
| Koldur of the Axe | 
 
	
 
                
                
              
            
            "Agree." Koldur is quick to accent.
"What kind of spirit is it? Does it need cold iron or simply sliver, Lady Silique?"

| GM Wolf | 
 
	
 
                
                
              
            
            She answers readily, "It is a simple tree infested by the spirit. Slashing weapons and fire should work the best upon it."
After you leave the pool, you find the tunnel back. You can continue or head up the ladder.
The sweet stench of decay hangs thick in this woodland clearing. Knotted branches of sickly trees line the perimeter, creating a thick canopy that blocks most of the sunlight and cloaks the hollow in shadow. Withered vegetation struggles to grow in ragged clumps among the multitude of bones strewn across the forest floor.
The thick canopy overhead reduces illumination from the sky by two steps, so that during the day the clearing has dim light. But it is the dead of night.

| Koldur of the Axe | 
 
	
 
                
                
              
            
            "Something tells me that whether or not Lady Silique had informed us of this, We'd have dealt with this sooner or later." Koldur remarks as he catches sight of the dismal place.
Checking his axes balance as he draws them out.
"So Oscar, I assume we don't need to rely on your divine gifts to know this is definitely something that requires slaying?" refering to his ability to sense Evil.

| Reknar Heldergast | 
 
	
 
                
                
              
            
            GM Wolf, we would have had the opportunity for Reknar to go and get his gear, right?
"Let's scout.. someone come with?
"I could join you Hykan, but they would hear us from one hundred miles away" - Reknar chuckles.

| GM Wolf | 
 
	
 
                
                
              
            
            Yes, I would assume you went back to get any armor and weapons that you deem as necessary or other equipment. You might need to sleep a few more hours when you get to camp though.

| Hykan the Traveller | 
 
	
 
                
                
              
            
            As he is walking with Oscar he says
"I If we find the tree cannot move I suggest that we retreat back to just over 100 feet and allow me to blast the tree, that is after we've identified the right tree?"

| Koldur of the Axe | 
 
	
 
                
                
              
            
            "His proposal is sound, Oscar. Besides I think there be only but one tree that needs to be cleansed. We should be his guarding shields if anything else charges forward."

| GM Wolf | 
 
	
 
                
                
              
            
            Zombie Fight at the fort is updated for this fight. Pretty straight forward. Only Oscar senses the difference from one tree to the next.
You four enter into the clearing and see the many bodies sprawled across it. Slowly crossing over them you follow Oscar over to the North side of the clearing.
Oscar, when you mean going close. You mean up next to it, 5 feet away/touching it?"

| Hykan the Traveller | 
 
	
 
                
                
              
            
            Now before everything goes boom Hykan will activate his Searing flesh defence and boost it's damage by 1 point so up to 2 and take a point of burn 3 non-lethal hp damage.. unhealable which activates his elemental overflow +1 to hit and +2 damage with Elemental blasts
His eyes start to bleed fire though.

| Koldur of the Axe | 
 
	
 
                
                
              
            
            "If you're going to explode, do inform us before hand." Koldur whispers as he inches foward slowly behind Oscar, after a quick glance at Hykan.

| GM Wolf | 
 
	
 
                
                
              
            
            Hycan, I will let you move your character since you have not stated how far away you want to be.
Hycan goes Super Saiyan... Super Nova... I mean, elemental overflow and is prepped for battle before they even cross half of the clearing.
The tree awakens like a beast, thrashing one of its arms at Oscar with a readied action, striking at Oscar 20 feet away from where it stands. You can see its bark split apart to show a maw of teeth and several other scythe like branches ready to strike. The strike is averted by Oscar's armor!
PA Lunge branch attack: 1d20 + 10 - 2 ⇒ (8) + 10 - 2 = 16 damage: 2d4 + 6 + 4 ⇒ (2, 1) + 6 + 4 = 13 AC 17
Prepared AoOs:
branches: 1d20 + 10 - 2 ⇒ (2) + 10 - 2 = 10 damage: 2d4 + 6 + 4 ⇒ (1, 1) + 6 + 4 = 12
branches: 1d20 + 10 - 2 ⇒ (17) + 10 - 2 = 25 damage: 2d4 + 6 + 4 ⇒ (1, 2) + 6 + 4 = 13
init: 1d20 + 8 ⇒ (5) + 8 = 13 Koldur
init: 1d20 + 3 ⇒ (14) + 3 = 17 Reknar
init: 1d20 ⇒ 11 Oscar
init: 1d20 + 5 ⇒ (8) + 5 = 13 Hycan
init: 1d20 + 3 ⇒ (18) + 3 = 21 lost soul
init: 1d20 - 1 ⇒ (20) - 1 = 19 Sycthe tree now a 11 after Oscar
CR 6
XP 2,400
CE Huge plant (Tome of Horrors Revised 310)
Init –1; Senses blindsight 30 ft., low-light vision; Perception +16
DefenSe AC 19, touch 7, flat-footed 19 (–1 Dex, +12 natural, –2 size)
hp 67 (9d8+27) 
fort +9, 
Ref +4, 
Will +4 
DR 10/slashing; Immune mind-affecting effects, paralysis, poison, polymorph, sleep, stunning, plant traits 
Weaknesses vulnerability to fire
OffenSe 
Speed 20 ft.
Melee 3 branches +10 (2d4+6/19–20) 
Space 15 ft.; 
Reach 15 ft. 
TACTICS During Combat The scythe tree uses Lunge to increase its reach on the first round on combat. It focuses its attacks on only one or two opponents, slicing them with Power Attacks.
Morale Unused to strong resistance, the scythe tree fights until it is reduced to 13 hit points or fewer, at which point it tries to flee into the forest.
STATISTICS Str 23, Dex 8, Con 17, Int 10, Wis 13, Cha 12
Base Atk +6; CMB +16; CMD 25 (can’t be tripped)
feats Cleave, Improved Critical (branches)B, Lightning Reflexes, Lunge, Power Attack, Skill Focus (Perception)
Skills Perception +16, Stealth +3 (+15 in forests)
Languages Sylvan, Treant
SPeCIAL ABILITIeS Branches (ex) A scythe tree makes its primary attacks with its branches, which deal slashing damage and threaten a critical hit on a 19–20.
Oscar and then Round 2, unless the rest of you are delaying after Oscar... If so attack as you wish on Round 1. Round 2 init will be Oscar, tree, then the rest of you, otherwise use the rolls in the spoiler.

| Oscar Cray the III | 
 
	
 
                
                
              
            
            Round 1
Smite Evil tree (swift)
Full defense and move forward 20 ft to get into close combat
That now is one heck of a tree ! Anyone knows what it is really ?
Current AC 27 [17+4+6]
Round 2
Fighting Def
PA Greatsword: 1d20 + 8 + 4 - 1 - 4 ⇒ (6) + 8 + 4 - 1 - 4 = 132d6 + 9 + 3 ⇒ (3, 6) + 9 + 3 = 21 Smite Evil ignore DR
Current AC 24

| Hykan the Traveller | 
 
	
 
                
                
              
            
            Hykan was 100feet out and I don't know what map is being used?
Hykan uses a move action to gather power which creates a swirling mass of fire around him so he can use his extended range infusion 120 foot range and not take burn
He then launches the blast at the tree
Fire Blast + overflow Touch attack+ inspire: 1d20 + 9 ⇒ (3) + 9 = 12
Fire Blast + overflow Touch attack + inspire Damage: 2d6 + 5 ⇒ (3, 4) + 5 = 12

| Koldur of the Axe | 
 
	
 
                
                
              
            
            Koldur charges into the Fray! His strong legs propel him heedlesss of the danger straight into the tree!
"Come on lads! There's some pruning that needs be done!"
Koldur will move after Oscar
Round 1
Charge!!! 1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 231d10 + 4 ⇒ (6) + 4 = 10
Round 2
Hack with Monnshine! 1d20 + 7 ⇒ (2) + 7 = 91d10 + 4 ⇒ (10) + 4 = 14
Hack with Maulaxe 1d20 + 6 ⇒ (5) + 6 = 111d6 + 4 ⇒ (4) + 4 = 8 
Koldur charge is an excellent example of brutality as he smashes aside branches to slam Moonshine into the tree.
Then backing Oscar up, he begins a chopping frenzy as tireless powerful arms begins to hack and slash at the tree itself without pause, as the dwarf sets a solid stance meant more for standing his ground then his usual mobile style.

| GM Wolf | 
 
	
 
                
                
              
            
            Round 1 40 hp
Oscar moves forward aiming to dodge any other attacks and successfully does so. The others are able to move in as well unhindered due to Oscar's actions. Koldur cuts out a chunk from the tree. A blast from Hycan comes searing in and burns high on the tree.
Round 2 AC 19, 40 hp
The group has more trouble getting their weapons to cut the bark this round than last.
The tree looks for a softer target, finding it in Koldur as the branches knock the fighter to the ground.
PA branch attack: 1d20 + 10 - 2 ⇒ (2) + 10 - 2 = 10 damage: 2d4 + 6 + 4 ⇒ (4, 3) + 6 + 4 = 17 On Koldur
PA branch attack: 1d20 + 10 - 2 ⇒ (18) + 10 - 2 = 26 damage: 2d4 + 6 + 4 ⇒ (1, 3) + 6 + 4 = 14 On Koldur
PA branch attack: 1d20 + 10 - 2 ⇒ (20) + 10 - 2 = 28 damage: 2d4 + 6 + 4 ⇒ (1, 3) + 6 + 4 = 14 On Koldur
PA branch attack confirm crit: 1d20 + 10 - 2 ⇒ (3) + 10 - 2 = 11 damage: 2d4 + 6 + 4 ⇒ (4, 4) + 6 + 4 = 18 On Koldur
Round 3
PA branch attack: 1d20 + 10 - 2 ⇒ (15) + 10 - 2 = 23 damage: 2d4 + 6 + 4 ⇒ (4, 3) + 6 + 4 = 17 On Reknar
PA branch attack: 1d20 + 10 - 2 ⇒ (9) + 10 - 2 = 17 damage: 2d4 + 6 + 4 ⇒ (2, 3) + 6 + 4 = 15 On Reknar
PA branch attack: 1d20 + 10 - 2 ⇒ (2) + 10 - 2 = 10 damage: 2d4 + 6 + 4 ⇒ (1, 4) + 6 + 4 = 15 On Reknar

| Hykan the Traveller | 
 
	
 
                
                
              
            
            Hykan watches the tree thing do nasty damage to his friends, so he blasts it again after he gather power using a move action
Extended range fire blast plus overflow touch attack: 1d20 + 9 ⇒ (20) + 9 = 29
fire blast plus overflow damage: 2d6 + 5 ⇒ (3, 5) + 5 = 13
"Burn"
Extended range fire blast plus overflow touch attack crit confirm: 1d20 + 9 ⇒ (15) + 9 = 24
fire blast plus overflow damage: 2d6 + 5 ⇒ (4, 5) + 5 = 14

| Koldur of the Axe | 
 
	
 
                
                
              
            
            Congrats. That's a soon to be dead fighter. Time to look into another character that can do healing. lol

| Koldur of the Axe | 
 
	
 
                
                
              
            
            Checks for Diehard. Nope. lol.
Continues Bleeding.

| GM Wolf | 
 
	
 
                
                
              
            
            Please label your actions by round, like Oscar or myself.
Round 3
Oscar cuts one of the tree's branches off ask Hycan hits it with a super blast which ignites the tree as a whole. It falls over and burns. But not before it gets one massive cut on Reknar, bloodied with 17 points of damage.
End Combat

| Koldur of the Axe | 
 
	
 
                
                
              
            
            Round 2 Bleeds. 1d20 + 3 ⇒ (1) + 3 = 4
Round 3 Bleeds even more. 1d20 + 3 ⇒ (2) + 3 = 5
Round 4 though comabt ended. Is that a puddle? 1d20 + 3 ⇒ (8) + 3 = 11 

| Koldur of the Axe | 
 
	
 
                
                
              
            
            "Urgghhhh. Where's that bull cart that ran over me?!?!" a rather battered dwarf speaks up even as he instinctly clutches for his weapons.
Bruised and battered, the dwarf may have seen better days but it is clear that he is old but pride drives him to his feet. Pride forces him to swallow his pain and crack jokes to alleviate his companion's worries. And it is pride as he takes up his weapons once more, looking for any further foes.
"Where else do we need to clear? Can Hykan just torch this place with his fire powers?"

| Reknar Heldergast | 
 
	
 
                
                
              
            
            "Good to have you back on your feet master Koldur" - Reknar slaps the sturdy dwarf on his shoulder, then moves to the area where the tree fell down and burned, clutching his bloody arm - "You got me well there. Now it is my turn to see if you have any secrets"
Basically looking for any remains of previous prey, etc.
Perception take 20 after the flames subside: 20 + 6 = 26

| Hykan the Traveller | 
 
	
 
                
                
              
            
            "Ummm Yes I could, but I think a more controlled approach is best used lest we anger the guardians of the woods."
As Hykan says this he is looking around the woods

| Koldur of the Axe | 
 
	
 
                
                
              
            
            "Im going to be feeling this the next day." Koldur gingerly examines his wounds before getting up to assist his companions.
 Perception Take 20 for total 25 

| GM Wolf | 
 
	
 
                
                
              
            
            Reknar do you mean looting the bodies that the Tree had claimed? I am not exactly sure what you mean by 'any remains of previous prey, etc.'
Nothing else evil within Oscar's range.
The scythe tree keeps its most precious treasures buried under its roots: 

| Koldur of the Axe | 
 
	
 
                
                
              
            
            Koldur puts his axe to work to reduce the remains of said tree into kindling.
"Search around and tell me if there's still taint....." he grunts out as his blow of his axe lands on the tree.

| Reknar Heldergast | 
 
	
 
                
                
              
            
            Reknar do you mean looting the bodies that the Tree had claimed? I am not exactly sure what you mean by 'any remains of previous prey, etc.'
Yep, that was it :D
"Not sure about the taint" - Reknar retorts as Koldur goes to work on the tree remnants - "Though at least we've got something for your troubles master Koldur" - he adds, waving the loot around.
Assuming Oscar shares there are no more evil auras:
"Guess it is time we double back then, and inform the task is done" - the man nods - "Let's go boys"

| GM Wolf | 
 
	
 
                
                
              
            
            The four of you track back to the trap door, descend, and take the right path. At the edge of the underground pond again, you see the nymph surface in the center of the water again. She smiles at you and claps, "Good! Now I owe you a favor, you wanted that as a distraction while you assault the fort? My fey will have their eyes on you and a feaire to stay with you if you wish?"

| Koldur of the Axe | 
 
	
 
                
                
              
            
            Replying to Reknar,
"Aye. That tree hits hard...very hard...reminds me of my grandma when she got angry when we dwarvlings steal her cookies. Her frying pan is rumoured to have felled a giant though we could never be sure about that...."
Back at the fey
"That aid would be much appreciated."

| Koldur of the Axe | 
 
	
 
                
                
              
            
            "What is it with you and storming forts?" Koldur sighs as Oscar's words come to him.
"There might be a chance of redemption for the poor souls inside that fort now that we too know how much power and taint that Necromancer holds."
 
	
 
     
    