Name: Rafyyk Halfmoon
Race: Half-Orc
Class: Oracle (Lunar)
Archetype: Seeker
Deity: Desna
Favored Class: Oracle
Alignment: Chaotic Good
Ht/Wt: 5'6"/188 lbs.
Hair/Eyes: Black/Black
Age/Gender: 18/Male
STR: 14 (+2)
DEX: 08 (-1)
CON: 12 (+1)
INT: 10 (+0)
WIS: 10 (+0)
CHA: 18 (+4)
BAB: +0
CMB: +2
CMD: 10
FORT: +0(3)
RFLX: +0(6)
WILL: +2(4)
Armor Class: 18
Flat-Footed: 18
Touch AC : 14
Hit Points: 4/10
Initiative: -1
Base Speed: 30ft
RACIAL FEATURES
*+2 to any one ability (Charisma)
*Darkvision: Half-orcs can see in the dark up to 60 feet.
*Orc Blood: Half-orcs count as both humans and orcs for any effect
related to race.
*Sacred Tattoo: Many half-orcs decorate themselves with tattoos,
piercings, and ritual scarification, which they consider sacred
markings. Half-orcs with this racial trait gain a +1 luck bonus on all
saving throws. This racial trait replaces orc ferocity.
*Shaman’s Apprentice: Only the most stalwart survive the years of harsh
treatment that an apprenticeship to an orc shaman entails. Half-orcs
with this trait gain Endurance as a bonus feat. This racial trait
replaces the intimidating trait.
*Weapon Familiarity: Half-orcs are proficient with greataxes and
falchions and treat any weapon with the word “orc” in its name as a
martial weapon.
CLASS FEATURES
*Proficiency (Simple weapons, light armor, medium armor, shields (except tower shields)
*Mystery (Lunar)
*Oracle’s Curse (Powerless Prophecy)
*Orisons
*Revelation 1st (Prophetic Armor)
SKILLS
Craft (Int): --
Diplomacy (Cha): 0(4)
Disable Device (Dex): 1(4)
Heal (Wis): 1(4)
Knowledge (history) (Int): --
Knowledge (planes) (Int): --
Knowledge (religion) (Int): --
Perception (Wis): 1(5)
Profession (Wis): --
Sense Motive (Wis): 1(4)
Spellcraft (Int): --
LANGUAGES
Common, Kelish, Orc, Osiriani
FEATS
Racial : Endurance
Level 1: Additional Traits
TRAITS
Trait 1: Child of Two Peoples (Race)
Trait 1: Fate's Favored (Faith)
Trait 1: Seeker (Social)
Trait 2: Seeking Adventure (Campaign)
SPELLS KNOWN
Level 0: Create Water, Detect Magic, Stabilize, Virtue
Level 1: Cure Light Wounds, Divine Favor
SPELLS PER DAY
Level 1: 2 + 1 Bonus (DC 15)
GEAR (Money: 12 GP 7 SP 5 CP)
Cure Light Potion (Extract)
Pathfinder Wayfarer
Explorer's Outfit
-Belt Pouch (1 gp/Wt 0.5 lbs.)
-Holy Symbol (wooden) (1 gp)
Greataxe (20 gp/Dmg 1d12/Crit x3/Type S/Wt 12 lbs.)
-Weapon Cord (1 sp)
Light Crossbow (35 gp/Dmg 1d8/Crit 19-20,x2/Range 80 ft/Type P/Wt 4 lbs.)
-Quiver of 10 Bolts (1 gp/Wt 1 lb.)
Chain Shirt (100 gp/Ac Bonus +4/MaxDex +4/ACP –2/Wt 25 lbs.)
Backpack (2 gp/Wt 2 lbs.)
-Bedroll (1 sp/Wt 5 lbs.)
-Candles (4) (4 cp)
-Soap (1 cp/Wt 0.5 lb.)
-Survival Kit (common) (5 gp/Wt 4 lbs)
-Trail Rations (4 days) (2 gp/Wt 4 lbs.)