
GM T.A.U. |

The next area serves as the mites’ common room. There’s enough beds and hanging hammocks in here to cram in over two dozen sleeping mites.
Currently, only six mites occupy this room.
Two pitifully attempt to play a folk song on shabby stringed instruments. Two more sit nearby, jeering and throwing rocks at the musicians. Lastly, a pair of mites lie beneath a ragged sheet reading a book with torn pages. The book is upside down. All six rise up in anger and attack upon sighting your team.
New Map
This new map includes also the last chamber (with the table) where Mikmek spotted the Idol (that part covered with the dark shadow effect since you currently can see there: you have to go up to reach that chamber).
Use the same rule for placing your Icons as we did in the previous chamber starting from the 2 red X squares (Up to 10 feet, up to 5 feet, on the Red marked X squares). If Oozulla wish so, she can send her slave forward in the "second wave" (up to 5 ft) and so she can be in the third one with Mikmek.

Yighuk |

Szzlax |

Sszlax follows in after Yighuk ready to smash some more mites.

Oozulla |

Oozulla tries to stay behind, ordering her Slave to move in front of her and arm himself with a bow. She loaded her crossbow when she had some time previously.

GM T.A.U. |

Yighuk |

Yighuk advances to engage two of the mites and attacks the western one.
Attack w/CI: 1d20 + 6 ⇒ (10) + 6 = 16
Damage vs FF: 1d3 + 2 ⇒ (1) + 2 = 3
"Bring down those in the back! Don't let them warn the others."

Szzlax |

Szzlax charges ahead with Yighuk attacking the mite just south of Yighuk.
Attack+PA+Charge: 1d20 + 5 - 1 + 2 ⇒ (11) + 5 - 1 + 2 = 17
Damage: 1d10 + 3 + 2 ⇒ (8) + 3 + 2 = 13
AC 15
Map

GM T.A.U. |

Oozulla |

Oozulla moved forward and shot from her crossbow into one of the mites not involved in fight.
She commanded to human, who stuck back and was uncomfortable in fighting in such tight spaces.
Crossbow: 1d20 + 4 ⇒ (13) + 4 = 17 DMG: 1d6 ⇒ 4

Oozulla |

Updated map Sorry, forgot to post. Marked shot mite with small cross as well

GM T.A.U. |

Thank you, Ooz!
Oozulla's bolt hits the Mite, dealing 2 damage to him.
Enemy 1: 2 mites.
But the first one is the one knocked unconscious by Szzlax... so only 1 mite is left, the disabled one.
The Mite in the west of Yighuk tires to hit the fighter, but Yighuk is able to avoid it. The mite suffers 1 damage becoming unconscious.
Group B: slave & Ryz:
The slave moves to cover her mistress, and use his longbow to shoot the farther Mite. But due to his unconventional position he badly miss the target.
"Damn!"
Updated map
Go Ryzztyl!

Ryzztyl |

Ryzztyl steps forward and launches a spark of electricity at the mite in the back of the room.
Jolt (ranged touch): 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d3 + 2 ⇒ (1) + 2 = 3

GM T.A.U. |

Ryzztyl's jolt disables the farther mite. 3 damage
Mikmek(still having his move action to do moves forward 30 ft, going near Yighuk over the body of a fallen Mite.
The disabled mite slowly moves away from the fight. (can take only a standard or a move action, and the junction count as difficult terrain.)
The mite straight up to him throws a dart towards Szzlax before moving away too. But the dart misses the green barbarian.
The mite straight south to Yighuk throws a dart to him, but the fighter is able to avoid it. Then the mite retreats too.
Last, but not least, the Mite already engaged in Melee with Szzlax attacks him with his dagger. He misses the barbarian, and also while moving away from him provokes an attacks of opportunity too.
Szzlax's AoO with Power Attack: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 211d10 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Szzlax's attacks knocks the last mite unconscious. 5 damage
End of Round 1
NEW MAP URL
Round 2
Group: Szzlax, Yighuk, Oozulla, Slave, Ryzztyl, Mikmek
Enemy: 3 Mites left
Go!

Yighuk |

Yighuk ignores the splatter of mite blood that flies from Szzlax's latest attack and charges the retreating mite.
I'm including a charge but if the ground wouldn't allow for it he'll just move up and attack
Attack w/CI dagger + charge: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18
Damage: 1d3 ⇒ 3

GM T.A.U. |

Oozulla |

commanded Oozulla, moving closer and loading her crossbow.
Slave tried to move in tight space, but he only managed to get his sword out as he reached one of the mites.
Witch finished reloading and spelled several arcane words, transforming a piece pinch of wool in her fingers into glowing sparkle and throwing it into mites face.
5ft, reload crossbow, cast Daze: Will DC13

Ryzztyl |

Ryzztyl moves forward and attempts to launch a spark of electricity at the furthest mite.
Jolt (ranged touch): 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d3 + 2 ⇒ (1) + 2 = 3

GM T.A.U. |

The mite engaged in Melee by the slave is dazed by Oozulla's spell, meanwhile Ryzztyl's jolt knocks unconscious the disabled mite 3 damage
updated map
I'm waiting for Szzlax's actions in this turn, before rolling Mikmek's ones.

Szzlax |

Szzlax moves forward, stepping in front of Yighuk in an attempt to finish off the remaining mite.
Attack+PA: 1d20 + 5 - 1 ⇒ (8) + 5 - 1 = 12
Damage: 1d10 + 3 + 2 ⇒ (2) + 3 + 2 = 7

Yighuk |

Yihuk smiles. The gesture would appear menacing to non-kobolds but to his drgonkin brothers it is clearly a sign of elation. Splattered in gore and blood and with his tail swishing and twitching he turns to the group, "We bring glory to our tribe once again. Now we finish our task and see these weaklings destroyed! If there are magics you would use before our last battle, now is the time to do so."
Clapping Szzlax on the shoulder he adds, "Now you smash some more and when we return home we feast!"
Once everyone is set Yighuk will lead them to the next room.

GM T.A.U. |

"Indeed Yighuk, Chief Sootscale will gladly have the tribe prepare a feast once we all will be back home. You really are our tribe's hero!" said Mikmek.
He also asks: "Did some of you have some kind of magic healing? I'm not fully in form, but I think can help you fighting their Chief."
Mikmek is still at 5 hp, but far from being fully healed.
The party searches throw the bodies of the fallen Mite, finding only some others darts and daggers.
Meanwhile the human slave silently moves near and nods to her mistress, his short-sword in his hand, ready for the next battle.

Yighuk |

Heal: 1d20 ⇒ 10
Yighuk preens a bit at the scout masters statement. "The Chief will prepare reward for all of our service to the tribe." he says looking to each in turn.
When he comes to the tortured kobold he notes his still poor condition and says, "Mikmek must be healed further. Use the want upon him."

Ryzztyl |

Ryzztyl pulls out the wand and taps it against Mikmek, activating its magic.
Infernal Healing = fast healing 1 for 10 rounds

GM T.A.U. |

After a minute Mikmek seems to feel really better.
Although not fully healed, Mikmek is now more in form than before, being 15/22 hp.
"I feel better now, let's crush this blue scum, and take back the sacred Idol!"
The team moves on the next chamber:
Rows of wooden pegs line the earthen walls, some hung with tiny, filthy cloaks. In the center of the room stands a rickety table held together with twine, covered with a filthy red-checked tablecloth and heaped with mounds of dirt and twigs and gravel, apparently arranged to form some sort of map.
Sitting at the edge of the map, weighing down a scrap of paper,
is a bloodstained ivory statuette of Old Sharptooth.
As your team approaches the new chamber, you all can see the enemy's Chief, sat upon a stocky tunnel tick of the size of a bugbear. Mite's Chief Image
The chief is wearing a chain shirt and a buckler, while brandishing a longspear.
In the room there are also 4 others mites, and all of them roars when seeing you.
ENCOUNTER MAP
Adjust your position according to the new red X markers, but remember that the connection tunnel counts as difficult terrain.

Yighuk |

"FOR THE SOOTSCALE!" Yighuk calls out, emphasizing the battle cry with a solid thump of his dagger upon his shield as he advances.
I believe Yighuks position fits the prior criteria. If not just let me know and I'll move him.

Oozulla |

While waiting, Oozulla reloaded her crossbow and ordered her slave to arm himself with a bow.
Human was doomed to go in front of her, since she wanted to be protected from possible attack, nasty mites have prepared.
As they entered, Oozulla saw a mighty tick and moved her hand to invoke old curse of misfortune (Will DC14) upon him, as soon as he was in the area.

Szzlax |

Szzlax runs after Yighuk ready to smash some more mites.

Ryzztyl |

GM T.A.U. |

Map Updated and cleaned of the various bodies
Initiative
Group A: Szzlax, Yighuk, Ryzztyl, Mikmek
Enemy 1: 2 Mites, Mite's Chieftain
Group B: Oozulla's slave
Enemy 2: Mite
Group C: Oozulla
Enemy 3: Mite, Giant Tick
Round 1:
Group A, go!

Yighuk |

Yighuk strikes at the mite next to him.
Attack w/CI punch dagger: 1d20 + 6 ⇒ (8) + 6 = 14
Damage w/trait bonus: 1d3 + 2 ⇒ (3) + 2 = 5
I think that drops him. If not he'll continue the attack rather than moving
The mites eyes dull and go blank as it's blood flows from the wound in its neck. Kicking the body off his punch dagger he advances into the thick of things.

Yighuk |

Ah mites of quality :)
Frustrated by his initial miss he continues the attack.
Attack w/Tail Razor: 1d20 + 1 ⇒ (3) + 1 = 4
Damage w/trait bonus: 1d6 + 2 ⇒ (5) + 2 = 7
Attack w/Bite: 1d20 + 1 ⇒ (13) + 1 = 14
Damage w/trait bonus: 1d4 + 2 ⇒ (2) + 2 = 4
But has no better luck.

Szzlax |

Sszlax lets out a bit of a grin at Yighuks failed attacks and steps up puffing his chest "I smash for you!" he proclaims while bringing down his weapon on the mite.
Attack+PA: 1d20 + 5 - 1 ⇒ (6) + 5 - 1 = 10
Damage: 1d10 + 3 + 2 ⇒ (6) + 3 + 2 = 11

GM T.A.U. |

Szzlax 5 ft steps and attacks the Mite (from now on, Mite n° 2), his powerful smash is threatening as his words... but totally ineffective against the Mite's defense.
Ryzztyl should be offline from today (more or less... I don't remember his time zone), so I'm bot-ing his PC
Ryzztyl jolts the north-west mite. (let's call him, Mite n° 1)
Jolt cantrip vs Touch AC; Electric Damage: 1d20 + 4 ⇒ (10) + 4 = 141d3 + 2 ⇒ (1) + 2 = 3
The spell hits the target dealing 3 damage to him.
Mikmek moves on, attacking the Mite (n° 2) already engaged by Szzlax and Yighuk with his natural attacks.
His first claw hits 1 damage, but not the second one. Also the bite hits the target enemy 1 damage
Enemy 1:
The Mite (n° 2) engaged in melee reacts against Mikmek, but his dagger miss the Scout leader.
The southern Mite (n° 4) throws a dart against Szzlax, but he miss the green barbarian.
The enemy's chief spurs on his tick mount against Szzlax, also his longspear hits Mikmek, dealing 5 damage to the tortured kobold.
Group B:
Oozulla's slave, following her mistress commands attacks the Mite's chief with his longbow, but doing so he provokes an attack of opportunity from the rider. Both the arrow and the longspear miss their targets.
Enemy 2:
The enemy on the other side of the table (Mite n° 3) throws a dart against Yighuk, but he miss the fighter.
Group C:
(I'm assuming that, as previously stated, Oozulla is going to hex the Tick. She still has a Move action after the hex, if wishing to do so.)
A Shadow of Misfortune, as the one you previously saw in action, is conjured by Oozulla, and successfully enters the body of the Giant Tick.
Enemy 2:
The Mite (n° 1) previously hit by Ryzztyl's jolt moves on (5 ft step) and attacks Mikmek, but badly miss the scout leader.
The misfortuned giant Tick's bite miss Szzlax... twice. (the creature still has 1 attack, the doubling effect is because of the double attack rolls from misfortune. Both were a miss in this case)
End of Round 1
Round 2
Group A: Szzlax and Yighuk, go!
UPDATED MAP I've also added some number markers to the infantry mites

Oozulla |

No move action, but I'd like to give command for a human instead. Could you please put a token-snake there, because I might want to engage my familiar into this if everything goes wrong

GM T.A.U. |

Alright, so still previously on Round 1
Obediently, the former bandit drops his longbow (free action) and draw his shortsword (move action) then he 5 ft steps in Melee range against the giant Tick.
Map updated with Snake token and new slave's position
Now, let's go back to Round 2 and Group A!

Yighuk |

Yighuk follows up on Mikmeks attack. Attacking Mite 2, 5' step to where he was if he happens to drop
Attack w/CI punch dagger: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d3 ⇒ 2
Attack w/Tail Razor: 1d20 + 1 ⇒ (6) + 1 = 7
Damage: 1d6 ⇒ 5
Attack w/Bite: 1d20 + 1 ⇒ (9) + 1 = 10
Damage: 1d4 ⇒ 2
No map change

Szzlax |

With the mounted mite ordering his mount to attack Szzlax, combined with the frustration of not smashing his previous foe he lets out a vicious sound as he turns his attention toward the mount.
Rage, AC 15 HP23/23
Attack: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d10 + 6 ⇒ (10) + 6 = 16

GM T.A.U. |

The tick's carapace seems hard enough to avoid the barbarian's attack.
Ryzztl jolts against Mite 3.
Rizztyl's Jolt vs touch AC; electric damage: 1d20 + 4 ⇒ (10) + 4 = 141d3 + 2 ⇒ (1) + 2 = 3
It's electricity hits the Mite on the other side of the table, dealing 3 damage to him.
Mikmek focus his natural attacks against Mite 1, hitting him for 1 damage with his second claw attack, and 3 damage with his bite.
After the bite, Mite 1 is knocked unconscious.
Mite 2 replies to Yighuk's attacks, hitting him with his dagger for 2 damage.
Mite 4 throws a dart against Szzlax, but he missed the green barbarian.
The enemy's chief hits Mikmek with his longspear for 5 damage.
He also scream some kind of orders to his minions:
"Call the Whip-tail"
Oozulla's slave focuses his attack against the giant Tick, but due to his uncomfortable position he seems unable to hit the beast properly.
Mite 3 throws a dart against Szzlax missing him. He also moves away near the chasm.
Time for Group C: Oozulla!

Oozulla |

"They will bring centipede!" screamed Oozulla as she checked out aiming and make her shot in rider.
Attack (-melee): 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12 DMG: 1d6 ⇒ 1
"Let's retreat to choke point" she said and waited for others to react.

GM T.A.U. |

Oozulla's bolt miss the target.
Also the shadow of misfortune disappears around the body of the giant Tick.
The human bandit is knocked unconscious by the giant tick's bite 10 damage
End of Round 2
Round 3
Group A: Szzlax, Yighuk (and Ryzztyl and Mikmek)
EDIT: Updated Map

Yighuk |

This may not be the most viable tactic but I've always wanted to try it and I just can't resist. I believe Szzlax position gives me cover vs the leaders reach weapon but I'll take an AOO from the mite Yighuk is next to (if he's still up) and I think the chasm one just threw a dart so don't know that he has a melee weapon out. I'd like to delay and do this after Szzlax, Ryz and Mikmek.
Hearing Oozullas warning Yighuk spins his head toward the chasm. Seeing the Mite at the edge he calls to Mikmek, "Make room!" and he rushes forward leading with his shield.
Bull Rush w/charge: 1d20 + 2 + 1 ⇒ (8) + 2 + 1 = 11
Not sure if the ring would activate when the slave fell. Yighuk doesn't care about him as an individual but does see him as tribe property. I'm ok either way but if it does spark it then you can add the modifiers to the above.

Szzlax |

Sszlax continues his efforts to smash the mount yelling "Stop move!"
Attack: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d10 + 6 ⇒ (3) + 6 = 9