Mended Wall's PBP for beginners (Inactive)

Game Master Hoary and Wizened

BATTLE GRID

Current Initative = Illiam, Kairon, Bombardier, Chillel, Dolok, Goruck, Merlokrep


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I am, frankly, lacking sufficient information/knowledge to "get it". I enjoyed the sentiment of the song, though. :D

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.
Syrus Terrigan wrote:
I am, frankly, lacking sufficient information/knowledge to "get it". I enjoyed the sentiment of the song, though. :D

It's just the name. Is your character's name not meant to be pronounced the same as "Chiron" in the song?


Oh! I thought you were talking about my avatar name, not the alias.

Yes, pronounced like Chiron, just *barely* harder on the guttural.


Male Human TN Sorcerer (Efreeti blooded) Lev. 3 | Init: + 3 | Perc: + 2, SM: + 0 | DEFENSE | AC 15, touch 11, flatfooted 14, (+1 armor, +1 Dex, ) | HP: 27/27 (1d6 + 2 + 1 FC) | F: +3, R: +2, W: +3 | OFFENSE Speed 30ft | Melee Quarterstaff +1 (1d6+0/X2) or dagger +1 | 2 if thrown, (1d4+0/19-20) Ranged Light Crossbow +2 (1d8+0/19-20) Fire Ray +2 (1d6+1/2lev) | Fire Rays 7/7 | Spells: 1st 4/6 | Active conditions: Mage Armor. Character sheet

Oh well, I didn't catch the name thing either & was wondering what about the song Illiam was referring to! Hahaha

And since were on the topics of names - NO OFFENSE INTENDED - but Scipio of course just makes me think of 3CPO! Sorry, but I've been thinking that since I first saw it.


Dolok Pickering wrote:

Oh well, I didn't catch the name thing either & was wondering what about the song Illiam was referring to! Hahaha

And since were on the topics of names - NO OFFENSE INTENDED - but Scipio of course just makes me think of 3CPO! Sorry, but I've been thinking that since I first saw it.

I'm certain that imagining is made all the worse by the fact that Scipio's avatar is a knight dressed in gold armor. :D


Syrus, I wanted to pop in and tell you that I don't think there would be any serious problem with Kairon taking the "lead" in the discussion with Kreed. Lunarinus let me know he's got a very busy day today, and may not be able to post at all. Kairon is an equal partner in the envoy and their business, so he does not have to defer to Lunarinus on everything.

Plus, then we can move things along. :) If needs be I'll just bot (that means I take control of a character for GM fiat purposes) Lunarinus' reactions to anything Kairon or Kreed have to say.


That's a roger-wilco. Be on it ASAP. 'Bout to hit a burst of activity here at work.


Syrus Terrigan wrote:
That's a roger-wilco. Be on it ASAP. 'Bout to hit a burst of activity here at work.

No rush, I've got a busy afternoon too, and will have a couple hours of inactivity on the boards myself staring in about 10 minutes.


^%$%^&*(@#$#!_(&^%*(()&^$#$#$^*(*%@#@ @#$%^(%$^*%#&^&@@#%&%^# Internet!!!!!! Dropped ANOTHER post!!!!

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.
MendedWall12 wrote:
... Since people have shown that they hold no sanctity for my spoilers already this early in the game... :P ...

I find it a lot easier to separate character knowledge from player knowledge than to actually try to limit my player knowledge, and having more player knowledge makes it easier to remember where that line is, at least for me.

Then, of course, there's my thoroughly-demonstrated interest in the statistical improbability of the rolls. I'd really like to get a look at the algorithm they're using to generate those...


Illiam Taal wrote:
MendedWall12 wrote:
... Since people have shown that they hold no sanctity for my spoilers already this early in the game... :P ...
I find it a lot easier to separate character knowledge from player knowledge than to actually try to limit my player knowledge, and having more player knowledge makes it easier to remember where that line is, at least for me.

I've noticed that. :) Not everyone is as good at it. The spoilers are there for those people that are not as good at the separation. Deep down I don't really care if people look at the spoilers, except in rare cases where doing so might provide some kind of unfair combat advantage, unless they are terrible at separating themselves from their character. Then I hope they'll do us all the service of knowing as little as possible about what happens outside the fourth wall. :)


Syrus Terrigan wrote:
^%$%^&*(@#$#!_(&^%*(()&^$#$#$^*(*%@#@ @#$%^(%$^*%#&^&@@#%&%^# Internet!!!!!! Dropped ANOTHER post!!!!

Been there brother, been there. I was in a really good habit of typing up long posts in Microsoft Word first, but I've since gotten out of the habit. Probably time to get back in it, because Microsoft checks my spelling and grammar. That wall of text I fired up hastily at the end of my workday the other day was chock full of spelling and grammar mistakes. Ugh.


McMustard's Random Settlement Treasure Generation for Falcon's Hollow Shops:

Minor Items:
• Ring of sustenance; 2,500.00 gp
• Wand of Scorching ray (2nd Level, CL 3rd); 4,500.00 gp
• Slotless: Page of spell knowledge (2nd); 4,000.00 gp
• Melee: Rapier +1; 2,320.00 gp
• Melee: Shatterspike; 4,315.00 gp
• Melee: Lance of jousting; 4,310.00 gp
• Slotless: Bag of tricks (gray); 3,400.00 gp
• Headband: Dead man’s headband; 3,600.00 gp
• Armor: Mithral shirt; 1,100.00 gp
• Wand of Acid arrow (2nd Level, CL 3rd); 4,500.00 gp
• Armor: Chain shirt +1/Bolstering; 4,250.00 gp
Medium Items:
• Wand of Call lightning (3rd Level, CL 5th); 11,250.00 gp
• Wand of Remove blindness/deafness (3rd Level, CL 5th); 11,250.00 gp
• Wand of Wall of fire (4th Level, CL 7th); 21,000.00 gp
• Ranged: Light crossbow +2/Shocking burst; 32,335.00 gp
• Armor: Half-plate +1/Spell resistance (13); 9,750.00 gp

Just want to point out again, for any that look in the spoiler, just because you the player know these items are in town, doesn't mean your character does. Nor does anyone, except me ;) know in which particular shop the items might be found. Well... Dolok knows that the armor and weapons would be found at his Master Figueroa's forge, up in the high market. :)

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.
MendedWall12 wrote:

** spoiler omitted **

Just want to point out again, for any that look in the spoiler, just because you the player know these items are in town, doesn't mean your character does. Nor does anyone, except me ;) know in which particular shop the items might be found. Well... Dolok knows that the armor and weapons would be found at his Master Figueroa's forge, up in the high market. :)

Considering that Illiam is a level 1 character with just under 25gp to his name, he's not even going to ask about magic items. Good to have the list there for later though, I suppose.

So, for mundane item availability (under 1000gp), I suppose I should just roll a d4 (could do a d20 or d100 too, but I generally prefer not to roll a larger die than necessary) and the bottom 25% means the item is unavailable?

I suppose it's also possible that I wouldn't find a drill (which isn't a weapon, but is constructed with similar methods) at the general store, and would have to go to a smith instead...


Illiam Taal wrote:
MendedWall12 wrote:

** spoiler omitted **

Just want to point out again, for any that look in the spoiler, just because you the player know these items are in town, doesn't mean your character does. Nor does anyone, except me ;) know in which particular shop the items might be found. Well... Dolok knows that the armor and weapons would be found at his Master Figueroa's forge, up in the high market. :)

Considering that Illiam is a level 1 character with just under 25gp to his name, he's not even going to ask about magic items. Good to have the list there for later though, I suppose.

So, for mundane item availability (under 1000gp), I suppose I should just roll a d4 (could do a d20 or d100 too, but I generally prefer not to roll a larger die than necessary) and the bottom 25% means the item is unavailable?

I suppose it's also possible that I wouldn't find a drill (which isn't a weapon, but is constructed with similar methods) at the general store, and would have to go to a smith instead...

The way I usually run that at the table is have the player roll the percentage (d100) and call it before they roll. Meaning you say whether 1-75 is success or 25-100 is success, then roll 1d100 in the dice mechanic. If your call and roll are successful I am perfectly fine with their being a drill in Brickasnurd's Goose 'n Gander.

Edit: After all, what possible damage could one halfling with a drill do??? ;)

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.

Actually, I took another look at the primer and it specifically mentions mining supplies, so a drill wouldn't be out of the question anyway.


And *some* GM spoilers ARE "sacred" . . . .


Syrus Terrigan wrote:

Oh! I thought you were talking about my avatar name, not the alias.

Yes, pronounced like Chiron, just *barely* harder on the guttural.

Oh, and a heavier accent on "kai". KAI-run is closer.


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.
MendedWall12 wrote:
Syrus Terrigan wrote:
^%$%^&*(@#$#!_(&^%*(()&^$#$#$^*(*%@#@ @#$%^(%$^*%#&^&@@#%&%^# Internet!!!!!! Dropped ANOTHER post!!!!
Been there brother, been there. I was in a really good habit of typing up long posts in Microsoft Word first, but I've since gotten out of the habit.

Or you can just enter your post when you have typed a substantial amount, then edit it.

In either event, do as the savior did, remember, Jesus saves.


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.
Dolok Pickering wrote:
And since were on the topics of names - NO OFFENSE INTENDED - but Scipio of course just makes me think of 3CPO! Sorry, but I've been thinking that since I first saw it.

The Scipios were an important Roman family, the most notable being Scipio the Younger, later Scipio Africanus, the general who finally defeated Hannibal.

On magic items, I will need to go adventuring and amass some cash before compiling a shopping list.


Chillel wrote:
MendedWall12 wrote:
Syrus Terrigan wrote:
^%$%^&*(@#$#!_(&^%*(()&^$#$#$^*(*%@#@ @#$%^(%$^*%#&^&@@#%&%^# Internet!!!!!! Dropped ANOTHER post!!!!
Been there brother, been there. I was in a really good habit of typing up long posts in Microsoft Word first, but I've since gotten out of the habit.

Or you can just enter your post when you have typed a substantial amount, then edit it.

In either event, do as the savior did, remember, Jesus saves.

For a save to be necessary for a three-minute typeline is so abysmal that the computer is fortunate it's not in pieces.

And while Jesus may save souls, He's not actively driving my keyboard; other things to do, being ascended and all that jazz.

And let's not forget Him flipping tables (so to speak) in the temple that one time, either, right? :)

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.
Syrus Terrigan wrote:
And let's not forget Him flipping tables (so to speak) in the temple that one time, either, right? :)

Yeah, but that wasn't really a heat-of-the-moment thing. Don't forget about the part where he left and hand-made a whip to attack the people at those tables first. "...not to bring peace, but a sword!"


Perhaps another thread would be better for our respective analyses of the character, nature, and emotional content of the temple being cleansed. Or any other religious/spiritual discussions. Which I would welcome. Doubt this is really the place for it, though.

Would you have preferred a Yosemite Sam spiel to the "shift + random number keys" methodology for expressing my outrage?


And, Illiam, considering how many "roll goals" you've had not work out, it's gonna be a wild, wild day when that algorith finally falls your way. :)

Too bad about the drill.

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.

Back on topic, I finally did roll a 1, and it was on the d100 for trying to find a drill. Does that mean that there are no drills in town, or might he still find one if he checks with the smith? Also, I thought I remembered reading that Master Figueroa's shop was in the high market, but I don't see it now. Can you confirm where that is?

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.

Ok, here's a question that I'm fairly certain isn't covered by RAW, so I need a GM ruling. The equipment tables clearly say that each type of rations weigh 1/4 the amount when sized for a small creature. They don't, however, list a different price for this one-quarter portion. The only interpretation for this that seems to make sense is that the size and price for each portion are actually the same for small creatures, but a small creature only needs to eat 1/4 of that portion each day. Does that sound reasonable? RAW sounds more like it costs the same per day despite being only 1/4 the weight (and thus the amount of food), but of course that makes no sense, especially when you consider the descriptions that mention a number of separate non-perishable items, and not, say, a sealed can or something that would spoil once opened.


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.

Illiam, and others more used to PbP [which means nearly anyone in my case, I have a question about your recent posts in the game thread.

Are players entitled to post speech for NPCs where it is not very... contentious? And roll for the availability of items? Or did you PM the GM first?


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.

Warning- those likely to be offended by mathematics should cease reading.

Well, the average weight of a male halfling is 30lbs, which is exactly 1/4 of that for a male human. And the rations weigh 1/4 of that for a medium creature.

Rationally, I would conclude that one days medium rations is essentially 4
days rations for a halfling or gnome. And if one is going to be rational about anything, surely it must be this.

RAW or house rule? Up to the GM.

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.
Chillel wrote:

Illiam, and others more used to PbP [which means nearly anyone in my case, I have a question about your recent posts in the game thread.

Are players entitled to post speech for NPCs where it is not very... contentious? And roll for the availability of items? Or did you PM the GM first?

If you check the OOC text in the gameplay and the posts in this thread (I realize it can be hard to keep the two in sync after the fact), Mendedwall gave me some leeway to roleplay the other characters in the Goose 'n' Gander, presumably because it wasn't critical to the story. He also gave instructions for rolling for availability of mundane items under 1000gp. I hope I didn't overstep these instructions.

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.
Chillel wrote:

Warning- those likely to be offended by mathematics should cease reading.

Well, the average weight of a male halfling is 30lbs, which is exactly 1/4 of that for a male human. And the rations weigh 1/4 of that for a medium creature.

Rationally, I would conclude that one days medium rations is essentially 4
days rations for a halfling or gnome. And if one is going to be rational about anything, surely it must be this.

RAW or house rule? Up to the GM.

As I mentioned, the table also says that the weight is 1/4 for small creatures, so I'm really only asking if the price should be calculated per-day to be the same as medium creatures (as a strict reading of the tables on the SRD might imply, even though it's 1/4 the amount of food) or per unit of weight, as real-world good would be sold.


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.

Oh I agree.

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.

And for the mathy-mathy discussion, if we assume that a halfling is the same shape as a human, just scaled down by half, the square-cube law tells us that the halfling should have 1/4 as much skin (surface area) as a human, but his mass and volume should only be 1/8 of a human's. So halflings should weigh half as much as the rules say they do.

Now, the measurements given for halflings are more than half the height of an average human, Illiam's 3' being roughly a median value. His weight of 35 lb is a little above the median, but if he were to double in size, that would make him 6' tall and 280lb. This is pretty of heavy (a BMI nearing morbid obesity), but not outside the realm of possibility of weight for a human that tall, and there are plenty of reasons that a halfling might be just a bit more dense than an a comparable human. Chimpanzees, for instance, are significantly denser than humans, and a halfling with the proportions and body density of a chimpanzee would be expected to weigh closer to 50lb. The large feet that halflings are often described as having could also add a few lbs, each of which lowers the weight of the equivalent human by 8lb.


Illiam, here's my groan for your 1 on the dice roll. Aaaaaawwwwwwwwwww. It seems as though math is failing you, because the dice algorithm clearly does not want Illiam to get into Laurel's shop before the envoy does. Remember you need to have an invite to get into the high market, and that is where Figueroa's shop is, so that the Consortium can monopolize his time and energy. Which means, at this point, getting a drill in Falcon's Hollow is going to be extremely difficult, if not impossible. Sorry about that.

I also want to say how much I enjoyed your posts about the Goose 'n Gander. Great storytelling! Taking the descriptions from the wiki and making them come to life was very cool. This game has been and continues to be super fun for me, and things like that are a big reason why, so thanks for that!

As for the trail rations. Here's my real world example: children's clothes, and baby food. The clothes are, in some cases, smaller than 1/4 of their adult counterparts, but I'll be darned if the things don't cost the same amount as an adult garment, sometimes more! And baby food, for whatever reason tends to cost the exact same, if not more than an adult portion of at least 3 times the size. I mean, I can get a can of peas for 39 cents if I watch the sales, but a jar of baby food costs $1.50 on a good day...? I learned a long time ago that the economics of Pathfinder don't make one lick of sense, and rather than go about the long arduous task of trying to fix them, I just take them as they are, and say, "play on!" :) Hope that's okay with everybody.

Edit: Also, I'll get a post up in just a little bit as Brickasnurd Hildrinsocks, to address your questions Illiam. He would absolutely be friendly, especially to another "smallfolk."


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.

On halflings, the illustration in the core rulebook looks quite similar in proportion to a human.

Those described in Tolkien, from where they originate, are rather thicker. I doubt that they would have twice the volume of a 3 foot human, maybe 150%.

All these real world calculations are rather unmotivated in a world with magic and flying dragons however.

Mended Wall is going to apply the RAW. Not only is the economics of Pathfinder probably silly, I have never really looked at it, but the same is true of most RPGs. And it is a huge task to re-write all the pricing etc.

The Exchange

Male CN Halfling Wizard (Conjuration: teleportation) 3 | Character sheet | Character Journal | HP: 18/18 | AC: 18 (14 Tch, 15 Fl) | CMB: -2, CMD: 11 | F: +1, R: +4, W: +3 | Init: +3 | Perc: +5, SM: +0 | Speed 20ft | shift 5ft 6/7, adaptable luck 2/3 | Spells: 1st 4/4, 2nd 3/3 | Active conditions: Mage Armor.

Ok. The weight was a bigger practical concern than price anyway, given Illiam's meager carrying capacity. These rations aren't that expensive anyway, my concern was mostly for the realism, but I'll accept that rationale.


Mended -- do you want to narrate the Figueroa meet? Or let Dolok do it?

Want to step it up just a bit while still playing to character -- need to get Baradim and Chillel in quick-like.


Male Human TN Sorcerer (Efreeti blooded) Lev. 3 | Init: + 3 | Perc: + 2, SM: + 0 | DEFENSE | AC 15, touch 11, flatfooted 14, (+1 armor, +1 Dex, ) | HP: 27/27 (1d6 + 2 + 1 FC) | F: +3, R: +2, W: +3 | OFFENSE Speed 30ft | Melee Quarterstaff +1 (1d6+0/X2) or dagger +1 | 2 if thrown, (1d4+0/19-20) Ranged Light Crossbow +2 (1d8+0/19-20) Fire Ray +2 (1d6+1/2lev) | Fire Rays 7/7 | Spells: 1st 4/6 | Active conditions: Mage Armor. Character sheet

ok, let's go back to goal three again please. What does RAW mean or stand for please?


Syrus Terrigan wrote:

Mended -- do you want to narrate the Figueroa meet? Or let Dolok do it?

Want to step it up just a bit while still playing to character -- need to get Baradim and Chillel in quick-like.

If Dolok wants to handle that I don't have a problem with it. Important to note Master Figueroa IS symptomatic with Blackscour taint. So if Dolok does want to narrate that, keep that in mind. Also Master Figueroa's shop is a very nice shop and forge. As you look at the Falcon's Hollow map of the high market district, the blacksmith's house/shop/forge is the only building that has it's own wall that is not on the legend. The one on the southeastern side of the hill.

I agree, it is time to get Baradim, and Chillel involved. Hopefully Goruck has a chance to poste something in the near future as well. :) Let me know if you'd rather I narrate the Figueroa meeting. I've got time today.

Edit: @Dolok RAW = Rules As Written


Male Human TN Sorcerer (Efreeti blooded) Lev. 3 | Init: + 3 | Perc: + 2, SM: + 0 | DEFENSE | AC 15, touch 11, flatfooted 14, (+1 armor, +1 Dex, ) | HP: 27/27 (1d6 + 2 + 1 FC) | F: +3, R: +2, W: +3 | OFFENSE Speed 30ft | Melee Quarterstaff +1 (1d6+0/X2) or dagger +1 | 2 if thrown, (1d4+0/19-20) Ranged Light Crossbow +2 (1d8+0/19-20) Fire Ray +2 (1d6+1/2lev) | Fire Rays 7/7 | Spells: 1st 4/6 | Active conditions: Mage Armor. Character sheet

Thanks! I would like to give it a shot, but I won't have time 'til later tonight! If you fill a need to move ahead, go ahead.


Male Human TN Sorcerer (Efreeti blooded) Lev. 3 | Init: + 3 | Perc: + 2, SM: + 0 | DEFENSE | AC 15, touch 11, flatfooted 14, (+1 armor, +1 Dex, ) | HP: 27/27 (1d6 + 2 + 1 FC) | F: +3, R: +2, W: +3 | OFFENSE Speed 30ft | Melee Quarterstaff +1 (1d6+0/X2) or dagger +1 | 2 if thrown, (1d4+0/19-20) Ranged Light Crossbow +2 (1d8+0/19-20) Fire Ray +2 (1d6+1/2lev) | Fire Rays 7/7 | Spells: 1st 4/6 | Active conditions: Mage Armor. Character sheet

Okay, I'm sorry if my posts of roleplaying the meet w/Master Figueroa were a bit lengthy! But I wrote as true to the characters as I could think of them. I wish to explain a bit, the difference between the forge & the house, as well as the difference between the unkempt hair vrs the neatly braided Beard. The forge & Dolok are everything to him. He works hard & efficiently at his job & everything about his job is important to him. The house is not. His hair does not disturb his work, but a big bushy beard could well get in the way or catch fire! So it mustt be kept neat as well! make sense? This is the first time I've ever written anything like that and I would like to hear any comments you care to make about it please?


It's well-done, chief. I dig it. But since we're already there . . . . Check what I do next.


Dolok, I forgot to say earlier that your post with Master Figueroa was great! Now we see the intense motivation that Dolok will have to make sure that a cure can indeed be found.

Way to go!


@Syrus, in regards to your kick down the door approach to Laurel's Roots and Remedies. I love the idea, but I won't have the time this weekend for such a fast-paced back and forth. In fact I have a bit of time to post a couple things now, but then I'll more than likely be away from computers until late tomorrow afternoon. Life, it constantly gets in the way of my gaming. :P


Female CN Human [Andoran] Winter Witch | HP: 24/24 | AC: 15 (15 Tch, 14 Fl) | CMB: 0, CMD: 11/10 |FL F: +2, R: +2, W: +3 | Init: +7 | Perc: +2, SM: +0 | Speed 30ft | Hexes Slumber - DC:15, Misfortune DC 15 | Spells: lvl0- 4 1st 3 2nd 2| Active conditions: None.

In case anyone needs reminding, its been an awful lot of posts, Chillel will be at her home until mid-day when she will head to Jack'a'Napes.


Okay. Till then!!

I need to do some work on *my* campaign, anyhow. :)


Male NG Half-Orc Hunter 2 | HP: 20/20 | AC: 18 (12 Tch, 16 Fl) | CMB: +4, CMD: 16 | F: +5, R: +5, W: +2 | Init: +4 | Perc: +7, SM: +8 | Speed 30ft (20ft) | Animal Aspect: 20 rnds | Spells: 1st 0/2 | Active conditions: Baradim - None; Kanga - Animal Aspect: Eagle (+4 Perception)

Baradim will be at his little hovel near the exit of town towards the Darkmoon Vale. It looks more like a mound of wood and earth than an actual home. :D

Also, the forum has totally been failing me in showing me that discussion stuff is happening. I will check more frequently now >.>


Glad we didn't lose you to lack of action, Warforged. I was going to PM you just to be sure, and here you are! Huzzah!


Okay, a couple things. It would be awesome if Dolok, Goruck, and Baradim could handle their meet and greet, and get their butts to the Jak'a'napes pronto. Chillel should be showing up there shortly anyway, as it is right around midday game time.

@Kairon. I won't be computer available again until around 4:30-5:00 Central time. BUT!!! Yirangle let me know that he should be available at that same time today. If you are at all capable of being on and want to try and do that quick reply posting, that would probably be a great time to do it. If you are available then, all three of us could hammer out the Roots and Remedies bit.

@Illiam, not sure exactly what you have planned, but if it at all coincides with the Kairon and Lunarinus' conversation with Laurel Usessa, you'd probably have to be on at that same time, in order to interject. Otherwise you'd be dealing with a massive catch up post.

After that's taken care of we'd finally have the whole party at Jak's, Laurel's book in tow, and we could really get this thing going in earnest.

Not that it hasn't been going in earnest, but the set up has left some characters sitting idly, and now we have a chance to get everyone involved. I'll hope on it, and get back online around 4:30-5:00 CST.

Till then, cheers, and happy gaming!
MW

Edit: Not sure how this affects other people's times, but it was Daylight Savings Time last night, so our clocks all get set back an hour. It is currently 8:20 AM at the time of me posting this. :)


Male NG Half-Orc Hunter 2 | HP: 20/20 | AC: 18 (12 Tch, 16 Fl) | CMB: +4, CMD: 16 | F: +5, R: +5, W: +2 | Init: +4 | Perc: +7, SM: +8 | Speed 30ft (20ft) | Animal Aspect: 20 rnds | Spells: 1st 0/2 | Active conditions: Baradim - None; Kanga - Animal Aspect: Eagle (+4 Perception)

I've been reading along, anxiously awaiting my chance to join in with such lovely role-players. I'm in a few games now and not all have been quite as pleasant to read. I look forward to getting the group together and heading out into a terrible section of woods to go be community-oriented murderhobobs. :P

I'm in Arizona, so we don't do DST. So you guys have just moved around me is all.

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