Unlike in a situation where you cast Detect Magic outside of combat or rounds, it is assumed you take the time to look at everything. In combat, Detect Magic is cast in a sixty foot cone from the spell caster. Line of sight would be applicable. Also, it takes rounds to get the full effect.
@Elektra - Caleb changing his target makes sense; however, Thug 1's action would been different. I will need to retcon the Thugs actions. He would have attacked the real Hound Archon, and not moved. I will update after Stone's response.
I am going ahead and opening up the discussion thread.
Once the party has been selected, I would like to get everyone's thoughts on ways to move the campaign forward. I am in another PBP campaign and sometimes it takes several days just to play through one round of initiatives.
Now I know that life has this crazy way of getting in the way of our gaming. Shame on it. But it happens. Like this Saturday I am taking a plane trip to Brookfield, CT where my wife is now visiting her sister. Saturday may be a tough day to post, but I am hopeful to get something in before the end of the day. We will be traveling for a good part of next week; but again I hope to have windows of time for posting. There may be a full day, maybe into the next, that I will be unavailable. If it is longer than three days then I am likely in a coma or meeting the Maker. So thoughts on how to handle the party when someone doesn't post for several days would be appreciated. I have prepped for posting situations that will allow you to meet and greet, plus the first encounter or two.
My goal is not only for some good RP but for some fun action packed encounters too.
I look forward to this opportunity to meet and make new friends.
The curse on this particular alias has finally been broken. I've changed the name three times, and not made it into three other PbP, so guess fourth time is the charm!
My thoughts on moving the campaign forward, especially during combat, is for you to roll party initiative, have everyone post their actions, then you sort it out if there is conflicting things. We, the players, have to trust you to figure out what each character would do based on what we have done in the past, and what we say in each post. For example, Kelvin is a sneaky boy, and he is not going to be out front like some tank saying "come and get me", unless I state it specifically in a post. So if what I say are my actions are impossible, I trust that you will take into account what he is (Rogue (scout)) and is not (Fighter (tank)) and have him act accordingly.
Dang, getting old means giving too much advice. heh.
Jeepers, my wife and I go to the local theatre in the round for a 1930's and 1940's song fest for a few hours, and when I come back the gameplay thread is being used....
Too soon? I am just taking advantage of my last few hours with my PC before it is Pad only for a while. The PC is far more versatile for piecing this stuff together. By the way, how do you activate maps in the Gameplay thread?
I am playing in a Second Darkness campaign, and the GM has a little link at the top of the Gameplay thread for "Map." It pulls up the current encounter.
Ah. Use the url= link. Look at 'how to format your text' button below this data entry box.
What I do as GM, is to use the "Race" and "Class/Levels" line on my GM alias for the "Tactical Maps" for each campaign that I am running, so they show up with every GM post.
For the "top of the page" link, once again use url= (see below) and then on the Campaign Info tab for this campaign, put it into the Short description entry.
Let me see how this location works for the current map in play.
I would like for everyone to format their PCs like Kelvins with base Stats added to the Class/Level line. This will help a lot when I do Initiative rolls and other rolls on behalf of your PC.
I am toying with the idea of using photos of miniatures with a handful of smaller encounters. Particularly encounters where Paizo does not have a map.
Please consider a Dungeons & Dragons Miniature (DDM) or a Pathfinder Battles Miniature (PFB) for your PC.
I have provided a link to a miniatures site (Plasticrypt). At the top is a link to the various manufacturers, and then by year of release the various sets.
Kelvin, how do you get that info into your stat line ?
If you edit your profile, you can put a lot more on the Class/Level line than just the Class and Level. You can put a good sized part of your stats. Kelvin's character profile is a good example of some of the information you can put on this line.
Gameplay Note: Ameiko tells Brandark that there are chests in each room for storing the bulk of your equipment. You could use your own lock for free, or for the 3cps rent a lock. The lance is another issue. It is too long for the chest. Ameiko suggest storing it under the bed, suggesting that if anyone tries to steal something that big, they will become easily noticed.
Kelvin, how do you get that info into your stat line ?
Sorry, missed the question. As Mazra says, edit the profile for the character, and on both the "Race" and the "Class/Levels" line you can put anything you want, and that includes most of the "How to format your text" including links, bold, italics, etc. I use it alot on my DM id for map links.
Wow...I feel like the snail in the group now. Had a rough afternoon/evening at work so didn't get to post till now. Super excited to be in the game. I'll format my tag line now. :D. Mazra, I've been looking at your maps all along and they've always come up well for me. :D the only thing I'm not seeing is a Garrath Token. I like how you've set up the background colors for the PCs so they're easy to find, because HOLY CRAP that's a lot of tokens! I just couldn't spot Garrath's
Still looking for the mini. I'm a bit of a mini nut myself, but probably won't be buying any soon. I bought into the Reaper Bones Kickstarter, and what started as about 20 minis, became 264...
This PBP format appears to be a great way to make use of the different languages. I like using the spoilers, showing the language spoken or any non-common languages.
hp52/52 AC 17|T 16 |FF 14, F +4|R +5|W +7, Init +4, Per +17
I picture her as a female jesuit monk. I know one who was a professor in Theology, politology, doctor of economics and psychology and spoke almost 2 dozen languages from all over the world. And was an extremly nice man!
I picture her as a female jesuit monk. I know one who was a professor in Theology, politology, doctor of economics and psychology and spoke almost 2 dozen languages from all over the world. And was an extremly nice man!
Sounds like one of those persons where it is truly a blessing and an honor when you are able to be with them.
One of my house rules, that I am not even sure is a house rule, is that when a monster falls dead or unconscious, his square or multiple squares become difficult terrain. I have been playing that way in my home brews since 1st edition.
One of my house rules, that I am not even sure is a house rule, is that when a monster falls dead or unconscious, his square or multiple squares become difficult terrain. I have been playing that way in my home brews since 1st edition.
Any thoughts?
I don't know if that is RAW or not, but it is a good rule. I think that I will be adopting that in my next campaign at home. I have been ignoring that there is a body in the square in the past.
Helikon, you got the pronunciation right, spelling is Sla'inte ;) (accent usually OVER the 'a' but can't do it here). Used to have a girlfriend that spoke fluent Gaelic (Scotts Gaelic), and she used to drill that stuff into my head.
Hopefully you should be able to move your tokens around the map. It is easy to get the underlying map out of sync with the tokens. The back button to the far left can undo any hiccups.