Masks of the Living Neb (Inactive)

Game Master Nebten

Battle Map! All PCs, but Bria are Fatigued


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Dark Archive

Aldous peaks around the corner and releases a orb of acid from his left hand. It splashs and burns one of the golem's chest masks.

Garuneh, the druid warrior, deftly moves into range of the golem. He swings, then misses.

Liz carefully moves around into flanking position of the mask golem. With her innate knowledge of golems, she slips her sword in-between the masks the make up the back of his legs. Its knees buckle from the damage, but it regains its stance.

The golem then turns to face Elizabeth and fires off one of masks from its knees at the rogue

CMB vs Liz's CMD: 1d20 + 8 ⇒ (15) + 8 = 23

The mask latches onto Liz's face with sound of suction. She appears to be disorientated after mask's attachment.

Liz:
You cannot speak, breathe, or hear while the mask is in place. You may want to review the Holding Your Breath rules.

Bria:
Will Save: 1d20 + 1 ⇒ (15) + 1 = 16

Round 46

Everybody Go!


Female Human

Mmmphhhh!


Stats:
I +3, P +4, F+6, R+2, W+1, AC 19, HP 37(18)
Dwarf Fighter, 4

Bria renews her attack

1d20 + 8 ⇒ (19) + 8 = 27 for 1d8 + 4 ⇒ (5) + 4 = 9 damage


Male Elf Diviner 5 Init +12 | AC 18, T13, FF 15 | HP 33/33 | Fort +4, Ref +6, Will +6 | Longbow +6, 1d8+2 |

1d20 - 3 ⇒ (7) - 3 = 4 acid splash for 1d3 ⇒ 2 damage


Female Human

Liz steps to V-6 and uses aid another to help Garuneh damage the golem

Aid another: 1d20 + 7 ⇒ (14) + 7 = 21

+2 to Garneh's attack


Super Awesome Vudrani Druid 3
Stats:
Init +2 Per + 10| AC 14/12/12 HP 26/28 | F +4/R +3/W +7 | CMB +2 CMD 14 | Surge +7 7/7

Uh, don't you want to do some Escape Artisting on that mask, Liz?

Shillelagggghh: 1d20 + 3 + 2 ⇒ (3) + 3 + 2 = 8
for: 2d6 ⇒ (6, 3) = 9

DUDE.

Garuneh considers a career in non-melee summoning, or perhaps gardening.


Female Human

Right now I have a CMB of +2 and no escape artist so I'm not going to get out of this until one or the other is dead.


Super Awesome Vudrani Druid 3
Stats:
Init +2 Per + 10| AC 14/12/12 HP 26/28 | F +4/R +3/W +7 | CMB +2 CMD 14 | Surge +7 7/7

I'm picturing hitting the mask with a shillelagh. Probably a bad idea. What happens if someone tries to Sunder a mask that someone is wearing? :D

Dark Archive

Bria's Crit Confirm: 1d20 + 8 ⇒ (15) + 8 = 231d8 + 4 ⇒ (5) + 4 = 9

Bria nearly takes of one of the golem's arms off with her blade, but it manages to barely hold together.

Aldous's acid splash hits the dais on the ground.

Garuneh tries finish the golem, but is too distracted by the face hugging mask on Liz's head.

Garuneh, something will happen . . .

Knowing its end is near, the golem tries to pound Bria into the ground.

Slam 1 vs Bria AC: 1d20 + 8 ⇒ (16) + 8 = 241d20 + 4 ⇒ (3) + 4 = 7
Slam 2 vs Bria AC: 1d20 + 8 ⇒ (14) + 8 = 221d20 + 4 ⇒ (2) + 4 = 6

Bria falls unconscious before the golem, bleeding onto the alter of Razmir.

Round 47
Everybody Go!


Female Human

Liz Mppphs in anger, steps to U-6 and stabs again.

MW S.Word,Flank: 1d20 + 9 ⇒ (19) + 9 = 281d6 - 1 ⇒ (5) - 1 = 4
SA: 2d6 ⇒ (4, 5) = 9

crit check: 1d20 + 9 ⇒ (14) + 9 = 231d6 - 1 ⇒ (5) - 1 = 4


Stats:
I +3, P +4, F+6, R+2, W+1, AC 19, HP 37(18)
Dwarf Fighter, 4

Hors de combat, again...


Female Human

Didn't you update your HP? I thought you had 29 left.

Dark Archive

Unable to take a 5' step due to darkness, Liz's movement triggers the golem to swing around and hit her.

AoO Slam vs Liz's AC: 1d20 + 4 ⇒ (6) + 4 = 101d8 + 4 ⇒ (8) + 4 = 12

Liz Miss Chance, low misses: 1d100 ⇒ 70

Liz blindly swings at the mask golem and connects with its chest. The sword sword slides in between masks. A glowing light begins to swell within the heart of the golem. After a heart beat light beams fires forth through all of masks' eyes. Then, one by one, masks clang to the ground. The last two that fall are those on Liz's and Bria's face.

Out of Rounds


Female Human

*Gasp gasp* Bria! Garuneh! use the wand!


Super Awesome Vudrani Druid 3
Stats:
Init +2 Per + 10| AC 14/12/12 HP 26/28 | F +4/R +3/W +7 | CMB +2 CMD 14 | Surge +7 7/7

What is your HP, Bria? I'm terrible at tracking. I'm at full HP according to my Hero Lab, huh.

Garuneh taps Bria with the wand, still holding onto his Shillelagh.

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

"I could still hit something with this shillelagh...if needed..." he says. "Is there anything around here left to hit?"

Dark Archive

After Garuneh taps Bria with his wand, the dwarf returns to the land of the living.


Female Human

Liz will start examining the doors of the room, starting with the ones at W-6

Perception: 1d20 + 9 ⇒ (5) + 9 = 14
Disable Device as needed: 1d20 + 12 ⇒ (15) + 12 = 27

Dark Archive

Liz discovers the door is locked. After a few moments, she is able to disable the lock.


Female Human

Liz pauses. Aldous, can you sense where your familiar is and if it heard the door click?


Male Elf Diviner 5 Init +12 | AC 18, T13, FF 15 | HP 33/33 | Fort +4, Ref +6, Will +6 | Longbow +6, 1d8+2 |

"Dragon? You hear anything, buddy? We're coming to get you!"

Dark Archive

Aldous:
You sense Dragon behind the western doors.


Male Elf Diviner 5 Init +12 | AC 18, T13, FF 15 | HP 33/33 | Fort +4, Ref +6, Will +6 | Longbow +6, 1d8+2 |

"The western doors! He's behind those."

Also is takes a moment to cast detect magic and sweep the room with his gaze.

Dark Archive

Aldous detects no new magic, but does notice a sparkly sapphire that was placed upon one of the masks.


Female Human

Liz gets to work on the western doors.

Perception: 1d20 + 9 ⇒ (10) + 9 = 19
Disable Device as needed: 1d20 + 12 ⇒ (19) + 12 = 31

Dark Archive

Liz notices the doors are locked. With picks it hand, she remedies that problem.


Female Human

Garuneh, get Bria healed up.

Liz opens the door.


Male Elf Diviner 5 Init +12 | AC 18, T13, FF 15 | HP 33/33 | Fort +4, Ref +6, Will +6 | Longbow +6, 1d8+2 |

Aldous grabs the sapphire laden mask while Liz unlocks the door.


Super Awesome Vudrani Druid 3
Stats:
Init +2 Per + 10| AC 14/12/12 HP 26/28 | F +4/R +3/W +7 | CMB +2 CMD 14 | Surge +7 7/7

Garuneh attends to Bria's many hurts.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

"Nine charges left," he cautions.

Dark Archive

There is a king sized plush bed on the south wall, facing a carved oak desk and bookcase on the north side, furnishes this large and opulently decorated chamber. In the center of the room, a large carpet, woven with the mask of the Razmir at its center, spreads across the floor. Upon the desk is a bird cage with Dragon inside, his head fitted with some sort of covering (like trained falcons wear).

Draconic:
Here, here master. You have found me. Thank you thank you! Free me, free me!


Male Elf Diviner 5 Init +12 | AC 18, T13, FF 15 | HP 33/33 | Fort +4, Ref +6, Will +6 | Longbow +6, 1d8+2 |

Aldous concentrates on detect magic, sweeping the area before moving towards Dragon.

"Hold steady, buddy. We're here to get you out."


Female Human

Liz looks around.

Perception: 1d20 + 7 ⇒ (10) + 7 = 17+2 for traps

Dark Archive

Aldous:
You detect 3 auras of magic coming from within the desk.
Knowledge Arcana: 1d20 + 9 ⇒ (16) + 9 = 25 Faint illusion
Knowledge Arcana: 1d20 + 9 ⇒ (13) + 9 = 22 Moderate Transmutation
Knowledge Arcana: 1d20 + 9 ⇒ (10) + 9 = 19 Moderate Enchantment

At a quick glance around, Liz notices a small table positioned next to the bed. It bears a small whip, a pair of manacles, and two bottles of Andoren brandy. Otherwise, no traps.


Female Human

Looks safe to go in.


Male Elf Diviner 5 Init +12 | AC 18, T13, FF 15 | HP 33/33 | Fort +4, Ref +6, Will +6 | Longbow +6, 1d8+2 |

Elvish: "Dragon, we're coming in. Do you recall anyone else being in this room with you?"

And just to complete his paranoia (and use his last spell), Aldous casts see invisible.

Dark Archive

Draconic:
Been alone long time. Hungry, hungry. Alone. Dark.

Aldous's spell does not revel any invisible entities.


Male Elf Diviner 5 Init +12 | AC 18, T13, FF 15 | HP 33/33 | Fort +4, Ref +6, Will +6 | Longbow +6, 1d8+2 |

"Okay, buddy. We're here. I've got some food for you and you won't be alone any more."

Aldous moves into the room behind Liz, wand drawn and ready to zap.


Female Human

Liz will getd ragon's cage open.
disable device: 1d20 + 13 ⇒ (3) + 13 = 16

Best not to rest right now, we need to find that evidence for our employer! Be sure to start checking for any papers or ledgers.


Super Awesome Vudrani Druid 3
Stats:
Init +2 Per + 10| AC 14/12/12 HP 26/28 | F +4/R +3/W +7 | CMB +2 CMD 14 | Surge +7 7/7

"Where are the guards? Where's 'K'?" Garuneh holds his club out, ready to strike.

We're out of combat, but I should have Shillelagh for about 2 minutes more...


Stats:
I +3, P +4, F+6, R+2, W+1, AC 19, HP 37(18)
Dwarf Fighter, 4

Bria looks around, just in case, sword at the ready.

Perception: 1d20 + 4 ⇒ (3) + 4 = 7


Super Awesome Vudrani Druid 3
Stats:
Init +2 Per + 10| AC 14/12/12 HP 26/28 | F +4/R +3/W +7 | CMB +2 CMD 14 | Surge +7 7/7

Perception: 1d20 + 10 ⇒ (7) + 10 = 17 Garuneh also scans, wary of masked threats.

Dark Archive

Liz's easily opens Dragon's cage. The sparrow instinctively hops out and flies in the direction of Aldous, even though it is effectively blinded by its head gear.

Bria and Garuneh enter the room and look around. From the windows, the courtyard from below can be seen. Crowds of white and grey robed priests fill the yard. Suddenly, the entry gate bursts forth and dozens of men begin to rush in, charging into the Razmirians with weapons in hand. Melee ensues with echoing cries of battle throughout the hall of the temple.

Aldous:
Perception: 1d20 + 9 ⇒ (10) + 9 = 19
Glancing at the bookshelf, you notice that it is very well organized with beautifully gilded books. Yet, one book on each shelf, three in total, appear to turned so that the title reads bottom up instead of top to bottom.


Male Elf Diviner 5 Init +12 | AC 18, T13, FF 15 | HP 33/33 | Fort +4, Ref +6, Will +6 | Longbow +6, 1d8+2 |

"Check those books, Liz. There are three that are upside down from what I can see. And there's magic coming from the desk. Inside it, I believe."

Aldous takes the blinding hood off his familiar, happily reunited with the little bird.

"There, there, my friend. I have you now."


Female Human

Liz will examine the books, perhaps sliding each out and turning them right-side up to see if it triggers anything.

Perception: 1d20 + 9 ⇒ (14) + 9 = 23

Dark Archive

Nothing occurs when Liz reorganizes the books. She does notice that the covers appear to be false. Placing them on the table and browsing them, the party realizes these books contain more then by what their cover suggests

Ledger 1:
This tome chronicles every copper the temple has taken in since its founding, including detailed notes concerning how it was obtained. Most of the listed transactions are illegal in major cities, from slave trade and drug deals to blackmail and protection schemes.

Ledger 2:
The second ledger covers how the money is spent, from bribing known officials and guardsmen to paying for illegal goods and services. The tome also records a number of notes of tribute, covering vast sums of money sent back to Razmir for the Living God’s tithes.

Ledge 3:
The third ledger, though mostly empty, covers all of the temple’s exploits in Kassen, including detailed reports from the priests sent there to retrieve the “fragments.” The ledger ends with the following:

Now that I have the completed amulet, I shall return to the City of Golden Death to finish what was started all those years ago. At the time, I thought Kassen was a fool for insisting that we abandon such wealth, but now I must thank him. The treasure shall enrich the Living God, so that he will never die. Such is the price of immortality.

Now I must return to the Isle of Terror and I cannot say that my journey will be without terrible danger. May Razmir protect me.


Female Human

Liz points to the various passages. This shows everything this temple has been up to. Blackmail, drugs, slaves, bribery and more. We have everything we need to bury Ramzir's worship in this city.


Male Elf Diviner 5 Init +12 | AC 18, T13, FF 15 | HP 33/33 | Fort +4, Ref +6, Will +6 | Longbow +6, 1d8+2 |

"Nice. Grab them, let's pocket whatever travelling loot we can, and scram. I do not want to get caught up in that fighting down there."


Female Human

Liz stars packign the books away. Don't forget that you detected magic somewhere in the room, best brag those goodies.

Liz then gives everyone a stern look.We are also going to pay back all the money we took from the shopkeepers.


Stats:
I +3, P +4, F+6, R+2, W+1, AC 19, HP 37(18)
Dwarf Fighter, 4

"Let's go" Bria says emphatically. She moves to the front of the room and blocks the door with her body as best she can.


Male Elf Diviner 5 Init +12 | AC 18, T13, FF 15 | HP 33/33 | Fort +4, Ref +6, Will +6 | Longbow +6, 1d8+2 |

Aldous opens the desk gingerly, hoping nothing explodes or poisons him.


Super Awesome Vudrani Druid 3
Stats:
Init +2 Per + 10| AC 14/12/12 HP 26/28 | F +4/R +3/W +7 | CMB +2 CMD 14 | Surge +7 7/7

Garuneh nods. "I owe that fellow an apology."

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