problems!


If all agree to destroy the head, then away we go.

Thunder rolls through the red and black skies over Kenabres as you make your way back to the Defender's Heart. The sounds and smells of the wrecked city follow you, but you are unaccosted. The going is slower - you have a blind cleric and a weakened paladin - but you make it. The guards let you without delay, and Irabeth is waiting for you in the main hall.


"Ah! You made it!" She exclaims with obvious relief in her voice. "We did not know what you find out there, the situation being quite unstable as yet." She sits down on a a large wooden chair next to an older man. The man is an aged and angular looking man with an eagle claw tatooed on his cheek.

"Let me introduce you to Quednys Orlun, founder and head librarian of Blackwing."


Quednys looks you over with fair appraisal. "Irabeth tells me you are the ones responsible for saving what was left of Blackwing and its librarians. Thank you. She also tells me you have returned from searching out cultist hiding holes in the city. Tell us, what did you find?"


male Tiefling (Demon Spawn) Paladin 3
Spoiler:
HP 27/27 : AC 23 CMD 22 TAC 10 FAC 23 : Longsword+10; 1d8+5 : Sling+3; 1d4+4 : F+9 R+5 W+8 : INIT+1 Perc+0 CMB+9 LoH 5/5 2d6(+4)

"We found one deserted, one destroyed and one we cleared. I hope we did weaken their defenses, but alas I fear they are still strong. And we payed very dearly. Our friend was struck blind, and I feel as weak as a kitten, as if my own armor were too much for me."


M Human Wizard (Abjurer) 6/Archmage 1 ; HP 43/43 | AC 16, Touch 12, Flat 14 (Amor +4, Dex +2) | Fort +5, Ref +6, Will +8 | Init +2 | Perception +10

"More evidence that cultists of Baphomet had infiltrated much of the city, and had been planning this for some time," Fabian says. He shows Irabeth and Quednys the letter they found (the one from Minagho).


"Among the valuables of the cultists we found a brazen head of Baphomet. They have invested a considerable amount of time and energy into equipping even low-level agents. We also intercepted this." He hands them the letter [Handout 2]. "Major players are at work."

He waits for them to read the letter.


F Dhampir Inquisitor 4, hp 24, AC 14|T 14|FF 10, F +4|R +5|W +6, Init +6, Perception +9, low-light vision, darkvision 60 ft
Spoiler:
bluff +8, diplomacy +6, disable device +11, know (local) +8, know (religion) +8, perception +9, ride +8, sense motive +11, stealth +8, survival +9, know (history) +8, linguistics +5

Glad to be back in safe territory, Farasha visibly relaxes as she hears Irabeth's voice and then the musical chatter of the children inside the safe area.

It is indeed grim out there, but for evil to win all good need to is do nothing, this is why we went out, and why we must continue to go out, until there is no more evil to vanquish.

she smiles

And what then? Why of course we move on to wherever else evil lurks!

Her voice turns serious

Have you healers here that might be able to reverse the spells cast upon both Bollwerk and myself? I pray to Desna that there is someone still amongst your people that has the power to reverse these evil spells...


I will answer all of these posts shortly. In the mean time...DING! Welcome to 4th level!. Level away!


Irabeth reads the letter, then hands it to Quednys. He reads it slowly, as if to consider every word. Finishing it, he looks at Irabeth and nods, then he hands the letter back to Fabian.

"I need to know," Irabeth begins gravely, "that you are willing to help us in this, beyond a doubt, willing to lay down your lives if necessary. Sacrifice all, to save Mendev...no...all of Avistan, from this calamity." She looks at each of you in turn, her face a mask of stone.

You can reply as you wish, I am assuming you agree.

“As horrific as recent events have been, we’ve come to realize that they are, in fact, merely a prelude. The razing of the Kite, the destruction of our wardstone, Terendelev’s murder, and the assault on the city were nothing more than opening gambits. The Worldwound is on the march in a more concentrated assault than we’ve seen since the fall of Drezen. It’s fair to say the Lord of the Locust Host is finally making his move. The end of this hundred-year-war is upon us, and it falls to us to ensure victory.

While the Templars of the Ivory Labyrinth were scattered, those who serve the Lord of the Locust Host himself remain concentrated in Old Kenabres. What we’ve heard from within the barricade they’ve erected is ominous. The cultists are waiting for something, and based on our own information and what you’ve managed to recover so far, it sounds like the vile witch Areelu Vorlesh will soon be coming to Kenabres. And it appears that we’ve determined what she intends to do.

When the wardstone was destroyed by the Storm King, it exploded and destroyed the Kite. The network along the border failed, but did not fade completely. I believe this is because a significant portion of our wardstone still exists, and that the cultists have taken it to the old garrison in Old Kenabres. From what we’ve learned, they’re hoping to engineer a way to somehow reverse the field generated by the wardstones—essentially, to use our own greatest defense as a devastating weapon.

The attack on Kenabres had a predictable result: causing the crusade to gather at the border to defend it. Some wonder why the demons haven’t attacked in stronger numbers. I believe that Areelu was counting on us massing along the border, and that if she can corrupt the wardstone field, she can strike a devastating blow against us all. In effect, we’ve lined up for the slaughter.

Vorlesh is surely seeking some object of great Abyssal power, likely the Nahyndrian crystal mentioned in the missive you recovered, and with it she intends to turn the source of our hope into an unimaginable nightmare. We cannot hope to evacuate everyone from the border—I doubt they would give up the defensive line even if they knew what the enemy planned. But we can still stop this from happening—we just need to have someone infiltrate the Gray Garrison, locate the wardstone fragment, and destroy it.”


Quednys shakes his head sadly at Bollwerk's and Farasha's questions. "Unfortunately, we do not. If you cannot remove those effects, then you must make do with what you have."


M Human Wizard (Abjurer) 6/Archmage 1 ; HP 43/43 | AC 16, Touch 12, Flat 14 (Amor +4, Dex +2) | Fort +5, Ref +6, Will +8 | Init +2 | Perception +10

Fabian looks straight at Irabeth and says, "I will do it. I will lay down my life if necessary. For my mother, for Terendelev, for everybody who has sacrificed so much in Mendev. The wardstones have stood for a hundred years, have protected the rest of Golarion from the filth that pours out of the Worldwound. If it's up to us to stop this from getting worse, faster, then we must do what is necessary."


F Dhampir Inquisitor 4, hp 24, AC 14|T 14|FF 10, F +4|R +5|W +6, Init +6, Perception +9, low-light vision, darkvision 60 ft
Spoiler:
bluff +8, diplomacy +6, disable device +11, know (local) +8, know (religion) +8, perception +9, ride +8, sense motive +11, stealth +8, survival +9, know (history) +8, linguistics +5

Farasha goes strangely silent for a few moments, her head bowed. When she straightens up she is smiling, at peace for the first time since the witch blinded her, the frown lines around her brow evaporated like dew on a hot summer's morning.

I believe Desna has answered our prayers, smiling kindly upon us. If you will excuse me, I must pray to her in thanks

Farasha finds a quiet spot and sits cross-legged, meditating for several minutes.

Using new spell slots gained as open, then praying to fill them with remove curse and remove blindeness/deafness

She stands up, divine words murmuring under her breath as she reaches up to her own eyes, the milky film stretched over them parts and withers at her touch. Her dress swishing as she moves across the stone floor, she stands before Bollwerk.

Pray with me my brother

she takes his hands in hers and begins another prayer.

Remove curse caster check: 1d20 + 5 ⇒ (9) + 5 = 14


Kazul looks at Irabeth, a determine steely look in his eyes. "I have friends and family here in Kenabres. Though their fate is unknown to me as of yet, I will strike for vengeance in their names for this horrific attack on our homes. My blade is at your service. The Gray Garrison it is."


male Tiefling (Demon Spawn) Paladin 3
Spoiler:
HP 27/27 : AC 23 CMD 22 TAC 10 FAC 23 : Longsword+10; 1d8+5 : Sling+3; 1d4+4 : F+9 R+5 W+8 : INIT+1 Perc+0 CMB+9 LoH 5/5 2d6(+4)

Bollwerk kneels down and puts his holy symbol around Radiance hilt and starts to pray.

Spoiler:
"Iomedea, your guidance shows me the path. Your valor guides me in battle. Your persistance teaches me to accept my fear and use it and not let my fear dominate me. Your strength in battle guides my hand. I am nothing but a pawn, but in your name my blade will not shatter, my aim will be true, my heart free of taint. Protect us in this hour of need and lend us the strength to vanquish the foul beast befouling your childrens land. With my hand and soul and heart I follow your teachings, this I swear upon my Honor! Please bless this weapon, so that it will accept me and help me to defend this land"

With his last words his hands begin to glow and for a moment the sword is basked in holy light. Bonding the sword for Divine Bond.


Bollwerk feels the strength return to his limbs. Clearly the power of Desna and Iomedae work in concert this day.

There is hope yet...


F Dhampir Inquisitor 4, hp 24, AC 14|T 14|FF 10, F +4|R +5|W +6, Init +6, Perception +9, low-light vision, darkvision 60 ft
Spoiler:
bluff +8, diplomacy +6, disable device +11, know (local) +8, know (religion) +8, perception +9, ride +8, sense motive +11, stealth +8, survival +9, know (history) +8, linguistics +5

Farasha smiles as she feels the strength return to the paladin's limbs, his sword glowing softly with the approval of the gods of good.

Not that any of us need reassuring in our faith, but it is of note that our patrons show their approval of our actions in such powerful ways

she kisses the silver holy symbol hanging around her neck and leaves it hanging for all to see.

So... what next?


male Tiefling (Demon Spawn) Paladin 3
Spoiler:
HP 27/27 : AC 23 CMD 22 TAC 10 FAC 23 : Longsword+10; 1d8+5 : Sling+3; 1d4+4 : F+9 R+5 W+8 : INIT+1 Perc+0 CMB+9 LoH 5/5 2d6(+4)

To the first question.
"I will do all I can to destroy the taint on the city, and if I die, I will take care to take as many with me as I can, so that my friends can prevail!"
After the strength is returned Bollwerk adresses the others.
"We need rest first.... Sleep well and eat hearty, because tomorrow we will take the fight back to our assailants and show them that the line is drawn and they have stepped over it!"


"They will feel our wrath!" The half-orc's blood boils, as he echoes the paladin's words. He grips his weapon tighter and heads off to eat and sleep.


Irabeth smiles. "Good. Rest today and prepare yourselves. We will need a plan. The scouts have been out, and we have preliminary contact with the First Children. The Gray Garrison will be no easy task for you. It is a fortified place, much like this one, and all of the remaining cultists will be using it much like we are using the Defender's Heart."


Good ahead and distribute loot, purchase items, etc. You are preparing to assault a fortified building, so plan accordingly. Let me know what you are doing before I continue with the in-game planning posts.


Next?


"I'm your huckleberry." Sjurd touches two fingers of his right hand to his forehead in a sign of commitment.

Uli shifts uncomfortably, then blurts out. "EGO TIBI HUCKLEBERRY!" Sjurd pats him on the shoulder in a nice try sort of way.


M Human Wizard (Abjurer) 6/Archmage 1 ; HP 43/43 | AC 16, Touch 12, Flat 14 (Amor +4, Dex +2) | Fort +5, Ref +6, Will +8 | Init +2 | Perception +10

How much time do we have? Fabian is going to do some more scribing.

Fabian will make sure that his companions are safe, and have received any magic they need to restore sight and health.

He will then seek out Aravashnial and inquire as to how the elf is doing. He will tell Aravashnial what has happened, in case he has not heard. (Is Aravashnial still blind?)

"I wanted to talk to you about the Riftwardens. What is the status of your order what with everything that has happened? As I grow in my knowledge of the arcane, I am finding that I may have some interest in joining your order. Is this something that is a possibility, and that might be a good path for me as we continue our fight against the cultists and whatever foul plan it is behind everything they're doing?"


You have as much time as you need except, while you tarry, the cultists build their strength. Events are happening outside, and they will not wait for you.

Aravashnial turns his head slightly as you speak - he is indeed still blind. "The Order? The Riftwardens are no more, friend. They were destroyed with Blackwing. Only myself and Quednys remain, along with the others you rescued."


And the planning, buying, etc?


male Tiefling (Demon Spawn) Paladin 3
Spoiler:
HP 27/27 : AC 23 CMD 22 TAC 10 FAC 23 : Longsword+10; 1d8+5 : Sling+3; 1d4+4 : F+9 R+5 W+8 : INIT+1 Perc+0 CMB+9 LoH 5/5 2d6(+4)

Looking at those surviving maps of Kenebras Bollwerk shakes his head. "It is a long way, and I am convinced that we will face a great concentration of enemys there. I can carry another one or two quivers of arrow for Farasha, and we should try to get some more supplies, like holy water and other methods of fighting. Farasha, Fabian and Sjurd, think about potions and scrolls you might need. Kazul, do you need any special items to breach barricaded doors or windows. I do not mind carrying a ram with me if you think that can help!"


F Dhampir Inquisitor 4, hp 24, AC 14|T 14|FF 10, F +4|R +5|W +6, Init +6, Perception +9, low-light vision, darkvision 60 ft
Spoiler:
bluff +8, diplomacy +6, disable device +11, know (local) +8, know (religion) +8, perception +9, ride +8, sense motive +11, stealth +8, survival +9, know (history) +8, linguistics +5

Thank you Bollwerk, I really should learn the trick of making one arrow in to many at some stage, but I do so love to craft them myself!

she muses

Let us see what is available and how it might best serve our needs. I feel we should get one night's rest and then press on immediately after breakfast.


M Human Wizard (Abjurer) 6/Archmage 1 ; HP 43/43 | AC 16, Touch 12, Flat 14 (Amor +4, Dex +2) | Fort +5, Ref +6, Will +8 | Init +2 | Perception +10

Talking to Aravashnial

"Then perhaps it is time to start rebuilding your order," Fabian says. "Would you be willing to teach me your ways?"

"Also," Fabian says, "my group is going to be heading to Old Kebares to attempt to destroy the wardstone fragment there, before the Baphomet cultists are able to use its power for something horrible. Is there anything you can tell me about how we will go about destroying the wardstone fragment? I want to make sure we're as prepared as possible going in, and that we will know what we will need to do."

Elsewhere

Assuming he's able to find something in the library, Fabian would like to scribe Make Whole into his spellbook. GM, how do you want to handle this? Is Fabian able to find this? Will Aravashnial, or somebody else, charge him for access to the spell book, or should he just pay the scribing cost?

After that, he will cast Make Whole on the broken Phylactery of Faithfulness that we found, which should restore it. (The CL for that item is 1, so Fabian is high enough level to restore it.)

"Does anybody want this? If not, we should trade or sell this for something we might be able to use ourselves. We want to be as prepared as possible before we go against our next trial."


From Aravashnial

"I do not know Fabian," the blind elf sighs. "Should we live through the next days, then we shall see. As far as destroying the fragment, I beleve Quednys and Irabeth have a plan for that. We will meet tomorrow and discuss our strategy."

No problem finding Make Whole, just pay the scribing cost.


"Another potion of invisibility would be great. I have heard there are potions that turn one to mist. May prove helpful in breaking into a garrison."


Without further ado, then...

The next morning finds the Defender's Heart bustling with activity. You arise to find assault preparations already underway. In the main room of the tavern, knights and soldiers move about, sharpening swords and donning armor. Men open fresh crates of supplies, having unloaded them from wagons covered in black cloth that arrived the night before.

A large table in the center of all of this activity draws your attention, and Irabeth signals you as soon as she notices your arrival.


"Good, good," she says pointing to a spot on the large map of Kenabres rolled out on the table in front of her. "we will strike here and here. The First Children can support by quick strikes from below: here, here, and here."

She looks up again. "Good morning all. I'm glad to find you awake and refreshed."


You notice that there is a large group gathered about the map. Irabeth, Anevia, Aravashnial, Horgus, Quednys, Lann and Chief Sull. All look at you with grim faces. Grim, yet with an underlying current of hope. Irabeth begins:


"All of Kenabres' greatest defenders have fallen. Terendelev, Lord Hulrun, the rest. It falls upon us to save the city and stop Vorlesh from using the Wardstone fragment to destroy the crusader armies. I don't need to tell you the price of failure."

She pauses.

"Our task today is a difficult one: assault the Gray Garrison, and destroy the Wardstone fragment. To that end, Quednys has a plan." She reaches out to the Riftwarden's leader, who hands her a long, thin object wrapped in black velvet. Irabeth loosens the wrapping and draws out a silver rod topped with a green gem. "This Rod of Cancellation must be used to drain the last of the power from the fragment. Doing so will take away the chink in the Wardstone armor that Vorlesh needs to cause her calamity." She wraps the Rod back in its velvet.

"Only an elite group such as yourselves can achieve this. But you will not fight alone. We will coordinate several strikes against the cultists, timed to coincide with your assault and draw support away from the Gray Garrison. I will lead the remaining crusaders in these strikes. Chief Sul here has promised the support of the First Children..." At this, the Chief bows and smiles. "...who will conduct hit-and-run attacks from beneath the city. Horgus Gwerm has provided us with fresh supplies: weapons and armor and other gear, smuggling them to us last night. And there's more: Aravashnial?"


The blind elf signals to a group of men, who bring up a rather large chest.

"I managed to locate a secret cache of Riftwarden supplies, set aside for just such an occasion. I wasn't sure it had survived. It was retrieved from its hiding place last night and brought here."

He opens the chest to reveal the following:

8 potions of Cure Serious Wounds
4 potions of Lesser Restoration
10 +1 evil outsider bane arrows
a Chime of Opening
a masterwork cold iron falchion
a +1 heavy steel shield
a wand of Magic Missile (CL5th, 31 charges)
a wand Daylight (24 charges)


"The assault begins when you are ready."


male Tiefling (Demon Spawn) Paladin 3
Spoiler:
HP 27/27 : AC 23 CMD 22 TAC 10 FAC 23 : Longsword+10; 1d8+5 : Sling+3; 1d4+4 : F+9 R+5 W+8 : INIT+1 Perc+0 CMB+9 LoH 5/5 2d6(+4)

"I am ready. Everyone pick what he needs of those weapons and armor.... and then we can distribute the rest! We will bring the fight to our enemys and they will fall!"


F Dhampir Inquisitor 4, hp 24, AC 14|T 14|FF 10, F +4|R +5|W +6, Init +6, Perception +9, low-light vision, darkvision 60 ft
Spoiler:
bluff +8, diplomacy +6, disable device +11, know (local) +8, know (religion) +8, perception +9, ride +8, sense motive +11, stealth +8, survival +9, know (history) +8, linguistics +5

We are glad to be of service Irabeth, and will carry out our mission or die trying

Farasha looks over the assorted contents of the chest.

I think it an idea if Kazul, Bollwerk and Sjurd take two healing potions each, Fabian and I will take one each. Aside from that I'll take the arrows and wand of Daylight if no-one objects

Even fully geared she simply wears a breastplate over one of her long dresses. A second glance reveals it to be the same one gifted to her by the owner's of that clothes shop, mere days ago. Made anew from its tattered state cleaning up oil from the people rescued from the cultists. Farasha smiles at Fabian's assistance using his magic to clean the garment.

Checking her quivers are in position for a quick draw she nods, ready to move out.


"My companion and I stand ready, Irabeth. We will fight to protect this city at all costs." Uli shifts from foot to foot, eager to bring great justice to evil.

Sjurd takes:

- 2 potions of cure serious wounds
- wand of magic missile


Make sure you are leveled, the new gear set up on your sheets, the stats headers updated, etc. If you planned to buy anything else, now is the time.

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