
| Rynjin | 
 
	
 
                
                
              
            
            Looks good just at a glance, except her gear.
You have 100 gp, remember.
Sleeves of Many Garments are 200.
Ioun Torch is 75.
Elixir of Swimming is 250.
The only thing you could afford is the ioun Torch.
Also, what's Jo's personality like, where's she from, etc.?

| Nicos | 
Looks good just at a glance, except her gear.
You have 100 gp, remember.
Sleeves of Many Garments are 200.
Ioun Torch is 75.
Elixir of Swimming is 250.
The only thing you could afford is the ioun Torch.
Also, what's Jo's personality like, where's she from, etc.?
100 gp :/
I thought it was 1000 gp.
Ok, I change the MW crossbow for the sleeves and the Ioun torch.

| Rynjin | 
 
	
 
                
                
              
            
            You get the MW crossbow as part of your gear, along with everything else I listed.
Tell you what, since you're a pure Sorcerer, I'll let you have the Sleeves instead of the armor, since they're not really a power boost-y item.
Basically, all you have to drop is the Elixir of Swimming.

| Nicos | 
You get the MW crossbow as part of your gear, along with everything else I listed.
Tell you what, since you're a pure Sorcerer, I'll let you have the Sleeves instead of the armor, since they're not really a power boost-y item.
Basically, all you have to drop is the Elixir of Swimming.
¬¬ ok.

| Lemmy | 
 
	
 
                
                
              
            
            For those like me, who haven't played a PbP in a long time (or never played one), I suggest this little guide.
It really helped me to remember the usual format style in most PbP campaigns. It's a rather short read.

| Lemmy | 
 
	
 
                
                
              
            
            Nicos wrote:Ok, I added drow sing anguage before readin the gameplay, should I change it?Can you even learn Drow Sign Language? I'm pretty sure "Secret Language" means you can't learn it.
Actually, you can. The only language that is completely inaccessible is Druidic.
Drow Sign Language is actually a really good language for the whole party to learn.

| Rynjin | 
 
	
 
                
                
              
            
            Ah, gotcha. In that case, keep it. It may come in handy.
I suggest, perhaps, hiding your knowledge from the two Drow in the room. They're already kind of peeved that someone was eavesdropping on them before.

| Lemmy | 
 
	
 
                
                
              
            
            Ah, gotcha. In that case, keep it. It may come in handy.
I suggest, perhaps, hiding your knowledge from the two Drow in the room. They're already kind of peeved that someone was eavesdropping on them before.
Well, if they want to see to gets the angriest, I'm in.

| Lemmy | 
 
	
 
                
                
              
            
            Alrighty.
Tell me if you wanna pick a fight, you can do it.
Like I said, this is a mostly anything goes campaign.
Yeah, picking fights is easy... Just punch some guy in the face.
But for now, I'll just wait and see what comes next... There is always time to crack skulls later.

| Jorriko Krail | 
 
	
 
                
                
              
            
            @ rynjin: what are your thoughts on spell combat with cleric spells. I'm thinking about leaning toward a "divine magus" kind of playstyle... Inflict wounds type of spells delivered with my weapons much like a channel smite. Is it overkill?
My overall theme is that my character has divine powers without fully understanding how or why (much like an oracle or sorcerer). He doesn't much care either, seeing it as another tool at his disposal.

| Rynjin | 
 
	
 
                
                
              
            
            @Lemmy: I was actually half-tempted to have him open with "My name is Vivian, if you make fun of it I'll have your balls on a plate." but then I remembered there were ladies present. ;)
@Jorriko: That could work. We'll just say similar rules to the Magus, only Touch spells, only spells off the first spell list you decide to use with it (barring that one Magus Arcana).

| Lemmy | 

| Rynjin | 
 
	
 
                
                
              
            
            I said I was sorry, okay?
*Sob*
Ok, they al seems fun. I really like this style of mini-misions.
I figured that was the best way to go, at least for now. There's plenty enough time for higher level stuff to be more involved (and I do have one Assassination that'll take a bit more time to pull off already written up), but even then I figure keeping around mini-missions like this for when you don't want a grueling long one or need some extra cash is good.

| Rynjin | 
 
	
 
                
                
              
            
            Can prestidigitation be used to change the color of the eyes/hair?
Gonna say yes hair, no eyes.
It says items, which speaks to non-living objects to me. Hair is close enough to that I think, but eyes are definitely living tissue, and not objects.

| Lemmy | 
 
	
 
                
                
              
            
            You did not fail it, I rolled 17 and you rolled 18 :)
EDIT: I see you erase your first roll (I am amaze that can be done).
For some reason, that post didn't allow me to use the ooc code, so I erased it.
Also, I felt like rolling after 3 posts was too similar to cheating, so I decided to post my roll in same the post where I made the skill check. And Korak failed... c'est la vie.

| Rynjin | 
 
	
 
                
                
              
            
            Rynjin, do you play with the "magic halo when casting" unwritten rule supported by the silenced stilled spells FAQ?? I mean, if Jo cast a spell does she just have to speak and move her fingers or does the act of spellcasting is more dificult to hide?
I had no idea that FAQ existed, but it seems like it would be very harmful to playing a caster in this sort of campaign. We'll go with just the arm wiggling and the chanting portions. If you buy Silent and Still spell, the casting would be undetectable to anyone without Detect Magic or similar up.

| Lemmy | 
 
	
 
                
                
              
            
            Hey, Rynjin, I just noticed something:
According to the description of a Monk's unarmed strike:
"There is no such thing as an off-hand attack for a monk striking unarmed. A monk may thus apply his full Strength bonus on damage rolls for all his unarmed strikes."
Does that mean I don't need Double Slice for unarmed strikes?

| Rynjin | 
 
	
 
                
                
              
            
            Yeah, you don't need Double Slice.
Actually, wait, why did I take Double Slice for Sun Xiao then?
*Head pretzels*
Was it something to do with Dragon Style?
Nicos, you're the one that suggested it, I think. Why was that?

| Lemmy | 
 
	
 
                
                
              
            
            Yeah, you don't need Double Slice.
Actually, wait, why did I take Double Slice for Sun Xiao then?
*Head pretzels*
Was it something to do with Dragon Style?
Nicos, you're the one that suggested it, I think. Why was that?
Double Slice + Dragon Style = 1.5 Str, but since Monks already get 1x Str on their offhand, Double Slice is not needed...
I might have suggested Double Slice because I thought the "1x str on off-hand" thing was a property of FoB, not Unarmed Strike.
Anyway, do you mind if I change that feat?
 
	
 
     
     
    