Leinathan's Quest for Sky (Inactive)

Game Master leinathan

A dwarven visionary leads his people into the reaches of the Dark Tapestry in search of a new home. After a decade in space, they find a planet that seems to be perfect, but may just hide a dark history...


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What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

This is a place to spread words of great inspiration, and also things like "Hey, I'm doing x life thing and can't post for awhile", and also where you post what happens whenever you level up!

It's also a great place for casual conversation.


CHARISMA = 3 | HP 39/39 | AC 18 (Touch 13, FF 16) | Saves: FORT: 8 REF: 7 WILL: 6 | Darkvision 120 Ft, Light Sensitive, INIT +8

I am extremely excited for all of us. I look forward to our interactions and adventures. Good brews sirs and ladies.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Oh! Okay, I have a couple things to say.

First, I'm filling out the campaign info tab with some relevant information. Soon it will look good! I need you to do two things for me:

First, all of you need to create a header. The header will look like this:

hp current/maximum | AC touch ff | Saves | Senses, Initiative

The header goes into the "class" bar of your profile.

Second, everyone post your ability scores and a one-sentence description of your character (physical or otherwise) so that I can put it up in the campaign info tab.


hp -1/31 | AC 16 t15 ff11 | F+7 R+3 W+4 | Per +0, Darkvision 60, Init +1

Thank you very much! I'm really excited as well!

I will get my spellbook and equipment purchases finalized tonight. Couple quick questions, however:

1) Not sure you saw, but what do you think about a desert variant of this regional trait Veteran Jungle Guide, it seemed to both fit his background as a guide and was what I was looking for. But I didn't want to presume changing a regional trait to another region.

2) I haven't used Automatic Bonus Progression before (love the idea, but never got around to using it) - how would that coordinate with the magus Arcane Pool and enhancement? Am I correct in assuming if I am attuned to a weapon (and being a kensai, I am only going to attune to my khopesh blade), then it is treated as magical?

So I can add a +1 enhancement from my arcane pool on top of the attunement, just as if it was magical?

Then at 5th level, I can make it flaming or whatever without needing to arcane pool enhance it first?

I just want to make sure I understand how the rules mesh properly and not just assume.

Thanks!

Update: Oh, almost forgot to add:
Aam Dunestrider, Dwarf Kensai Magus 4
Str 16, Dex 12, Con 14, Int 18, Wis 9, Cha 10
A pahmet dwarf from the deserts of Osirion focused on blending mind and body with magic and blade to forge the perfect weapon.


LE Male Tiefling Antipaladin (Tyrant) 1 | HP 11/11 | AC 22 TO 12 FF 20 | F +3 R +2 W +2 (*+2) | CMD 16 | Init +5 | Perc +0 DV | Cold 5 Elec 5 Fire 5 | Smite 1/1

Hi guys! Happy to be here for our Dwarven adventure :)


Cool, I will enter an alias tonight!


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1
Aam Dunestrider wrote:

1) Not sure you saw, but what do you think about a desert variant of this regional trait Veteran Jungle Guide, it seemed to both fit his background as a guide and was what I was looking for. But I didn't want to presume changing a regional trait to another region.

2) I haven't used Automatic Bonus Progression before (love the idea, but never got around to using it) - how would that coordinate with the magus Arcane Pool and enhancement? Am I correct in assuming if I am attuned to a weapon (and being a kensai, I am only going to attune to my khopesh blade), then it is treated as magical?

So I can add a +1 enhancement from my arcane pool on top of the attunement, just as if it was magical?

Then at 5th level, I can make it flaming or whatever without needing to arcane pool enhance it first?

I just want to make sure I understand how the rules mesh properly and not just assume.

1) Yes! I am fine with that small change. Go ahead and do it.

2) I believe you are right. Attuning to a weapon makes it functionally equivalent to a +1/+2/+3 weapon, whatever attunement your level qualifies you for. Arcane bond does stack with the enhancement bonus that a weapon already has.


HP 47/47 (12 NL) | AC 21, 15, 16 (35% ranged miss) | F+9, R+9, W+3 | Per +8, Darkvision, Init +4

Alias entered


HP 47/47 (12 NL) | AC 21, 15, 16 (35% ranged miss) | F+9, R+9, W+3 | Per +8, Darkvision, Init +4

So, what is the gravity on the ship? Oh, and I seem to have forgotten to buy mundane gear. :)


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I'm thinking that the gravity on the ship is slightly lighter than normal, because some sci-fi part of my brain tells me "it takes up less power to have a lower gravity".

I also doubt that most of the game will take place on the ship, so mostly don't worry about it. Maybe if we have an encounter or two up on the ship I'll come up with some rules for like... bonuses to Acrobatics or whatever.

The game begins just as you leave the ship, though.

me wrote:
everyone post your ability scores and a one-sentence description of your character (physical or otherwise) so that I can put it up in the campaign info tab.

Get all your remaining things squared away. I think we still have to wait for our cavalier to check in. I'll post an introductory post soon. Maybe tonight, probably tomorrow.


CHARISMA = 3 | HP 39/39 | AC 18 (Touch 13, FF 16) | Saves: FORT: 8 REF: 7 WILL: 6 | Darkvision 120 Ft, Light Sensitive, INIT +8

Torgar the Grotesque
STR 16 DEX 14 CON 16 INT 10 WIS 18 CHA 3
Duergar hunter serpent savant with a face like a train wreck whose personality is much more than skin deep.


HP 47/47 (12 NL) | AC 21, 15, 16 (35% ranged miss) | F+9, R+9, W+3 | Per +8, Darkvision, Init +4

Dargrin Sweetbreath
Str 9, Dex 18, Con 18, Int 12, Wis 12, Cha 6
Windcaller, crew, explorer.

Hmmm... It seems like Aam is our diplomat.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

We have Reginald, who has a Charisma above 10 and ranks in Diplomacy, so...


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hp -1/31 | AC 16 t15 ff11 | F+7 R+3 W+4 | Per +0, Darkvision 60, Init +1
Dargrin Sweetbreath wrote:
Hmmm... It seems like Aam is our diplomat.

Dang, talk about a dump stat! :)

I kept playing with numbers considering a 12 Charisma to fit how I imagined his personality, but having at least a little Dex seemed more central to the concept. We should be a nice surly bunch! Probably why they decided to send us off ship! ;)


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Somehow it looks like Nuttomancer didn't notice that he made it into the game. I've PMed him.

I'll author the intro post today.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

A couple of minor audits:

Torgar's Charisma modifier is actually -4, which makes his Handle Animal bonus only +3.

Dargrin has a -4 penalty to Acrobatics checks made to jump because of his speed, which is lower than 30ft.

Aam's attack bonus with the Khopesh should be +8 - +3 BAB, +3 STR, +1 Weapon Focus and +1 enhancement. Aam's Perception bonus should be +0 (-1 Wis, +1 trait).

Aam should have 24 adventuring skill ranks (2 class + 4 Int per level). That's enough to fully train all six listed skills, which means his bonuses should be a little higher - Intimidate should be +11 (4 ranks, 4 Int, 3 trained). Survival should be +7 (4 ranks, -1 Wis, +1 trait, +3 trained) and UMD should be +7 (4 ranks, +3 trained).

Aam also still needs equipment and spells ;)


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Boom, first post done.


CHARISMA = 3 | HP 39/39 | AC 18 (Touch 13, FF 16) | Saves: FORT: 8 REF: 7 WILL: 6 | Darkvision 120 Ft, Light Sensitive, INIT +8

Will attend to both fires immediately, thanks


HP 47/47 (12 NL) | AC 21, 15, 16 (35% ranged miss) | F+9, R+9, W+3 | Per +8, Darkvision, Init +4

Doh! Hero Lab usually catches that. Fixed, and I'll update his equipment tonight.


hp -1/31 | AC 16 t15 ff11 | F+7 R+3 W+4 | Per +0, Darkvision 60, Init +1
leinathan wrote:

A couple of minor audits:

Aam's attack bonus with the Khopesh should be +8 - +3 BAB, +3 STR, +1 Weapon Focus and +1 enhancement. Aam's Perception bonus should be +0 (-1 Wis, +1 trait).

Aam should have 24 adventuring skill ranks (2 class + 4 Int per level). That's enough to fully train all six listed skills, which means his bonuses should be a little higher - Intimidate should be +11 (4 ranks, 4 Int, 3 trained). Survival should be +7 (4 ranks, -1 Wis, +1 trait, +3 trained) and UMD should be +7 (4 ranks, +3 trained).

Aam also still needs equipment and spells ;)

Yep, on it!

With perception, I didn't put that trait in while I waited on confirmation from you, but after you said it was ok... I hadn't got around to it. Same with equipment. My bad. Will try to get those finalized tonight.

The attack bonus was a straight up goof, whoops!

With the skill ranks, his Int was 17 and then boosted to 18 with the level 4 ability bonus. I didn't think he would retroactively get the extra skill points for level 1-3, so that's why I went with 21 rather than 24 skill points.


So I read the OP, posted in response, re-read the OP, and then edited my post several times. It's been a long day, and sorry for the confusion.

If you need to know what Torgar looks like, refer to his profile and his thumbnail pic. Thanks


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Just like increasing your Constitution (and getting retroactive hit points for it) you always get retroactive skill points for increasing your Intelligence.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

So, I wanted to wait for everyone to at least dot the gameplay thread before moving on...
Where is Aam, at least? I'm sorta giving up on Reginald.


Campaign Info Tab Line
Reginald Thanthorpe
Str 18 Dex 12 Con 14 Int 14 Wis 12 Cha 12
Oread Cavalier with a friendly but quiet attitude and a penchant for maps.

Side note I must have read one of the older rosters by accident as I got distracted at the time of checking the thread. I am here and will be keeping up from now on, sorry for any confusuion it caused people!


hp -1/31 | AC 16 t15 ff11 | F+7 R+3 W+4 | Per +0, Darkvision 60, Init +1

My apologies, was sick and feeling miserable for a bit there, but am back. Getting caught up now!


1 person marked this as a favorite.

Speaking from paranoia: Are we still live?


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Oh yeah! I mean, I'm here. I'm sorry, I didn't realize it had been five days. I just started a new job. The last few days have been very long.

Ill be ready to post when I get home tomorrow. Does anyone need anything? I was planning on it being the post where you leave the ship.


Kcool. I'm good. Hope your new job is a good fit!


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I went on a little weekend trip and will be back this evening to post.


Mentioned in recruitment but I jsut want to post it here for referance, mondays will be the day I will struggle to so much as check the thread on, every other day is fine. Apologies for any inconvience it may cause the game.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

That's okay. Just don't disappear forever and we're good.


'natives' on other planets is a conception inside of the golarion worldview, or just explicit to the knowledgeable of this ships' crew?


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

The assumption is that a planet capable of supporting life has some of it. No intelligent life has been spotted from orbit, though the observation is hardly thorough. You are the first ones to set foot on the new planet.

The question, then, is "Do I think there might be intelligent or nonintelligent life nearby who might mess with the gyrocopter, were it to be unattended?"


thanks.


LE Male Tiefling Antipaladin (Tyrant) 1 | HP 11/11 | AC 22 TO 12 FF 20 | F +3 R +2 W +2 (*+2) | CMD 16 | Init +5 | Perc +0 DV | Cold 5 Elec 5 Fire 5 | Smite 1/1

Sorry guys - dealing with all the prep and aftermath of Matthew down here in South Florida. Hopefully on the beginning of next week I will catch up. I apologize for the late notice.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Don't worry about it thanks for letting us know.

Good luck dealing with things.


HP 47/47 (12 NL) | AC 21, 15, 16 (35% ranged miss) | F+9, R+9, W+3 | Per +8, Darkvision, Init +4

I can't blame somebody for not wanting to sit through a category four hurricane. I'm glad we just have earthquakes around me.


No complaints here, hope you have everything shipshape!


HP 47/47 (12 NL) | AC 21, 15, 16 (35% ranged miss) | F+9, R+9, W+3 | Per +8, Darkvision, Init +4

Bueller? Bueller? Anybody?


LE Male Tiefling Antipaladin (Tyrant) 1 | HP 11/11 | AC 22 TO 12 FF 20 | F +3 R +2 W +2 (*+2) | CMD 16 | Init +5 | Perc +0 DV | Cold 5 Elec 5 Fire 5 | Smite 1/1

I'm here!


Here.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I'm here too obviously. Is there something you guys need from me?


hp -1/31 | AC 16 t15 ff11 | F+7 R+3 W+4 | Per +0, Darkvision 60, Init +1

FYI - Next Wednesday through Friday are my PhD comprehensive exams and I am crunching for them between now and then (and trying not to freak out). I should be able to check things and take major actions, but if I'm quiet, presume Aam is following along and agrees with everyone else. Thanks!


HP 47/47 (12 NL) | AC 21, 15, 16 (35% ranged miss) | F+9, R+9, W+3 | Per +8, Darkvision, Init +4

This week is going to be pretty crazy. Lots of meetings at work, and juggling termite tenting, prep and taking care of the dogs in my off time.

I'm not sure how much time I'll have, so please robot me as needed. If needed.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I mean. I'm kind of needing Torgar to respond before anything really happens.


CHARISMA = 3 | HP 39/39 | AC 18 (Touch 13, FF 16) | Saves: FORT: 8 REF: 7 WILL: 6 | Darkvision 120 Ft, Light Sensitive, INIT +8

i responded with a question- i am confused, what is the state of play?


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

You're about to be crushed by a train.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I take much more responsibility for the gap in gameplay. I'm very interested in seeing what goes on with this game, though. I promise I'll be better at like... being around and doing it.


LE Male Tiefling Antipaladin (Tyrant) 1 | HP 11/11 | AC 22 TO 12 FF 20 | F +3 R +2 W +2 (*+2) | CMD 16 | Init +5 | Perc +0 DV | Cold 5 Elec 5 Fire 5 | Smite 1/1

Just an update to all my tables: I'll be traveling this holiday weekend and absent for most of the time. I'll be back next week but my connectivity should be a little spotty at least on the first days. For my players: don't worry, I'll get back :) for the tables where I'm the player: I'll come back as well, but meanwhile feel free to bot me if needed to keep things going. Cheers and have a nice holiday weekend!


Golden post is gold

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