Modified Rise of the Runelords (Inactive)

Game Master mathpro18


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Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

I think Barl would have faught till close to death. Which will lead to LnW opting to send his soul to the next plane.
The rest i agree =^^=

-Posted with Wayfinder


Sadly I think if you guys kept Barl alive then the antagonist in book 4 wouldn't. As for Tsuto and Nualia I could see you guys having saved them but that raises the question of where are they now and what are they up to?


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Tsuto can be back with his sister? Helping or what not =^^=

-Posted with Wayfinder


male Human, Slayer 1

I don't know how it ties in with the hook mountain module but Windsong Abbey seems like a good place for someone recovering from some pretty serious evil.

I have to agree that redeeming Barl seems awfully implausible. I get the Aasimar connection, and it is interesting to have have redeemed Nualia instead of just killing her, but she was worshipping Lamashtu and using consecrated remains to perform dark rituals intended to turn herself into a terrible demon-creature... If we redeemed her there should be a pretty good reason why/how. I'm not saying we shouldn't do it, just that if we do we should give some thought to the why's and how's. IIRC, Tsuto is kind of her pawn so killing or redeeming him shouldn't be a huge deal either way, and him staying with and working for his sister makes sense.


Male Aasimar (Archon-Blooded) Warpriest 4

I agree with the idea of her going somewhere for "evil rehab" or something. It's not like she was a kid spray-painting pentagrams on a church wall or something. What else do you think is missing in terms of the whys and hows?


Inactive

IIRC Nualia was sort of driven to revenge by the cruelty of those around her. Lamashtu and her rituals were a means to that revenge, not a lifestyle choice. Lamashtu would have taken advantage of that desire to warp something as pure as an aasimar. Show Nualia a better path, one involving treating others better so as not to continue the cycle. Show her that cruelty and vengeance are not the paths to happiness.

I agree, Windsong Abbey sounds like a fine location for her.


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Seems Windsong it is =^^=

-Posted with Wayfinder


Male Aasimar (Archon-Blooded) Warpriest 4

Ok, assuming that's settled or at least put aside for now, what other big questions are there?


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Maybe a short list of the characters and connections?

-Posted with Wayfinder


One other thing to consider is an event that happened in book 3. You guys would have cleared out Fort Rannick, a fort that is charged with keeping the town of Turtleback Ferry safe. Originally the fort was inhabited by the Black Arrows, a group of mercenaries from Magnimar but due to the efforts of one of the arrows working with a group of ogers the Fort fell under Ogre control for a bit. You guys cleaned it out. The question is would you guys have wanted to regift the fort to what was left of the black arrows(only 3 members left), put Shalelu in charge with the black arrows(her father is a member) or would you guys have taken control of the Fort?


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Shared control an option?

-Posted with Wayfinder


Yep you guys could have left the black arrows to watch over the fort with instructions to contact you guys if anything were to happen.


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Well. Thats our vote =^^=
Now the rest

-Posted with Wayfinder


male Human, Slayer 1

Well now, that's certainly something Baldric would have an interest in...

My vote would emphatically be for keeping control of the fort, and becoming the leader(s) of the Black Arrows. If there was a worthy Black Arrow we could appoint them Fort Commander. I/we could have recruited replacement soldiers from Magnimar (or wherever) and when we have decent amounts of down time I'll go there to train people. IIRC, there would have been some time right away and I could have trained the commander and helped set up their training program.


Male Aasimar (Archon-Blooded) Warpriest 4

I see no reason we wouldn't do that. None of us are super ambitious types.


Inactive

Setting up Shalelu as commander and reinforcing the Black Arrows with new (trustworthy) recruits sounds like a good plan.


Male Aasimar (Archon-Blooded) Warpriest 4

So how does Baldric feel about his parent's plans for him? Was he just skipping town to go to the festival in Sandpoint as a "gap year" so to speak, or is he more seriously rebellious?


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

If its the latter, Wolf will like him a lot more

-Posted with Wayfinder


Anyone else have any other questions or concerns?


male Human, Slayer 1

Baldric's parents were really hoping that he'd get a 'respectable' career as private security for someone important or as an officer in a prestigious mercenary company or private army... he didn't really like the idea of taking orders for the rest of his life so he began freelance work as a soldier/bodyguard for hire shortly before heading down to the Swallowtail Festival (to spend some coin from his most recent contract).

When the goblins attacked he defended the people and property of Sandpoint primarily in the hopes of getting a reward and/or drumming up some more business (both of which he did get). The more he got rewarded (by people and through recovered loot) for various 'hero' activities the more he really embraced 'adventurer' as a career.

His parents, however, were thrilled to learn that he had become Lord Commander of Fort Rannik and the Black Arrows (though they may not really understand why he lets the Fort Commander control so much, nor why he spends so much time away from the Fort... or even that those things are true, lol).


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Inactive

I took a quick look at the discussion thread for the other table.

First I'd like to say I'm glad to have wound up in this group (and that's all that I'll say on that matter).

And second, can you give us a quick summary of Judge Ironbriar and Xanesha? Those names were mentioned over there, but not here and I'd like to have some idea of that piece of our history.


Yes that other group has been...interesting to say the least...

Judge Ironbriar was working for Xanesha and running the skinsaw cult in Magnimar. They were responsible for some murders in Sandpoint and you all investigated and put the cult out of business. Thats pretty much the entirety of book 2 was dealing with them and him. Xanesha is part of a twin duo of lamia that were working with the big bad(not sure if you guys have figured out who that is yet or not at this point) and gathering souls to make him more powerful. She started the skinsaw cult to harvest souls in Magnimar to please her master. Xanesha's twin was responsible for the fort overthrow and the issues in Turtle back ferry in book 3.


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

=^^=

-Posted with Wayfinder


Male Aasimar (Archon-Blooded) Warpriest 4

Sounds like they're all dead. Ironbriar may have surrendered and been executed, but nobody who gathers souls for their dark master is interested in surrendering, especially not lamia.


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Hope everyone has a blessed and merry Christmas

Back
Will post after Christmas

-Posted with Wayfinder


Male Aasimar (Archon-Blooded) Warpriest 4

Everybody still here?


Inactive

I am. But the kids' daycare is closed for the week. I'll be busy with three toddlers until Monday.


male Human, Slayer 1

Yup!


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

hello again


Just poping in to say I'm still here. Won't be posting on a regular basis til Monday though as I'm still on vacation.


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Enjoy =^^=

-Posted with Wayfinder


Game play thread is up guys! Thanks for your patience


male Human, Slayer 1

I just realized that I never went back and spent my scroll money… Does anybody see any spell holes that I could fill? Or anything I should take just to make sure we have it if someone else goes down?


Inactive

I'd go for spells you can use with Spellstrike. Summoners aren't the best Blasters, and I don't really do offensive magic. Just my $.02.


male Human, Slayer 1

We have zero full casters... And iirc Iozef didn't take the infusion discovery so no sharing extracts... With only a warpriest and a summoner for casters there's gotta be at least a few spells we could really use but don't have?


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Hopefully 2 half casters make up for 1 full caster =^^=

I think we will only feel the effects from level 14. Since my spells only go to level 6.

-Posted with Wayfinder


Male Aasimar (Archon-Blooded) Warpriest 4

Same here. I don't plan to PRC, so there's no loss there.
I second spellstrike-y stuff. Zaph is built for self-buffing and Iozif and L+W are by nature of their classes fairly support-oriented.

Unless Zaph is buffed and on his horse I think the thing we're missing the most is intense damage.


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Yup. The two of us work well if buffed before hand.

-Posted with Wayfinder


Sorry for the delay in posting things have been CRAZY here. Our basement flooded while we were gone and everything down there is trashed. We've been with out hot water since Saturday(probably before that but we didn't get home until Saturday) and our washer and dryer are trash. We also have a new puppy that I got my wife for christmas/her birthday that has been keeping us busy.


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

As long as everybody knows its a "for life" gift and he/she is now a family member =^^=. Sorry if i sound harsh. Im one of those folks who do not like "Christmas pets " =^^=

Good luck with the mini flood. =^^=

-Posted with Wayfinder


Male Aasimar (Archon-Blooded) Warpriest 4

Makes me miss my dog.


Oh yes this is his forever home for sure. He's integrating into the family very well...though our black lab doesn't like him much. Until yesterday he was the best behaved dog I've ever had. We had a bit of a set back yesterday but today seems to be back on track. He's asleep and chasing rabbits in his sleep(the little feet are twitching away)


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

My oldest huskey is turning 10 soon (April). Planning a nice dinner for him =^^=

-Posted with Wayfinder


Male Aasimar (Archon-Blooded) Warpriest 4

Man, how much of a terror does the little guy have to be for the lab to not gel with him? My lab from when I was a little kid was the chillest thing ever.

On a game note, do L+W feel compelled to, I don't know, 'reap' people around them who are dying from non-combat things? Like if we run into a 98-year-old human are they going to be all like HER TIME APPROACHES, LITTLE LAMB! yes, my dear wolf?


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Not how i see it, they are battlefield reapers. So non battle deaths are not their jurisdiction =^^=

But Zaph doesn't know this. Unless he asked them
But i do think they can sense if Death approaches for someone. But they are not vocal about it.

The caps is just so people can distinguish who is talking when they do talk. Difference between deep and soft voice.

I do not remember, did we post character descriptions before the game, or do we need to post them n the game thread?


I wouldn't post them in the game thread but if you wouldn't mind posting them here that would be helpful I think.


male Human, Slayer 1

Mine is in my profile, but here it is again for ease of access...

appearance and personality:
Baldric has a fairly impressive stature, standing over 6 feet tall and bulging slightly with muscle, but he lacks the presence which some smaller men possess. He is rather plain looking with brown eyes, fair skin, black hair and perpetual stubble. He does, however, look like a man who should not be trifled with as he wears his breastplate comfortably and carries a bevy of weaponry.

Baldric tends to be direct, even blunt, in conversation and can at times be gruff, though he often does not mean to be. He is motivated more by coin than any sense of righteousness, but he does feel drawn towards heroics and will often intervene in dangerous situations if he believes he can help in some way (though the potential for reward for these actions doesn't hurt either).


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Lamb:

She looks like a young girl, barely old enough to be seen as an adult, her hair white, soft but bushy, very much like wool. Once you get close you can see she is not really human. Digi-grade legs, small hooves, and her eyes shine bright blue. Soft and very gentle, she seems and sounds like a very caring person

Wolf:

Unlike his companion, Wolf is a hot head. Literally. Flames surround his body, his skeleton plainly visible from the outside. A large wolf skeleton wreathed in flames, forming his outer body. Ranging from white to red, green and purple in between.His eyes reflect that of Lamb, bright star blue flames. He seems to be a very aggressive creature, yet he travels with Lamb where ever she goes. Never one without the other


Inactive

Here's my description from my profile.

Description:

A tall thin man, he is dark of hair and complexion. His tanned skin is testament to his outdoor lifestyle. He wears a shirt of fine mail that peeks out occasionally from behind his colorful native garb. His arms are covered with a variety of tattoos. He often keeps his dark curly hair pulled back to a club at the base of his skull.


Male Aasimar (Archon-Blooded) Warpriest 4

Zaphkiel is a large and imposing man with wide shoulders and arms. He has violet eyes and silver birthmarks running down his cheeks under his eyes. His hair is dark, the only bit that clearly shows that he is in fact as varisian as he is angelic, that seems to be going grey, but instead of a dull grey like most humans the grey portions of his hair are bright and shiny like polished silver.

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