Baldrek Zar'Zaron |
With the caltrops cleared, Baldrek moves towards the bugbear, taking care to leave a clear path for the dwarf.
"Time to thank you for that arrow..."
Baldrek then attacks with a mighty over-head movement.
Attack (earth breaker), power attack: 1d20 + 4 - 1 ⇒ (16) + 4 - 1 = 19
Damage (earth breaker), power attack: 2d6 + 4 + 3 ⇒ (6, 3) + 4 + 3 = 16
Meurasod Spellslayer |
The bloodthirsty dwarf moves forward methodically. He doesn't charge in blind, but picks every step with careful thought. The quiet before the storm, he strides triumphantly up to the hobgoblin, shield readied, and axe ready to sever limbs.
Move Action: 20 feet towards hobgoblin.
Standard Action: Aid Another to Baldrek's AC
Aid Another, bloodrage: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
AC: 16
Aralu mutters some arcane sounding words and touches Meurasod. guidance
+3 Str mod +2 Bloodrage +2 Aid Another +2 Aid Another + 1 Guidance
Mary Dawnrose |
Oops, was it my turn again?
Mary ascends the stairs. Seeing the bugbear, she declares the bugbear's demise today.
Evil eye, -2 attack.
DM Lil" Eschie |
Init recap
Init, Grulk: 1d20 + 3 ⇒ (17) + 3 = 20 (done)
Init,Meurasold: 1d20 + 3 ⇒ (14) + 3 = 17 (done)
Init,Katara: 1d20 + 1 ⇒ (6) + 1 = 7
Init,Zurka: 1d20 + 3 ⇒ (10) + 3 = 13
Init,Mary: 1d20 + 2 ⇒ (11) + 2 = 13 (done)
Init,Aralu: 1d20 + 1 ⇒ (6) + 1 = 7
Init,Baldrek: 1d20 + 2 ⇒ (13) + 5 = 18 (done)
So now Zurka, Aralu/Katara
Grulk will save: 1d20 + 3 ⇒ (3) + 3 = 6
Katara Vardigan |
Katara would move up the stairs carefully and if she could get through the caltrops and to the bugbear she would strike him with her greatsword.
Atk: 1d20 + 4 ⇒ (20) + 4 = 24
Dmg: 1d10 + 4 ⇒ (5) + 4 = 9
Atk: 1d20 + 4 ⇒ (12) + 4 = 16
Dmg: 1d10 + 4 ⇒ (1) + 4 = 5
Zurka Shadowsworn |
Zurka raises his hand up and a burst of light appears, centered on Grulk's face.
Cast Flare on Grulk. Fort save DC 12 or be dazzled (–1 penalty on attack rolls and sight-based Perception checks) for 1 minute.
DM Lil" Eschie |
Grullk Fort save: 1d20 + 4 ⇒ (6) + 4 = 10
@Zurka: your crit isn't confirmed.. New round!
Init, Grulk: 1d20 + 3 ⇒ (17) + 3 = 20 (done)
Init,Meurasold: 1d20 + 3 ⇒ (14) + 3 = 17
Init,Katara: 1d20 + 1 ⇒ (6) + 1 = 7
Init,Zurka: 1d20 + 3 ⇒ (10) + 3 = 13
Init,Mary: 1d20 + 2 ⇒ (11) + 2 = 13
Init,Aralu: 1d20 + 1 ⇒ (6) + 1 = 7
Init,Baldrek: 1d20 + 2 ⇒ (13) + 5 = 18
Grulk, Baldrek, Meurasold, Zurka&Mary, Aralu&Katara
Grulk, Evil eye, Flare: 1d20 + 8 - 2 - 1 ⇒ (18) + 8 - 2 - 1 = 23
dmg: 1d8 + 4 ⇒ (8) + 4 = 12
Baldrek seems to be the most powerful fighter, so the bugbear brings its weapon down with full force on his skull
Baldrek now down at -8, need DC 18 roll to stabilise
Baldrek Zar'Zaron |
I think that puts Baldrek at -5 hp... do you prefer for him to roll stabilize checks at a round by round pace, or run a bunch to speed things up and determiner in which round he will stabilize without help?
Meurasod Spellslayer |
Meurasod continues his bloodrage and swings his war axe right for the bugbear's midsection. Goblins were one thing, but the bigger goblinoids drove Meurasod to slaughter. "I will cut you in to pieces and use your body as bait. I will feed your entrails to those blasted green dung piles that hide in the shadows!"
Attack Grulk, bloodrage, hatred: 1d20 + 4 + 2 + 1 ⇒ (14) + 4 + 2 + 1 = 21
Damage: 1d10 + 5 ⇒ (4) + 5 = 9
AC: 16
Bloodrage: 3/8 remaining
Baldrek Zar'Zaron |
Stabilize (DC 10): 1d20 + 2 - 5 ⇒ (18) + 2 - 5 = 15
The blood flowing from the tiefling seems to stop, hinting that he is still alive and out of immediate danger.
Zurka Shadowsworn |
Zurka glides in to face Grulk stepping over the tiefling's fallen body. "You will find we are not so easily dispatched, beast!"
Rapier, Flank: 1d20 + 1 + 2 ⇒ (16) + 1 + 2 = 19; damage: 1d6 + 1 ⇒ (4) + 1 = 5
Mary Dawnrose |
Mary continues with her evil eye hex.
Those perceptive DC 20., see a very vague eerie eye above his head.
For -2 AC, if that hadn't expired.
Katara Vardigan |
Katara would look around seeing the tiefling down. Healing was not a skill she was that skilled in. She would do a quick search of the room before she would move to watch their rear as they tended the fallen.
Perception: 1d20 + 4 ⇒ (16) + 4 = 20
Mary Dawnrose |
Mary moves over to Baldrek, Meurasod called the obvious.
[b]"Tsk tsk...and he goes and gets himself knocked KO."{/b]
Her hands shimmers purple again as she puts it on his head.
Heal Hex: 1d8 + 1 ⇒ (3) + 1 = 4
Sadly not enough to properly revive.
Zurka Shadowsworn |
Zurka gathers up the gear from the dying bugbear. He hands the bow to Aralu. "This will suit you well I think."
He fingers the ring thoughtfully. "This may have magical properties. " He hands the ring to Mary. "Examine this ring...please."
Mary Dawnrose |
Mary takes the handed ring from Zurka.
"Sure thing."
Spellcraft: 1d20 + 8 ⇒ (16) + 8 = 24
If it's not magical, Mary tries to compare value with rings she's seen before.
Appraise ring?: 1d20 + 4 ⇒ (2) + 4 = 6
Appraise gems: 1d20 + 4 ⇒ (14) + 4 = 18
Mary Dawnrose |
Mary studied the fine details on the ring, while observing the magical signatures carefully.
A small smile shows on her face.
"Nice, a ring that softens one's fall. While it's not an encouragement to deliberately do so, this ring makes sure you take little to no harm from a fall."
Holding up a pretty gem, you wonder what shines more, the gem itself or her eyes as she looks at them.
"I guess these could sell for, hmm, 80gp a piece?"
Zurka Shadowsworn |
While the others pore over the loot Zurka looks around the room for any other items of interest.
Perception: 1d20 - 1 ⇒ (15) - 1 = 14
Once finished, he turns to address the others. "There are no signs of those we were sent to find here. They must have evaded the goblins and proceeded further into the Spire. We should do the same."
Zurka is all business and no pleasure here :D
Mary Dawnrose |
So between a social evening with Arula, myself and Katara, and arranging a sale of our loot, you'd choose option 2? :)
"Agreed, one last quick sweep before we head up?"
Zurka Shadowsworn |
I checked the loot list and there is a scroll of CLW. Looks like Aralu can cast it thankfully.
.
Of course Mary, Zurka would handle all loot sales...unless the ladies are VERY determined ;)
Katara Vardigan |
"You are a bit optimistic. These aren't worth that much. More around 50, but if you can convince someone they are worth more all the better."
Moving to Baldrek. She would look at everyone else. "No more healing? If not I suggest we make camp and rest. Otherwise we are going to haul him around until we find a potion. Let me check the pack."
Mary Dawnrose |
Long term care DC 15: 1d20 + 9 ⇒ (11) + 9 = 20
Baldrek recovers 2 HP if resting 8 hours.
Baldrek Zar'Zaron |
The long term care might work, since on the following day Mary would be able to use her power on him once more!
With Mary's able hands, Baldrek finally wakes up, but seeing he is being taken care by her soft hands, he decides it is not time to 'wake up' yet.
Bluff: 1d20 + 0 ⇒ (20) + 0 = 20 LOL, thanks dice roller!
Mary Dawnrose |
1d20 ⇒ 5
Mary was seemingly too focused on tending to Baldrek's wounds and checking the others for any inconveniences, that she was oblivious to his bluff.
"Now where did i put that acupuncture needle?
Pinning it in the nerve system did wonders for that man the other day."
......"Aha, here it is."
Mary puts the needle on the tip of his nose and gently pushes it in an inch.
Katara Vardigan |
Katara would keep watch when it was her turn and has a fitful night of dreams. Filled with all sorts of bad memories. Then next morning she would look at Baldek seeing how he was fairing.
Seeing him out of it she would stretch and start doing her morning routine. Half an hour with the greatsword and picking up something about the length of a longsword as she would work with it. As if keeping up with practicing with something she no longer had.
Zurka Shadowsworn |
Zurka rouses himself from his semi-catatonic state as the rest of the party begins to stir. He nods in approval as Katara goes through her morning routine.
It has been a long time since I have been able to appreciate the female form...
Once Baldrek regains consciousness, he simply remarks "Welcome back."
Baldrek Zar'Zaron |
Will to keep pretending (DC 10): 1d20 + 1 ⇒ (5) + 1 = 6
"What... oh, I thought that Calistria herself descended by my side to sting my nose, but I was wrong... you are much better than her, Beauty!"
Baldrek sits, still a bit dizzy thanks to the mighty blow at his head. "Yeah... I think I'm back, even if it hurts a bit to think..."
Mary Dawnrose |
(Modest smile)
"Welcome back to the world of the wake, Big Red."
Mary retracts the needle with surgical precision.
"Though you are still in pretty bad shape."
Katara Vardigan |
"Indeed, you look like a stiff wind could blow you over." Katara said finishing a move before setting the object she had been using aside.
"Might do to have you sleep the day and night away to let the red come back to your skin. You are looking a little pink."
Mary Dawnrose |
"Unless you're human like some of us, pink-ish tone of skin doesn't suit you."