Trunau is truly a town on the frontier. The frontier between the world of Humans, Elves, Dwarfs and the like and the world of Orcs and Giants. It will take a brave and hardy group of adventurers to defend Trunau and the region from what is about to come.
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
Well well this could be vary useful. My parents told me about something like this.He will hand it back to Leira. Oblivious to her blushing (typical guy) he will try looking over the spheres.
spell craft:1d20 + 6 ⇒ (10) + 6 = 16 K. Arcana:1d20 + 9 ⇒ (4) + 9 = 13 But they sure didn't tell me about anything like those.
Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
Leira takes back the sapling rod impressed at all Kaos knows about it "That is... impressive. Perhaps you dwarves should have a look at these spheres. I think they might be something great. Evocation magic"
Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
current active :
mage armour +4, shield
Force missiles per day 9/9
Anga shifts her attention to the spheres
spellcraft:1d20 + 13 ⇒ (4) + 13 = 17
oh lord of random dice generation, why hast thou forsaken me. :)
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
Leira will wade through the puddle to the other door. She will find no trap on the door.
(Used previous rolled checks.)
When the party enters the room they will note that the ceiling of this room remains whole. Dark mildew and splattered patterns of black mold cover all surfaces except the floor, which hides beneath a layer of stagnant brownish sludge.
Neatly stacked in the northeast corner of the room are six round stones.
The party will realize that these six stones, and the three black stones appear to have the characteristics of geodes.
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
Maybe we could use Urgamash and try to crack one of them open?
Kaos will cast detect magic.
perception:1d20 + 6 ⇒ (20) + 6 = 26
If magic
Spell craft:1d20 + 6 ⇒ (16) + 6 = 22
Kaos will happen to notice covered in sludge is a large stone coffer. The coffer is locked.
Haskyll will determine that unlike the three black geodes, these dark gray ones are manufactured and not naturally formed. They have a rind-like exterior, and weigh about 1000 pounds each, (about 454 kg). Haskyll will not notice any evocation auras like the three black geodes. But he will sense a slight magic field, possibly from within the dark gray geodes.
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
Leira I found a locked box but the key seems to have been misplaced. Could you help me out please?
Droja will ponder the situation. She reaches for a sack and pulls out a couple of small bones that look like they are from a humanoid's hand. She lays them on the dark gray stone and calls out, "If we try to open these geodes will they bring weal or woe?" The hand bones turn to dust.
GM Screen:
Augury 78 or less:1d100 ⇒ 45
A sinking feeling will fall upon Droja. She turns and looks at the party, "Leaves these stone be. They will bring nothing but woe."
Leira nods to Kaos "I'm on it!" and produces her tools to work in the coffer. She checks for traps on it before, and nevertheless she works from afar using her legerdemain knowledge. The tools fly in the air with her mage hand while she attempts to unlock the coffer for Kaos.
Perception (+1 vs traps):1d20 + 14 ⇒ (9) + 14 = 23 Disable device (unlock):1d20 + 24 ⇒ (18) + 24 = 42 Disable device (unlock; take 20):20 + 24 = 44
She observes impressed at Droja "Uou! How did you know about that?" she observes the geodes "We found some kind of geode before. It was something like a map. Might they be some parts of the map as well? Can we just try to join the parts? Let's try to approach our geode"
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
Kaos goes to look in the bag.
If you say we should leave it alone let's leave it alone. Does that go for the big one and the little ones or just one of them?
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
Kaos with detect magic will inspect the box and bag closely.
perception:1d20 + 6 ⇒ (4) + 6 = 10 Why is this bag so heavy?
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
spell craft:1d20 + 6 ⇒ (11) + 6 = 17 This bag is magic but I'm not sure what it does.
"So weird bag" observes Leira while check the coffer for hidden spaces.
Perception:1d20 + 14 ⇒ (2) + 14 = 16
She then helps Kaos study the bag with detect magic.
Spellcraft (identify):1d20 + 10 ⇒ (1) + 10 = 11
"No one really has any idea about the geodes... well..." the girl looks around the temple "I guess we can make a pause to have lunch here, then continue our way south searching for that damned giant Cathedral"
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
Is there another floor. I see steps on the map? So Droja what kind of feeling do you get from the other big rocks?
Do you think these small ones could be bombs?
While making his ideal thoughts Kaos will try throwing a couple of rocks into the bag and if nothing happens after a moment or two he will try totake them back out.
Droja will look at Kaos and say simply, "OK." When asked about the geodes being bombs, Droja will say, "Maybe. I do not know what woe these geodes will bring."
She will leave the current room and head through the secret door to where the 750 pound (340kg) geodes lie.
Again, she reaches for a bag tucked under her robes. The bag rattles with its contents. She pulls two more phalanges from the bag and places them on one of the black geodes. "Will these black geodes bring us weal or woe," she says in an emotionless tone.
GM Screen:
Augury 78 or less:1d100 ⇒ 88
"I am getting nothing. Like I said, sometimes it does not work." Droja says this with a bit of sadness leading to despair.
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
That's okay Drojs. Magic can be fickle some times. Don't let it get you down.
Ulfgard your right some mages do have a special spell for that but unfortunately I do not.
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
current active :
mage armour +4, shield
Force missiles per day 9/9
Put the things in tha bag, then. We can study them as we travel
Sorry, been some storms here, has slowed my posting
Just for clarity, which things? There are three black geodes, and six larger dark gray geodes. Droja felt the six geodes would bring woe, so I assume you are referring to the other three?
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
So why was an empty bag locked away?
Kaos takes the bag and reaches in commanding the bag to give him anything that may be in it.
(Channel 3/3 DC 15 / 5d6), (Acid Darts 8/8, d6+5), (Protection Ability 8/8, +2 saves)(Aura of Protection +3 Def AC, Resist All +10, 10/10 Rounds)
Dwarf Cleric 10
Basic Info:
(HP 72/72, (AC 22/21, T14, FF18/17 (With/Without Shield))+4 vs Giant Subtype, CMB 11, CMD 25, (Save F11, R6, W15, +4 vs Spell/SLA, +2 vs Poison), Init 0, (Perc 14, +2 vs stone)(Acid Resist 10)
Haskyll looks at Kaos.
I doubt there is anything in it Laddie, but a bag like that is treasure enough.
As for the massive thing to fit in the bag, I don't think we can fit those big three Geodes in there. But Djora, do you think that there will be woe if we break the big ones down ?
Haskyll looks at the big geodes trying to figure out how to break them down.
The 6 are 1000 lbs apiece, the 3 are 500 lbs apiece ??
Wizard 10 (evoker) HP 67 // AC 18 T 14 FF 18 (+4 vs giants) // init +2 // Fort +6, Ref +5, Will +8 (+2 vs spells, spell like effects) // perception +11 spellcraft +19
current active :
mage armour +4, shield
Force missiles per day 9/9
GM Mazra wrote:
Just for clarity, which things? There are three black geodes, and six larger dark gray geodes. Droja felt the six geodes would bring woe, so I assume you are referring to the other three?
all of them
ah cannae see stones being a problem in a dimensional pocket like a bag of holding. Besides, no offense droja, ah think ah would a like a bit more than a bad feeling ta leave these behind. We should take them all
The six dark gray geodes weigh 6 x 1000lbs (6000lbs). The three black geodes weigh 3 x 750lbs (2250lbs). The sack can hold 2500lbs. So, you can't carry them all. What do you do?
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
Haskyll can you ask your higher power what they would have us do?
Leira looks at the dwarves with curiosity while she eats a piece of meat What's on with these people, I do not catch the thing about this bag and geodes thingy.
"Give a dwarf a couple stones and sit to rest while they get crazy trying to study them" the young girl smiles while she eats another piece of meat, starts choking, coughs, then follows up with another piece.
HP 112 Base AC 21, touch 13, flat-footed 18, Base Atk +7; CMB +12 (+13 sunder); CMD 27 (29 vs. awesome blow, 28 vs. sunder) Human 5 resistance fire Fort +11, Ref +4, Will +5, +8 init, +7 Perception
Do you think the big ones and the little one where kept apart for a reason? Oh well I say we take the bag, I have been in need of a good new pack, and leave the rocks. If we need them we know where they are.
With that Kaos will sit next to Leira and start munching on an apple.