Modified Rise of the Runelords (Inactive)

Game Master mathpro18


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As you guys know this doesn't officially start for a month but I think we might be able to start putting the pieces together. To help start the discussion I have a few questions you can ask yourselves if you think it will help:

1) What events have solidified you guys as an unbreakable team? Or has no such event happened(working together because it "works" for now but if something better comes along so be it)?

2) Who would have been the target of Alderns advances and how would the party have reacted/intervened? I see the events of book 2 to be a great opportunity for the party to have bonded together(depending on the answer to question one that is).

3) Any other events that have happened that have bonded the party together beyond what happened in the first 3 books? Relationships with each other, intimate moments, family crisis, ect.

Are you all pretty familiar with the AP or do you need me to post up summaries of all 3 books as to what major events have happened?

As usual if you have any questions/concerns you can post them down below or PM me.


male Human, Slayer 1

hey everyone, I'm excited to have been selected and looking forward to getting started. sadly, I'm finishing up a final paper right now for my grad school class... I should be around some tomorrow to start discussing stuff.

@GM- I will still need an answer on that transformative question (posted in the recruitment thread). thank you!


Baldric I will research it today and see if I can't come up with an answer for you. My gut reaction is a standard action but I want to double check with more knowledgeable people so I don't screw you out of actions.


Male Aasimar (Archon-Blooded) Warpriest 4

Hey guys! Good to be playing with you. I just wanna say my posting times are gonna be a little weird. I live in Japan, see.

3 questions from Mathpro before I head off to work.

1) I'd imagine all the ogres and nastiness in Hook Mountain would bind a group together in a "we were in a foxhole together" kind of way.

2) Haven't looked too close at the other characters yet.

3) See previous answer. I deliberately left Zaphkiel's background vague to be able to adapt it to other people's ideas though.

I don't know much about the AP. Something about goblins and ogres and Ameiko gets kidnapped and a murderer?


Male Aasimar (Archon-Blooded) Warpriest 4

Also, I never rolled my HP.

HP: 11d8 + 55 ⇒ (8, 4, 6, 6, 2, 7, 5, 8, 2, 8, 1) + 55 = 112

Taking average (5) on the 4, 2, 2, and 1 makes +1+3+3+4=+11=123 HP.


male Human, Slayer 1

Zaph, am I correct in thinking that you're stats don't reflect your belt? and that your HP are actually 22 higher as a result?

nice rolls by the way, with your monster Con you'll actually have more HP than I do, lol. (Thankfully you'll probably be slower so I might actually be able to get off an AoO or two before you charge into the fray)


Okay I will post up summaries of the books.

Book 1:

The party attended the Swallowtail Festival (a ritual to consecrate Sandpoint’s new cathedral) and end up defending the town from a goblin raid. In the days to follow, the PCs come to terms with their growing local fame, making friends and contacts among Sandpoint’s citizens. As rumors of massing goblin armies build, the disappearance of a local tavern owner(Ameiko) leads the PCs to uncover treachery within The Sandpoint Glassworks and the existence of an ancient catacomb below the town. An investigation of these discoveries reveals two things: that monsters dwell below the city and that the goblin raid on the town was but the first the monsters have planned. In order to save Sandpoint, the PCs must travel to Thistletop, the lair of the most powerful goblin tribe in the region, where they can confront the woman(Nualia) whose madness and wrath presents such a menace, yet who is herself the tip of a much larger conspiracy that will soon threaten all of Varisia.

Book 2:

When a string of murders strikes Sandpoint, the party began piecing together clues and soon realize the region may well face a plague of ghouls. After investigating murder scenes, interviewing victims, and perhaps running into some unexpected trouble along the way, one of the party members(yet to be determined by the group) disappears and the search for answers and the missing party member leads to Foxglove Manor. Arriving at Foxglove Manor, the party found the rumors about the mansion being haunted are entirely true. Eventually, they confront the murderer and capture of the party member—a ghoulishly transformed Aldern Foxglove—only to discover he’s been working for another group based in Magnimar. Retracing his steps, the PCs come to the largest city in western Varisia and uncover a sinister secret society, finally confronting its monstrous leader atop a teetering clock tower.

Book 3:

After tying up some loose ends in Magnimar the Mayor seeks aid from the party and asks them to look in on one of their settlements. The fort that was set up to wacth over Turtleback Ferry, Fort Rannic, has suddenly gone quiet and the mayor has grown concerned. The party travels to Turtleback Ferry and discover that ogres have taken the fort. After rescuing the last three surviving members of the Black Arrows from a group of hillbilly ogres(much cooler than it sounds), the party mounts a daring raid against Fort Rannick and defeat the ogres within, only to learn that greater dangers are afoot. Soon thereafter, unnatural rains flood Turtleback Ferry
and the party must explore the ruins of an ancient dam called Skull’s Crossing. After saving the town from disaster, the party learn the ogres of Hook Mountain were to blame for the strange weather. The party climbs Hook Mountain to end the ogre menace once and for all, only to learn that the ogres might be the least of Varisia’s problems: the giants of the Storval Plateau are preparing for war. You take out a Stone Giant by the name of Barl Breakbones and figure by doing so you have put an end to the pending war...or have you?

If anyone wants to add in any more crucial details please feel free to do so.


Oh a player in the other group of this brought up a good question so I'll ask it here as well.

Who was the lucky one to be seduced by Shayless Vender? And is the relationship still going on or was it a one time thing? And how far did it go, ie do we need to start worrying about a little Shayless running around?


Inactive

Greetings all. Sorry to be late. Just got the alias set up. Need to get my character sheet formatted and up. I'll try to do that tomorrow.


male Human, Slayer 1
DM Mathpro wrote:
Baldric I will research it today and see if I can't come up with an answer for you. My gut reaction is a standard action but I want to double check with more knowledgeable people so I don't screw you out of actions.

If I were GMing I'd probably require a standard action too (I believe the magic item rules say that's the default for activating items), I just thought I'd ask since the description is so vague.


male Human, Slayer 1

Alright, one last question about transformative... If my weapon is 2 handed I can transform it into a bastard sword, right? It's a two-handed martial weapon so I'm assuming that works... If not I may need to juggle my weapon(s) some, but otherwise I'm done with all my permanent gear- I have about 10k set aside for wands/scrolls but wanted to check with the casters before i spent that.


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Just quickly stopping by

Idea behind L&W. Very similar to LoL

One of the party members died. But something
happened. Soul gets torn in two. One of a small
lamb like girl. The other a fiery wolf like beast. Flames enveloping what looks like the skeleton form of a large wolf.

Welcome to help flesh out what happened there.


Male Aasimar (Archon-Blooded) Warpriest 4

Baldric: Indeed I did, and yeah, dex is a dump stat for the guy with two-weapon fighting. This will be glorious. HP is 155. For the healbot. Oh yes.

Ok, from here on out, I'm just spitballing.

Shayliss: it could be interesting if there is a little Shayless, and it was whomever L+W used to be's child and it was meant to be a serious relationship. How does a relationship continue after the death and partial resurrection of one person, to say nothing of being transformed into an... incarnation of cosmic duality? A yin yang symbol with too many legs? Something like that. I don't know if the adventurer currently known as Lamb&Wolf was male before though.

If that's a no-go, Iozif has the best CHA, making him an obvious contender. If we decide Zaphkiel was the target of her affections, it's not like he's taken a vow of chastity, but he probably would have turned her down, trying to be gentle about it but accidentally insulting her. Like me in high school. *sigh*

L+W: Maybe magical healing/resurrection gone awry? Zaphkiel is basically a walking religious studies class in a world where religion gives you superpowers, so if s/he was cut down in combat the Zaph would totally go "ok, when Baron Twice-Blessed was killed by the orcs at Malgan'acht Hold, Father Jerome the Baptist, Friar of Iomedae lit the candles thusly and uttered Canticle 9-17 while burning this kind of incense..." basically plagarising a resurrection spell, which would obviously be beyond the powers of a warpriest to do, especially at that level.

Aldern: maybe that's when L&W died? Being the target of a semi-ghoul's obsession will do that if you're unlucky.


Baldric Moore wrote:
Alright, one last question about transformative... If my weapon is 2 handed I can transform it into a bastard sword, right? It's a two-handed martial weapon so I'm assuming that works... If not I may need to juggle my weapon(s) some, but otherwise I'm done with all my permanent gear- I have about 10k set aside for wands/scrolls but wanted to check with the casters before i spent that.

Yes that should work and the consensus seems to be it takes a standard action to transform your weapon. Sorry for the delay.


Zaphkiel the Strong wrote:

Baldric: Indeed I did, and yeah, dex is a dump stat for the guy with two-weapon fighting. This will be glorious. HP is 155. For the healbot. Oh yes.

Ok, from here on out, I'm just spitballing.

Shayliss: it could be interesting if there is a little Shayless, and it was whomever L+W used to be's child and it was meant to be a serious relationship. How does a relationship continue after the death and partial resurrection of one person, to say nothing of being transformed into an... incarnation of cosmic duality? A yin yang symbol with too many legs? Something like that. I don't know if the adventurer currently known as Lamb&Wolf was male before though.

If that's a no-go, Iozif has the best CHA, making him an obvious contender. If we decide Zaphkiel was the target of her affections, it's not like he's taken a vow of chastity, but he probably would have turned her down, trying to be gentle about it but accidentally insulting her. Like me in high school. *sigh*

L+W: Maybe magical healing/resurrection gone awry? Zaphkiel is basically a walking religious studies class in a world where religion gives you superpowers, so if s/he was cut down in combat the Zaph would totally go "ok, when Baron Twice-Blessed was killed by the orcs at Malgan'acht Hold, Father Jerome the Baptist, Friar of Iomedae lit the candles thusly and uttered Canticle 9-17 while burning this kind of incense..." basically plagarising a resurrection spell, which would obviously be beyond the powers of a warpriest to do, especially at that level.

Aldern: maybe that's when L&W died? Being the target of a semi-ghoul's obsession will do that if you're unlucky.

just my two cents, its your alls characters and story but I really like the idea of it being lamb and wolfs previous character's baby, if the previous character was male. It would raise a lot of good rp questions when the party returned to Sandpoint.


Inactive

I must say I'm a big fan of Zaphkiel's spitballing. There are some excellent ideas in there. If L&W was an arcane caster before their transformation, a sorcerer would also be a high Cha character.


male Human, Slayer 1

If we're running with the idea that L&W's former self was our friend/companion and we're all sort of dealing with the fall-out of what happened, i'd like to really lean into that (assuming L&W is down for all this)...

What if he was a bard and taught Iozif the songs and abilities that he (Iozif) now carries on in his lost friend's memory? That would make him (the deceased) an even more obvious match for Shayliss...

I'm not actually proficient in shields (which doesn't matter with the one I have because it has 0 ACP), but maybe the whole reason I started carrying this one was because it was his?

@Zaph- out of curiosity, how are you taking 2WF? ACG says "The warpriest must meet the prerequisites for these feats" about your bonus feats... and unless you have an ability that lets you ignore requirements (like a ranger's combat style), if you lose use of/access to a feat you lose the use of any feats that require that feat too...

3 original questions
1) I think I'm with Zaph on this one... I don't think we need a lot of specifics if we can all adopt the mindset that every other person in the party has saved our life at least once before.
2) I like the idea of L&W's former self having been the object of Aldern's obsession (maybe even that being how he died); I think that jealousy over his relationship with Shayliss could make for a compelling motivation for all that.
3) Baldric has some specific background stuff that makes him a little less flexible in terms being relatives and stuff like that. I could see a little bit of a friendly rivalry between him and Zaph though (especially given that he's called 'the strong' and Baldric is as strong or stronger than him depending on how well you added in your item bonus to Str)

one final thing- would it be possible to open the gameplay thread? if we all post and then delete our posts the thread will still be empty until you're ready to start but the game will show up in our campaign tabs (which is super helpful for those of us involved in multiple games).


Inactive

Iozif's alias should be complete. I may flesh out appearance and personality a bit more, but the crunch should be done.


Game play thread is up please post and then delete your post so that this is an active campaign for you.


Male Aasimar (Archon-Blooded) Warpriest 4

Wow. Ok. How did I miss that even baseline TWF has a dex requirement. Total brain fart on my part. So now that I just rewrote my character's combat style entirely because I wasn't thinking clearly before, Zaphkiel is now a mounted menace.

"The Strong" is an epithet that he got stuck with by the Mystery Cult community that raised him (they're big on ceremony and epithet naming and stuff, and a big muscleman isn't really the stereotype) rather than something he goes by and insists everyone call him. And wow, I only added +2 instead of 4. I need to stop doing this as I'm on my way out the door to go to work.


male Human, Slayer 1

Lol- that was a close call... I posted in gameplay and then got called into the doctor's office (regular checkup for my son), and when I got out and went to deleted it I only had 3 minutes left...


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Honeymoon. So dropping in now and then. When signal allows it

Love all the ideas

male bard. Had a kid. Jealous ghoul killed him. Tried to bring him back. But half second too late. Witnessed his soul get torn in 2. And now youre stuck with a very odd pair. Each have traits of your bard friend.


Male Aasimar (Archon-Blooded) Warpriest 4

Sounds like congratulations are in order.


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Thanks =^^=


Male Aasimar (Archon-Blooded) Warpriest 4

How would Zaphkiel have reacted to L+W's death...

Obviously he tried to rez him, making him the being he is today. Having done that, I think Zaph would have doubled down, trying his damndest to find a way to "fix" his mistake, as well as getting extremely "penance-y". Not self-mutilation or anything gross, but even compared to his previously pious self he has become seriously obsessed with redemptive qualities of faith and self-purification.

Given a library or archives he'll probably try to research a way to fuse the two back together or something but Zaphkiel is no wizard, so it's probably not gonna work. Given that, he probably is working to gather enough favor to get the gods to do it for him. In the meantime, he's moody and extremely reckless with himself, thinking whatever pain or injury he suffers are penance for his foolhardiness in trying to use magic he shouldn't have.


I just wanted to pop on and say thank you all for working on a collaborative backstory and not just hand waving over the details that will make this group click. My other group is having some issues in this area...


Inactive

Thanks for the good words DM.

So, L&M, any thoughts on a name for the deceased?

Back to those original questions that I never got around to answering. Sheepish look

I am not familiar with the AP, so thank you for the summary. I've done a little online searching as well, hopefully I'll be able "just wing it" for stuff I'm not sure of.

1) If we have a good baseline, we can always build on it in play. (ei. Remember that time when..., At least it's not raining again..., etc.)

2) I think we've got that one worked out. I really like our solution (really Zaphkiel's, credit where it's due), it's nicely elegant.

3) Iozif still has family and friends who they may run into. His family's caravan may have come through the region, or not. He may have been familiar with some Thassilonian scholars in Magnimar or Riddleport.

Thanks to Zaphkiel for taking such an active lead in this. Really satisfied with your creative direction.


male Human, Slayer 1

Baldric's training was sort of geared towards working in a private army or as personal security for wealthy/powerful people. As a result he has a very protective instinct towards those he feels responsible for. He's not the type to carry around a lot of guilt but he does see their bard friend's death as a failure, and feels even more protective of L&W as a result. He also has some unspoken concern that he may need to protect his friend Zaph from the unhealthy obsession with fixing things with L&W that seems to have taken root.

Also, we have 0 full casters... My UMD is decent, so I can help fill in some of what we would normally get from them, and summoner and warpriest can fairly easily pick up some slack with the right scrolls, but we should think about what we want to do as a party to keep us stocked with those kinds of disposable items. I budgeted about 10k for that kind of stuff and am definitely open to other people's input on what specifically to buy. Anyone else doing that? Moving forward do we want to have some kind party fund for that?


Since this is a four person group do you guys want me trying to find a full arcane caster. I seem to remember it not being 100% necessary but helpful later on in the adventure(book 5 and 6).


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Name:
Luthian Nytesong

Yah. Our casting is not THE best out there =^^=

-Posted with Wayfinder


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Was wondering. When again did we say their unfortunate accident/seperation taken place? Recently? Or just before they go back?

-Posted with Wayfinder


Male Aasimar (Archon-Blooded) Warpriest 4

I was thinking it would have happened just before the end of the second book, if we're going with Foxglove killing Luthian.

That does put us in the position of having at least gone to all the places in book 3 with L+W, which means some of us have probably gotten over the initial shock of "oh gods, Luthian is dead" and the rush that undoubtedly comes from finding yourself in the middle of Deliverance with ogres meaning we suddenly find ourselves with some downtime, at least until war shows up on our doorstep and the Runelords Rise. This seems like an appropriate time for us all to suddenly have it "hit" us that we're traveling with what may be a creature that's utterly unique in the entire multiverse, constructed from the dead soul of a companion and a friend. Reactions to the moral, religious, and personal implications of that abound.

I think it would help if we had more details about the personalities of L+W. Is Wolf like an actual animal or does he speak? Is Lamb soft and meek like the name implies? How do they feel about Luthian? Do they have his memories? How do they feel about Shayliss?


Male Aasimar (Archon-Blooded) Warpriest 4
Iozif Mirgas wrote:


Thanks to Zaphkiel for taking such an active lead in this. Really satisfied with your creative direction.

Aw, shucks.


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Okay. I like that, t he "only sinking in/hitting us now

Lamb
Calm. Friendly. (Even if her intimidate is high. I blame it on Wolf). She likes stories. Beauty.
She is LN. (Luthian as a Bard)

Wolf
Aggressive. Angry. Rash. Zealous. Hungry. Always hungry. He is CN (Luthian as a Warrior)

They both are hunters. They hunt those who are about to die. Think of them as a Reaper as a whole. Lamb is kind. Easy. Soft death. Wolf is wild and vicioys. Violent death.

Yes. He can speak any language Lamb can. Since they are one in the same.

They do have some of his memories. But they are what one would call dream memories

Side note:
She does "diplomacy" but due to Wolf, it will always be "Intimidate" she always uses his size modifier to intimidate. (TRAIT)

Lamb: Please be so kind as to let us pass
Wolf: Yes. Please (shows his large teeth filled smile)

*rolls intimidate*

On shayless

What if you still have the body with you?

They will remember her somewhat. But as previously stated. Dreamlike recognistion
L+W will each interact differently towards her though. Lamb might see her as a possible friend. Wolf will see her as lover. Each with their own problems and roleplay opportunities

-Posted with Wayfinder


male Human, Slayer 1

If Luthian died at the end of book 2 it seems unlikely that we'd still be carrying his body around... IIRC there's some down time between book 2 and book 3, so we probably would have brought the body back to Shayliss... unless a guilt stricken Zaph has it stuffed in a bag of holding and is casting gentle repose on it every week or so in the hopes that he might eventually be able to use it to 'fix' what happened...

Either way, Shayliss should probably already be aware of the situation (and had some time while we were gone to decide how she wants to interact with L&W, what she's going to tell their child, etc...


Male Aasimar (Archon-Blooded) Warpriest 4

They probably would have brought the body back to bury him, it's only like 15 miles back to Sandpoint.

Ok, I think Zaphkiel thinks of them as incomplete people, and isn't too concerned with their identities, thinking of them as objects that need to be put back into place so his friend's soul can be repaired. Let's expand that to say that Zaphkiel and Luthian were close, which is part of the reason he tried too hard.


Inactive

Perhaps Luthien's body was "destroyed" by the transformation. Literally torn apart like his soul. Burning in Wolf's flame.

I'm going to fiddle with Iozif's skills and put a few Ranks in Perform (sing), not sure yet where they'll come from. Maybe Knowledge (religion) since Zaphkiel should have that covered.

Iozif has always been interested in the stories of the past, less becoming part of them, so he's a pretty humble guy.

So, we've addressed how the end of book 2 affected the party. I'm guessing we killed Aldurn Foxglove after the loss of Luthien. But what about the others?

How would the party (including Luthien, but now L&W) have dealt with Nualia? Did we kill her, or redeem her?

How would we have dealt with Barl Breakbones (now including L&W)? Did we kill him, or negotiate a truce?

I don't know if these are even valid options, but I figured I'd throw them out there.


male Human, Slayer 1

Re: moving skill points- Baldric is pretty decent with a couple knowledges too if you want to consider that at all...

Re: Nualia and Barl- Baldric has a saying, "better to make a corpse than an enemy, but better still to make an ally." So, he's/I'm all for killing them if they're going to continue to be a threat but if there's a real possibility of turning them into trustworthy allies he's all for it.


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Whats fun about this character... they will mostly always vote both ways. 1 for save/redeem. 1 for kill/destroy. Yet they never argue. =^^=

The burning of the body sounds very thematic! The body gets burnt up. The flames form Wolf. The smoke formed Lamb. Inbetweem the twisting and taring of a soul.

Want to make it traumatic for those involved by adding sound effects to the soul? Or is that too much? =^^=

Perform (sing/oratory) both will be good. Since i see luthian being a story teller bard. If you want to have a keepsake? Maybe you have his story compendium? All the stories he had collected over time? Like Bilbo's journal?

-Posted with Wayfinder


Inactive

So, I'd originally conceived of the character as a young Indiana Jones type. Using Perform (oratory) to be a good lecturer/teacher. (Hmm, maybe want to throw a rank or two into Profession (teacher).) Then with Luthien's death, learning the songs and bardic skills,

I like the idea of a keepsake book of tales.

I think Nualia is more easily redeemable, especially with both Luthien and Iozif being the charismatic types.

Barl is probably a different story. While we might have been able to sway him for a time, he was leading an "army" who might have found a more militant replacement if they felt he was unsuitable. We would probably have had to fight them sooner or later.


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

A hunt worthy of the story book!!

Tell me little Lamb, what are ours to take?
All things, my dear Wolf

-Posted with Wayfinder


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Lamb and Wolf

Hope this gives a better picture =^^=

-Posted with Wayfinder


Would it be helpful if I posted a list of the big bads you guys have encountered with a brief history so you guys can decide weither to redeem or kill them as you see fit. Barl and Nualia are big characters but there are others.


Male Aasimar (Archon-Blooded) Warpriest 4

Yeah, and some details about who they are and stuff.


working on two final projects for my calculus 3 class today so I don't know if I'll have time or not to get the list up today(depends on how much I can get finished or how much of my brain turns to goop before I take a break) but I will definitely have it up before Saturday.


Just so I know what to include on the list, monster races are beyond redemption(goblins, bugbears, so on and so forth) or do you want them added to the list as well? And what about alignments? Do you negotiate with Evil aligned monster races?


Inactive

I think Baldric is the only one who would think to negotiate with someone truly Evil. Zaphkiel may not be a Paladin, but he is a Lawful Good aasimar Warpriest. Iozif would only do it if they were definitely outmatched.

Then again, there is a Paladin archetype for half-orcs that is all about redeeming monstrous races.


male Human, Slayer 1

As I mentioned before, Baldric is a trained soldier from a very old military academy... He appreciates the tactical benefits of gaining allies, but in combat situations his default will be to use deadly force unless there's a clear reason not to. All that is to say that anything that's aggressive towards us he'll be all for killing unless one of you pushes for another course (so anything 'truly evil' is most likely dead).


Female and Male Lamb And Wolf
VITALS:
AC: 23, T: 16, FF: 18; HP: 91/91; F:7, R10, W:13; CMD 23; CMB +8; Init: +9; Perc: +24(DV)
Summoner 11
SKILLS:
Acrobatics +5 (+9 to jump), Intimidate +19, Knowledge (history) +14, Linguistics +14, Perception +24, Ride +24, Stealth +23

Both L&W would kill if the creature/person is on the brink of death. They way they do it depends on the person

If they surrender then it would depend on the person. Wolf would like a hunt. Where as Lamb prefers a non violent end

-Posted with Wayfinder


Male Aasimar (Archon-Blooded) Warpriest 4

So after poking around online, I've found three main villains that seem hypothetically redeemable. There's Barl Breakbones, a giant who leads the ogres that are fought in book three, and ultimately worked for our main antagonist in book 4. There's Nualia, an absolute woobie and aasimar who was the daughter of the priest and was abused by high expectations on account of being an aasimar. Something that I think Zaphkiel can definitely relate to, so I vote Nualia was saved on account of finally meeting someone who gets it. The next one I found was Tsuto, Ameiko Kaijutsu's brother. He's kind of crazy, but if Nualia is redeemable, I think Tsuto could be as well.

As far as redeeming in principle, Zaphkiel wouldn't shy away from issuing field justice if he's in a position where he has the authority to or absolutely has to. War comes before priest after all. If they surrender or he thinks they're just lashing out, he might try to talk to them, but he's Zaphkiel the Strong, not Zaphkiel the Charming.

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