Ed's Shades of Blood

Game Master fine_young_misanthrope

Recruited as research assistants in anticipation of a rare celestial event, the PCs arrive on a remote island in the remnants of Azlant. While there, a column of shadow erupts from the sea and washes across the sky dimming the sun and unleashing shadowy monsters. Investigating the dangerous anomaly, the PCs discover a ruined Azlanti prison inhabited by vampires and learn that the column of shadow was only a test run for an ancient vampire planning to use Azlanti magical technology to blot out the sky, shielding the dangers of the sun so they can escape their island prison and reunite with their lover from the times before Earthfall.


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Female yaogaui vindicator of Ragathiel 1 HP 18/18 | AC 17 | F +5 R +9 W +6 | Perc +8 | speed 25 ft | focus 1/1| Hero 1 |Active Conditions:

"Honest work for honest pay, Karen," Hannet lightly scolds her. "I'm as anxious as you are to cut down some baddies, but these errands have been pretty straight-forward."

Liberty's Edge

Shades of blood dice set up Shades of Blood Map and NPCS

And you leave the seamstress behind and head to the last spot on this boring quest. Nitvar sees you coming, watches you gesture at the tents, and immedietely get to work. The little goblin is honestly fast and efficient, but it takes another half hour as he carefully waxes the entire thing. When hes done, he says, there! It will keep you safe in the rain. THats some solid work if I do say so myself He hands you tent and looks puzzled as to why you're so exhausted by just watching him work for an hour.

In addition to two four-person tent, the PCs also collect 8 bedrolls, 10 additional blankets, a dozen pitons, 100 feet of rope, a cookware set, flint and steel, 10 matchsticks, 2 bars of soap, a climbing kit, and a healer’s kit.

SOlid work done! It's been four hours of your life, but you can now head to the last job on the list-FOOD! You load up the cart and head to the east of town to find the gnome druid Andristi. It's a short 10 minute walk outside town, and you find a simple wooden lodge with no front door. Instead, a curtain of large palm leaves serves as the only separation between the cabin and the outside.

What do you do next?

Verdant Wheel

non-binary fruit leshy investigator (alchemical sciences) 2 | HP 26/26, Hero Points: 0 | AC 16 | Fort +5; Ref +7; Will +7 | Spd: 25 ft. | Perc: +7, low-light vision | Leads: Sotroz, Rowan the Whispering| Versatile Vials: 2/4 | Exploration: Scout | Active Conditions: None

"Hello? Andristi, are you here?" Peat calls out.


Cond: | Female Dragonblooded Human Imperial Sorcerer 1| HP 15/15| AC 17| F+4, R+6, W+6| Speed 25 ft |Perc(T) + 4| Init + 5 (D.Dragonblood)| Exp: Detect Magic| Hero: 3| Spells DC 17. Slots: 1□□□, Focus□| ✋Steel Shield✋|Blood Magic Active □|

In the time Nitvar waxed the tents, Karen had found a nice shady spot to sit and took a quick nap.

"Huh? Whuuzat? You're done? Oh good. Now, we can get some food." Karen blearily mumbles as she is woken up.

She lets Peat do the talking. 'Druids like Leshies, and so if Peat makes the first impression maybe Andristi will throw in a bonus.' is what Karen thinks.

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