Loose the Tower of Pain

Game Master shrodingerscat

Various creatures have been held and experimented on, but now, through outside influence, find themselves loosed of their bonds. What do they do now?


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Why play a Minotaur? Minotaurs are one of my favorite creatures, right up there with titans and goblins :) They are a really interesting mix of human and beast with an enhanced primal fury and giant size tacked on. The flavour of never getting lost in mazes is also really neat. I once built a teleporting grappler minotaur that would poof in, grab you and poof you to random parts in the maze, then deal with you at his leisure, was fun!

What about them interests you the most? Large size, feral aspect and powerful charge. The gore attack with the massive horns and the added damage that comes out on a charge just gives me a terrifying shudder every time I think about it. This is also the reason I like rhinos so much XD

What is essential to its coolness in your eyes? The horns, hair and hoofs does it for me :) Out of the different heads that a half human, half beast could have, cat, bear, lion, dog, goat, boar or bison, I would have to say the bison looks the most feral and intimidating :) I guess things to keep: Horns, hair, hooves, bison head, large size and natural fury.


couldn't hurt to ask. a bumped up doppelganger works just fine.


Why play a faun?
Hm… Questions, they trouble me. I think it's largely because they're the gentler equivalent to the satyrs, though I may wish to take up some satyr-like abilities to make my faun more on par with the rest of you folks. IIRC, the satyr's CR is higher than the faun's (which is a measley 1!). But again, I like the idea of being a less… overly masculine personification of freedom and joy. From the looks of it, our little band will need that.

What about them interests you most?
Hm… mostly flavor, honestly. I like how they're characterized.

What is essential to its coolness in your eyes?
As I said before, mostly flavor. Perhaps I should just play a reflavored satyr?


Speaking of...

How does this sound? Bump him up a couple of HD and add this supernatural ability.

At-will: Polymorph any Object, self only. The doppelganger is able to polymorph into any object. The doppelganger remains aware of it's surroundings with it's own senses, if the new form has a method of moving, then the doppelganger may have limited mobility (rocking a chair back and forth, rolling ball, etc) As with polymorph, any equipment and clothing is melded into the new form. Alway's on abilities remain active while those requiring activation are unavailable until a form is selected. Size is limited from tiny to large. Every 5 HD up the maximum size increases by one catagory.
Telepathy: The doppelganger has telepathy, range 100'.

Think Odo from DS9.


In case the bagiennik is too unappealing, I'm thinking a male drider would be interesting. I like this description from the SRD: "A male drider's lower body is bulky like a tarantula, while its upper body is wiry and bears a hideous face more spider than drow, complete with fanged mandibles."

Why play a drider? It's monstrous yet human. The oddity of a spider body is appealing and I like how the creative symbolism matches up with sorcerer abilities. "Weaving" magic into the world.

What about them interests you the most? The creative aspect and the ability to be monstrous and still use items as a human. Not really attached to the detect abilities it has.

What is essential to its coolness in your eyes? The spider aspect and not having a normal looking humanoid half. Weaving webs and trapping prey. The web spell is essential for this and the ability to climb on walls. A lot of the other spells could be swapped out.


Getting some cool applicants, but I wanna give a little time for a few more. I'm gonna close the recruitment July 2, on the 3rd talk a bit more about whichever candidates are chosen/answer questions.Then we can start up right after the holiday, on the 5th.

Sound good?

Liberty's Edge

Sounds like a reasonable plan. Don't know what my plans are for the 4th as of yet, but I'm sure I'll be around.


I'll try to be around, but no promises. I'm working part of the day on the third, but only part, so I should be okay.


Sounds good.

Good luck to all the applicants. :)


Sounds good to me.


shrodingerscat:

So..the whole 'Getting around not having hands' is just a tad annoying to me. While I do like the idea of a 'Young Sphinx' and am happy to 'default' to this critter I was wondering.

Would a Cecaelia (Bestiary 3 Pg: 49) which is CR 3 be okay? Thought of adding the Half-Janni and the Advanced Template to create a 'Mini' Scylla. Thoughts? Comments?

Best wishes to all. :)


Closing recruitment in ~3 hours! Will have final 4 choices shortly therafter, stay tuned!


Ok, I'm officially closing recruitment.

My choices for the game are:

Ariarh: medusa
Daynen: wyrmling silver dragon
,: young sphinx
aeryk: drider

Thanks to all the other applicants, and happy gaming.


Thank you! Looking forward to the game and all the best to those who were unsuccessful at this time.


Awww. Well good luck with your tortured monsters there!


*HUGZ* Both to those with whom I'm playing with and also to those who await in the wings should some misadventure befall our...um...Well, we're not actually heroes...are we...?

Shan't have free time to work upon "Lady Sphinx" until the week end at least. Also...any one have pointers one what a name for such a being might be?

Very much cheers to all.


Thanks, I look forward to it! As far as a name for a sphinx you could go Egyptian: Sekhmet, the lion solar goddess. Or Greek: Phix. Or maybe some other inspiration here: http://en.wikipedia.org/wiki/Sphinx

Or maybe something tied to lions. Apparently the Hebrew word for lion is Lavi.
http://en.wikipedia.org/wiki/Lion


Sphinx name suggestions and their meanings:

Nebet - "the Golden one"
Mehi - "a lion-headed goddess"
Makara - "Pharaoh's daughter"
Ramla - "Prophetess"
Taia - "One who's young"
Zahra - "Blooming, Flourishing"
Desta - "Happiness"


Hmmmm I would love to play an Atomie!


Damn just read it is closed...sadness

Liberty's Edge

Oh. Oh yeah. Time to remind people why DRAGONS ARE AWESOME.

...Like they need reminding...

Now, let's see...name...name a dragon...hmmm...

I get the feeling we should wait on a fair bit of character creation until we hear what the "changes" are to our poor creatures, no?


yes.... MUHAHAHAHAHAHA!...ahem.


Introducing the name of my Medusa.


See, the problem with messing with young dragons, is that they have long lives and longer memories.

Don't mess with a wyrmling unless you intend to kill it there and then. He WILL get even.

Now to see what kind of mess the good doctor made of me...


Here's the Drider. Statted him up as normal for now. Need to work up the background. Are we using Traits? Drawbacks?


Funny thing about this character creation...the DM actually gets to determine more than we do, in a sense. The fabulous mutations we're all likely to deal with are less predictable than the characters themselves at this point.


True, at this point, you just need a name, an idea about personality, and maybe some background. I'd also like to have you chose any feats and skills that you may want to switch out.

Most of you have been in captivity for several years (4-5 is probably good), long enough for you to not know the exact amount. I'm thinking Relio was take either in egg form (born in captivity) or only minutes after hatching, so you ave less to do. >:)


That works. Nothing like playin' fresh blood right out of the egg.

Swapping skills and feats huh? Hmmm...I get the feeling that heal and diplomacy would not be readily practiced by a newborn dragon who's known only torture. they might be innate talents for a dragon, but not likely a focus.

Swappable feats...lets see. Nothing particularly noteworthy in current feats, though focus: bite is probably a good one to keep. Other than that, feel free to surprise me.


Sidra's backstory/background is now posted on her profile page. If any changes need to be made, shroderingscat, please advise.

I would like to keep Point-Blank Shot and Precise Shot for my feats and in regard to my skills, keep Perception, Disguise and Bluff. I will, however, leave it to your capable hands to determine the nature of Sidra's mutilations and necessary changes/adaptations. This will be interesting. Surprise me, too. :)


How does everyone feel about starting on monday? Should give everyone time to have a nice weekend and me to stat out the characters, with your input of course. :)


Starting Monday is fine with me. :)


*Hesitantly uncurls and peers about*

Presenting the basic work over of the Sphinx stat block

Very much cheers to all


Anytime is good. There is no such thing as too much RP, especially with the patient, long-term format of PBP.


Ok, I'm gonna throw the characters back at you to make sure everyone's happy with the stats and whatnot, and then we can start after I get home from work! Woohoo! New campaign!

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