Nearly gods... (Inactive)

Game Master BloodWolven

Nearly Gods-monastery

Upper and lower

Rough Map

Gnoll Tower


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Silver Crusade

Nearly Gods Upper and lower

Surprise round over, Round 1 actions please.

Since Alton acted faster than the slime it does not hit him.


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

Arasmes continues fighting the slimes with his fists and feet.
fighting defensively: 1d20 + 7 - 2 ⇒ (3) + 7 - 2 = 8
fist: 1d6 + 4 ⇒ (1) + 4 = 5

Now AC 27

this is assuming my attack seemed to work last turn and i wasn't hurt in return.

Silver Crusade

Nearly Gods Upper and lower

Arasmes struck the slime as it came forth from one of the glass tubes smashing it upon his fist. The slime tried to strike him but he dodged it. Though with the dodge he over compensated at pulled himself too far away for the next strike to connect.

Arasmes you were not hurt but still opened to the slime's disease, Fort DC 16.


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

I'm not sure whether I got hit with that attack or not. My flat-footed touch AC would be 10, I guess... The following post is assuming I wasn't hit.

Azulth quickly sidesteps the falling ooze. Unsure of what to make of this, he takes a moment to stare at it before bringing down his scimitar. "This is really weird," he comments. (Move action to acquire favored target, standard attack.)

Attack: 1d20 + 12 + 2 ⇒ (14) + 12 + 2 = 28
Damage: 1d6 + 6 + 2 ⇒ (3) + 6 + 2 = 11


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

fort save: 1d20 + 6 ⇒ (9) + 6 = 15 (+4 if poison resist applies)


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

Alton charges at the next closest slime with his signature blade1d20 + 7 ⇒ (16) + 7 = 23 1d8 + 4 ⇒ (3) + 4 = 7 cleaving through it with his adamanite blade

Silver Crusade

Nearly Gods Upper and lower

Azulth if you get the DC 14 Reflex save, your post will work perfectly, otherwise it hits you for 1d6+4 acid damage and DC 16 fortitude save from fungal rot which is a disease not a poison.

Arasmes:
It looks like you are infected. You have a strange urge to dig up something in the courtyard. What would be your favored weapon?


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

Spoiler:
unarmed, if that counts.


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Reflex: 1d20 + 11 ⇒ (13) + 11 = 24
Alright, cool. I do as above.

Silver Crusade

Nearly Gods Upper and lower

The slimes continue to attempt to attack you, but fail to connect.

Round 2
Heroes go!


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

Arasmes continues fighting the slimes with his fists and feet.
fighting defensively: 1d20 + 7 - 2 ⇒ (6) + 7 - 2 = 11
fist: 1d6 + 4 ⇒ (2) + 4 = 6

Now AC 27


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

"Okay... nope, still weird." Azulth hacks at the ooze again.

Attack: 1d20 + 12 + 2 ⇒ (5) + 12 + 2 = 19
Damage: 1d6 + 6 ⇒ (4) + 6 = 10

Silver Crusade

Nearly Gods Upper and lower

Azulth puts an end to the slime attacking him, then all of a sudden another one comes from the same pipe!

Reflex DC 14 or have head engulfed!

Alton easily dodges the slime attacking him and fails to hit the thing as it moves quickly. Cursing at it as it goes.

Arasmes the one you are fighting misses as you dodge it.

Round 3
Heroes go, unless Arasmes wants to take an AoO on the slime for missing him due to Snake Fang.


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Reflex: 1d20 + 11 ⇒ (19) + 11 = 30

Once again, Azulth deftly avoids the falling slime. "What did I do? Did I piss off some slime god?"

Attack: 1d20 + 12 + 2 ⇒ (14) + 12 + 2 = 28
Damage: 1d6 + 6 + 2 ⇒ (5) + 6 + 2 = 13

Silver Crusade

Nearly Gods Upper and lower

Round 3

Azulth slices off some from the slime, but it keeps at you, likely just wanting to eat some of you.

Alton finishes off his slime, as the slime attacking Arasmes misses again. It moves away from Arasmes provoking then sliding into the drain.

Round 4
Go!

I will wait for Arasmes to catch up before moving any further with the slimes, they may be dead already... ;)


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Azulth dances around the slime and slashes again.

Attack: 1d20 + 12 + 2 ⇒ (15) + 12 + 2 = 29
Damage: 1d6 + 6 + 2 ⇒ (1) + 6 + 2 = 9


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

Round 3 AoO
fighting defensively: 1d20 + 7 - 2 ⇒ (18) + 7 - 2 = 23
fist: 1d6 + 4 ⇒ (4) + 4 = 8

Round 4
fighting defensively: 1d20 + 7 - 2 ⇒ (16) + 7 - 2 = 21
fist: 1d6 + 4 ⇒ (1) + 4 = 5

Now AC 27


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

you really should learn not to piss of slime gods, that outfit is just ruined he quips cleaving through a slime, his silken clothes still immaculate.

Silver Crusade

Nearly Gods Upper and lower

Round 4

The fungal sludge known as the slime mold takes another good hit from Azulth and does not move anymore cleaning cut into several pieces now.

Arasmes gets in a good hit but the thing slides into the drain before you can hit it again.

Now no moving slimes can be seen... but can they be heard?

Perception DC 17:
It is moving in the drains below the ground.

Perception DC 23:
You can pin point the sludge as it moves in the floor, over up to the wall, and guess you is going to get another slime shower, Azulth unless he moves away from that exposed pipe! There is only one more slime mold.

Round 5
Go...


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Perception: 1d20 + 8 ⇒ (20) + 8 = 28

Azulth stands still for a moment, then sidesteps and prepares to slice the slime as it comes out of the pipe.

Readied Attack: 1d20 + 12 ⇒ (4) + 12 = 16
Damage: 1d6 + 6 ⇒ (6) + 6 = 12


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

perception: 1d2 + 10 + 1d6 ⇒ (1) + 10 + (5) = 16 WOMP WOMP WAAAAAAAH


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Uh, Razzy? You rolled a 1d2.


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

perception: 1d20 + 10 + 1d6 ⇒ (15) + 10 + (4) = 29 UH, woops

Silver Crusade

Nearly Gods Upper and lower

LOL! 1d2! So Arasmes are you going to aid him in the attack, or attack it yourself once it comes out?

Not much else can be heard down in this dusty lab.


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

Seeing Azulth's stance and hearing the same thing as his comrade, Arasmes also moves to attack the slime as it emerges.

Round 5
fighting defensively: 1d20 + 7 - 2 ⇒ (9) + 7 - 2 = 14
fist: 1d6 + 4 ⇒ (3) + 4 = 7

Now AC 27

Silver Crusade

Nearly Gods Upper and lower

Between the two of you the last slime mold is sliced into pieces.


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

"is everyone alright, are we done here? do any of you need healing?"


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

"I feel gross after that thing. Got anything for that?"


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

Alton taps his chin three times contemplatively, before grinning. well I can do this he says before saying a brief incantation and a flick of his wrist causing 5 gallons of cold water to jet forth onto him that help any?


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Azulth grins. "Helped the smell." He wipes his scimitar off on Arasmes's sleeve and sheathes it. "So. You two wanna keep looking around, or we good to tell the caravan to come up?"


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

"Hmm, would have felt better outside." Arasmes replies, annoyed.


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

"Well I'm satisfied, let's go get the caravan


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

Arasmes takes a last look around to ensure all threats are taken care of down here.

Silver Crusade

Nearly Gods Upper and lower

There appears to be no more threats, as you walk around one more time.

Soon enough the three of you are upstairs, then outside to Jelissa and the horses. She brings them up to the group.


HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Skills:
Acrobatics +6_Bluff +4 _ Climb +6 _ Escape Artist +5 _ Handle Animal +10 _ Heal +8 _ Intimidate +8 _ K +7 _ Linguistics +4 _ Ride +10 _ Spellcraft +7 _ Stealth +9 _ Survival +7 _ Swim +6 _ Use Magic Device +10

She quietly asks, "All clear for me to bring the horses in or what are your plans? Where is the spooky guy?"


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

"Yeah, you're good to bring in the horses. We made some new friends, they're down in the basement and shouldn't bother you, though. And who's the spooky guy?"


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

"do you mean Alton? Also there's a helpful halfling running the forge. He seems.... special."


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

"I do hope I'm not the one being referred to as 'spooky'"


HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Skills:
Acrobatics +6_Bluff +4 _ Climb +6 _ Escape Artist +5 _ Handle Animal +10 _ Heal +8 _ Intimidate +8 _ K +7 _ Linguistics +4 _ Ride +10 _ Spellcraft +7 _ Stealth +9 _ Survival +7 _ Swim +6 _ Use Magic Device +10

"Alton is not that spooky, you know the guy who always seemed off, spooking horses but then having a strange connection to them. The pale one."


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

i am struggling to recall anything of the sort... one of the caravan members?


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

yeah, out of character I am also drawing a massive blank


Male Human Inquisitor 9 | HP 26/71 | AC 25, touch 18, FF 19; CMD 24 | Fort +11, Ref +12, Will +15 | Initiative +13, Perception +21 (darkvision 60 ft., deathwatch)

Oh, she means this guy. He was a vamp, last post here was in February. I honestly don't remember what happened to him--actually just looked it up, last we knew he climbed up the building--and neither does Azulth, most likely.

"Oh, that guy? Yeah, she means that guy, pale, creepy, stopped us from gutting Dashki--well, it was good in the end I guess--eh, yeah, that guy! I don't know, I don't care." Azulth shrugs and mounts. "Let's just get going."


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

"Oh, wow." Arasmes says, somewhat embarrassed, "I had entirely lost track of him. That isn't like me, but there was that whole ordeal with the little grey miscreants, and the slimes and such."


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

he might catch up with us later or he might be dead, do hope he isn't but it's not the first time he's split on us, he usually meets back up with us in a night or two, either way we should get going


HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Skills:
Acrobatics +6_Bluff +4 _ Climb +6 _ Escape Artist +5 _ Handle Animal +10 _ Heal +8 _ Intimidate +8 _ K +7 _ Linguistics +4 _ Ride +10 _ Spellcraft +7 _ Stealth +9 _ Survival +7 _ Swim +6 _ Use Magic Device +10

"I didn't care for him that much, just was wondering." She says plainly.

"All done in there then." She looks a bit crestfallen.


The group mounts up and heads off towards the caravan, getting there just as the sun is coming up. The guards wave at you as you approach smiles seeing you back with little blood upon your attire.


HP 34/38 Sirocco-born
Vital:
HP: 38/38, AC: 23 _ T: 16 _ FF: 17 _ Perception +10*, Darkvision 60 ft., Initiative: +3, Fort +6* _ Ref +9* _ Will +8* (+X vs trap, enchant, poison, sun), CMB: +9, CMD: 23*, Speed: 30*
Investigator 5 // Monk (MoMS) 3 / Rogue (Investigator) 2

"What's wrong?" Arasmes asks of Jelissa.


HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Skills:
Acrobatics +6_Bluff +4 _ Climb +6 _ Escape Artist +5 _ Handle Animal +10 _ Heal +8 _ Intimidate +8 _ K +7 _ Linguistics +4 _ Ride +10 _ Spellcraft +7 _ Stealth +9 _ Survival +7 _ Swim +6 _ Use Magic Device +10

"Well it looks like I am the horse handler and you didn't care to bring me on the mission." She says plainly.


male Grey Elf Oracle (bones, black blooded, duel cursed) 5/arcanist 3/glory rouge 2 (mageslayer)

from what I recall, you volonteered for the position, Alton quips.


HP: 33/33 _ AC: 18_ T: 13 _FF: 15_ Perception +5_ Lowlight _ Sense Motive +9 _ Diplomacy +10 _ Init: +2_Fort: +5_Ref: +3_Will: +7_CMB: +6_CMD: 18_Speed: 30
Skills:
Acrobatics +6_Bluff +4 _ Climb +6 _ Escape Artist +5 _ Handle Animal +10 _ Heal +8 _ Intimidate +8 _ K +7 _ Linguistics +4 _ Ride +10 _ Spellcraft +7 _ Stealth +9 _ Survival +7 _ Swim +6 _ Use Magic Device +10

"Well that is true, but I didn't think I would need to watch the horses the entire time." She seems a bit uneasy about how the situation had turned on her.

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