Mortika's "Severing Ties" Campaign (Inactive)

Game Master Chris Mortika

This is a PFS-legal play-by-post campaign for Scenario 4-07, "Severing Ties".


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Liberty's Edge

Well, unless you drop a ton of money on their wifi. I much prefer airports less oriented towards people who get reimbursed for travel expenses.

The Exchange RPG Superstar 2010 Top 16

Agreed.

Oh, incidentally ..

I ran this adventure for table-top players a couple weeks ago. 2nd-level through 4th-level, they decided to play "up". The first place they went after getting Jenk's instructions was the temple of Besmara.

At the high sub-tier, the critters are 4 <url="http://www.d20pfsrd.com/bestiary/monster-listings/magical-beasts/b unyip">bunyips</url>, rather than 3 reefclaws. I had the party fight only three of them, with the fourth hiding in the bottom of the pool as a surprise. No need. The party had no cleric, so no way to effectively deal with 1d6 bleed damage every round.

They just pulled their dead and fallen comrades away, having exhausted their resources, and returned to Magnimar in shame on the next boat.

Thought you'd want to know.


Dang. And I thought we were doing poorly, lol. Getting waxed in the first encounter is a crappy way to go out!

Liberty's Edge

Sounds like a mismatch of capabilities, though. If they'd had a decent healer they might have done better. It's one more piece of evidence for the designer looking at CR and not at monster capabilities. (Not that I should complain; at one point I threw a seugathi at a party of five 4th level characters. I expected it to be a tough fight--not quite CR+2, with the fifth character--but if you're not ready for it the aura on the thing will wipe out a party. On top of its fast healing, DR, poison, weapon use....)


What are we currently waiting on?

Liberty's Edge

It isn't on me, that's all I can say.


Shel is waiting on an update for what she saw.

Grand Lodge

Male

...


As a note I'm going to be running a Thornkeep pbp in the very near future here.

Grand Lodge

Question - how does that work as a PFS game? I've seen it as something being run as PFS events but don't seem to see how it works - are there chronicles?

Grand Lodge

Male

yep

Grand Lodge

wow


I sent Chris a pm checking on things yesterday, but haven't heard anything yet.

The Exchange

Init +4(+6)|AC19/Touch15/Flatfoot14/CMD 18||HP 21/[28]| Fort:+4 ;Ref:+7 ;Wil+4|Percept +7/Sense Motive +2 Keleshite Human Male Gunslinger (Musket Master) /3 (Favoured Class)

he's good people. It may take him a few more days but I think he'll be back in the saddle soon.


We're both in Iowa so I'll start throwing things at him if he takes too long :)

The Exchange RPG Superstar 2010 Top 16

I'm back. Grave apologies for the delay.

While I was at Winter War, a burglar broke into my apartment and stole my computer.

(I can post short forum posts at work, but laying out the scenario book, a spreadsheet with everybody's stats, etc, would be abusive of the work office environment.)

Yesterday, i received a call from the IC police, and this morning, I have my computer back.

Now let's go kick some cultist butt.


Damn, Chris! Having your place broken into is the worst...its happened to me a couple times, and that pisses me off to no end. Glad you at least got your computer back...

The Exchange RPG Superstar 2010 Top 16

So far as I can tell, they didn't take anything other than the computer and a big jar of change.

Grand Lodge

they collar the guy who did it or recover the comp from a pawn shop?


Yay, allswell that ends well or something. Good to have you back.

Grand Lodge

Hi All

I am in the SH*T storm to end all SH*T storms at work and will be on a considerable amount of business travel and round the clock meetings.

I'll post as often as I can but it may take 1-2 delay days for combat responses etc. IF the game is bogged on me, the GM (or any player the GM deputises) is fine to make attack actions for me.

Again, not abandoning the game but but will need just a bit of patience on everyones part.

The Exchange RPG Superstar 2010 Top 16

Hey folks.

Just a note: yes, this is a pretty scary fight. If anybody is keeping any "save this for a rainy day" equipment or tactics, this might be the time to use them.

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Trust me, I'm pulling out all the stops. Unfortunately, at this level, there aren't many to pull.

Quick suggestion to everyone though, try not to take this construct head on. We need to stick and move as much as possible. Don't give it a chance to get a full attack on you if you can help it. Also, putting stuff in it's way, like 15 bunk beds (heh), might slow it down might give us the chance to recover and let the gunslingers chip away at it from range.

Last note, to the writer of this module: whaaa?

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Just want to say that the new rules for the darkness spell are pretty unfair when combined with darkvision.

Quick question though - does Maximo's Ioun torch even out the lighting conditions at all?

The Exchange RPG Superstar 2010 Top 16

Another good question, Max.

The ioun torch uses continual flame, which is a 2nd-level spell. Darkness is also a 2nd-level spell. So there's an overlap in the spells' area. However, the spell description for darkness reads: "Magical light sources only increase the light level in an area if they are of a higher spell level than darkness."

So, if you were to cast continual flameon the same object that holds the darkness spell, it would cancel the darkness effect. And you could cast continual flame to counter someone casting darkness. But just bringing continual flame into an area of darkness won't have any effect. You'll need daylight.

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Yeah, thought so. Darkness spell is lame.

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Alrighty guys, for e record this is the hardest dang first level adventure I've ever seen!

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Agreed. But if we succeed that's major bragging rights.

Silver Crusade

Male Oread
Stats:
Init +7;AC 20 (18 w/o shield), HP 35/35, F6/R2/W7.

You know who would be really helpful with the darkness? The Oread being a rock carpet in the hallway.

Dark Archive

F Nagaji "Paladin 14" | HP 114/157 DR 10/Adamantine (130) | AC 32* T 15* FF 30* (50% fort) | CMD 31 | F +13 R +12 W +12 (+2 vs. mind-affecting effects, poison & cold) Slippery Mind | Init +8 (Roll 3x, always act in surprise) | Perception -2 ll
Resources:
Spells 1-(6/8) 2-(4/7) 3-(2/7) 4-(5/7) 5-(3/7) 6-(4/5) 7-(2/4) | Iron Skin (0/1) CH (1/2) SC (1/2) Vow (1/1) Misfortune
1
Effects:
GMW 30h, Magic Vestment 14h, Ext Communal Resist 30 Fire, Cold, Electricity 40m. Stoneskin 140m, Life Bubble 4h, Heroism 50m, Cop:Evil 140m, Air Walk 140m

Great job on fighting like the Aspis out there though ;Þ

I'm currently pondering how to best not get myself killed after waking up in a dark pile of sewage next to a enemy, with my sword no where to be found, and it's dark.

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Yeah, unfortunately we have a cultist and construct in the way. And even if we could get to him I'm not sure anyone knows that Rock can see in darkness.

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Rob, if you don't have a backup weapon, back up try to heal yourself if you can.


I've got my teeth which are pretty good, the problem is more being at around 4 HP, prone and in the dark. I'll post my action soonish.

Sovereign Court

M Human Gunslinger 2 | 18/18 | 17 | T 14 | FF 13 | CMD 17 | F: +3 | R: +7 | W: +2 | Init +4 | Perc +7 Gunslinger 2

Let's just see what happens, as the greatest fake Soviet Boxer Ivan Draego almost said "If we die, we die."

Silver Crusade

Male Oread
Stats:
Init +7;AC 20 (18 w/o shield), HP 35/35, F6/R2/W7.

Get me up, Pirate, I have dark vision for all.

Crawl over and 'lay hands' on me. :)

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Hmm, you have a point. With divine favor and courage that bite would average around 8 points of damage.

Hey, I have another question for the GM. Is this the regular darkness or deeper darkness? Because regular only drops light by one degree, and if this place is lit by torches (which are two degrees) those with low-light vision still might be able see something.

I'm grasping at straws here, but the only trick left in my arsenal is a rules lawyer. :)

Dark Archive

F Nagaji "Paladin 14" | HP 114/157 DR 10/Adamantine (130) | AC 32* T 15* FF 30* (50% fort) | CMD 31 | F +13 R +12 W +12 (+2 vs. mind-affecting effects, poison & cold) Slippery Mind | Init +8 (Roll 3x, always act in surprise) | Perception -2 ll
Resources:
Spells 1-(6/8) 2-(4/7) 3-(2/7) 4-(5/7) 5-(3/7) 6-(4/5) 7-(2/4) | Iron Skin (0/1) CH (1/2) SC (1/2) Vow (1/1) Misfortune
1
Effects:
GMW 30h, Magic Vestment 14h, Ext Communal Resist 30 Fire, Cold, Electricity 40m. Stoneskin 140m, Life Bubble 4h, Heroism 50m, Cop:Evil 140m, Air Walk 140m

Well here goes!

The Exchange RPG Superstar 2010 Top 16

Mundane lights have no effect on the light level in an area of darkness, Maximo. If y'all were outdoors during the day, you'd have a pretty good shot of seeing something.

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

Is the thing even scratched yet, DM? We're just about done here, lol!

Liberty's Edge

Male Human Fighter/7 (mobile fighter archetype) HP 64/64 AC21/T 14/FF 19 CMD 22/24 vs. trip & sunder Fort +8/Ref +5/ Will +6 Init +2 Perc +1|Sense Motive +1

IIRC, it's taken more than a couple of hits already.

Silver Crusade

Male Oread
Stats:
Init +7;AC 20 (18 w/o shield), HP 35/35, F6/R2/W7.

From the gurgling depths of his blackout, Happy Stone wonders if anyone has an alchemist fire or two to throw at the beast.

However, the only thing that escapes from Happy's body is another round of pre-mortem farts.

The Exchange RPG Superstar 2010 Top 16

Yep. Sad Rock's blow struck home, and Badr's shot knocked some of it to pieces.

(I double-checked, by the way. This really is the right sub-tier. At the 4-5 subtier you'd be fighting a Kyton instead of the surgeon, and the construct has the power to send your soul to Hell.)

Liberty's Edge

Male Human Fighter/7 (mobile fighter archetype) HP 64/64 AC21/T 14/FF 19 CMD 22/24 vs. trip & sunder Fort +8/Ref +5/ Will +6 Init +2 Perc +1|Sense Motive +1

Ow.

Sovereign Court

Ranger 2/Rogue 10 | HP 85/99| AC 29/ 22(23) touch/23(24)flatfooted | Sneak Attack +5d6 | Resiliency 1/day F+16,R+22,W+13 ((1/day can reroll Will save)| Init. +10(+12)| Perc +19/24*(+21/26)| Evasion | Trap Sense +4 | Improved Uncanny Dodge

For the record, I have a tanglefoot bag you can pull off my corpse and throw at it as a last resort.

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Tanglefoot? Hmm.. probably should have used that on it, though it might be too strong to be affected.

About damage - don't forget Chun crit the thing right off the bat for 21 points of damage. That had to have left a mark.

The Exchange RPG Superstar 2010 Top 16

It did. I am keeping track.

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Sorry Chris, I meant that for Shel. I know you're on it. :)

Grand Lodge

Male

Chris, can we heal at will during this part of the adventure? That was I can just edit the charges on my wand and put in the dice formulas.

The Exchange RPG Superstar 2010 Top 16

Sure; we're out of combat.

Liberty's Edge

Maximo Interresante wrote:

"Well my friends..." Maximo coughs blood, staggering against the wall. "I fear I cannot make it to one of the temples for help. This may be..." *cough* "the end.."

"Oppara!" He sings weakly. "The guilded city!"
"Oppara!" *coughcoughcough* "So.. glorious.." He slumps to a seated position, bleary eyes looking far away.
"Oppara!" From somewhere he has produced a bottle of wine, which he raises in a toast, a tear in his eye. "Such... beauty.."

Taking a drink, he leans back and closes his eyes...

Bravo, bravo. Encore. *clap clap clap*

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