
bwatford |

Actually Bec goes before Casimir in Initiative so he would have to delay to take advantage of your offer. Just a heads up to keep it all straight.
The floor of this grand chamber is covered with debris and is considered rough terrain. Running or charging in this chamber requires a DC 12 Acrobatics check.
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Current Location: The Back Door: Fire Beetle Nest Time: 12:23 pm

Mischa The Witch of the Woods |

Mischa draws an arrow and readies her arrow to go after all the melee focused members of the party have had a turn, seeking to preserve her arrows.
Readied shot on beetle: 1d20 + 3 ⇒ (12) + 3 = 151d6 ⇒ 5
Is that the final one of them? she asks.

bwatford |

Lord Casimir dispatches the final beetle with a swift perfect blow from his sword.
The three beetles lay before the group dead but strangely their light glands still glowed the reddish orange color even after their deaths.
COMBAT IS OVER
The floor of this grand chamber is covered with debris and is considered rough terrain. Running or charging in this chamber requires a DC 12 Acrobatics check.
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Current Location: The Back Door: Fire Beetle Nest Time: 12:24 pm

Mischa The Witch of the Woods |

I do not know but as long as they glow we can use the. Mischa moves into the cave and looks around. Let us search this cave and then move into one of those two tunnels. This place is like a maze
Mischa will search the cave after the stronger members of the group move in as well.
Per: 1d20 + 6 ⇒ (14) + 6 = 20

bwatford |

Bowen contemplates harvesting the glands, seems to be a simple matter as long as you don't rupture them, each beetle has two such glands so that is a total of six, they shed light much like a torch but only about half as far, ten foot radius of light equal to a torch and ten foot of low light beyond that. They could be placed inside a lantern or simply attached to something.
In the cavern the flowstone formation over the pool is stunning and the pool of water seems to be fed by an underground spring. Other than that the search turns up nothing of interest.
Let me know who is harvesting a gland and how many and where you are putting them if you want them.
The floor of this grand chamber is covered with debris and is considered rough terrain. Running or charging in this chamber requires a DC 12 Acrobatics check.
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Current Location: The Back Door: Fire Beetle Nest Time: 12:25 pm

bwatford |

Bowen quickly and efficiently removes the six glowing glands and sets them on the ground beside him, now he must figure out what to do with them.
There does not seem to be any footprints going in either direction.
The floor of this grand chamber is covered with debris and is considered rough terrain. Running or charging in this chamber requires a DC 12 Acrobatics check.
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Current Location: The Back Door: Fire Beetle Nest Time: 12:26 pm

Lord Casimir La' Frond |

Casimir motions them together...Here is what I am thinking. I am sure the ogre finds these...things wondering around all over the place. If he is up and around he might not get alarmed if he sees this type of light coming into wherever he sleeps. I think we should use these as lights instead of our own light, even though its not as bright. What do you all think?
As far as the glowing sticky things, we could place one in the bullseye lantern and store the rest?

bwatford |

Bowen stores 5 of the glands in his backpack and attaches one to an unlit torch for his light source.
Bowen plus 6 beetle glands 5 in backpack, one on torch
The floor of this grand chamber is covered with debris and is considered rough terrain. Running or charging in this chamber requires a DC 12 Acrobatics check.
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Current Location: The Back Door: Fire Beetle Nest Time: 12:27 pm

bwatford |

So the group discussed which way they should proceed, no one had moved an inch toward either option as of yet.
Remember if you are moving with your action then you need to let me know which map square you are moving to.
The floor of this grand chamber is covered with debris and is considered rough terrain. Running or charging in this chamber requires a DC 12 Acrobatics check.
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Current Location: The Back Door: Fire Beetle Nest Time: 12:28 pm

Mischa The Witch of the Woods |

Mischa recommends that Newt take one of the beetle glands for light and she will follow 20 feet behind him when he moves into the northern tunnels. Her artificially lit pebble should go to one of the rearguard. Since she is in the middle she will take another one of the beetle glands.

bwatford |

Mischa takes one of the beetle glands as her light source and extinguishes her torch and stowed it.
Bowen gives one of the glands to Newt and takes the lighted pebble from him which goes out as the magic spell expires.
Bec is the only one with a torch still lit.
As Newt slowly moves through the main cave in had the decision of the north passage or the east passage ahead of him.
Mischa plus 1 beetle gland
Newt plus 1 beetle gland
Bowen minus 2 beetle gland
The floor of this grand chamber is covered with debris and is considered rough terrain. Running or charging in this chamber requires a DC 12 Acrobatics check.
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Current Location: The Back Door: Fire Beetle Nest Time: 12:29 pm

bwatford |

Newt slowly moves north with the dim light of the beetle gland.
There seems to be a chamber ahead, the smell coming from the north is both damp and musty with a thick acrid scent. Newt can see what he believes to be some type of toadstool growing out of the floor a few inches tall just ahead.
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Current Location: The Back Door: Fire Beetle Nest Time: 12:29 pm

bwatford |

From what Newt could now see it was not a single toadstool but the entire cave was filled with them. The ochre colored toadstools covered the entire chamber. The cave continued opening to the north but Newt's light source would not allow him to see the farthest reaches of it. Located in the eastern spur of the room is a ledge about 10 feet high off the main floor.
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Current Location: The Back Door: Mushroom Field Time: 12:29 pm

Lord Casimir La' Frond |

I was thinking that if no one comes in here that it is unlikely to be where the Ogre is and not to bother with it until after we have brought the evil beast to justice.
But I will defer to the group's judgement of course if we think it is worth searching.
Casimir takes out a cloth and wipes the sweat dripping from his brow. He has never been in his armor this long before...it feels like twice as heavy as when he started...