
Varuzhan |

I think I'm offering a helpful rule correction this time:
Drawing the components of, creating, and throwing a bomb requires a standard action that provokes an attack of opportunity.
So I think you can very much throw the bomb.

GM Mordred |

On the topic of Bear Traps... This song has been in my head for weeks now. I apologize in advance.
Just got around to listen to it after bringing baby to bed. This...is awesome. Thanks for sharing ;) (and a good thing I did not watch it at work)

Miranda Greenblossom |

I *think* we already used our action with the longbow shot : )

Nissim Siverto |

I *think* we already used our action with the longbow shot : )
If I understood correctly, Juliette couldn't have it because she was being watched directly.

Juliette Aulamaxa |

I *think* we already used our action with the longbow shot : )
Unless our GM was saying that Juliette couldn't get the shot off before init when he said
Whoever starts the hostilities gets a surprise round(except for Juliette, they are focused on her at the moment, so lining up a shot at their fleeing ally will be noticed...)

GM Mordred |

I moved her, and Varuzhan.
She intended to show her Signet Ring, which would not be very effective from 30 feet away. And Varuzhan meant to intimidate him, thus needed to come out of hiding.(plus again, it's not very likely to be intimidating if you make sure to stay well away from those you try to do so with).
They are aware of you, and you are not coordinated. as such, you get ONE action. Whoever starts the hostilities gets a surprise round(except for Juliette, they are focused on her at the moment, so lining up a shot at their fleeing ally will be noticed...)
Allow me to self-quote there...with emboldened text. That longbow shot does not exactly qualify for a surprise action. Unless you mean to imply you've been wielding the bow, unconcealed, for the whole time you've been talking with him it would be a move action to "draw the weapon" and be ready to shoot the arrow. Mostly because both of the guards are talking with you, focusing on you, and as a result, watching you.
It does not penetrate his armor, so it's fine anyway and we roll with this, but regularily, you'd give up a surprise action/round if I point something like that out beforehand. Just saying-

Boros Black-Hand |

Woo! Bomb goes *boom* and guards hopefully go ×_× in response.

Juliette Aulamaxa |

GM Mordred wrote:I moved her, and Varuzhan.
She intended to show her Signet Ring, which would not be very effective from 30 feet away. And Varuzhan meant to intimidate him, thus needed to come out of hiding.(plus again, it's not very likely to be intimidating if you make sure to stay well away from those you try to do so with).
They are aware of you, and you are not coordinated. as such, you get ONE action. Whoever starts the hostilities gets a surprise round(except for Juliette, they are focused on her at the moment, so lining up a shot at their fleeing ally will be noticed...)
Allow me to self-quote there...with emboldened text. That longbow shot does not exactly qualify for a surprise action. Unless you mean to imply you've been wielding the bow, unconcealed, for the whole time you've been talking with him it would be a move action to "draw the weapon" and be ready to shoot the arrow. Mostly because both of the guards are talking with you, focusing on you, and as a result, watching you.
It does not penetrate his armor, so it's fine anyway and we roll with this, but regularily, you'd give up a surprise action/round if I point something like that out beforehand. Just saying-
Yea, my post for Juliette was before you posted the above, so I took it to mean that Juliette's action would be retracted as she couldn't get the time to pull out her bow and shoot it at the guard before they'd have a chance to react, and understandably so.

GM Mordred |

My mistake, apologies...you must have posted while I was typing that out, before I saw. -_-
I thought you posted afterwards, when it was my mistake.

Juliette Aulamaxa |

No worries, now I just need to figure out how to get the guard that's running away, I may have to get on top of these buildings...then again I could just let the one with wings handle it...Though with a DC 30 fly to fly upward, I don't think our Strix friend is getting off the ground.

GM Mordred |

More importantly, your Strix Friend is wearing a Breastplate and slowed down...alas, it will be some time before reinforcements make it here......and Eldonna will claim an imposter was involved, none of her house would be so foolish.

Miranda Greenblossom |

Red and Green would be the Greased targets now that they are colour coded :)

Boros Black-Hand |

Sheesh, I cannot wait to get Boros Rapid Reload, or some speed-load ammo. Standard action to reload is just nuts so far. And it keeps throwing me off, because I'm expecting move action to reload and planning my round around that, then need to scramble and correct it all when a final double-check catches the goof, lol.

Miranda Greenblossom |

Just get a sack full of pistols :P
Also I must say I adore the thought-bubbles ^^

Boros Black-Hand |

Had a sack full of pistols, actually. Damn dirty Hellknights got in my base, killed my d00ds, and looted all of my awesome gear. Admittedly, said gear existed only for the sake of Boros' backstory, and was doomed to be lost in any case, but the thought is still there.

GM Mordred |

Glad you like them, Miranda ^_^
@Boros: They did not ONLY exist for your backstory. I mean, think about it, these guns must be SOMEWHERE now, right? Just thinkg about it - would be a waste letting that kind of weaponry just lay around in a vault. Much better to train a special unit in their use, would you not agree?
(in other news, take your time deciding on actions, I'm off to bed :) )

Miranda Greenblossom |

Or, more likely, have the guns explode in the face of said squad before they are even halfway trained :P
Also Miranda sorta things that fire-wand of Boros is really interesting and might want to get her grubby mitts on one!

Boros Black-Hand |

Glad you like them, Miranda ^_^
@Boros: They did not ONLY exist for your backstory. I mean, think about it, these guns must be SOMEWHERE now, right? I mean, it would be a waste letting that kind of weaponry just lay around in a vault. Much better to train a special unit in their use.
(in other news, take your time deciding on actions, I'm off to bed :) )
I meant, in regard to Boros taking them into the actual adventure with him, they existed only for the backstory. I fully expect, however, that the Hellknights will use their find to their advantage, and give Boros a chance to win it back in battle. If he lives, that is.
Or, more likely, have the guns explode in the face of said squad before they are even halfway trained :P
Also Miranda sorta things that fire-wand of Boros is really interesting and might want to get her grubby mitts on one!
Boros would welcome her to the Way of Gun, for the low, low cost of just a couple feats, or a paltry class level. All the cool tieflings will be doing it soon enough, she should get in early while she can.
Have I mentioned that early shotgun-analogues are available? In pistol form, even. And we have dragon's breath rounds...

GM Mordred |

@Miranda: That's assuming they don't have a techdevil capable of retro-engineering that stuff. Or a contracted tech-support-devil capable of jury-rigging it.

Lily Sable |

Oh god. I wouldn't wish Customer Service on even devils. :S
Also, I vote naming this encounter (if you were doing experience) 'Backstreet Boys.' :)

GM Mordred |

Oh, no, customer service is outsourced. To things with "Non-Euclidean (Ex)" in their Special Qualities.
The amount of complaints has gone done by 80%, the amount of incoherent babbling of something like "Ph'nglui mglw'nafh Cthulhu Kin'targo wgah'nagl fhtagn" went up 400%

Miranda Greenblossom |

Also, I vote naming this encounter (if you were doing experience) 'Backstreet Boys.' :)
Hmm since we were on 'music hour' I am compelled to link the best of all boy-bands :P

Miranda Greenblossom |

@Miranda: That's assuming they don't have a techdevil capable of retro-engineering that stuff. Or a contracted tech-support-devil capable of jury-rigging it.
All I'm saying is Boros should probably have a few handfuls of extra exp for defeating some fingers of the Asmodean soon-to-be gun corps :P

Nissim Siverto |

Oh god. I wouldn't wish Customer Service on even devils. :S
Also, I vote naming this encounter (if you were doing experience) 'Backstreet Boys.' :)
Does this mean we could name ourselves "Hooray for Everything"?

Boros Black-Hand |

Boros sees a clusterf*$& in action and yearns to assume command, turning this collection of odds and sods into a proper squad, lol.

GM Mordred |

Ah, just because it came up with miss chance: Pathfinder is a game of highs.
High is good.(Except in specific cases(mostly legacy) like Teleport Mishaps, where high is fun)
Whenever you roll, you want to roll high.
As such, things like coin flips(1d2), miss chances(20%) or mirror images(1d4+3) always use "high=hit"
So that 1d2 wins on a 2. Miss chance is from 1-20 on d100 and 21+ hits, and with 7 mirror images, the d7 has to come up 7 to hit the proper one.
Just felt I should clarify that before it comes up on your side.
Also, on a side note: You may or may not have realized, but antagonists have a turn order by themselves...if you check the previous post, they have acted in same order(Green, Red, Blue), and did the saves in that order too(if multiple were affected). I am well aware that stuff like order of effects or enemies can have significant effects on the outcome(such as Green being unaffected and the bomb missing the touch attack on him), so I try to "standardize" as much as possible.(by having them do rolls and actions in a fixed order, unless they interdepend(e.g. one of them delaying so the other goes into a flanking position).
So if things seem to align against you(such as with green, or the rolls against Varuzhan), it's truly the stars affected by an unholy alliance of techpriests from hell and liasion officers from the great old ones, not me fudging things in any way (I felt I should point out the identical order because things did go pretty well for your enemies in that round)- :)

Lily Sable |

Miranda and Boros should get an action against the blind person before it wears off, but otherwise, I believe everyone else already took advantage of it... if they could.
I hate how... swingy healing spells are. :(

Miranda Greenblossom |

Remember that standing up is an action that provokes : )
So I'm just going to edit in an AoO spoiler if the guy tries anything funny :P
Also of note is that since Greased squares cost double the movement 5-foot stepping wont get him anywhere^^

Boros Black-Hand |

For your entertainment, here's how Boros wanted this round to go.
Varuzhan withdraws to clear the lines of fire and watch the fun.
Juliette plugs blue, blind, and slightly horny with arrows until the twitching stops.
Boros unloads on green with his mighty pistol of shooty-ness™, spending a grit point to add a bit of extra damage, because there is no kill like overkill to him.
We ho!d red down and sic the attack halfling on him. Probably hasn't had all of her shots, but red'll be too dead to care soon enough.
We make a new friend with mister rebel, cementing that friendship with the timely application of some Stopleak to his spurting wounds.
We get ready for mister yellow and The Man by lurking like a bunch of thugs, then hammer them into goo when they appear.
Loot the bodies, because you should always bring a little something for your hosts when visiting, and then retire to the rebel hideout for drinks, cigars, and a gallon of mouthwash for Miranda to get rid of the taste.
:p

Boros Black-Hand |

Honestly it's hard for Juliette to do anything that involves rolling a d20 right now, thanks to the shaken condition.
Gotta bribe your dice to keep 'em happy. Maybe offer to set up a date with those high-class gold-plated d10s? What d20 could resist twins?
;P

Lily Sable |

:P I'm doing well with the d20s, it's the d-everything-elses that I either don't get, or fail at. :)

GM Mordred |

I meant to clarify that on the next update, but may as well do so here: I was unclear, you only STARTED the combat shaken, that is, the first round. It was basically a normal intimidate, with delayed effect.
You're already fine again, apologies for not being more specific on the condition. Basically it was some impulse of fear for your family, then quickly replaced with determination.
Unfortunately, that roll of 3 will not be sufficient even after removing the shaken penalty.(not a single agent there you would hit on a 7).

GM Mordred |

I'm assuming there's room for Nissim to squeeze between the building and the Grease area of effect. There shouldn't be an AoO if I understand the situation correctly. Nissim can now move 40', and by eyeball it looks like he can reach the man in a single move action. If any of this is incorrect, let me know and I'll alter as needed.
You MAY want to alter it.
The red one is only prone and threatens, blue is the one still blind. Since you want to avoid the Grease, you'll be squeezing to the wall, meaning a -4 to AC(which nicely compensates his melee penalty for being prone) and would attract an AoO from him.
Thanks to the movement bonus from Urban grace, you can avoid the Grease and an attack by Green, but you still need Acrobatics against Red's CMD there(increasing the DC by 10 to move at full speed). Let us say with no ranks in Acrobatics, hitting the DC is unlikely, so you would most likely be targetted.

GM Mordred |

Prone, sure. But how is Boros disarmed? And if he is, considering that his weapons are right there next to him, it shouldn't be any action of significance to recover them. Regardless of the status of his weapons, however, he'll be acting last in this round.
Same reasoning as sleep spells and the like. You were briefly unconscious, from dropping into negatives. You sagged to the floor, falling prone...and unless you have something like a locked gauntlet or other means of keeping your weapons in hand without being conscious, you'd release your grip on them as you fall yourself.
You are right, they are exactly next to you, and it's no big deal to retrieve them, but it still takes a move action to pick them up again(one that does not provoke, though - it's not "pick up an item", but rather "draw weapon" so you could combine it with the move action of standing up.=> As such, it essentially becomes a non-action MOST of the time- the difference is: no full attacks while staying prone, and before you act, you do not threaten(so no flanking), you are not considered armed(so AoO's provoke unless Improved Unarmed Strike) and an enemy could try and pick up your weapon(e.g. Blue could have decided to pick up your pistol with a move action and fire it with his standard, provoking only from Varuzhan...if he knew what a pistol is and how it worked)).Being unconscious/dying is a nasty condition, one which usually is unlikely to allow you to jump right back into the fray even if you receive healing. On the plus side, all of them(except blue) are also heavily hurt.
Also, not that it's a great idea right now, but you can fire a pistol while prone(I think the official text only names crossbows).
All that said, in my home group there IS a house rule in place that allows readied-action heal spells to counteract any negative effects from dying. As in, if someone/healer or otherwise has nothing better to do, they can ready an action to cast a healing spell if an ally is hit/(or mortally wounded...takes a Heal check vs Attack roll to differentiate). If they take the readied action, and the healing places the person in positive HP range, they are never treated as dying.
It was mostly introduced in regards to a Barbarian that would have stopped raging and died(I usually treated Rage-HP as temporary HP, but that barbarian was a experienced player min-maxing in a beginners group so he got RAW treatment), but then saw some use later on.(e.g. if several people were already weakened, instead of gambling on healing one of them, the healer may have opted to heal the first one to receive a grievous wound that would drop them via readied action...the negative aspect: If nobody receives such a grievous wound his action was wasted and nobody got healed)
If you want to use that house rule as a group, we can implement it.

Boros Black-Hand |

Boros Black-Hand wrote:Prone, sure. But how is Boros disarmed? And if he is, considering that his weapons are right there next to him, it shouldn't be any action of significance to recover them. Regardless of the status of his weapons, however, he'll be acting last in this round.Same reasoning as sleep spells and the like. You were briefly unconscious, from dropping into negatives. You sagged to the floor, falling prone...and unless you have something like a locked gauntlet or other means of keeping your weapons in hand without being conscious, you'd release your grip on them as you fall yourself.
You are right, they are exactly next to you, and it's no big deal to retrieve them, but it still takes a move action to pick them up again(one that does not provoke, though - it's not "pick up an item", but rather "draw weapon" so you could combine it with the move action of standing up.=> As such, it essentially becomes a non-action MOST of the time- the difference is: no full attacks while staying prone, and before you act, you do not threaten(so no flanking), you are not considered armed(so AoO's provoke unless Improved Unarmed Strike) and an enemy could try and pick up your weapon(e.g. Blue could have decided to pick up your pistol with a move action and fire it with his standard, provoking only from Varuzhan...if he knew what a pistol is and how it worked)).
Being unconscious/dying is a nasty condition, one which usually is unlikely to allow you to jump right back into the fray even if you receive healing. On the plus side, all of them(except blue) are also heavily hurt.Also, not that it's a great idea right now, but you can fire a pistol while prone(I think the official text only names crossbows).
All that said, in my home group there IS a house rule in place that allows readied-action heal spells to counteract any negative effects from dying. As in, if someone/healer or otherwise has nothing better to do, they can ready an action to cast a healing spell if an ally is...
1) Ah, okay. That was rather what I figured after giving it some thought myself.
2) Well before Boros acts, I'm gonna read up on actions a bit more and make sure I get it right. Ideally, it's pick up the pistol and rapier, on his feet, stab someone who needs it, 5-foot step to relative safety. Without getting tagged by an AoO at any point during that process.
3) I'm hoping green is a heck of lot more than hurt right now, lol. Kind of favor "dead" as a good condition for that mace-swingng bastard.
4) Rules for all firearms specifically mention that, yes, they can be fired while prone just as a crossbow can. It is something I'm keeping very much in mind right now.
5) Works for me, but since Boros isn't a spellcaster, my input on this one is limited.

Miranda Greenblossom |

(you already included the +4@prone in your roll, if I interpreted correctly).
Nope! It is an AC penalty, so it is up for you to track :P
(Her current attack line is modified that way because she has a +1 to hit from the resonant power of her boots!)
(Or you can choose to view it as her Dex bonus + Size bonus if you want.)
Anyhow I am going to guess that the guy gets a good chomping after all : )

GM Mordred |

@Boros: that standing up will be tricky without an AoO(threatened by all three enemies)
Prone is nasty.
@Miranda: aye, Dex+Size, my mistake, he gets a double-chomping in that case :)
From your point of view: On the plus side, that leaves him at -13(he's the strong guy...if you wondered, so that muscle-flesh is well-toned. Green is the healer and Blue looks sneaky-stabby...), on the minus side, you're still prone.

Lily Sable |

As a heads-up: Today is my last day at mthe first job I ever had. I've worked here for just shy of nine years... But I've decided I need to move on to a job that pays better... As a result, I'm going to be picking up a lot more hours at work, changing my schedule in the process, and ultimately having a lot less time for those things and people that I love. That being said... I'll become less of a post hog in the majority of my games. Things might change in the future, but at the moment, I'm hoping to continue playing in my games.
I shouldn't have any problems 'keeping up' with this one. Plus, I've got several others that are much more 'on the chopping block' as it were. :p

MordredofFairy |
I shouldn't have any problems 'keeping up' with this one. Plus, I've got several others that are much more 'on the chopping block' as it were. :p
I already congratulated in another game, but wanted to say it makes me kind of happy you added that last line in this game ;)

Lily Sable |

Heh, you're in one I'm strongly considering leaving. 'We maybe no direction.'
*Uses gather information on my face monkey... Result is 36. Gain no information I can act on.*
Still have nothing to work with, so... : /
Two of my games are also extremely stalled out. A third is, too... But there's no way I'm dropping my wrath of the righteous. :|
Ary will become the first lawful, good Abyssal Lord. :| And there will be an idyllic meadow filled with flowers and a babbling brook.

MordredofFairy |
Your Gather information result was 46 (with the max +10 bonus for medicine and food given out)
But luckily, a lead was running into us asking for antidote.
Keep your hands, legs, and magical tails inside the railroad, please.
Would hate to see you go, though.
Sounds fun with Ary. If you need reinforcements, you know who to ask...(maybe you pick up leadership and need a cohort *gg*)