Myrial, City of Rogues (Inactive)

Game Master Rynjin

You've proven yourself to be a competent "entrepreneur". Welcome to the Mandrigal. Now get to work.


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Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Okay, he can't beat that. Still seems a mite off to me that Charm can result in this wild of a personality shift, but that's how it works.

Edit: Note that this implies you're going to be within 60 feet of the action when everything goes down.

From inside the shop comes the sound of combat.

"Rikke! What are you doing!?!?" someone cries.

1d20 ⇒ 19
Confirm: 1d20 ⇒ 10

Damage: 4d6 + 26 ⇒ (2, 5, 6, 2) + 26 = 41

At this point, roll Init? Unless you want to sit back and see what happens first.


Male Halfling Clerk of Abadar 7 | HP 29/45 | AC 29/24/20 | Fort +6, Ref +8, Will +12 | Init +4 | Perception +7 | Agile feet 8/8 | Inspiring command 8/8

Initiative: 1d20 + 4 ⇒ (18) + 4 = 22


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

Init: 1d20 + 2 ⇒ (6) + 2 = 8


I reccomend the DM to roll init, that way we could perhaps see some actions before Lemmy fix his computer


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

I've started doing that for other games, but The general consensus for this game was, I thought, "Don't roll for me"?

I can start doing that though, happily. I was just asking if you WANTED to roll Init and get involved here though.

Note: When I roll Init for everybody I'm just going to roll 4d20 and apply them in alphabetical order.

Party: 2d20 ⇒ (20, 6) = 26

1d20 ⇒ 16

2d20 ⇒ (3, 1) = 4

Initiative Order:

Korak (25)
Chimon (22)
Rikke (18)
Talryn (9)
Jo (8)
Orgrim (5)
Dral (3)


Male Halfling Clerk of Abadar 7 | HP 29/45 | AC 29/24/20 | Fort +6, Ref +8, Will +12 | Init +4 | Perception +7 | Agile feet 8/8 | Inspiring command 8/8

I can't remember, were we doing surprise rounds in this game?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Yar. The events that just transpired WERE the Surprise round, however.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Nicos wrote:
I reccomend the DM to roll init, that way we could perhaps see some actions before Lemmy fix his computer

Of course.... Just because you said that, I had to win Initiative...

IUS: 1d20 + 16 ⇒ (18) + 16 = 34

Korak charges in and attacks the dwarf. (Rage & non-lethal damage, BTW)


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

There's a crowd of people and several corners in the way of you Charging. And weren't you on a rooftop?


Male Halfling Clerk of Abadar 7 | HP 29/45 | AC 29/24/20 | Fort +6, Ref +8, Will +12 | Init +4 | Perception +7 | Agile feet 8/8 | Inspiring command 8/8

We have fly so a rooftop wouldn't matter really. But Chimon was never up on one.

Chimon glides over the cobblestones to the other side of the street, where he whispers a prayer. Fine specks of gold float from his eyes and coalesce around the head of the foe.

If I can see them after using up 50' of movement (staying out of Korak's spell range), I cast blindness on the first guy I see. If I can see all of them, I instead drop prayer.

Round 1: Flight (move action), and cast DC 18 blindness (standard action). Bull's strength lasts 58 rounds and silence lasts 59 rounds.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

They're inside the shop guys.

You're basically going to need to go inside to do anything. Even where you can see them through windows, you don't have line of effect through the glass.


Male Halfling Clerk of Abadar 7 | HP 29/45 | AC 29/24/20 | Fort +6, Ref +8, Will +12 | Init +4 | Perception +7 | Agile feet 8/8 | Inspiring command 8/8

I was hoping to see them through the doorway.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

You can't quite see them without standing in the doorway. More accurately, you can SEE them, but not with enough of an unbroken line to do anything. They have Total Cover, basically. If you stand in the doorway they're about 20 feet away from you and you can get to them. So, assuming you go with that, Blindness is a go. I'm going to say you meant to say the first ENEMY you see gets blinded, since the first guy you see is Rikke (as the last one to enter the shop).

1d20 ⇒ 15

Orgrim blinks vigorously, but shrugs off Chimon's spell.

Rikke continues his assault on his adopted father.

1d20 ⇒ 12

He connects again with his greatsword, though barely.

Damage: 2d6 + 13 ⇒ (5, 5) + 13 = 23

Orgrim staggers back, but stays on his feet...barely.

He's in the single digits on HP right now.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

Korak talks to his friends using drow sign language.

[b]"Act as if you were trying to break up the fight!"[b]

Korak enters the shop... Shakes his head disapprovingly... And punches Orgrim.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Jo, you may want to order your Half-Ogre friend to stop murdering his pappy.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

Not sure, we can always try to interrogate his dead body. Still, not my turn.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Talking is a Free action, even when it's not your turn. Telepathic speaking is still speaking.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

Ok, if you insist.

Good!, but do not kill htte impostor!, we need him to find the true Orgrim!, use non-lethatl force


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Coolio. That's just to keep him from killing Orgrim after Korak knocks him out.

1d20 ⇒ 17

Korak takes Orgrim on the chin, and knocks him out cold. Rikke sways a bit, confusedly, lowering his weapon.

"Where's the real Orgrim?" he asks his brother, angrily.

"What in the f@** are you talking about!?! Just help me kill this bastard, you soft-head." Dral yells back, before whipping out his Earthbreaker and swinging at the newest threat.

1d20 ⇒ 8

Unfortunately, his blow fails to connect.

Back up to Korak.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

I,uh, what is the innitiative order?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

It's posted at the top of the page.

Korak (25)
Chimon (22)
Rikke (18)
Talryn (9)
Jo (8)
Orgrim (5)
Dral (3)

Dral is last, Korak punched Orgrim, Chimon cast Prayer, Rikke attacked Orgrim, Talryn didn't post, you...whoops. I skipped over you. My bad. Do what you will.

So, Orgrim is unconscious, your new buddy is confused a bit, and Dral is rarin' to go.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

Hideous laughter on the other one, DC 21. In case he start laughing Jo telephatically say

he is not your brother!, Look how he laugh at you!


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

1d20 ⇒ 18

He makes the DC exactly.

Dral feels the chuckles coming and bites back the first laugh.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

Earth-breaker is a reach weapon, right?


Rynjin wrote:

He makes the DC exactly.

The story of Jo's life


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

No. Forgot to say he 5 ft. stepped in, but that's not really much of a retcon. =) They were standing next to each other. He's basically standing on top of Orgrim right now.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

In that case I use my Snake Fang AoO to disarm him. If that fails, I use a full attack of Disarms, 'til I get him to drop his weapon. After that, my attacks deal non-lethal damage. Mind rolling for me? Typing brackets on the phone is a pain in the ass -.-'


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Nicos wrote:
Rynjin wrote:

He makes the DC exactly.

The story of Jo's life

Sorry. =/ I gave these guys (besides Orgrim, obviously) a bad Will save and everything.

Korak Fists of Fury wrote:
In that case I use my Snake Fang AoO to disarm him. If that fails, I use a full attack of Disarms, 'til I get him to drop his weapon. After that, my attacks deal non-lethal damage. Mind rolling for me? Typing brackets on the phone is a pain in the ass -.-'

Okie dokie. TWFing or non-TWFing full attack?

3d20 ⇒ (10, 11, 4) = 25

1d8 + 11 ⇒ (6) + 11 = 17

Dral is handily disarmed, and takes a solid punch on the chin from Korak.

"I WILL RIP YOU LIMB FROM LIMB!" He roars, eyes becoming bloodshot.


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Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

He can't roar... At least not within 10ft from me. I'm under effect of Silence :-P


Male Halfling Clerk of Abadar 7 | HP 29/45 | AC 29/24/20 | Fort +6, Ref +8, Will +12 | Init +4 | Perception +7 | Agile feet 8/8 | Inspiring command 8/8

Rynjin, I cast prayer in that other game. Jeeze!

After Korak's flurry, Chimon wraps his hand around an invisible neck, squeezing with what little force is available to him, and says a quick prayer. Dral feels a force sapping his motor control.

1/3

Round 2: Use lesser silent metamagic rod to cast DC 17 hold person (standard action). Bull's strength lasts 57 rounds, silence lasts 58 rounds, and hold person lasts 6 rounds.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Chimon actually shouldn't have had time to cast that, I missed that he had tried. He went to casting after Jo told Rikke to attack, and he cast Bull's Strength first. Even if I give you a one round leeway there, it would take 2 rounds for Silence to come into play, meaning he'd neither have cast Bull's Strength or Prayer Blindness in the best case scenario. It's not really necessary here regardless. Your original plan of making no noise kinda went out the window when the crazy Half-Ogre attacked for no reason.


Male Halfling Clerk of Abadar 7 | HP 29/45 | AC 29/24/20 | Fort +6, Ref +8, Will +12 | Init +4 | Perception +7 | Agile feet 8/8 | Inspiring command 8/8
Jo. wrote:
Jo cast Shield o herslef, armor on Korak, fly on everyone but Talryn.

Why was Jo able to cast all of these buffs? I assumed that once Chimon saw her laying these down he'd put up some of his own as well.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Because Jo herself was the trigger for Initiative being started. She cast all that, then Charm Person, which started combat. Though, I suppose we can assume you put three on before she cast that, in which case, sure. You had 3 rounds to buff, and used all 3 for BS and S.

He still roars. Just quietly. =(


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5
Rynjin wrote:
He still roars. Just quietly. =(

Korak rolls his eyes at the guy yawning in front of him...

Liberty's Edge

Male Underpowered Warrior 1

Yeah I didn't mean to come off as terse; I've just gotten used to being able to retcon-buff for when I've been offline.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Yar. Just call me on it if I overlook something I should have taken into account. I have no qualms against fixing stuff.


Male Half Elf Bound 7 HP Not Dead/67; AC 26 (tch 15; ff 23); CMD 27; DR 3/-; Fort +11, Ref +8; Will +7(Aura of Courage, Roll Twice Take Best vs Mind Effect); Perception +5; Sense Motive +0; Initiative +3

Talryn moves in and bashes Dral with his shield, hoping to slam him into the wall.

Shield Bash and Bullrush: 1d20 + 14 ⇒ (1) + 14 = 15
Damage: 1d8 + 8 ⇒ (7) + 8 = 15


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Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

Hey! Scavion is back! :-D


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Talryn swoops in and slams the Dral...I mean wall, with crushing force.

Dral looks at him in amusement.

So, Korak disarms, and back to Chimon.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

Wait... Didn't I disarm him on my last turn?


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Korak Fists of Fury wrote:
Wait... Didn't I disarm him on my last turn?

You Disarmed on an AoO, then used your turn to attack him. That was Talryn's turn from last round, the attack (potentially Disarm) was your turn for this round.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

Ah! Okay... I got confused there for a moment.


Male Halfling Clerk of Abadar 7 | HP 29/45 | AC 29/24/20 | Fort +6, Ref +8, Will +12 | Init +4 | Perception +7 | Agile feet 8/8 | Inspiring command 8/8

Are we on round 2 or 3 then? If still 2, Chimon's still gonna try to hold the guy.


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Two.

1d20 ⇒ 10

Dral falls over, paralyzed.

Rikke defaults back to his normal reactions without Jo's nudging, having seen Korak hit his brother, who then fell over stiffly immediately thereafter.

He shouts something that Korak can vaguely make out to be something like "Hey! That's my brother you're hitting!" and swings his blade at Korak.

1d20 ⇒ 9

But misses.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

He can scream as easily as his brother could roar... ;)

I use SF to disarm him too. disarm: 1d20 + 16 ⇒ (8) + 16 = 24. I might have some buff I'm not remembering...


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Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Korak is now left holding not one, but TWO quite large weapons.


Male Oni-Spawn Tiefling Bruiser 7 - Wound 12; HP 60[74]; AC 22[23] (tch 20[18]; ff 20[21]) (+2 w/ Mage Armor); CMD 32[32] (+2 vs Grapple; +4 vs Disarm); DR 3/-; Fort +8 [+10], Ref +9; Will +9 [+11]; Darkvision, Scent, Perception +13; Sense Motive +18; Initiative +5

C'mon, Scavion! I *just* said you were back! Don't make me look bad!


Male Half Elf Bound 7 HP Not Dead/67; AC 26 (tch 15; ff 23); CMD 27; DR 3/-; Fort +11, Ref +8; Will +7(Aura of Courage, Roll Twice Take Best vs Mind Effect); Perception +5; Sense Motive +0; Initiative +3

Talryn proceeds to try to bash the guy into the wall again. Twice.

Shield Slammin #1: 1d20 + 14 ⇒ (14) + 14 = 28
Shield Slammin #2: 1d20 + 9 ⇒ (6) + 9 = 15

Damage #1: 1d8 + 8 ⇒ (4) + 8 = 12
Damage#2: 1d8 + 8 ⇒ (3) + 8 = 11


Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3

Talryn slams Dral against the wall, and knocks him over.

The paralyzed Dral does not react.

Jo? If you tell Rikke to back off and make a Diplomacy check I'll call this combat over.


Female Human Sorcerer (fey bloodline), level 7; AC: 17; Hp: 41; CMD: 17 ; Fort: +10 Ref : +10 (Evasion) Will: +13 (aura of courage, strong willed) ; Perception +5; Concentration +20, Init +2

Yeah, Jo want to end the combat quickly. The ore time she is working the less time to enjoy the banalities of life.

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