Lunar Sloth's Murder's Mark of Crows: Bloodrager Babysitter (Inactive)

Game Master Slothsy

Murder's Mark


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Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

Pazacku runs over to the pit and looks down in it.

Hopefully this works again.

He attempts to glide down into the pit.

fly: 1d20 ⇒ 14

and does not work.

GM hit me with the fall damage

Silver Crusade

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Male Tengu Rage 1/9 | HP 17/19 (/23 rage) | AC 20 T 11 FF 19 CMD 15 | Fort +6 Ref +1 Will +5 | Init +6 | Perc +4 |

Also, the pit is only 10 feet by 10 feet, yes? How many birds can fall inside a pit before others begin to take fall damage as well?

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

If there is no more room in the pit. I will wait before I make the jump.


Murder's Mark

Okay, finally passed my fort saves! I'm feeling semi-human again.

The Curiosity Shop - Round Four

Helpers
Pazacku, Chack [3/10], Dekarin, Takashi [napping], Andoliesa - You're Up!

As the pit fills with tengu, the two thugs look at each other warily. One steps back, pulls out a vial and throws it into the ten foot by ten foot pit. All of the tengu, however, resist the poison.

The other thug says, "Well, crap" before drawing a short sword and attempting to stab Dekarin. However, he only hits the stone wall with a long clank.

Fort Saves all around!

Dekarin: 1d20 + 6 ⇒ (15) + 6 = 21
Pazacku: 1d20 + 3 ⇒ (13) + 3 = 16
Andoliesa: 1d20 + 3 ⇒ (15) + 3 = 18

Attack: 1d20 + 3 ⇒ (8) + 3 = 11

Silver Crusade

M Halfling | Spells: L1 (8/8) L2 (4/4) | AC 16 T 16 FF 12 | HP 26/26 | F +3 R +6 W +3 | Init +8 | Perc -2 | Stealth +10 | CMD 16

'W... what happened? Where are everyone?' - Chack-Qetchack looks around not understanding anything .

Silver Crusade

Female NG Tengu Warpriest/2 - HP 15/15 AC 18/T:14/FF:14 - Perception: +7, Low-Light Vision - Fort: +3, Ref: +4, Will: +6 - CMB: +1, CMD 15 - Speed 30 ft. - Init. +4

delaying until Andoliesa can get through the door

-Posted with Wayfinder

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

Delaying until there is room to attack

Liberty's Edge

Male Tengu HP 8/8 | AC 16 T 13 FF 13 CMD 14 | Ref 3 Fort 2 Will 5 | Cleric of Desna 1 | Init +3 Perc +6 | Channel 1/3

Sleeping until something wakes me up :D


Murder's Mark

Sounds like we're waiting for Dekarin to start clearing the way with his sword.


Murder's Mark

Bleep bloop botting Dearkin commences.

Dekarin stands up and prepares his greatsword for a deadly blow. As he does so, the thug takes a swing with her own sword.

AoO: 1d20 + 3 ⇒ (13) + 3 = 16

However, he manages to duck beneath the sword's blade and returns with a slash to her side. The greatsword slices easily through her flesh, leaving her crumbled on the ground and dying.

1d20 + 8 ⇒ (7) + 8 = 15
2d6 + 12 ⇒ (4, 2) + 12 = 18

Way cleared!

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

Pazacku will come in now and go and attack green.

attack: 1d20 + 3 ⇒ (16) + 3 = 19
damage: 1d8 + 2 ⇒ (4) + 2 = 6

Silver Crusade

Male Tengu Rage 1/9 | HP 17/19 (/23 rage) | AC 20 T 11 FF 19 CMD 15 | Fort +6 Ref +1 Will +5 | Init +6 | Perc +4 |

Whoops! Didn't notice it was my turn! Sorry, guys. Good thing everyone knows Dekarin's character enough to not him in combat, eh?


Murder's Mark

Pazacku's claws tear at the other thug's face, damaging his eyes.

The thug immediately drops to his knees and says, "Enough, enough. I surrender! I surrender!"

What would you like to do?

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

sense motive: 1d20 + 4 ⇒ (5) + 4 = 9

"Everyone stand down, he has has enough"

Pazacku lowers his blade and addresses his companions.

"Stabilize the wife, and this other one down here if you can." Addressing the person who surrendered, "Now how do we get back up stairs and are there any others here we need to be made aware of"


Murder's Mark

The man laughs in fear and says, "Uh, you go through this door and then climb the ladder up. The rest of the crew is in the warehouse." He pauses for a moment before adding, Don't tell the rest of the gang that I told you that.

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

"Ok, Lets move on to the warehouse."

Pazacku moves through the room and back up to the ladder. And waits there for the rest of the party so they can regroup.

"Oh, and some one wake up takashi"


Murder's Mark

Outside the door, a tunnel spreads in a solid line. Doors stand shut to across the hall and to your right. Further down the tunnel to your left is the ladder.

Liberty's Edge

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Male Tengu HP 8/8 | AC 16 T 13 FF 13 CMD 14 | Ref 3 Fort 2 Will 5 | Cleric of Desna 1 | Init +3 Perc +6 | Channel 1/3

But I haven't gotten my eight hours of sleep so I can memorize new spells yet!

...okay, yeah, someone should wake me up.


Murder's Mark

Okay, pick a door or a ladder. If no one posts by this evening, the official Railroad Maintenance Service (tm) will deposit you in the warehouse.


1 person marked this as a favorite.

Whir whir, moving the plot along.

The group wakes Takashi and lets Chack know what's going on. They tell everyone about the tunnel underneath, the two doors, but opt to go check out the warehouse first.

The first set of double doors opens into an office. A desk and chair sit against the east wall, with additional chairs situated nearby. Wall lamps light the room. To the north of the desk is a single door leading deeper into the warehouse.

At the desk is a man sitting, his feet up on the desk. He awkwardly swings them down and flashes a smile.

"Ah, welcome sirs and ma'ams. How can I help you this fine day?"

Liberty's Edge

Male Tengu HP 8/8 | AC 16 T 13 FF 13 CMD 14 | Ref 3 Fort 2 Will 5 | Cleric of Desna 1 | Init +3 Perc +6 | Channel 1/3

Takashi yawns and stretches when he's awoken. "Sorry..." he says, sheepishly. "Umm... what happened?"

Then the pain comes back, and he realizes he should do something about that. "Desna mend this weary traveler," he quietly prays.
Converting Bless into Cure Light Wounds CLW: 1d8 + 1 ⇒ (2) + 1 = 3

He waits in the back of the group when they go up the ladder, thinking someone who didn't just sleep through all of the excitement should decide on what to say.

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

"Ok, friend" He clicks after the saying. "We got the lady next store, we got her husband. Now please come with us. No fighting, no mess. We can all talk to the sheriff about this"

diplomacy: 1d20 + 8 ⇒ (11) + 8 = 19


Murder's Mark

"Ohm" he tuts his teeth slightly. "Well. The gig is up, I guess."

He stands from the desk, throws open a door and screams, "We've got company, boys!"

Shipping and Receiving - Round 1

Rogue 2 and Ferdis
Pazacku
Rogue 1
Takashi, Dekarin and Andoleisa
Rogue 3 and Bryten

init, Pazacku: 1d20 + 2 ⇒ (19) + 2 = 21
init, Chack-Qetchack: 1d20 + 4 ⇒ (3) + 4 = 7
init, Takashi: 1d20 + 3 ⇒ (16) + 3 = 19
init, Andoliesa: 1d20 + 4 ⇒ (15) + 4 = 19
init, Dekarin: 1d20 + 6 ⇒ (10) + 6 = 16

Ferdis: 1d20 + 6 ⇒ (15) + 6 = 21
Byrten: 1d20 + 6 ⇒ (3) + 6 = 9
Rogue 1: 1d20 + 6 ⇒ (13) + 6 = 19
Rogue 2: 1d20 + 6 ⇒ (20) + 6 = 26
Rogue 3: 1d20 + 6 ⇒ (1) + 6 = 7


Murder's Mark

Forgot to say: Pazacku's up.

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

Pazacku moves in and strikes the blue smiley face.

katana: 1d20 + 3 ⇒ (6) + 3 = 9
damage: 1d8 + 3 ⇒ (8) + 3 = 11


Murder's Mark

Shipping and Receiving - Round 1

Rogue 2 and Ferdis
Pazacku
Rogue 1
Takashi, Dekarin and Andoleisa - You're up!
Rogue 3 and Bryten

Pazacku moves in to strike the man in blue clothing, but the man dodges out of the way.

The interior door swings open. Beyond the office, a room filled with filing cabinets opens with another door set into the northern wall.

Beyond that second door, a large unfinished room opens. A wooden frame stands that seems like it could housed two separate floors but is instead open to the roof like a barn. Sliding bay doors stand to the south, where a serviceable wagon is parked. Across the center of the warehouse, a catwalk hangs fifteen feet off of the ground. Heavy items can be pulled up to the catwalk with ropes and a block and tackle. In the northeast and southwest corners, rooms be been framed in and walls erected. Shelving lines most of the wall, and crates and boxes are stacked in many places on the main floor.

In all, you see five workers; the man in the office (blue smiley), the man in the filing room (red heart), and three workers in the warehouse (squares).

Liberty's Edge

Male Tengu HP 8/8 | AC 16 T 13 FF 13 CMD 14 | Ref 3 Fort 2 Will 5 | Cleric of Desna 1 | Init +3 Perc +6 | Channel 1/3

Takashi, knowing that several of his companions are still hurt and their enemies are not, decides this would be a good time to channel Desna's power and heal his fellow Tengu.

Channel: 1d6 ⇒ 2


I would have permitted channeling. I was not programmed yesterday.

If you want to retcon healing to before combat, please do!

Liberty's Edge

Male Tengu HP 8/8 | AC 16 T 13 FF 13 CMD 14 | Ref 3 Fort 2 Will 5 | Cleric of Desna 1 | Init +3 Perc +6 | Channel 1/3

Nah, Takashi's a rookie, he's making some rookie mistakes.

Silver Crusade

Female NG Tengu Warpriest/2 - HP 15/15 AC 18/T:14/FF:14 - Perception: +7, Low-Light Vision - Fort: +3, Ref: +4, Will: +6 - CMB: +1, CMD 15 - Speed 30 ft. - Init. +4

Andoliesa moves closer and slashes at the man with a claw.

claw, attack: 1d20 + 6 ⇒ (1) + 6 = 7 for slashing: 1d6 ⇒ 3

-Posted with Wayfinder

Silver Crusade

Male Tengu Rage 1/9 | HP 17/19 (/23 rage) | AC 20 T 11 FF 19 CMD 15 | Fort +6 Ref +1 Will +5 | Init +6 | Perc +4 |

Whoa, whoa. Dekarin would never forget to heal before the next combat. Even if he wasn't a Pathfinder, he's a Gorumite. One must always be ready to survive the next battle, friends!

What healing abilities do we have left, guys? I have one channel at 1d6 (somehow), and can convert some of my spells, but would like to save as many as possible. I thought I might have bought a CLW wand, but I don't have my sheet at the moment, so I can't check quite yet.

Gonna use my War (Tactics) domain here, if that's alright, to let everyone roll the second time for Initiative. Hope that's okay! This fight is going to be fueled by Gorum, and not just Dekarin's rage- mainly because he only has the one round left.

Init #2, Pazacku: 1d20 + 2 ⇒ (17) + 2 = 19
Init #2, Chack: 1d20 + 4 ⇒ (18) + 4 = 22
Init #2, Takashi: 1d20 + 3 ⇒ (8) + 3 = 11
Init #2, Ando: 1d20 + 4 ⇒ (12) + 4 = 16
Init #2, Dekarin: 1d20 + 6 ⇒ (11) + 6 = 17

Well, Chack benefitted greatly from that, but no one else did. It was worth it to bring up that wonderful 7, I suppose.

Dekarin begins a battle chant as he sees more enemies, gracious for the opportunity to fight once more. This part of his actions takes place pretty much all round, and into the next, and is purely flavor.

"The Lord in Iron is with me, friends. He is here, in my armor. He is here, in my weapon. My enemies stand before me, ready to yet again test my skill at battle. The question I ask all here, foes included, is simple. Will you fight?!"

"For those who will fight are the blessed!"

With that, he charges forward and makes a long, over-handed chop at the enemy in front of him blue smiley while yelling viciously.

Attack: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8
Damage: 2d6 + 4 ⇒ (4, 6) + 4 = 14

And apparently gets super nervous and slams his sword into the wall as a result of not wanting to hurt himself too much from the impact. It's okay, he's fine.

Liberty's Edge

Male Tengu HP 8/8 | AC 16 T 13 FF 13 CMD 14 | Ref 3 Fort 2 Will 5 | Cleric of Desna 1 | Init +3 Perc +6 | Channel 1/3

I could have done another channel before the battle if someone had reminded Takashi. :D

Channel 1: 1d6 ⇒ 2

[ooc]So... a total of 4 between the two channels. XD[/dice]


Murder's Mark

Rogue 2 and Ferdis
Pazacku
Rogue 1
Takashi, Dekarin, Chack and Andoleisa - You're up!
Rogue 3 and Bryten

Sounds good, Dekarin! After this round, I'm going to have Rogue 1 delay so that way the party all acts together. I'll mention it again when the rogues go again!

Chack's turn!


Botting Chack and pinging them via PM.

Everyone's attack missed. Have you all remembered to appropriately praise the dicebot?

Shipping and Receiving - Round 2

Rogue 2 and Ferdis, Rogue 3 and Bryten
Pazacku, Takashi, Dekarin, Chack and Andoleisa - You're up!
Rogue 1

Chack

"Tanagaar, bless me so that I may serve as a guard against this threat," Chack cries out as his claws begin to glow with a holy light.

Activating holy strike blessing.

Enemies

The man who greeted you scowls at the man behind him. "Bryten, don't be useless - do something," he grumbles before slashing out with his longsword at Pazacku. However, Andoliesa ducks under the blade.

1d20 + 3 ⇒ (13) + 3 = 16

Bryten rolls his eyes and steps backwards, shouting, "Let's get them cornered in here!"

The thug standing on the catwalk looks down and says, "Should I kick the jar?"

The other thug on the floor moves up and waits for an opening.

Readied Action for Anyone Getting Within 5 Feet of Thug 2:
He strikes out with his sword.

1d20 + 1 ⇒ (15) + 1 = 16
1d6 ⇒ 4

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

Pazacku unleashes a full attack against the guy blocking the door.

Two-weapon fighting

katana: 1d20 - 1 ⇒ (11) - 1 = 10
damage: 1d8 + 2 ⇒ (8) + 2 = 10

combat scabbard: 1d20 + 1 ⇒ (15) + 1 = 16
damage: 1d6 + 1 ⇒ (5) + 1 = 6

Liberty's Edge

Male Tengu HP 8/8 | AC 16 T 13 FF 13 CMD 14 | Ref 3 Fort 2 Will 5 | Cleric of Desna 1 | Init +3 Perc +6 | Channel 1/3

With little magic left that would help, Takashi simply steps up and tries to stab the enemy blocking the door.

Stab!: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d6 + 1 ⇒ (4) + 1 = 5


Murder's Mark

Pazacku's hit with his weakens the man, then Takashi finishes him off with a stab.


Murder's Mark

Shipping and Receiving - Round 2

Rogue 2 and Ferdis, Rogue 3 and Bryten
Pazacku, Takashi, Dekarin, Chack and Andoliesa - You're up!
Rogue 1

Chack

Silver Crusade

Female NG Tengu Warpriest/2 - HP 15/15 AC 18/T:14/FF:14 - Perception: +7, Low-Light Vision - Fort: +3, Ref: +4, Will: +6 - CMB: +1, CMD 15 - Speed 30 ft. - Init. +4

Dekarin hits harder with a standard action attack

Andoliesa looks at the armored Tengu "Go ahead, I'll be right behind you!"

-Posted with Wayfinder

Silver Crusade

Male Tengu Rage 1/9 | HP 17/19 (/23 rage) | AC 20 T 11 FF 19 CMD 15 | Fort +6 Ref +1 Will +5 | Init +6 | Perc +4 |

Is the red heart an enemy? I can't exactly tell...

Silver Crusade

Female NG Tengu Warpriest/2 - HP 15/15 AC 18/T:14/FF:14 - Perception: +7, Low-Light Vision - Fort: +3, Ref: +4, Will: +6 - CMB: +1, CMD 15 - Speed 30 ft. - Init. +4

that's my understanding

-Posted with Wayfinder


Murder's Mark

It is! It's the man who said "Let's get them cornered in here".

Silver Crusade

Male Tengu Rage 1/9 | HP 17/19 (/23 rage) | AC 20 T 11 FF 19 CMD 15 | Fort +6 Ref +1 Will +5 | Init +6 | Perc +4 |

In which case, chargeeeeee!

Dekarin sets his eyes on the man in front of him, and makes a sudden charge forward, his sword following in an arc aimed at his foe.

Charge diagonally through the door, ending up in the square in front of the heart, to the right.

Attack: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
Damage: 2d6 + 4 ⇒ (4, 5) + 4 = 13


Murder's Mark

Dekarin goes in swinging and strikes the man down with a single blow.

Andoliesa, do you want to take the opportunity to attack?

Silver Crusade

2 people marked this as a favorite.
Male Tengu Rage 1/9 | HP 17/19 (/23 rage) | AC 20 T 11 FF 19 CMD 15 | Fort +6 Ref +1 Will +5 | Init +6 | Perc +4 |

I didn't really mean to murder him like that....but I'm sure Dekarin did!

"Have I fought well today, Lord in Iron?!" Dekarin cries out after sending yet another soul into unconsciousness in the name of his god.

Silver Crusade

Female NG Tengu Warpriest/2 - HP 15/15 AC 18/T:14/FF:14 - Perception: +7, Low-Light Vision - Fort: +3, Ref: +4, Will: +6 - CMB: +1, CMD 15 - Speed 30 ft. - Init. +4

yes

Andoliesa enters the room, steps over the fallen body, and slashes at the next thug with a claw.

claw, attack: 1d20 + 6 ⇒ (10) + 6 = 16 for slashing: 1d6 ⇒ 4

-Posted with Wayfinder


Murder's Mark

Rogue 2 and Rogue 3
Pazacku, Takashi, Dekarin, Chack and Andoleisa - You're up!

As Andoliesa flutters forward and slashes the thug, Chack follows up with his own claws. Between the two of them the thug falls.

1d20 + 6 ⇒ (7) + 6 = 13
1d6 ⇒ 6

The rogue on the catwalk says "I guess I've got to, then," and kicks a jar off the side. The ceramic smashes on the floor below and a strange, congealed mass of some sort of acid spreads across the floor, undulating softly.

Silver Crusade

Female NG Tengu Warpriest/2 - HP 15/15 AC 18/T:14/FF:14 - Perception: +7, Low-Light Vision - Fort: +3, Ref: +4, Will: +6 - CMB: +1, CMD 15 - Speed 30 ft. - Init. +4

Andoliesa steps through the door and unleashes violence on the next thug.

claw, attack: 1d20 + 6 ⇒ (2) + 6 = 8 for slashing: 1d6 ⇒ 4
claw, attack: 1d20 + 6 ⇒ (17) + 6 = 23 for slashing: 1d6 ⇒ 3
bite, attack: 1d20 + 5 ⇒ (8) + 5 = 13 for slashing: 1d3 ⇒ 2

-Posted with Wayfinder

Liberty's Edge

Male Tengu HP 8/8 | AC 16 T 13 FF 13 CMD 14 | Ref 3 Fort 2 Will 5 | Cleric of Desna 1 | Init +3 Perc +6 | Channel 1/3

Thinking it best not to get in front, Takashi sidles over and touches Dekarin's armor, calling upon Desna's blessing to give him a Bit of Luck.


Murder's Mark

Shipping and Receiving - Round 3

Rogue 2 and Rogue 3
Pazacku, Takashi, Dekarin, Chack and Andoleisa - You're up!

Andoleisa claws hit once and her bite hits as well. The thug is still standing but deeply injured.

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