Mummy's Mask

Game Master Samy

GM Samy's Mummy's Mask Campaign --- Day 26 --- Google Drive Folder --- Experience --- Treasure --- Relationships --- Maps (Empty Graves)
Panic Level: 13

Party Inits:
[dice=Initiative Aleris]1d20+7[/dice]
[dice=Initiative Deseri]1d20+2[/dice]
[dice=Initiative Harmose]1d20+11[/dice]
[dice=Initiative Kito]1d20+0[/dice]
[dice=Initiative Polux]1d20+3[/dice]
[dice=Initiative Qari]1d20+2[/dice]
[dice=Initiative Ra-Khefer]1d20+1[/dice]
[dice=Initiative Turel]1d20+2[/dice]

[dice=Perception Aleris]1d20+9[/dice]
[dice=Perception Deseri]1d20+1[/dice]
[dice=Perception Harmose]1d20+9[/dice]
[dice=Perception Kito]1d20+2[/dice]
[dice=Perception Polux]1d20+10[/dice]
[dice=Perception Qari]1d20+6[/dice]
[dice=Perception Ra-Khefer]1d20+0[/dice]
[dice=Perception Turel]1d20+9[/dice]


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Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

Kito says "Please try to keep them off me as I enlarge Polux."

She then starts casting Enlarge Person.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Beach post to say Polux probably downs a Shield extract then moves to protect the downed ones with Longspear (now +1) AoOs. And now... SPLASH!!


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Looking around wildly and then staring down at her empty hands. Grinning at the tiny spark of glowing magic. Quickly looking up and then pointing a finger at the unattended shambling dead.

Spiritual Weapon on the blue guy. Also my bad wisdom might actually matter for this spell. But I regret nothing. And I miss the beach.

Spiritual warhammer: 1d20 - 1 ⇒ (3) - 1 = 2 Yep the dice roller hates me :(

A hammer of glowing light rushed out of Deseri's hands and makes a swing at the zombie but goes very wide when it swings to early.

Liberty's Edge

Female Human Commoner 1

Turel: move + alter spear
Aleris: hit red for 10hp
Ra-Khefer: bull rush cyan, success
Qari: miss
Kito: enlarge Polux
Polux: Shield + move
Deseri: Spiritual Weapon miss

End Round 1, Begin Round 2

Harmose: -

Harmose may do his retroactively. Zombies' turn.

Green attacks Aleris, yellow attacks Qari (both were already within melee range), red takes a 5'step and attacks Deseri. Cyan was knocked 3 squares back by Ra-Khefer, and spends this round shambling back to the oread (since it was knocked back by 3 squares, a 5' step isn't enough to bring it into melee range with Ra, and it has to use its entire round to get back). Blue and purple attack random innocent bystanders around them.

Green vs Aleris: 1d20 + 4 ⇒ (2) + 4 = 6 Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Yellow vs Qari: 1d20 + 4 ⇒ (5) + 4 = 9 Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Red vs Deseri: 1d20 + 4 ⇒ (11) + 4 = 15 Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Blue vs Bystander: 1d20 + 4 ⇒ (15) + 4 = 19 Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Purple vs Bystander: 1d20 + 4 ⇒ (13) + 4 = 17 Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Oof! Aleris and Qari have great luck as their zombies suck at rolls this round. Deseri may or may not take a hit depending on what she's wearing. But the brunt of the zombie attack this round is definitely taken by two bystanders whom blue and purple zombies grab and sink their teeth into, ripping out some of their flesh with ravenous growling. The two bystanders fall to the floor under their zombie assaults, unmoving.

Osirian:
"Braaaiiiinns."

Everyone's turn.

If someone wants to move Polux and bot a few Acrobatics vs AoOs that would be fine.


Beep Boop

Engaging Polux Bot Protocol; Previous Round

"Get them off the civilians!" Polux calls out as he downs one of his extracts which covers him in a protective shielding effect. He then ducks and dodges his way forward to try and cover one of the fallen servants by the doors, moving with surprising grace and ease considering his now-considerable size!

Acrobatics: 1d20 + 12 ⇒ (9) + 12 = 21
Acrobatics: 1d20 + 12 ⇒ (8) + 12 = 20
______

Going to wait and see how things shake out with the rest of us before botting him again!


Inactive

"Trying to!" Aleris calls through gritted teeth as she takes another swing at the zombie she'd injured, hoping to cut it down for good.

Attack vs. Red (Glaive): 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d10 + 1 ⇒ (4) + 1 = 5


Resources:
Ki Pool 5/5
Male (Garundi) Human Monk 4 (Terra-Cotta) AL LG | HP 30/30 | AC 17 | T 16 | FF 15 | CMD 21 | F +5 | R +6 | W +7 | +1 trait bonus vs. divine magic. | Init +2 | Per +11 [Trap Intuition +2/+4 if stone]

Turel nods grimly, knowing the task would be difficult. Still he lays into the zombie in front of him with a vicious slash. The blow is off-balance and thus strikes the zombie a glancing blow.

Round 2:
Attack Yellow Zombie: Fighting defensively. Spear, flank, defense: 1d20 + 6 + 2 - 2 ⇒ (5) + 6 + 2 - 2 = 11
Slashing damage: 1d8 + 3 ⇒ (1) + 3 = 4
Current AC: 20.


Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire

Qari delays, hoping someone can get the damned zombies off of her, so her ranged attacks can become effective.


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

Kito's spell goes off and Polux grows!

She turns and casts Ear-Piercing Scream on Magenta Zombie, hoping to prevent it from attacking the other patrons.

Fort DC 16. Failure is dazed and full damage. Success takes half damage.
Sonic damage: 2d6 ⇒ (1, 3) = 4

She then looks out through the doors to see if there are more zombies wandering the street outside.

Active Perception check, Thera: 1d20 + 2 + 2 ⇒ (14) + 2 + 2 = 18

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

Ra howled as he smashed Aquamarine over the head with his heavy chair.
Two-Handed Chair Power Attack: 1d20 + 8 - 2 ⇒ (1) + 8 - 2 = 7 for a possible 1d8 + 6 + 4 ⇒ (8) + 6 + 4 = 18 crush damage.

Liberty's Edge

Female Human Commoner 1

Both Turel and Ra-Khefer miss their attacks. Kito's scream...

Fort DC 16: 1d20 + 0 ⇒ (1) + 0 = 1

...goes through! Purple zombie is dazed and takes 4 sonic damage.


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Nope. Pretty dress means no armor.

Yelping in pain and then mutters under her breath, "No, no, no!"

A small glow of magic slides out of her fingers and races across her skin then sinks below the surface. Wrapping her arms around her waist and backing up while the floating war hammer swings again.

Casting Shield of Faith to bump my AC back to 13.

spiritual warhammer: 1d20 - 1 ⇒ (17) - 1 = 16
damage: 1d8 + 2 ⇒ (1) + 2 = 3


Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire

Qari swung her dagger again at the yellow tinged zombie.

Attack with flank 1d20 + 2 + 2 ⇒ (17) + 2 + 2 = 21
Damage 1d4 - 1 ⇒ (4) - 1 = 3


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Damn, these Zombies have strong will! Well, magic missile always works!

Harmose steps back, and casts magic missiles at Purple.

Magic Missiles: 2d4 + 2 ⇒ (1, 1) + 2 = 4
For minimum damage...


I am the tool of the GM

Click. Whirr.

BOTTING POLUX -- CURRENT ROUND

"That's it! You tag these zombie scum, I finish them off!"

Cold Iron Longspear vs Blue: 1d20 + 6 ⇒ (19) + 6 = 25
Enlarged Damage: 2d6 + 10 ⇒ (2, 4) + 10 = 16

Liberty's Edge

Female Human Commoner 1

Round 2:
Aleris: Miss
Turel: Miss
Ra-Khefer: Miss
Kito: 4 sonic dmg to purple
Deseri: 3 spell dmg (ignores DR) to blue
Qari: 3 slash dmg to yellow
Harmose: 4 force dmg to purple
Polux: 16 pierce dmg to blue

Dmgs taken:
Red 10hp
Purple 8hp
Blue 3hp
Yellow 19hp

Deseri's spiritual warhammer smashes the blue zombie hard across the face, sending it reeling backward and setting it up beautifully for enlarged Polux's longspear. Polux finishes Deseri's setup by skewering the zombie with a powerful slam of his spear right through the zombie's head practically exploding it, and the blue zombie falls to the ground unmoving.

Blue zombie is now black zombie, indicating that it's dead. Well, more dead. I will change eliminated enemies to black color.

Kito and Harmose team up with ear-piercing scream and magic missile on the purple zombie, damaging it significantly but not yet critically. It's still going.

Qari slashes her dagger across the chest of the yellow zombie, but it is only mildly damaged by the attack.

Enemy turn.

Five zombies remain. Purple was accosting bystanders, but Kito's scream dazes it, so that it can only drool in place for a moment, and mumble,

Osirian:
"Braaaaaainssss."

DM Only:
Putting here purple's attack roll vs Kito which I had to edit out since it's dazed.

1d20 + 6 ⇒ (16) + 6 = 22 1d6 + 4 ⇒ (6) + 4 = 10

Red and green zombies, within melee range of Polux, are drawn to the large target and both attack Polux. Yellow zombie's attention lingers on Qari, and cyan's on Ra-Khefer as they are both intent on the targets right in front of them.

Red vs Polux: 1d20 + 4 ⇒ (12) + 4 = 16 Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Green vs Polux: 1d20 + 4 ⇒ (3) + 4 = 7 Damage: 1d6 + 4 ⇒ (4) + 4 = 8
Yellow vs Qari: 1d20 + 4 ⇒ (3) + 4 = 7 Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Cyan vs Ra-Khefer: 1d20 + 4 ⇒ (9) + 4 = 13 Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Round 3: Everyone may act.

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

Again Ra howled as he smashed Cyan over the head with his heavy chair.
Two-Handed Chair Power Attack: 1d20 + 8 - 2 ⇒ (12) + 8 - 2 = 18 for a possible 1d8 + 6 + 4 ⇒ (3) + 6 + 4 = 13 crush damage.

Liberty's Edge

Female Human Commoner 1

This time, Ra-Khefer's attack hits cleanly, and would have taken down the cyan zombie in one blow if not for that pesky damage reduction. Ra-Khefer can tell that there's magic DR at work, as the zombie isn't damaged as severely as it should have been. Even still, though, it *is* damaged enough that a second blow like that should surely finish off cyan.


I am the tool of the GM

Was not Purple dazed? That's awfully lively for a dazed zombi.

Click. Whirr.

BOTTING POLUX

Polux takes a five foot step back.

Longspear vs Red: 1d20 + 6 ⇒ (11) + 6 = 17
Enlarged Damage: 2d6 + 10 ⇒ (4, 1) + 10 = 15

"I'm opening up a path for the civilians to flee!"

Liberty's Edge

Female Human Commoner 1

You are correct! Purple was dazed so it doesn't get to attack after all! Allow me to edit the post!

Edit: Should be fixed now! Thank you for pointing it out!


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

Sounds like red isn't destroyed yet.

Kito spontaneously converts her web bolt spell to a cure light wounds and approaches red zombie, trying to destroy it with the spell.

To hit: 1d20 + 2 ⇒ (6) + 2 = 8 vs. Touch AC
Damage: 1d8 + 4 ⇒ (8) + 4 = 12


Resources:
Ki Pool 5/5
Male (Garundi) Human Monk 4 (Terra-Cotta) AL LG | HP 30/30 | AC 17 | T 16 | FF 15 | CMD 21 | F +5 | R +6 | W +7 | +1 trait bonus vs. divine magic. | Init +2 | Per +11 [Trap Intuition +2/+4 if stone]

Turel stares at the zombie in front of him, focusing his will upon the undead monstrosity, and jabs hard at it...missing once again.

At least they are focused on us and not the others...

Round 3:
Attack Yellow Zombie: Fighting defensively. Spear, flank, defense: 1d20 + 6 + 2 - 2 ⇒ (5) + 6 + 2 - 2 = 11
Slashing damage: 1d8 + 3 ⇒ (2) + 3 = 5
Current AC: 20.
.
Good to see Turel's attack rolls have not changed...

Liberty's Edge

Female Human Commoner 1

Red is still (barely) up. Aleris' glaive took a huge chunk off it, but

o/~ It's still standing
yeah yeah yeah o/~

Both Kito and Turel's attacks miss just barely.


Inactive

"You things need to stay dead!" Aleris cries as she tries once more to finish what she started and put red down for good.

Glaive vs. Red: 1d20 + 4 ⇒ (12) + 4 = 16
Damage: 1d10 + 1 ⇒ (2) + 1 = 3


Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire

Qari again swung her dagger at the yellow tinged zombie.

Attack with flank 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17
Damage 1d4 - 1 ⇒ (4) - 1 = 3


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

spiritual warhammer: 1d20 - 1 ⇒ (3) - 1 = 2

Trying to refocus the magical warhammer but Ra is much better with them. The large head of the hammer swings inches infront of the raised dead.

Glancing around the room and feeling her stomach drop. She is hiding and all of the others are much closer to danger. Qari is surrounded!

Stepping up closer and swinging with a curved blade that appears in her hand.

Five foot movement and using Ancestral Weapon to summon a scimitar and swing at the pink one.

ancestral scimitar: 1d20 + 1 ⇒ (10) + 1 = 11 I doubt that hits
damage: 1d6 + 1 ⇒ (6) + 1 = 7

Liberty's Edge

Female Human Commoner 1

Aleris drops the red zombie.

Qari hits.

Deseri misses.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Harmose casts another magic missile at Purple, trying to get the flank off Qari.

Magic Missiles: 2d4 + 2 ⇒ (4, 2) + 2 = 8

"Why won't you die already?"

Liberty's Edge

Female Human Commoner 1

Round 3:
Ra-Khefer damages cyan for 8hp
Kito misses
Turel misses
Aleris destroys red
Qari damages yellow for 3hp
Deseri misses + spiritual weapon misses
Harmose destroys purple
Polux may be botted or act retroactively

Round 4:
Zombies' turn (green, yellow and cyan remain)
Green vs Aleris: 1d20 + 4 ⇒ (14) + 4 = 18 Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Yellow vs Qari: 1d20 + 4 ⇒ (18) + 4 = 22 Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Cyan vs Ra-Khefer: 1d20 + 4 ⇒ (10) + 4 = 14 Damage: 1d6 + 4 ⇒ (5) + 4 = 9

Everyone's turn.


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

Kito moves up to flank with Qari on Green.

Attack, flank: 1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23
Damage: 1d8 + 4 ⇒ (7) + 4 = 11

Using the held charge from the CLW she cast. She also has a dagger in her other hand.

Liberty's Edge

Female Human Commoner 1

Kito hits, and devastates green, but *just* short of eliminating it entirely. Green is still standing, but on its proverbial last legs. A breeze could probably knock it over.

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

Yet again Ra howled as he took the zombies blow on his new armor and smashed Cyan over the head with his heavy chair.
Two-Handed Chair Power Attack: 1d20 + 8 - 2 ⇒ (6) + 8 - 2 = 12 for a possible 1d8 + 6 + 4 ⇒ (6) + 6 + 4 = 16 crush damage.

Liberty's Edge

Female Human Commoner 1

And cyan is done! Crowd goes wild! Some of the auction bystanders cheer as the chair and zombie explode into a mess of zombie-chair hybrid!


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Harmose hits the falling apart Green zombie with a disrupt undead spell, hoping to destroy it utterly.

Disrupt Undead: 1d6 ⇒ 3

"Let's clear this place and take care of the wounded!"

Liberty's Edge

Female Human Commoner 1

Green is done!


I am the tool of the GM

Click. Whirr.

BOTTING POLUX

Now that Green is down...

Polux watches the green zombie fall, nods to Harmose, then reaches in to spear the Yellow one.

Cold Iron Longspear vs Yellow: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 2d6 + 10 ⇒ (6, 3) + 10 = 19


2 people marked this as a favorite.
Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

I guess staking works for zombies as well.


Spells left 1st (6/6) 2nd (4/4) Aasimar (native outsider) Oracle (Seer) Lvl 4/ hp 32-38 Init +2/ Per +3/ darkvision 60ft/ CMB +4, CMD 16, Fort +3, Ref +3, Will +3; (+2 vs curses)/ hp 38/ 5 resist vs acid, cold, & electricity/ Active conditions:

Growling at her uslessness and focusing on the floating warhammer, pulling it towards the remaining undead.

spiritual warhammer: 1d20 - 1 ⇒ (1) - 1 = 0 Wow, just wow. I have done so much ;)

Growling low in her throat and resiting the urge to throw her weapon down. "De ce! Doar de ce!"

draconic:
Why! just why! I just Romanian

Reaching out a touch Qari. Casting guidance


Female Tiefling (Kyton-Spawn) HydroKineticist 4 | HP 39/41 | AC 15/13/12 | F+8,R+7,W+2 | Init. +3, Perception +7 | Darkvision 60' | +6 RTA on Cold Energy blast | + 4 trait bonus on saving throws made to resist hot conditions and a +1 trait bonus on saving throws against fire

I think they are all down, but if not...

Qari again swung her dagger at the yellow tinged zombie.

Attack with flank and Guidance 1d20 + 2 + 2 + 1 ⇒ (17) + 2 + 2 + 1 = 22
Damage 1d4 - 1 ⇒ (2) - 1 = 1


Resources:
Ki Pool 5/5
Male (Garundi) Human Monk 4 (Terra-Cotta) AL LG | HP 30/30 | AC 17 | T 16 | FF 15 | CMD 21 | F +5 | R +6 | W +7 | +1 trait bonus vs. divine magic. | Init +2 | Per +11 [Trap Intuition +2/+4 if stone]

In case the lone zombie is still up...
Round 4:
Attack Yellow Zombie: Fighting defensively. Spear, flank, defense: 1d20 + 6 + 2 - 2 ⇒ (8) + 6 + 2 - 2 = 14
Slashing damage: 1d8 + 3 ⇒ (4) + 3 = 7
Current AC: 20.
If the zombie is already down, Turel moves to the door quickly scanning for any additional zombie threats outside.
Perception: 1d20 + 11 ⇒ (8) + 11 = 19


Inactive

I'm pretty sure that last one is toast at this rate!

Aleris cries out in pain as another nearby zombie slams into her with its arm, but as she starts to spin around in anticipation of countering the strike the zombie is blasted into nothingness by Harmose's spell.

"Thanks Harmose...for being dead, those things hit like a brick," she says with a grimace.

With all of the immediate threats seemingly eliminated, Aleris turns her attention to the injured civilians lying scattered on the floor and begins stabilizing the ones that are still breathing.
______

Aleris will start hitting unconscious people with Stabilize!

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

Just in case Yellow is still a threat...
Ra charged across the room to flank clobber the zombie with his chair.

Two-Handed Folding Chair of Mangling Power Attack: 1d20 + 8 - 2 + 2 + 2 ⇒ (2) + 8 - 2 + 2 + 2 = 12 for a possible 1d8 + 6 + 4 ⇒ (1) + 6 + 4 = 11 crush damage.

Liberty's Edge

Female Human Commoner 1

Round 4:
Kito damages green for 11hp
Ra-Khefer destroys cyan
Harmose destroys green
Polux destroys yellow
Deseri guidance Qari
Qari hits yellow
Turel moves outside
Aleris stabilizes 1 civilian

During the fourth round, Kito, Ra-Khefer, Harmose and Polux rip apart the last three zombies. Turel moves outside to see, and Aleris stabilizes one of the two dying civilians. (A is now stable, H on the map is still dying.)

Round 5:

Empty Graves p.10 wrote:
As the auction attendees flee the zombies, the ruckus destabilizes scaffolding at the front of the building. The structure collapses in a 15-foot square (area A2). Any character within this area must succeed at a DC 15 Reflex save or take 2d6 points of damage. Two of the auction guests, Maru and Namaru Meshhoten, are trapped beneath the wreckage. They each take 2d6 points of damage from the collapse, and additional damage every minute they remain buried. Each woman is buried under 400 pounds of wood and stone. As a full-round action, a character can remove an amount of rubble equal to one-half his heavy load (thus five times his heavy load per minute).

Engineering DC 5:
Digging tools double the above amount.

I believe Turel is the only one in A2, as he moved outside for a view, so Turel, give me a Reflex save.

We are still in combat mode, so you only have one round's action economy at this point. Everyone may post one round's actions for round 5.

Collapse damage vs Maru: 2d6 ⇒ (5, 2) = 7
Collapse damage vs Namaru: 2d6 ⇒ (4, 5) = 9

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

Knowledge:Engineering: 1d20 + 9 ⇒ (18) + 9 = 27
Comprehending the threat to the civilians, Ra took a quick glance around the room looking for suitable tools.
If he can see something useful, he will take time to go grab it before heading out to the rubble.
If he can't see something useful, he will head out to the rubble immediately.

Liberty's Edge

Female Human Commoner 1

Ra-Khefer spots a single set of digging tools that will allow him to double his digging rate.


Resources:
Ki Pool 5/5
Male (Garundi) Human Monk 4 (Terra-Cotta) AL LG | HP 30/30 | AC 17 | T 16 | FF 15 | CMD 21 | F +5 | R +6 | W +7 | +1 trait bonus vs. divine magic. | Init +2 | Per +11 [Trap Intuition +2/+4 if stone]

Round 5:
Reflex DC 15 save: 1d20 + 6 ⇒ (1) + 6 = 7
damage: 2d6 ⇒ (5, 5) = 10

Turel scanning the outside looking for any signs of roaming undead, is completely caught off-guard by the collapse of the scaffolding and gets bruised as one of the wooden poles slams into his shoulder. Gritting his teeth against the sudden pain, he turns to yell back inside the building, "Maru and Namaru Meshhoten are BURIED! Bring some shovels!" He then proceeds to dig out the rubble of the closer one to him.

Full Round action to begin digging out either 1=Maru or 2=Namaru Meshhoten: 1d2 ⇒ 2. He can dig up 87.5 lbs in one round.

Scarab Sages

M Dwarf (Pah-Met) Fighter (Unbreakable) L5 | AC19 (T10FF19) CMD 19 (23 bull rush) | hp 36/65 | Saves F8R1W1 | Percep +0 | Init: +0 | Status: OK

Ra will (standard) move to the tools and grab them, then (move) move outside to the rubble.


Male Human (Keleshite) Undead Tattooed Sorcerer 3 / Heavens Oracle 1 | 21/21 HP | AC 13 T12 FF 11 | CMD 11 | F+2 R+3 W+5 (+2 Circumstance vs Death Effects) | Init +11 | Per +10, SM +2 | Speed 30 ft | Arcane Spell 7/7; Divine Spells 5/5 | Active Conditions: Good Cop, Bad Cop or Awesome Cop?

Knowledge Engineering: 1d20 + 7 ⇒ (4) + 7 = 11
Perception: 1d20 + 10 ⇒ (13) + 10 = 23

Any other digging tools I can find and bring to people? Anything that I can improvise from the stuff at the auction?

Harmose will stabilize the other dying civilian, then move towards the rubble.


Female Human NG Witch 4 | Wand CLW 2/50 | HP 23/23 | AC 14 Tch 10 Fl 14 | CMB +2 CMD +12 | F +3 R +1 W +4 +1 vs fire +4 heat | Init +0 | Perc +1, +2 when Thera near | Speed 30 | Spells: 1st 5/5 2nd 3/3 | Active Conditions: Mage Armor

Untrained Kn: Engineering: 1d20 + 5 ⇒ (1) + 5 = 6 This roll made me laugh.

"Oh no!" Kito exclaims as she sees the scaffolding collapse. If only I had a feather fall spell, I could have prevented some of that!

Kito looks around for some strong rope and something that could be used as a bucket. I may not be able to lift much, but I still think I can help here!

perception, Thera: 1d20 + 1 + 2 ⇒ (6) + 1 + 2 = 9 As usual, the dice hate is strong.


HP: 48/48 || AC 21, touch 13, flat-footed 14 (+3 armor, +3 Dex) || Inspiration (+1d6, 6/day) || Init +3
Current Status:
HP: 45/48 // AC: 23 = 17[Regular] + 2 [Natural AC from Mutagen] + 4 [Shield Extract] or 25 (assuming Prot Evil) // Effects: // Inspiration left: 5/6

Knowledge (Engineering): 1d20 + 4 ⇒ (20) + 4 = 24
Perception also to look for tools or something that can be used as a tool to dig: 1d20 + 11 ⇒ (6) + 11 = 17

If no tools are found, Polux will start removing stuff by hand - I believe Enlarged increases STR by +2, correct? So he is at STR 20 and his Heavy Load max is 267 - 400lbs. He should be able to do some decent digging :D

"We'll get them out of there in no time" - he nods, his massive hands moving large chunks of the collapsed scaffold wreckage at a time.

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