
Paellat 'Pae' Silvertongue XXIV |

Annoyed at being so close to his foe without being able to find a vulnerable spot on the incorporeal being, Pae lashes out with his whip.
+1 Scorpion Whip: 1d20 + 17 ⇒ (6) + 17 = 231d3 + 2 ⇒ (2) + 2 = 4
+1 Scorpion Whip: 1d20 + 12 ⇒ (17) + 12 = 291d3 + 2 ⇒ (3) + 2 = 5

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Round 04 Summary (+3 rounds outside)
Seeing the Darnoc take aim at Pae, the group unleashes its might upon it
Hazreem fires off another sunbeam striking the Darnoc squarely. (Reflex: 19 fails, Dmg 54 - 50% = 27 total)
Bahir rushes in and strikes the Darnoc.(9+6+5) for 20 dmg - 50% = 10 total)
Mah’ysa blasts the creature with a Searing Light spell. (SR check: 32 passes, Dmg: 29 - 50% = 16 total)
Pae’s, annoyed that he lacks many options against this foe lashes out with his scorpion whip, hitting the danoc twice (4+5 = 9 dmg, 9 - 50% = 4 dmg total).
The darnoc, upon dying looks Pae dead into the eyes and mouths, "See you soon", and then fizzles into nothing.
Efreat halts his spellcasting just in time as Pae's final attack seemingly destroys the creature
Combat over
I should have noticed that Pae's attack was enough to down the creature. Efreat won't need to expend that last magic missile.
Ref save DC24: 1d20 + 9 ⇒ (10) + 9 = 19
Mah’ysa SR check: 1d20 + 12 ⇒ (19) + 12 = 31
Date: Arodus 26th
Hit Points (Remaining/Max):
----------
PCs:
Mah'ysa 102/102
Bahir (139/152) - 1 darnoc touch dmg
Hazreem 138/142
Pae (96/115) - 19 darnoc touch dmg
Efreat 111/111
NPCs:
Spooky 15/15
ACs
Mah'ysa- Curr: 23/T17/F18; 24/T18/F18 (haste); 23/T17/F18 (base);
Bahir- 31/T14/F30 (Gtr AA, +4 def); 36/T19/F34 (haste, smite); 31/14/27 (defensive, enlarged, haste); 29/12/27 (enlarged, haste); 30/T13/F28 (haste); 29/T12/F28 (base); 35/T18/F34 (smite);
Hazreem- Curr: AC 21/17/17 (air ele); 24/20/19 (air ele, haste, defensive); 22/18/17 (air ele, haste); 21/T12/F19 (base); 21/17/17 [large air elemental - AC: 21 (+4 dex, +4 natural, +2 deflection, +2 amulet, -1 size) Touch 17; FF 17]
Paellat- Curr: 22/T17/F17 (base, +4 vs traps) ; 21/T17/F17 (no ring); 22/T18/F17 (no ring, haste); 23/18/17 (haste); 22/T17/F17 (base, +4 vs traps)
Efreat- Curr: 22/19/19 (MA); 22/19/19 (MA); 23/20/19 (MA, haste); 25/T18/F21 (MA, Shield, haste); 18/15/15 (base)
Spooky- Curr: 15/15/12 () 16/16/12 (haste);15/T15/F12
NPCs:
Conditions in effect:
----------
- Efreat:
- Bless - 13 / 13 min (+1 Attk, save vs fear)
- Mage Armor - 11/13 hours remain
- Overland Flight - 11/13 hours remain
- See Invisibility - 10/130 min remain
- FR20 (bloodline)
- Mirror Image 13 / 13 min (6 images)
- Mah’ysa:
- Bless - 13 / 13 min (+1 Attk, save vs fear)
- Endure Elements - 22/24 hours remain
-
- Bahir:
- Bless - 13 / 13 min (+1 Attk, save vs fear)
- Endure Elements - 22/24 hours remain
- Resistance 10 (Ring of minor fire resistance 10, Endure Elements)
- Weapon of Awe - 13 / 13 min [+2 dmg, shaken 1 rnd on crit (will neg.)]
- Gtr. Angelic Aspect - 13 / 13 min
- Divine Bond (Holy, Keen) - 13 / 13 min
Resist Energy (Fire) - not cast
Prot. from Energy (Fire) - not cast
Stoneskin (DR 10/adamantine) - not cast
- Hazreem:
- Wildshaped;
- Bless - 13 / 13 min (+1 Attk, save vs fear)
- Resist Energy 30 (Fire) - 10/130 min remain
- Prot. from Energy (Fire) 120pts - 130 / 130 min
- Freedom of Movement - 130 / 130 min
- Paellat:
- Bless - 13 / 13 min (+1 Attk, save vs fear)
- Resist Energy 30 (Fire) - 10/130 min remain
Ability & Item Uses (current day)
----------
Pae: Bag of Tricks[Max 10/wk;2/day]: 0 uses today; 7 uses this week (6th day)
Pae: Slipper of Spiderclimb (exhausted for today)
Hazreem: Wildshape 1
Bahir: Smite Evil 2, Divine Bond 2, Lay on Hands 6 (1 channel),
Mah’ysa: Channel 4
Efreat: Wand of MM 1 charge
Spells Cast
Efreat (cast): Mage Armor, Overland Flight, Persistent Image, See Invisibility, Dispel Magic, Quickened Mirror Image, Cone of Cold, Cone of Cold, Shocking Grasp, Cone of Cold, Dispel magic, Dispel magic, Dispel magic, Dispel Magic, Dispel Magic, Magic Missile, Magic Missile, Quickened Magic Missile, Magic Missile, Quickened Magic Missile, Magic Missile
Mah'ysa (cast): Endure Elements x2, Calm Emotions, Dispel magic, Wall of Stone, Blessing of Fervor, Blinding Light, Holy Smite (Cure Critical), Spiritual Ally, Dispel Evil (Cure Critical Wounds), Bless, Searing Light
Bahir (cast): Endure Elements, Angelic Aspect, Lay on Hands, Weapon of Awe, Gtr. Angelic Aspect
Hazreem (cast): Gtr. Dispel Magic, Quench, Resist Energy, Frostbite, Prot. from Energy, Freedom of Movement, Sunbeam
Iavesk (cast):
Shazz (cast): Break Enchantment x3, Cure Moderate x4, Cure Serious x3
Environment Effects:
- Bayt Al'Bazan: Fire spells - Maximized, Enlarged; Water Spells - require Spellcraft DC=(20+Spell Level) to cast.
- Very hot temperature (needs endure elements or more to not be fatigued); structure made from living brass (molten form causes negative levels when touched); made for giants - high ceilings and furniture, large furniture, etc.; Bright illumination in most rooms;
---
Darnoc: 255 dmg taken - dead

Hazreem Al'Shakar_1 |

Hazreem hovers over the remains of where the darnoc fell. "I'll bet it is only temporarily destroyed. It should return here in time. We should hurry." He then scans the area for any hidden exits, along with the obvious ones of course.
Perception: 1d20 + 22 ⇒ (14) + 22 = 36

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There are a number of apparent exits, each covered by a large set of thick crimson velvet curtains with intricate brass detailing in seemingly abstract patterns. (See the squiggly lines on the map). Also clearly visible behind the throne is a large pit with a slick-looking ramp leading down into darkness.

Paellat 'Pae' Silvertongue XXIV |

Pae, rubbing his injured arm and feeling a sense of foreboding about the darnoc's strike, cautiously approaches the throne and looks for anything of interest.
Perception: 1d20 + 25 ⇒ (7) + 25 = 32 (+5 for traps)

Mah'ysa Alandir |

While petting Spooky reassuringly, Mah'ysa also casts Detect Magic and looks around for threats.
Spellcraft: 1d20 + 8 ⇒ (5) + 8 = 13
Perception: 1d20 + 14 ⇒ (18) + 14 = 32

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I can't recall how close the doors you came through are, but if you are close enough to them, you sense 2 faint auras consistent with the fire giants standing guard.

Hazreem Al'Shakar_1 |

Hazreem hovers next to the large velvet/brass curtain. "Should we start our exploration here?" He asks the others.

Paellat 'Pae' Silvertongue XXIV |

Pae joins Hazreem. "Works for me," he says as he carefully pushes the large curtain out of the way.

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Cautiously peaking through the curtain of velvet and glimmering brass, in the same room that Vezzaresh had called the mosque, you see another large chamber with rectangular carpets of all colors laid about the room. Three giants of crimson skin and dark horns are laying prostrate on a carpet each, large falchion close by. They seem to be in deep prayer as they pay you no mind. Curiously, these Efreet are dressed in tattered rags and not adorned with the opulent clothing you have been accustomed to expect of denizens of the palace.
Seeing that the Efreet are not immediately reacting, Pae continues to look around the chamber...
Brass fonts on either side of the entry spit forth streams of burning oil into small basins. Prayer niches open on the wall to the left, and an alcove on the right holds shelves for footwear. A three step dias, seemingly made of obsidian, holds a shining brass minbar where an imam would typically stand, though now sits empty.

Paellat 'Pae' Silvertongue XXIV |

Pae whispers softly to Bahir, "Hmm, maybe we shouldn't disturb them. They seem to be in the middle of something important."

Hazreem Al'Shakar_1 |

Hazreem turns to face his fellow adventurers, a questioning look on his face. "These efreet seem to be prisoners of the darnoc we banished. Should we try rousing them from their prayers? They may know of where the Eye is. What say you?"

Mah'ysa Alandir |

Mah'ysa tried to determine what religion/deity was being observed/worshipped here.
Knowledge:Religion: 1d20 + 15 + 1 ⇒ (20) + 15 + 1 = 36
Knowledge:Planes: 1d20 + 15 + 1 ⇒ (20) + 15 + 1 = 36

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Its been a long while, in real time anyway, and so free to look up Ymeri in Archive of Nethys or Pathfinder wiki if you'd like a reminder. You've all learned a few things about her: she is the Elemental Lord of the Plane of Fire, and most Efreet worship her; (as most of the evil fire beings, though the lizard folk and salamanders still generally hold to Flauros) ; she ultimately seeks to consume the Plane of Earth with fire, and is constantly waging war at the planar borders; and most importantly, it seems that Jhavhul is infatuated with her and trying to impress her may be his key motivation in awakening Xotani.
The group looks to Efreat to attempt to speak with the Efreet ...

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Bahir gives the nearest efreeti a nudge on the shoulder, hoping to wake him from his worship for some questioning. The efreeti comes to and glares at Bahir with a crazed look in his eyes. He wildly lashses out at the Paladin, who easily avoids its forearm.
Initiatives
Bahir Initiative: 1d20 + 1 ⇒ (13) + 1 = 14
Efreat Initiative: 1d20 + 3 ⇒ (1) + 3 = 4
Hazreem Initiative: 1d20 + 0 ⇒ (12) + 0 = 12
Mah'ysa Initiative: 1d20 + 4 ⇒ (18) + 4 = 22
Paellat Initiative: 1d20 + 9 ⇒ (5) + 9 = 14
Efreeti: 1d20 + 7 ⇒ (1) + 7 = 8
The whole group is up first in post order.

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Lay hands on touch attack: 1d20 + 13 ⇒ (2) + 13 = 15
Cures fatigue, dazed, poisoned, sickened, and blinded conditions as well as 7d6 ⇒ (6, 5, 4, 4, 1, 5, 4) = 29 hitpoints.
Diplomacy 1d20 + 24 ⇒ (19) + 24 = 43
Bahir reaches out to touch the efreeti in an attempt to calm him down while staying in a non-threatening stance. Even though he doesn't speak the language he tries to convey through both tone and bearing that he means no harm, "Wait, we wish only to speak with you. You are free of the darnoc should you wish to leave."

Paellat 'Pae' Silvertongue XXIV |

Pae follows Bahir's lead and holds to see how the efreeti react.

Hazreem Al'Shakar_1 |

Hazreem flies into the large room and waits to see whether the efreeti heed Bahir's words.

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I ticked off 5 minutes from the active spells. Here is the condition summary for the start of this current action.
Date: Arodus 26th
Hit Points (Remaining/Max):
----------
PCs:
Mah'ysa 102/102
Bahir 140/152
Hazreem 138/142
Paellat 115/115
Efreat 111/111
NPCs:
Spooky 15/15
ACs
Mah'ysa- Curr: 23/T17/F18; 24/T18/F18 (haste); 23/T17/F18 (base);
Bahir- 31/T14/F30 (Gtr AA, +4 def); 36/T19/F34 (haste, smite); 31/14/27 (defensive, enlarged, haste); 29/12/27 (enlarged, haste); 30/T13/F28 (haste); 29/T12/F28 (base); 35/T18/F34 (smite);
Hazreem- Curr: AC 21/17/17 (air ele); 24/20/19 (air ele, haste, defensive); 22/18/17 (air ele, haste); 21/T12/F19 (base); 21/17/17 [large air elemental - AC: 21 (+4 dex, +4 natural, +2 deflection, +2 amulet, -1 size) Touch 17; FF 17]
Paellat- Curr: 22/T17/F17 (base, +4 vs traps) ; 21/T17/F17 (no ring); 22/T18/F17 (no ring, haste); 23/18/17 (haste); 22/T17/F17 (base, +4 vs traps)
Efreat- Curr: 22/19/19 (MA); 22/19/19 (MA); 23/20/19 (MA, haste); 25/T18/F21 (MA, Shield, haste); 18/15/15 (base)
Spooky- Curr: 15/15/12 () 16/16/12 (haste);15/T15/F12
NPCs:
Conditions in effect:
----------
- Efreat:
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Mage Armor - 11/13 hours remain
- Overland Flight - 11/13 hours remain
- See Invisibility - 5/130 min remain
- FR20 (bloodline)
- Mirror Image 8 / 13 min (6 images)
- Mah’ysa:
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Endure Elements - 22/24 hours remain
-
- Bahir:
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Endure Elements - 22/24 hours remain
- Resistance 10 (Ring of minor fire resistance 10, Endure Elements)
- Weapon of Awe - 8 / 13 min [+2 dmg, shaken 1 rnd on crit (will neg.)]
- Gtr. Angelic Aspect - 8 / 13 min
- Divine Bond (Holy, Keen) - 8 / 13 min
Resist Energy (Fire) - not cast
Prot. from Energy (Fire) - not cast
Stoneskin (DR 10/adamantine) - not cast
- Hazreem:
- Wildshaped;
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Resist Energy 30 (Fire) - 5/130 min remain
- Prot. from Energy (Fire) 120pts - 125 / 130 min
- Freedom of Movement - 125 / 130 min
- Paellat:
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Resist Energy 30 (Fire) - 5/130 min remain
Ability & Item Uses (current day)
----------
Pae: Bag of Tricks[Max 10/wk;2/day]: 0 uses today; 7 uses this week (6th day)
Pae: Slipper of Spiderclimb (exhausted for today)
Hazreem: Wildshape 1
Bahir: Smite Evil 2, Divine Bond 2, Lay on Hands 6 (1 channel),
Mah’ysa: Channel 4
Efreat: Wand of MM 1 charge
Spells Cast
Efreat (cast): Mage Armor, Overland Flight, Persistent Image, See Invisibility, Dispel Magic, Quickened Mirror Image, Cone of Cold, Cone of Cold, Shocking Grasp, Cone of Cold, Dispel magic, Dispel magic, Dispel magic, Dispel Magic, Dispel Magic, Magic Missile, Magic Missile, Quickened Magic Missile, Magic Missile, Quickened Magic Missile, Magic Missile
Mah'ysa (cast): Endure Elements x2, Calm Emotions, Dispel magic, Wall of Stone, Blessing of Fervor, Blinding Light, Holy Smite (Cure Critical), Spiritual Ally, Dispel Evil (Cure Critical Wounds), Bless, Searing Light
Bahir (cast): Endure Elements, Angelic Aspect, Lay on Hands, Weapon of Awe, Gtr. Angelic Aspect
Hazreem (cast): Gtr. Dispel Magic, Quench, Resist Energy, Frostbite, Prot. from Energy, Freedom of Movement, Sunbeam
Iavesk (cast):
Shazz (cast): Break Enchantment x3, Cure Moderate x4, Cure Serious x3
Environment Effects:
- Bayt Al'Bazan: Fire spells - Maximized, Enlarged; Water Spells - require Spellcraft DC=(20+Spell Level) to cast.
- Very hot temperature (needs endure elements or more to not be fatigued); structure made from living brass (molten form causes negative levels when touched); made for giants - high ceilings and furniture, large furniture, etc.; Bright illumination in most rooms;
---

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Round 01 Summary
Bahir reaches out to the efreeti to attempt to cure him of what may be affecting his mental condition. The paladin just catches its arm and transfers divine energy upon him, hoping to calm the genie down. The rest of the party, meanwhile, follows Bahir’s lead and waits to see how the genie responds.
The efreeti, for his part, looks down at the paladin’s hand upon his and grins wickedly.
The genie howls with rage and reaches both of his arms violently around the paladin, locking them both up into a grapple. (Grapple vs CMD: 27 succeeds)
grapple vs CMD: 1d20 + 17 ⇒ (10) + 17 = 27
--------------------------------------------------
Round 01-
--------------------------------------------------
Initiative Order:
Mah'ysa (102/102) -
Bahir (139/152) - 1 darnoc touch dmg, grappled
Pae (96/115) - 19 darnoc touch dmg
Efreat (111/111)
Hazreem (138/142)
------------------
Efreet blue (grappled)
red
purple
Date: Arodus 26th
Hit Points (Remaining/Max):
----------
PCs:
Mah'ysa 102/102
Bahir 140/152
Hazreem 138/142
Paellat 115/115
Efreat 111/111
NPCs:
Spooky 15/15
ACs
Mah'ysa- Curr: 23/T17/F18; 24/T18/F18 (haste); 23/T17/F18 (base);
Bahir- 31/T14/F30 (Gtr AA, +4 def); 36/T19/F34 (haste, smite); 31/14/27 (defensive, enlarged, haste); 29/12/27 (enlarged, haste); 30/T13/F28 (haste); 29/T12/F28 (base); 35/T18/F34 (smite);
Hazreem- Curr: AC 21/17/17 (air ele); 24/20/19 (air ele, haste, defensive); 22/18/17 (air ele, haste); 21/T12/F19 (base); 21/17/17 [large air elemental - AC: 21 (+4 dex, +4 natural, +2 deflection, +2 amulet, -1 size) Touch 17; FF 17]
Paellat- Curr: 22/T17/F17 (base, +4 vs traps) ; 21/T17/F17 (no ring); 22/T18/F17 (no ring, haste); 23/18/17 (haste); 22/T17/F17 (base, +4 vs traps)
Efreat- Curr: 22/19/19 (MA); 22/19/19 (MA); 23/20/19 (MA, haste); 25/T18/F21 (MA, Shield, haste); 18/15/15 (base)
Spooky- Curr: 15/15/12 () 16/16/12 (haste);15/T15/F12
NPCs:
Conditions in effect:
----------
- Efreat:
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Mage Armor - 11/13 hours remain
- Overland Flight - 11/13 hours remain
- See Invisibility - 5/130 min remain
- FR20 (bloodline)
- Mirror Image 8 / 13 min (6 images)
- Mah’ysa:
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Endure Elements - 22/24 hours remain
-
- Bahir:
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Endure Elements - 22/24 hours remain
- Resistance 10 (Ring of minor fire resistance 10, Endure Elements)
- Weapon of Awe - 8 / 13 min [+2 dmg, shaken 1 rnd on crit (will neg.)]
- Gtr. Angelic Aspect - 8 / 13 min
- Divine Bond (Holy, Keen) - 8 / 13 min
Resist Energy (Fire) - not cast
Prot. from Energy (Fire) - not cast
Stoneskin (DR 10/adamantine) - not cast
- Hazreem:
- Wildshaped;
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Resist Energy 30 (Fire) - 5/130 min remain
- Prot. from Energy (Fire) 120pts - 125 / 130 min
- Freedom of Movement - 125 / 130 min
- Paellat:
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Resist Energy 30 (Fire) - 5/130 min remain
Ability & Item Uses (current day)
----------
Pae: Bag of Tricks[Max 10/wk;2/day]: 0 uses today; 7 uses this week (6th day)
Pae: Slipper of Spiderclimb (exhausted for today)
Hazreem: Wildshape 1
Bahir: Smite Evil 2, Divine Bond 2, Lay on Hands 7 (1 channel),
Mah’ysa: Channel 4
Efreat: Wand of MM 1 charge
Spells Cast
Efreat (cast): Mage Armor, Overland Flight, Persistent Image, See Invisibility, Dispel Magic, Quickened Mirror Image, Cone of Cold, Cone of Cold, Shocking Grasp, Cone of Cold, Dispel magic, Dispel magic, Dispel magic, Dispel Magic, Dispel Magic, Magic Missile, Magic Missile, Quickened Magic Missile, Magic Missile, Quickened Magic Missile, Magic Missile
Mah'ysa (cast): Endure Elements x2, Calm Emotions, Dispel magic, Wall of Stone, Blessing of Fervor, Blinding Light, Holy Smite (Cure Critical), Spiritual Ally, Dispel Evil (Cure Critical Wounds), Bless, Searing Light
Bahir (cast): Endure Elements, Angelic Aspect, Lay on Hands, Weapon of Awe, Gtr. Angelic Aspect
Hazreem (cast): Gtr. Dispel Magic, Quench, Resist Energy, Frostbite, Prot. from Energy, Freedom of Movement, Sunbeam
Iavesk (cast):
Shazz (cast): Break Enchantment x3, Cure Moderate x4, Cure Serious x3
Environment Effects:
- Bayt Al'Bazan: Fire spells - Maximized, Enlarged; Water Spells - require Spellcraft DC=(20+Spell Level) to cast.
- Very hot temperature (needs endure elements or more to not be fatigued); structure made from living brass (molten form causes negative levels when touched); made for giants - high ceilings and furniture, large furniture, etc.; Bright illumination in most rooms;
---
Efreeti blue
Efreeti red
Efreeti purple
--- still round 1 ---
Bahir gets an attack of opportunity and Efreat's readied action will go off now
then we can kick off round 2 actions

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Being that I was using Lay Hands on to someone else and was trying to appear non-threatening, I will say that I do not currently have Vardishal in my hand. No AOO for me :) Also, just realized I can both understand and speak to these guys perfectly as I have truespeech from greater angelic aspect. Which also improved my deflection bonus to AC (which effects CMD). My current CMD should be 30 with deflection added in. I just had the base listed on my character sheet (I corrected it to include my normal +2 to deflection to a 28).
Startled as he hears the efreeti's voice in his head, he almost doesn't duck quickly enough to avoid the giant red man's encompassing arms. Speaking back to his assailant in the quick percussive syllables of the Ignan language, "Very well, since you refuse redmeption, you will find that The Everlight is ready to wash away your corruption."

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many efreet are versed in common as well, especially in a metropolitan city like this. Vezzareah spoke to you all from what I recall.
I agree with the retcon to grapple; I should have checked the enhancements too. It's a lot of stuff to keep up with without tools. They really need to make some forum tools.

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--- Round 1 Conclusion ---
While the mad genie is able to lock up Bahir for just a moment, the paladin is able to narrowly escape its grasp by spinning out of the maneuver and readying himself now for the fight to come. Seeing the genie go after Bahir, Efreat immediately unleashes a blast from his wand. The five missiles all strike effortlessly, further enraging the genie as it howls in what almost sounds like a combination of delight and pain at the same time.(12 dmg taken)
Efreeti blue - 12 dmg
Efreeti red
Efreeti purple
--- Round 2 Start ---
(Mah'ysa's action is above, rest of the party is up)

Hazreem Al'Shakar_1 |

Hazreem shakes his head regretfully as hostilities are commenced. Wanting to conserve his spells here he cautiously flies over to the next efreet and lashes out with his airy limb...
Fly to position on map.
Attack Purple efreet. Slam: 1d20 + 14 ⇒ (3) + 14 = 17; damage: 1d8 + 5 ⇒ (4) + 5 = 9

Paellat 'Pae' Silvertongue XXIV |

Pae moves into the fray. Double move into melee with the first efreeti, using acrobatics to avoid the AoO.
Acrobatics: 1d20 + 27 ⇒ (8) + 27 = 35

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Round 02 Summary
Hazreem, mournfully flies over to the efreeti in the center of the room (purple) and strikes out at the efreeti. Seeing the efreeti still locked into a trance-like state causes Hazreem a bit of hesitation and his airy slam on narrowly misses the genie (AC17 miss). However, Hazreem’s attack is close enough to bring the efreeti back into reality and it looks up at the large elemental with malice.
Back at the efreeti in the south end of the mosque, Bahir draws Vardishal and slashes it deep into the efreeti’s torso. Bahir clearly senses Vardishal’s delight in drawing the efreeti’s blood, like the blade is releasing pent up anger with each strike. Thinking back, he only recalls this same reaction during their other battles against the efreeti Vezzaresh. (AC 25 hit: 12+(3x2)+10+10+2=50 dmg) Mah’ysa says back and focuses only watching over the entire battle, monitoring her allies’ health status and ready to rush into and heal if needed. Pae, not wanting to miss any action, nimbly moves into striking range of the efreeti (Acrobatics 35 success), while Efreat unleashes another blast from his wand of magic missile (18 dmg). The efreeti looks much weakened after both the damage Bahir and Efreat caused.
---
The seriously injured efreeti (blue) steps back five feet from Bahir and Pae. With uncommon speed, it fires off a scorching ray spell and 3 beams of searing fire fly forth, one each targeting Bahir, Pae, and Efreat. The beam aimed for Bahir harmlessly fizzles as it strikes the paladin’s protective globe of invulnerability, and the beam aimed at Efreat wildly misses the sorcerer. Pae, however, takes the blast full on but the spell fails to penetrate his fire resistance. Annoyed, the efreeti begins casting another spell and a large wall of fire materializes on top of Bahir and Pae. Only Mah’ysa, with no active fire resistance is affected by the wall’s heat (8 dmg)
The efreeti near Hazreem (purple) moves back and rapidly fires off 3 beams of scorching ray at the druid. The genie is dismayed to see all three beams strike with no apparent effect on the air elemental. (38 dmg absorbed by Protection from Fire, 82 pts of prot. remain). Hazreem then watches as the efreeti grows immense in size, and the efreeti yells out an enorumous roar.
rng tch vs Pae: 1d20 + 13 ⇒ (9) + 13 = 22 for fire dmg: 4d6 ⇒ (3, 3, 1, 2) = 9
rng tch vs Efreat: 1d20 + 13 ⇒ (1) + 13 = 14 for fire dmg: 4d6 ⇒ (1, 3, 3, 1) = 8
wall dmg type 1: 2d6 + 1 ⇒ (5, 1) + 1 = 7
wall dmg type 2: 2d4 ⇒ (4, 4) = 8
wall dmg type 3: 1d4 ⇒ 3
rng tch vs Haz: 1d20 + 13 ⇒ (11) + 13 = 24 for fire dmg: 4d6 ⇒ (3, 2, 2, 5) = 12
rng tch vs Haz: 1d20 + 13 ⇒ (8) + 13 = 21 for fire dmg: 4d6 ⇒ (4, 4, 1, 1) = 10
rng tch vs Haz: 1d20 + 13 ⇒ (5) + 13 = 18 for fire dmg: 4d6 ⇒ (1, 6, 6, 3) = 16
efreeti percp.: 1d20 + 13 ⇒ (18) + 13 = 31
Date: Arodus 26th
ACs
Mah'ysa- Curr: 23/T17/F18; 24/T18/F18 (haste); 23/T17/F18 (base);
Bahir- 31/T14/F30 (Gtr AA, +4 def); 36/T19/F34 (haste, smite); 31/14/27 (defensive, enlarged, haste); 29/12/27 (enlarged, haste); 30/T13/F28 (haste); 29/T12/F28 (base); 35/T18/F34 (smite);
Hazreem- Curr: AC 21/17/17 (air ele); 24/20/19 (air ele, haste, defensive); 22/18/17 (air ele, haste); 21/T12/F19 (base); 21/17/17 [large air elemental - AC: 21 (+4 dex, +4 natural, +2 deflection, +2 amulet, -1 size) Touch 17; FF 17]
Paellat- Curr: 22/T17/F17 (base, +4 vs traps) ; 21/T17/F17 (no ring); 22/T18/F17 (no ring, haste); 23/18/17 (haste); 22/T17/F17 (base, +4 vs traps)
Efreat- Curr: 22/19/19 (MA); 22/19/19 (MA); 23/20/19 (MA, haste); 25/T18/F21 (MA, Shield, haste); 18/15/15 (base)
Spooky- Curr: 15/15/12 () 16/16/12 (haste);15/T15/F12
NPCs:
Conditions in effect:
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- Efreat:
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Mage Armor - 11/13 hours remain
- Overland Flight - 11/13 hours remain
- See Invisibility - 5/130 min remain
- FR20 (bloodline)
- Mirror Image 8 / 13 min (6 images)
- Mah’ysa:
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Endure Elements - 22/24 hours remain
-
- Bahir:
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Endure Elements - 22/24 hours remain
- Resistance 10 (Ring of minor fire resistance 10, Endure Elements)
- Weapon of Awe - 8 / 13 min [+2 dmg, shaken 1 rnd on crit (will neg.)]
- Gtr. Angelic Aspect - 8 / 13 min
- Divine Bond (Holy, Keen) - 8 / 13 min
Resist Energy (Fire) - not cast
Prot. from Energy (Fire) - not cast
Stoneskin (DR 10/adamantine) - not cast
- Hazreem:
- Wildshaped;
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Resist Energy 30 (Fire) - 5/130 min remain
- Prot. from Energy (Fire) 82 / 120 pts - 125 / 130 min
- Freedom of Movement - 125 / 130 min
- Paellat:
- Bless - 8 / 13 min (+1 Attk, save vs fear)
- Resist Energy 30 (Fire) - 5/130 min remain
Ability & Item Uses (current day)
----------
Pae: Bag of Tricks[Max 10/wk;2/day]: 0 uses today; 7 uses this week (6th day)
Pae: Slipper of Spiderclimb (exhausted for today)
Hazreem: Wildshape 1
Bahir: Smite Evil 2, Divine Bond 2, Lay on Hands 7 (1 channel),
Mah’ysa: Channel 4
Efreat: Wand of MM 3 charges
Spells Cast
Efreat (cast): Mage Armor, Overland Flight, Persistent Image, See Invisibility, Dispel Magic, Quickened Mirror Image, Cone of Cold, Cone of Cold, Shocking Grasp, Cone of Cold, Dispel magic, Dispel magic, Dispel magic, Dispel Magic, Dispel Magic, Magic Missile, Magic Missile, Quickened Magic Missile, Magic Missile, Quickened Magic Missile, Magic Missile
Mah'ysa (cast): Endure Elements x2, Calm Emotions, Dispel magic, Wall of Stone, Blessing of Fervor, Blinding Light, Holy Smite (Cure Critical), Spiritual Ally, Dispel Evil (Cure Critical Wounds), Bless, Searing Light
Bahir (cast): Endure Elements, Angelic Aspect, Lay on Hands, Weapon of Awe, Gtr. Angelic Aspect
Hazreem (cast): Gtr. Dispel Magic, Quench, Resist Energy, Frostbite, Prot. from Energy, Freedom of Movement, Sunbeam
Iavesk (cast):
Shazz (cast): Break Enchantment x3, Cure Moderate x4, Cure Serious x3
Environment Effects:
- Bayt Al'Bazan: Fire spells - Maximized, Enlarged; Water Spells - require Spellcraft DC=(20+Spell Level) to cast.
- Very hot temperature (needs endure elements or more to not be fatigued); structure made from living brass (molten form causes negative levels when touched); made for giants - high ceilings and furniture, large furniture, etc.; Bright illumination in most rooms;
---
Efreeti blue - 80 dmg (qck sc. ray x1)
Efreeti red
Efreeti purple (qck sc. ray x1)
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Round 03
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Initiative Order:
Mah'ysa (94/102) -
Bahir (139/152) - 1 darnoc touch dmg
Pae (96/115) - 19 darnoc touch dmg
Efreat (111/111)
Hazreem (138/142)
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Efreet

Hazreem Al'Shakar_1 |

GM J: The battle map link does not link to the correct map.
Hazreem, relying upon Bahir and Pae to finish off the wounded efreet, hovers closer to the efreet even as his airy form shimmers in the heat. Use Heat Shimmer: As a free action, you can surround yourself with heat distortion that acts as the blur spell. Creatures that strike you in melee while you're using this ability are dazzled for 1 round (Fortitude DC 21 negates). Use 9/10 rounds.
Full attack Purple Efreet: Slam #1: 1d20 + 14 ⇒ (6) + 14 = 20; damage: 1d8 + 5 ⇒ (8) + 5 = 13
Slam #2: 1d20 + 9 ⇒ (20) + 9 = 29; damage: 1d8 + 5 ⇒ (8) + 5 = 13
Crit?: 1d20 + 14 ⇒ (2) + 14 = 16; damage: 1d8 + 5 ⇒ (8) + 5 = 13

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Mah'ysa Alandir |

Mah'ysa tumble rolls backward out of the heat (15'W and 5'N), remains on total defense (AC30) and monitors her allies health. Those she can see anyway.
Heal check: 1d20 + 10 ⇒ (16) + 10 = 26
"My word that was warm. Warmer than usual. You know what I mean!" She said clumsily.
"Are you all right stuck in that wall of fire Bahir?" She called out anxiously.