Lem

Loran Farseer's page

35 posts. Alias of BeastMasterFTW.


Full Name

Loran Farseer

Race

Halfling

Classes/Levels

Tattooed Sorcerer (Solar) 1

Gender

Male

Size

Small

Age

20

Alignment

NG

Deity

Sarenrae

Languages

Common, Halfling

Strength 8
Dexterity 14
Constitution 12
Intelligence 10
Wisdom 11
Charisma 18

About Loran Farseer

Loran Farseer
Male Hafling Tattooed Sorcerer(Solar) 1
NG Small humanoid (Halfling)
Init +2; Senses Perception +3
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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 7 (1d6+1)
Fort +3, Ref +4, Will +4
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Offense
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Speed 30 ft.
Melee
Ranged Light Crossbow +2(1d6), 50 bolts
Space 5 ft.; Reach 5 ft.
Sorcerer Spells Known (CL 1st; concentration +5)
1st (4/day)—color spray (DC 15), mage armor
0 (at will)—dancing lights, detect magic, disrupt undead, prestidigitation, read magic
SLA 3/day
Acid Splash(1d3)
Bloodline Solar
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Statistics
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Str 8, Dex 14, Con 12, Int 10, Wis 11, Cha 18
Base Atk +0; CMB +0; CMD 12
Feats Mage's Tattoo(Bonus), Spell focus(Conjuration)
Traits Fates Favored, Missionary(Knowledge religon)
Skills Knowledge (arcana) +3, Spellcraft +4, UMD +8
Languages Common, Halfling
SQ bloodline arcana (fire spells deal +1 damage per die)

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Special Abilities
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Bloodline Arcana: Solar (Ex) +1 damage per die for [Fire] spells.
Familiar Tattoo: Familiar as arcane bond, but can transform into a tattoo
Mages Tattoo: +1 CL to Conjuration Spells

Wealth: 72 gp
Other gear:
Sorcerers kit(8 gp): a backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, soap, torches (10), trail rations (5 days), and a waterskin.

Familiar Stats:

Redwing
N Tiny animal
Init +3; Senses low-light vision; Perception +14
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DEFENSE
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AC 16, touch 15, flat-footed 12 (+3 Dex, +2 size)
hp 3 (1d8)
Fort +2, Ref +5, Will +2
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OFFENSE
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Speed 10 ft., fly 60 ft. (average)
Melee 2 talons +5 (1d4-2)
Space 2-1/2 ft.; Reach 0 ft.
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STATISTICS
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Str 6, Dex 17, Con 11, Int 6, Wis 14, Cha 7
Base Atk +0; CMB +1; CMD 9
Feats Weapon Finesse
Skills Fly +7, Perception +14;
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SPECIAL ABILITES
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Alertness (Ex): While a familiar is within arm's reach, the master gains the Alertness feat.

Improved Evasion (Ex): When subjected to an attack that normally allows a Reflex saving throw for half damage, a familiar takes no damage if it makes a successful saving throw and half damage even if the saving throw fails.

Share Spells: The wizard may cast a spell with a target of “You” on his familiar (as a touch spell) instead of on himself. A wizard may cast spells on his familiar even if the spells do not normally affect creatures of the familiar's type (magical beast).

Empathic Link (Su): The master has an empathic link with his familiar to a 1 mile distance. The master can communicate empathically with the familiar, but cannot see through its eyes. Because of the link's limited nature, only general emotions can be shared. The master has the same connection to an item or place that his familiar does.


Background:
"I am Loran Farseer, Acolyte of Sarenrae, and this is my story. I come from Qadria, raised by my mother, Feyra, and my father, Kyren. We lived on the outskirts of Kelesh, in a small home near a temple to sarenrae. Many days, I went and played with my friend, Halfmoon. It was a quiet, but happy life. Until one day, everything came crashing down around me."

"It was warm. Orange light of flames surrounding me, covering me like a blanket. As i Awoke, I looked around at the flames, not realizing the danger i was in. Then, as it dawned on me, the flames grew hotter, until they were burning. I ran out and collapsed on the stones outside my now burning home. As i glanced around, i remembered what happend. The Orc Raid. They didn't manage to get inside the walls, but they terrorized the outer town. I remembered when they came, i hid in a cabinet. I hid there, curled up in a ball, until i fell asleep, only to wake up with the house burned down."

"After that, I went to the temple of Sarenrae, every day, praying, asking for guidance now that my parents were dead. One day, after living in the streets for a year, i got an answer. She gave me a path. I left immediately, packing up what i did have and set out on a journey, traveling to Katapesh, setting out to the place where i would be able to make a new life for myself."

"When I arrived in Katapesh, i found a place not unlike my former home, Qadria. When i arrived, I looked for a place to earn enough gold for a home. Eventually, I became a merchant, using my natural charisma to buy things and sell them at a higher price to others. Eventually, i worked up enough gold to buy a home there, and I joined the church of sarenrae, learning to channel her divine power. He lived here peacefully for several years, until the church gave him a mission. Go to Kelmarane from Solku, rebuild the temple of sarenrae and the town."