Legacy of Fire (Inactive)

Game Master dinketry

The sands of the desert are unforgiving, and those who show weakness rarely survive.

Kelmarane Regional Map

The Mountain's Maw

The House of the Beast


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M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

Drael takes his time a bit more in destroyed room, maneuvering his way across the floor to look through the cupboards and looking for any sign of what led go this mess.
Perception: 1d20 + 4 ⇒ (12) + 4 = 16

Grand Lodge

The Mountain's Maw |

Drael does not seem to find anything in the destroyed kitchen of interest, though he finds the remains of many different concoctions that the pugwampi apparently were preparing.


Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

Layaali leaves Drael, Uzma and the venemous snake behind in the kitchen and follows Razif into the library.

Perception: 1d20 + 3 ⇒ (8) + 3 = 11

Grand Lodge

The Mountain's Maw |

Layaali/Razif:
A sagging wooden balcony overlooks this large room, which must once have been the monastery’s library. An overpowering odor of musty, rotting paper and old leather fills the air here, and hundreds of books—most too damaged even to open without destroying them—litter the floors. Empty bookshelves line the walls of both levels. This appears to be the largest intact room you've been in in this compound.

Everything you examine, Layaali, seems to be crumbling and ruined.


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

In the meantime, Uzma peeks into the dormitory...

Percpetion: 1d20 + 7 ⇒ (17) + 7 = 24


Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

Razif looks up at the balcony and shrugs.

He mutters, "Just a second." and starts climbing up to the balcony.

Climb: 1d20 + 3 ⇒ (18) + 3 = 21

Grand Lodge

The Mountain's Maw |

Uzma:
Five austere beds line the north wall of this humble office and living quarters. A dented metal chest rests at the foot of each bed, and a simple mosaic pattern of red and orange glass chips brings some color to the wall. A layer of grime and filth coats many of the surfaces in this small room, and the redolent stench of dirty fur hangs heavy in the air.

Razif climbs up to the balcony of the library, finding much the same disrepair and decay up there as down on the main floor.


Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

"Well, nothing of import up here," he says and he climbs back down.


Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

"A shame," Layaali remarks solemnly. "The knowledge that was lost here."

She stands and lets the crumbled remains of books left in her hands fall to the ground. She picks her crossbow back up and returns to the hall to wait for everyone to regroup.


Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

"Quite so. I'm sure a lot of this knowledge would have been very valuable."

Razif follows Layaali back into the hall.


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

"There is a foul smell in this room," Uzma comments as he steps inside warily.

Grand Lodge

The Mountain's Maw |

Uzma, you're in a different room than everyone else. You're talking to the snake.

Drael continues searching through the ruined kitchen, obviously hungry and looking for something to munch on. Uzma has wandered into a different room, and you all can hear him talking to the snake that follows him. Korum, though healed, seems curiously blank and hasn't responded yet to the fact that there's a room full of books.


M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

Drael, finding nothing worth eating, moves on to the hallway, rejoining Razif and Layaali.

Grand Lodge

The Mountain's Maw |

Spoiler:
Uzma picks through the remains of the bunks in the smaller living quarters. The dented metal bunkers appear attractive, but none hold anything more than decomposing gourd shells and bits of gnawed bone.


Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

Hearing Uzma speaking to the venomous snake that bit him only yesterday, Layaali looks uneasy. Oh, dear...

Seeing Korum so blank and silent, Layaali moves to check on him. "Are you alright?"

He seems healthy...

Lol.


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

"Of course," Uzma answers Layaali, wondering why she would think otherwise. "Nothing here as far as I can tell."

"All that is left is the sanctuary?"

Grand Lodge

The Mountain's Maw |

Uzma, you, Drael, and Korum haven't looked inside the library.

It's at this point that the snake slithers away from the druid in departure.


M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

Drael moves past Layaali into the library, glancing over the aged and crumbling books in search of anything notable among the dust.
Perception: 1d20 + 4 ⇒ (4) + 4 = 8


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

Uzma has a look as well...

Perception: 1d20 + 7 ⇒ (12) + 7 = 19

Grand Lodge

The Mountain's Maw |

The suli's eyes glaze over at the musty smell of worthless and crumbling paper but as he turns from the room, Uzma's eyes spy the glint of an intact spine amongst the rubble.

"Hang on," the snakeless druid mutters, heading for a pile of books on the ground.

The druid pulls out a red leather tome that does NOT crumble at the touch. In gilded letters on the cover, the title Courts of Stone and Flame suggests that not all knowledge and wisdom in this monastery has been lost.

Appraise DC 13:
The book itself is likely worth about 300gp.


Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

Razif moves back into the library. "You found something? Can I have a look?"

Appraise: 1d20 + 2 ⇒ (17) + 2 = 19

Razif looks the book over.

"Looking at the state of the book compared to its age, this is a pretty good find. It'd net you about 250 gold, easily. Maybe 300."


Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

"It's beautiful," Layaali agrees. "What's it abut?"


Half-Orc Wizard 1 | AC 16 T 11 FF 15 | CMD 11 | hp 6/8 | F +5 (+9 v. hot/cold) R +3 W +4 | Spd 30' | Init +1 | Knowledge (Arcana, Nature, History), Spellcraft, Craft(Tattoo), UMD +8, Perc +7 | SA: Storm Burst 2/2
Spells:
0-Acid splash, detect magic, mending; 1 - color spray, obscuring mist

Korum finishes his somewhat heated debate with Jobu, slinging his pack over one shoulder and his axe over the other. He looks around to find the others gone already. "Damnation, I seem to have lost track of some time..." Swallowing hard, he departs after the others, and peeks into the library to catch up and look around.

He find himself lost in thought again as he gazes upon the library, staring in awe at the shelves. He snaps to his senses at Layaali's presence, resting his hand on her shoulder.

"My goodness, this place must have been a wonder...pardon me, Layaali. I seem to be more myself today, but perhaps prone to bouts of daydreaming."

Grand Lodge

The Mountain's Maw |

Layaali, peering over Uzma's shoulder, is able to discern that the book appears to be a treatise on genies and genie-kind from the elemental planes. The book is a dense work, and would likely take at least a day to digest, though the benefits might be substantial.


Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

"Well, as much as I'd like to stand around in an old library, I think we should get going. Remind me again, what places are left?"


Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

Layaali smiles in relief. "Be safe, Korum."

---

"Only the shrine where the pugwampi lair, I believe." Layaali replies to Razif. "Though my eyesight is poor. I would not recommend taking my word on the matter."

Grand Lodge

The Mountain's Maw |

Where to?


Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

"Well then, off to the shrine we go, so we can take care of those nasty things once and for all. I haven't been, so please lead the way."

Razif draws his new scimitar, ready to finish emptying out the monastery. It won't revert the evils that have been done to this place, but it's a good first step to a possible restoration.


Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

Layaali leads the way to the chapel, then draw everyone close.

"If you've any preparations to make, Razif, now is the time."

Layaali prays to Vildeis, voice quiet, but firm, and places a hand on each of her companions in turn. Then she nods.

"Ready?"

Layaali's casting virtue on everyone right before heading into the chapel, granting 1 temp hp to each of them for 1 minute. First on herself, then Korum, Uzma, Drael and Razif.


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

Similarly, Uzma casts Guidance on everyone, granting them a +1 competence bonus on a single attack roll, saving throw, or skill check.


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

For the record, I moved Uzma on the map!


Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

"On second thought..."

Razif switches out his scimitar with his bow, hoping to take some shots from afar before the fight heats up.

He then starts climbing up. "Let's dally no longer."

I'm unsure where you enter the map, so could someone else please move my pawn to somewhere appropriate?


Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

Oh! And before casting spells, Layaali ensures her crossbow is loaded and ready. She picks it up before entering.


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

Similarly, Uzma picks up a few daggers to throw, if possible...


M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

Sorry for not posting, I didn't realize that my account got logged out so I wasn't seeing when my campaigns had new posts to act on.
Drael draws his bow, checking the string to make sure that it was mended properly and will serve well in the upcoming battle.

Grand Lodge

The Mountain's Maw |

Uzma, you don't find any spare daggers lying on the ground - if you have daggers, you can throw them.

The gang creeps up steadily on the chapel, the wide but shallow staircase down into the chapel the only thing separating them.

Perception DC 16: 1d6 ⇒ 4

You all have been buffed with Guidance and with Virtue. Are you ready to rumble?


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

If I can, I would like to cast Produce Flame before engaging... And then charge!

If not, well, charge!


Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

Razif would like to shoot at the first monster he sees as an opening gambit, if possible? If not, charge!

Grand Lodge

The Mountain's Maw |

Oops. Screwed up my spoiler tag.

Perception DC 16:
You can hear mutterings and growls coming from somewhere up in the rafters within the chapel.

You'll need to move yourselves into the chapel proper on the map before you see anything specific.


M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

Perception: 1d20 + 4 ⇒ (9) + 4 = 13
Drael moves slowly into the chapel after Razif and Uzma, readying himself to fire at the first pugwampi he sees.


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

Perception: 1d20 + 7 ⇒ (12) + 7 = 19

Uzma looks to his companions as if to say up there... He moves forward, ready to call upon the divine protection of Gozreh.


Female Aasimar Oracle of Vildeis 5 | HP: 36/44 | AC 12 (T 10, FF 12) | CMB: +1 CMD: 11 | F:3* R:+1* W:+5* | SR 10 | Init +1 | Perc +7, SM +7, Bluff +4, Diplomacy +14 | Speed 30 ft. | Spells: 1st: 0/7, 2nd: 0/5 | Channel Energy: 0/7, Empyreal Focus 1/1 | Active Conditions : life link (all but Drael)

Layaali moves into the chapel, cautious and alert...

Perception: 1d20 + 3 ⇒ (17) + 3 = 20

She gestures up into the rafters--for Razif's benefit--then points out the ladder to him (that snazzy arrow on the map!). As she moves towards the ladder she holds her crossbow in her hands.

Grand Lodge

The Mountain's Maw |

For the benefit of Razif and to remind everyone else...

A short set of wide ceremonial steps leads down to a cavernous chapel in which the congregants would gather for sermons in happier times. The vibrant orange and red starburst of Sarenrae still stands behind a film of rusted rainwater and dirt along the north wall overlooking the collapsed altar. Between the stairs and the altar stand dozens of old marble benches, many overturned and even more broken into two or more pieces. A wide walkway bisects the pews, leading directly to the raised altar. Here and there a few clumps of the original red carpet along this thoroughfare hang on against rot and neglect.

Above the center of the chapel, dangling about ten feet from the floor, hangs a cluster of gnoll skulls in various stages of decay. Strung together like a ghoulish candelabra of twine and bone, the boulder-sized ornament hangs from the wooden rafters about twenty feet above the ground.

GM roll: 1d20 + 6 ⇒ (1) + 6 = 7

Grand Lodge

The Mountain's Maw |

Both Uzma and Layaali sneak into the chapel and towards the ladder without seeming to raise any alarms.

Razif, Drael, and Korum - I'll need you to move your pawns into the chapel on the map, or nominate someone else to do it for you.


M Suli Bloodrager/5 (HP 15/64|5/54)| AC:17(17) | T:11 | FF:16 | CMB:8 | CMD:19 | Fort:+6|8 | Ref:2| Will:+1 | Init:+3 | Perc:+8 | Speed 25)

Drael follows Uzma and Layaali towards the ladder, doing his best to keep an eye out for any attacks from above. He grimaces at the gnoll skulls, but moves past them without any further reaction.


Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

Razif also follows, taking a deep breath, hoping the combat will proceed smoother than the others.


Half-Orc Wizard 1 | AC 16 T 11 FF 15 | CMD 11 | hp 6/8 | F +5 (+9 v. hot/cold) R +3 W +4 | Spd 30' | Init +1 | Knowledge (Arcana, Nature, History), Spellcraft, Craft(Tattoo), UMD +8, Perc +7 | SA: Storm Burst 2/2
Spells:
0-Acid splash, detect magic, mending; 1 - color spray, obscuring mist

Korum takes a deep breath, mutters a silent prayer to himself, and follows behind Layaali, giving the woman a short, wan smile. "I am sure that we will succeed, today. I have faith." He half-whispers to her, watching the others congregate near the base of the ladder.

Grand Lodge

The Mountain's Maw |

Nothing seems to impede the progress of the gang into the chapel and to the iron ladder rungs built in the wall.

You can 'Take 10' to climb the rungs of the ladder as long as you're not in combat, which you're not - for now.


Male NG Keleshite Ranger (Flamewarden) 5 | HP: 42/42| AC: 17(13 Tch, 15 Fl) | CMB: +5, CMD: 18 | F: +6, R: +7, W: +2; | Init: +3 | Perc: +7, | Speed 30ft | No current conditions | Ammo: 41 arrows

Razif climbs up the ladder first, prepared to take any potential assault head-on.

As suggested, Razif will take 10 on climbing the ladder.

Did I place my pawn in the upper area correctly?

Grand Lodge

The Mountain's Maw |

Razif’s head crests the edge of the upper chapel, his arrival greeted with a shriek.

Razif, you’re still in the square of the top of the ladder - roll for initiative, everyone!

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Enjoy it for the rest of us! Looks like a couple people will be gone this weekend, so we could probably break from playing a bit for this weekend.


Male Half-Orc Keleshite Oracle (Lunar) 1 | HP 10/10 | AC 18/FF 18/Touch 14 | Init - 1 | Fort +3 | Ref +6 | Will +4 | Darkvision 60', Uncanny Dodge | Perception +5

You know...I feel dumb. I just found the maps in the Campaign tab. <eyeroll> I moved Rafyyk up slightly to "back up" the paladin.


Male Half-Orc Keleshite Oracle (Lunar) 1 | HP 10/10 | AC 18/FF 18/Touch 14 | Init - 1 | Fort +3 | Ref +6 | Will +4 | Darkvision 60', Uncanny Dodge | Perception +5

For those of us who rolled Perception now that we've arrived...do you want us to post again for a 2nd roll? I can't edit my previous post anymore to add a 2nd roll.


Rafyyk Halfmoon wrote:

He didn't have very good aim but going through the cacti field didn't seem that safe (or fun).

Just laughed so hard at this while reading at work. Well played.


Male Human UnMonk 1
Crunch:
HP 7/12 | AC 14 T 14 FF 12 | CMB +4 CMD 18 | FORT +4(+6 resist warm/hot weather) REF +3WILL +2 Init +2 Perception +6
Stunning Fist 1/1 Daily Uses DC Fort 13

My wife reserved the jankiest motel. Dried urine and pubes on the toilet. Smells like cigarettes. Roach in the bed. Light fixture fell. While I was telling the manager to refund my money she booked us a new place.

-Posted with Wayfinder


Male Human UnMonk 1
Crunch:
HP 7/12 | AC 14 T 14 FF 12 | CMB +4 CMD 18 | FORT +4(+6 resist warm/hot weather) REF +3WILL +2 Init +2 Perception +6
Stunning Fist 1/1 Daily Uses DC Fort 13

Also, I'll be able to post in the morning.

-Posted with Wayfinder


Oh, man. I got a SMOKING ROOM. In 2017. I didn't even look, because I didn't think it was even a thing anymore.


I trust you're having blast though!


Half-Orc Wizard 1 | AC 16 T 11 FF 15 | CMD 11 | hp 6/8 | F +5 (+9 v. hot/cold) R +3 W +4 | Spd 30' | Init +1 | Knowledge (Arcana, Nature, History), Spellcraft, Craft(Tattoo), UMD +8, Perc +7 | SA: Storm Burst 2/2
Spells:
0-Acid splash, detect magic, mending; 1 - color spray, obscuring mist

So, really quick - what are the things on the map? The P symbols, and the guy off to our right, mostly. I understand what the pugwampi and the goat are.


@Korum
It's a sucky premade map, but it was the only one I could find that fit the setting. I think whoever made the map, had planned for all of those to be additional locations of the creatures you are fighting.

@Chakam
How would he know the creature is fey?


Male Human Druid 6 / Ranger 2 | HP 53/53 | AC 23 FF 18 TO 16 | F +10 R +11 W +9 (+4 vs. fey and plant-targeted) | CMD 21 | Init +5 | Perc +14 | Grapple
Whisperer:
HP 69/69 | AC 21+3 TO 14 FF 17+3 | F +12 R +10 W +9 (+4 vs. mind-affecting, poison, fey and plant-targeted) | CMD 23 | Large | Perc +14 LLV BSen SiD
Rusalka*:
HP 61/61 | AC 23 TO 16 FF 18 | F +11 R +11 W +9 (+4 vs. fey and plant-targeted) | CMD 22 | Perc +14 LLV | Swim 30 Amphibious

He doesn't know. I do, because you keep saying it's a pugwampi. He didn't speak anything on these lines. Chakam didn't show any knowledge that the creature is a fey, or acted any different - he simply attacked an enemy who attacked him.


Male Human UnMonk 1
Crunch:
HP 7/12 | AC 14 T 14 FF 12 | CMB +4 CMD 18 | FORT +4(+6 resist warm/hot weather) REF +3WILL +2 Init +2 Perception +6
Stunning Fist 1/1 Daily Uses DC Fort 13

Anyone else feel like the site has been down alot lately?

-Posted with Wayfinder


Yes. Been trying to get on since last night. Not really able to.

Not sure if it's cuz everyone's on post-con? Either way, yes.


Male Half-Orc Keleshite Oracle (Lunar) 1 | HP 10/10 | AC 18/FF 18/Touch 14 | Init - 1 | Fort +3 | Ref +6 | Will +4 | Darkvision 60', Uncanny Dodge | Perception +5

Yes, very annoying!

Quick post from me, sorry it's not more, but realized that charging in the lead when he had such a terrible survival roll earlier might not be the best idea.


Male Human UnMonk 1
Crunch:
HP 7/12 | AC 14 T 14 FF 12 | CMB +4 CMD 18 | FORT +4(+6 resist warm/hot weather) REF +3WILL +2 Init +2 Perception +6
Stunning Fist 1/1 Daily Uses DC Fort 13

That's how I metagame.

-Posted with Wayfinder


Male Human Druid 6 / Ranger 2 | HP 53/53 | AC 23 FF 18 TO 16 | F +10 R +11 W +9 (+4 vs. fey and plant-targeted) | CMD 21 | Init +5 | Perc +14 | Grapple
Whisperer:
HP 69/69 | AC 21+3 TO 14 FF 17+3 | F +12 R +10 W +9 (+4 vs. mind-affecting, poison, fey and plant-targeted) | CMD 23 | Large | Perc +14 LLV BSen SiD
Rusalka*:
HP 61/61 | AC 23 TO 16 FF 18 | F +11 R +11 W +9 (+4 vs. fey and plant-targeted) | CMD 22 | Perc +14 LLV | Swim 30 Amphibious

Hi,

I'm posting this on all my PbPs, as player or GM - I had a family emergency last Monday, due to an accident, and had not been able to post or even communicate of my absence. In parallel, as a consequence of the situation not improving, my undivided attention on such matter will be required on the months to follow and, therefore, I'm stepping out of most of my activity online. I apologize for the inconveniences it might cause and I wish you all the best, and fun on your games. Thanks all for the understanding and for the opportunity to play with you.

The Chess / adsapiens


Half-Orc Wizard 1 | AC 16 T 11 FF 15 | CMD 11 | hp 6/8 | F +5 (+9 v. hot/cold) R +3 W +4 | Spd 30' | Init +1 | Knowledge (Arcana, Nature, History), Spellcraft, Craft(Tattoo), UMD +8, Perc +7 | SA: Storm Burst 2/2
Spells:
0-Acid splash, detect magic, mending; 1 - color spray, obscuring mist

Gosh, that's terrible. I'm sorry to hear it, friend, but family comes first. Be well, and I hope they recover quickly.


Male Half-Orc Keleshite Oracle (Lunar) 1 | HP 10/10 | AC 18/FF 18/Touch 14 | Init - 1 | Fort +3 | Ref +6 | Will +4 | Darkvision 60', Uncanny Dodge | Perception +5

Sorry to hear that!

So I know we just lost Chakam (which sucks but family first!), but where are the rest of you? Only me and Korum seem to be posting in the last few days (and Nishv posted yesterday).


Male Human UnMonk 1
Crunch:
HP 7/12 | AC 14 T 14 FF 12 | CMB +4 CMD 18 | FORT +4(+6 resist warm/hot weather) REF +3WILL +2 Init +2 Perception +6
Stunning Fist 1/1 Daily Uses DC Fort 13

I'm sorry to hear that, man.

I'm just waiting, now, for an update/response to the questions posed.

-Posted with Wayfinder


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

All the best to you and your family. Courage, and good luck.


Ok. I was going to wait to see if anyone else wanted a chance to do anything, but I can just respond, if you all wish. Didn't want to steam roll forward too fast and not give everyone their chance to do something if they wished.


GM Tempest wrote:
Ok. I was going to wait to see if anyone else wanted a chance to do anything, but I can just respond, if you all wish. Didn't want to steam roll forward too fast and not give everyone their chance to do something if they wished.

Ah, the struggles of PbP pacing. This exact thing is what led me to try and get fancy in our HR game with the second post. Turns out that probably wasn't effective, so next time I'll just wait, or proceed, and not get cute.


Half-Orc Wizard 1 | AC 16 T 11 FF 15 | CMD 11 | hp 6/8 | F +5 (+9 v. hot/cold) R +3 W +4 | Spd 30' | Init +1 | Knowledge (Arcana, Nature, History), Spellcraft, Craft(Tattoo), UMD +8, Perc +7 | SA: Storm Burst 2/2
Spells:
0-Acid splash, detect magic, mending; 1 - color spray, obscuring mist

Hey folks, I'm posting in all of the games I'm a part of - I've had a TON of trouble accessing the site this weekend, but it seems to be working for now. I'll be posting today.


Male Half-Orc Keleshite Oracle (Lunar) 1 | HP 10/10 | AC 18/FF 18/Touch 14 | Init - 1 | Fort +3 | Ref +6 | Will +4 | Darkvision 60', Uncanny Dodge | Perception +5

Yeah the site has been extremely hard to get to sometimes of late.


Male Human UnMonk 1
Crunch:
HP 7/12 | AC 14 T 14 FF 12 | CMB +4 CMD 18 | FORT +4(+6 resist warm/hot weather) REF +3WILL +2 Init +2 Perception +6
Stunning Fist 1/1 Daily Uses DC Fort 13

Yeah, people are even talking about it on the Pathfinder_RPG subreddit.

-Posted with Wayfinder


If we wish to have discussions at the meal to gain more information, feel free. Otherwise, I can fast forward to the funeral or even the next day. Feel free to dictate the pacing. I don't want to push to far. This adventure can be kinda Railsy as is. Whatever you guys wanna do.


Half-Orc Wizard 1 | AC 16 T 11 FF 15 | CMD 11 | hp 6/8 | F +5 (+9 v. hot/cold) R +3 W +4 | Spd 30' | Init +1 | Knowledge (Arcana, Nature, History), Spellcraft, Craft(Tattoo), UMD +8, Perc +7 | SA: Storm Burst 2/2
Spells:
0-Acid splash, detect magic, mending; 1 - color spray, obscuring mist

I'm fine with jumping forward. Then again, Korum isn't exactly a charming, personable fellow, so others may have things they want to ask.


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

Same!


Male Human UnMonk 1
Crunch:
HP 7/12 | AC 14 T 14 FF 12 | CMB +4 CMD 18 | FORT +4(+6 resist warm/hot weather) REF +3WILL +2 Init +2 Perception +6
Stunning Fist 1/1 Daily Uses DC Fort 13

I'm not opposed to jumping forward but if someone wants to do rp a little I'll gladly jump in.

-Posted with Wayfinder


Male Halfling Tattooed Sorcerer (Solar) 1

Same as Nishv.


Male Human UnMonk 1
Crunch:
HP 7/12 | AC 14 T 14 FF 12 | CMB +4 CMD 18 | FORT +4(+6 resist warm/hot weather) REF +3WILL +2 Init +2 Perception +6
Stunning Fist 1/1 Daily Uses DC Fort 13

Has anyone heard from Tempest?

-Posted with Wayfinder


Nishv Nilara wrote:

Has anyone heard from Tempest?

-Posted with Wayfinder

I haven't. He's been absent in the game I'm running, too. I hope things are okay.


Male Human UnMonk 1
Crunch:
HP 7/12 | AC 14 T 14 FF 12 | CMB +4 CMD 18 | FORT +4(+6 resist warm/hot weather) REF +3WILL +2 Init +2 Perception +6
Stunning Fist 1/1 Daily Uses DC Fort 13

Yeah, I PMd him and posted in tye discussion of another game of his.

It's worrisome when someone goes mia like this.

-Posted with Wayfinder


Male Human UnMonk 1
Crunch:
HP 7/12 | AC 14 T 14 FF 12 | CMB +4 CMD 18 | FORT +4(+6 resist warm/hot weather) REF +3WILL +2 Init +2 Perception +6
Stunning Fist 1/1 Daily Uses DC Fort 13

Looks like we might be done. I was really trying to hold out.


Half-Orc Wizard 1 | AC 16 T 11 FF 15 | CMD 11 | hp 6/8 | F +5 (+9 v. hot/cold) R +3 W +4 | Spd 30' | Init +1 | Knowledge (Arcana, Nature, History), Spellcraft, Craft(Tattoo), UMD +8, Perc +7 | SA: Storm Burst 2/2
Spells:
0-Acid splash, detect magic, mending; 1 - color spray, obscuring mist

Anyone want to start a thread looking for a GM? I was really enjoying this game/group/character.


Male Human UnMonk 1
Crunch:
HP 7/12 | AC 14 T 14 FF 12 | CMB +4 CMD 18 | FORT +4(+6 resist warm/hot weather) REF +3WILL +2 Init +2 Perception +6
Stunning Fist 1/1 Daily Uses DC Fort 13

I would be interested in that. Though I might feel a tad guilty.

-Posted with Wayfinder


Half-Orc Wizard 1 | AC 16 T 11 FF 15 | CMD 11 | hp 6/8 | F +5 (+9 v. hot/cold) R +3 W +4 | Spd 30' | Init +1 | Knowledge (Arcana, Nature, History), Spellcraft, Craft(Tattoo), UMD +8, Perc +7 | SA: Storm Burst 2/2
Spells:
0-Acid splash, detect magic, mending; 1 - color spray, obscuring mist

I don't know if y'all saw, there's a new GM posting for us. I imagine he'll likely greet everyone here, etc.

Grand Lodge

The Mountain's Maw |

Hi Everyone!

I'm Dink. GM Dink, if you want to be formal. Long time PFer; recent PbPer. I've run my share of F2F APs, and I couldn't pass up this chance when I saw the quality of your roleplaying.

I'll post more a bit later, but I've restarted your Gameplay thread. Happy to get right back into it. I'll post some house rules here in a bit.

FYI - I'm in New Zealand. My posting time is usually early AM here (early afternoon in the US). That's when you'll see daily posts from me - I'll post everyday, and more when I can.

Could I get everyone to let me know if they're still interested in This game here? That way, if I need to re recruit at all, I'll know. (I'm hoping not).

Anyhow, more soon. Cheers!

-Dink


Male Halfling Tattooed Sorcerer (Solar) 1

Hey! happy to have a new GM. still interested, but I hope you wont mind if GM tempest returns, I would like to continue with him, if he wanted to continue.

Grand Lodge

The Mountain's Maw |

Hmmm. I am not keen on doing all the work to prep for this AP and then watch as someone resurfaces and takes the game over again.

It sounds like you as a group need to decide if you want a new GM or not. I'm not interested in going into this halfway.

I'll await a group decision, and then let the Paizo Forums overseers know if this thread gets a new GM or not.

-Dink


Male Halfling Tattooed Sorcerer (Solar) 1

True enough, I didnt really think about that. If he does come back, I would say have him take over should you dissapear at some point. Also, I would like to wait another week or so, just in case, as he has only been missing 2 weeks.


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

I would say if a GM takes over, it's permanent. Wouldn't seem fair otherwise. My opinion...


Male Human UnMonk 1
Crunch:
HP 7/12 | AC 14 T 14 FF 12 | CMB +4 CMD 18 | FORT +4(+6 resist warm/hot weather) REF +3WILL +2 Init +2 Perception +6
Stunning Fist 1/1 Daily Uses DC Fort 13

I'm gonna have to agree with Uzma on this one.

-Posted with Wayfinder


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

And by the way, a warm welcome and thanks for taking over!


Male Human UnMonk 1
Crunch:
HP 7/12 | AC 14 T 14 FF 12 | CMB +4 CMD 18 | FORT +4(+6 resist warm/hot weather) REF +3WILL +2 Init +2 Perception +6
Stunning Fist 1/1 Daily Uses DC Fort 13

Well, geez, now I feel like a jerk for not saying that!

I, for one, welcome our new GM overlord.

-Posted with Wayfinder

Grand Lodge

The Mountain's Maw |

I'm sorry folks. I'm not on board until all of you (that means you, Loran) are 100% on board. If you'd like to wait for your GM, then that's fine.


Male Half-Orc Keleshite Oracle (Lunar) 1 | HP 10/10 | AC 18/FF 18/Touch 14 | Init - 1 | Fort +3 | Ref +6 | Will +4 | Darkvision 60', Uncanny Dodge | Perception +5

I am torn. I like GM Tempest and don't want to yank his game out from under him, but...it HAS been three weeks now (as of yesterday, as June 15th was his last post). I mean, he could come back at any moment, and I would feel bad...but he might not as well.

I really want to play this AP so...I guess...I'm in.

Grand Lodge

The Mountain's Maw |

If it helps you to make your decision, I have salvaged all of the documents that were in the header links to this thread from Google Docs to my account. When I accessed them, they were in the Trash of the user who created them, due to be discarded.


Desert Druid 2 | HP: 19/15 | AC 12 (ff 10) CMD 11 | F+4 R+2 W+6 | Initiative +0 | Perception +9 | Heat Shimmer 6/2

I noticed that as well...


Male Halfling Tattooed Sorcerer (Solar) 1

Im in. i really want to continue this, i just am worried that GM tempest will come back soon.

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